[Buildroot] [PATCH 1/1] nvidia-tegra23: new package
Yann E. MORIN
yann.morin.1998 at free.fr
Tue Nov 18 20:22:46 UTC 2014
Nicolas, All,
On 2014-11-05 16:52 +0100, Nicolas Serafini spake thusly:
> This patch adds a new package for all libraries, drivers and codecs
> provided by Nvidia Linux 4 Tegra release 16.4.0.
I'm already working on a package for the Nvidia blobs for i386 and
x86_64, so I think your submision could fit in that effort.
I'll take a look at this patch and carry it in my branch to see if it
was posible to commonalise stuff between the Tegra and PC worlds.
Regards,
Yann E. MORIN.
> Signed-off-by: Nicolas Serafini <nicolas.serafini at sensefly.com>
> ---
> package/Config.in | 1 +
> package/jpeg/Config.in | 10 +
> package/nvidia-tegra23/Config.in | 2 +
> .../nvidia-tegra23-binaries/Config.in | 119 +
> .../nvidia-tegra23-binaries-000-headers.patch | 14047 +++++++++++++++++++
> .../nvidia-tegra23-binaries-001-pkgconfig.patch | 42 +
> .../nvidia-tegra23-binaries.hash | 3 +
> .../nvidia-tegra23-binaries.mk | 187 +
> .../nvidia-tegra23/nvidia-tegra23-codecs/Config.in | 9 +
> .../nvidia-tegra23-codecs.hash | 3 +
> .../nvidia-tegra23-codecs/nvidia-tegra23-codecs.mk | 42 +
> package/nvidia-tegra23/nvidia-tegra23.mk | 10 +
> 12 files changed, 14475 insertions(+)
> create mode 100644 package/nvidia-tegra23/Config.in
> create mode 100644 package/nvidia-tegra23/nvidia-tegra23-binaries/Config.in
> create mode 100644 package/nvidia-tegra23/nvidia-tegra23-binaries/nvidia-tegra23-binaries-000-headers.patch
> create mode 100644 package/nvidia-tegra23/nvidia-tegra23-binaries/nvidia-tegra23-binaries-001-pkgconfig.patch
> create mode 100644 package/nvidia-tegra23/nvidia-tegra23-binaries/nvidia-tegra23-binaries.hash
> create mode 100644 package/nvidia-tegra23/nvidia-tegra23-binaries/nvidia-tegra23-binaries.mk
> create mode 100644 package/nvidia-tegra23/nvidia-tegra23-codecs/Config.in
> create mode 100644 package/nvidia-tegra23/nvidia-tegra23-codecs/nvidia-tegra23-codecs.hash
> create mode 100644 package/nvidia-tegra23/nvidia-tegra23-codecs/nvidia-tegra23-codecs.mk
> create mode 100644 package/nvidia-tegra23/nvidia-tegra23.mk
>
> diff --git a/package/Config.in b/package/Config.in
> index 28cf703..47d2dcd 100644
> --- a/package/Config.in
> +++ b/package/Config.in
> @@ -344,6 +344,7 @@ endif
> source "package/minicom/Config.in"
> source "package/nanocom/Config.in"
> source "package/neard/Config.in"
> + source "package/nvidia-tegra23/Config.in"
> source "package/ofono/Config.in"
> source "package/ola/Config.in"
> source "package/on2-8170-modules/Config.in"
> diff --git a/package/jpeg/Config.in b/package/jpeg/Config.in
> index f337aeb..a1a99aa 100644
> --- a/package/jpeg/Config.in
> +++ b/package/jpeg/Config.in
> @@ -30,6 +30,15 @@ config BR2_PACKAGE_JPEG_TURBO
>
> http://www.libjpeg-turbo.org
>
> +config BR2_PACKAGE_JPEG_TEGRA23
> + bool "jpeg accelerated for tegra2 or tegra3"
> + depends on BR2_PACKAGE_NVIDIA_TEGRA23_BINARIES
> + select BR2_PACKAGE_HAS_JPEG
> + help
> + Accelerated libjpeg for tegra
> +
> + https://developer.nvidia.com/linux-tegra
> +
> endchoice
>
> config BR2_PACKAGE_HAS_JPEG
> @@ -39,5 +48,6 @@ config BR2_PACKAGE_PROVIDES_JPEG
> string
> default "libjpeg" if BR2_PACKAGE_LIBJPEG
> default "jpeg-turbo" if BR2_PACKAGE_JPEG_TURBO
> + default "nvidia-tegra23-binaries" if BR2_PACKAGE_JPEG_TEGRA23
>
> endif
> diff --git a/package/nvidia-tegra23/Config.in b/package/nvidia-tegra23/Config.in
> new file mode 100644
> index 0000000..0bc28c2
> --- /dev/null
> +++ b/package/nvidia-tegra23/Config.in
> @@ -0,0 +1,2 @@
> +source "package/nvidia-tegra23/nvidia-tegra23-binaries/Config.in"
> +source "package/nvidia-tegra23/nvidia-tegra23-codecs/Config.in"
> diff --git a/package/nvidia-tegra23/nvidia-tegra23-binaries/Config.in b/package/nvidia-tegra23/nvidia-tegra23-binaries/Config.in
> new file mode 100644
> index 0000000..a5a0681
> --- /dev/null
> +++ b/package/nvidia-tegra23/nvidia-tegra23-binaries/Config.in
> @@ -0,0 +1,119 @@
> +config BR2_PACKAGE_NVIDIA_TEGRA23_BINARIES
> + bool "nvidia-tegra23"
> + depends on BR2_arm && BR2_cortex_a9
> + depends on BR2_ARM_EABIHF && BR2_TOOLCHAIN_USES_GLIBC
> + depends on BR2_PACKAGE_XORG7
> + select BR2_PACKAGE_XLIB_LIBXT
> + select BR2_PACKAGE_XLIB_LIBXEXT
> + select BR2_PACKAGE_XLIB_LIBXV
> + select BR2_PACKAGE_HAS_LIBEGL
> + select BR2_PACKAGE_HAS_LIBGLES
> + select BR2_PACKAGE_HAS_LIBOPENMAX
> + help
> + Those packages provide libraries, drivers and firmware that comes from
> + NVIDIA Linux For Tegra.
> +
> + https://developer.nvidia.com/linux-tegra
> +
> +if BR2_PACKAGE_NVIDIA_TEGRA23_BINARIES
> +
> +config BR2_PACKAGE_PROVIDES_LIBEGL
> + default "nvidia-tegra23-binaries"
> +
> +config BR2_PACKAGE_PROVIDES_LIBGLES
> + default "nvidia-tegra23-binaries"
> +
> +config BR2_PACKAGE_PROVIDES_LIBOPENMAX
> + default "nvidia-tegra23-binaries"
> +
> +config BR2_PACKAGE_NVIDIA_TEGRA23_BINARIES_GSTREAMER_PLUGINS
> + bool "GStreamer 0.10.x plugins"
> + select BR2_PACKAGE_GSTREAMER
> + help
> + GStreamer 0.10.x plugins
> +
> +config BR2_PACKAGE_NVIDIA_TEGRA23_BINARIES_NV_SAMPLE_APPS
> + bool "NVIDIA multimedia sample apps"
> + depends on BR2_PACKAGE_NVIDIA_TEGRA23_BINARIES_GSTREAMER_PLUGINS
> + help
> + nvgstplayer and nvgstcapture multimedia test applications.
> +
> +choice
> + prompt "Tegra platform"
> + help
> + Select the SOC platform.
> +
> +config BR2_PACKAGE_NVIDIA_TEGRA23_BINARIES_TEGRA2
> + bool "Tegra 2"
> + depends on !BR2_ARM_CPU_HAS_NEON
> + help
> + NVIDIA Tegra 2 is a dual cores Cortex-A9 without NEON.
> +
> +config BR2_PACKAGE_NVIDIA_TEGRA23_BINARIES_TEGRA3
> + bool "Tegra 3"
> + help
> + NVIDIA Tegra 3 is a quad cores Cortex-A9 with NEON.
> +
> +endchoice
> +
> +choice
> + prompt "X11 ABI version"
> + default BR2_PACKAGE_NVIDIA_TEGRA23_BINARIES_X11ABI_V11
> + help
> + Select Tegra X11 ABI version.
> +
> +config BR2_PACKAGE_NVIDIA_TEGRA23_BINARIES_X11ABI_V5
> + bool "X11 ABI 5"
> + help
> + Tegra X11 ABI 5.
> +
> +config BR2_PACKAGE_NVIDIA_TEGRA23_BINARIES_X11ABI_V6
> + bool "X11 ABI 6"
> + help
> + Tegra X11 ABI 6.
> +
> +config BR2_PACKAGE_NVIDIA_TEGRA23_BINARIES_X11ABI_V7
> + bool "X11 ABI 7"
> + help
> + Tegra X11 ABI 7.
> +
> +config BR2_PACKAGE_NVIDIA_TEGRA23_BINARIES_X11ABI_V8
> + bool "X11 ABI 8"
> + help
> + Tegra X11 ABI 8.
> +
> +config BR2_PACKAGE_NVIDIA_TEGRA23_BINARIES_X11ABI_V10
> + bool "X11 ABI 10"
> + help
> + Tegra X11 ABI 10.
> +
> +config BR2_PACKAGE_NVIDIA_TEGRA23_BINARIES_X11ABI_V11
> + bool "X11 ABI 11"
> + help
> + Tegra X11 ABI 11.
> +
> +config BR2_PACKAGE_NVIDIA_TEGRA23_BINARIES_X11ABI_V12
> + bool "X11 ABI 12"
> + help
> + Tegra X11 ABI 12.
> +
> +config BR2_PACKAGE_NVIDIA_TEGRA23_BINARIES_X11ABI_V13
> + bool "X11 ABI 13"
> + help
> + Tegra X11 ABI 13.
> +
> +config BR2_PACKAGE_NVIDIA_TEGRA23_BINARIES_X11ABI_V14
> + bool "X11 ABI 14"
> + help
> + Tegra X11 ABI 14.
> +
> +endchoice
> +
> +comment "tegra2 platform need NEON SIMD disabled"
> + depends on BR2_ARM_CPU_HAS_NEON
> +
> +endif
> +
> +comment "nvidia-tegra23-binaries needs a (e)glibc toolchain w/ EABIhf"
> + depends on BR2_arm && BR2_cortex_a9
> + depends on !(BR2_ARM_EABIHF && BR2_TOOLCHAIN_USES_GLIBC)
> diff --git a/package/nvidia-tegra23/nvidia-tegra23-binaries/nvidia-tegra23-binaries-000-headers.patch b/package/nvidia-tegra23/nvidia-tegra23-binaries/nvidia-tegra23-binaries-000-headers.patch
> new file mode 100644
> index 0000000..e7fb106
> --- /dev/null
> +++ b/package/nvidia-tegra23/nvidia-tegra23-binaries/nvidia-tegra23-binaries-000-headers.patch
> @@ -0,0 +1,14047 @@
> +diff -rupN a/usr/include/EGL/eglext.h b/usr/include/EGL/eglext.h
> +--- a/usr/include/EGL/eglext.h 1970-01-01 01:00:00.000000000 +0100
> ++++ b/usr/include/EGL/eglext.h 2013-10-09 09:57:33.000000000 +0200
> +@@ -0,0 +1,618 @@
> ++#ifndef __eglext_h_
> ++#define __eglext_h_ 1
> ++
> ++#ifdef __cplusplus
> ++extern "C" {
> ++#endif
> ++
> ++/*
> ++** Copyright (c) 2013 The Khronos Group Inc.
> ++**
> ++** Permission is hereby granted, free of charge, to any person obtaining a
> ++** copy of this software and/or associated documentation files (the
> ++** "Materials"), to deal in the Materials without restriction, including
> ++** without limitation the rights to use, copy, modify, merge, publish,
> ++** distribute, sublicense, and/or sell copies of the Materials, and to
> ++** permit persons to whom the Materials are furnished to do so, subject to
> ++** the following conditions:
> ++**
> ++** The above copyright notice and this permission notice shall be included
> ++** in all copies or substantial portions of the Materials.
> ++**
> ++** THE MATERIALS ARE PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND,
> ++** EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
> ++** MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.
> ++** IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY
> ++** CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT,
> ++** TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE
> ++** MATERIALS OR THE USE OR OTHER DEALINGS IN THE MATERIALS.
> ++*/
> ++/*
> ++** This header is generated from the Khronos OpenGL / OpenGL ES XML
> ++** API Registry. The current version of the Registry, generator scripts
> ++** used to make the header, and the header can be found at
> ++** http://www.opengl.org/registry/
> ++**
> ++** Khronos $Revision: 23328 $ on $Date: 2013-10-02 02:28:28 -0700 (Wed, 02 Oct 2013) $
> ++*/
> ++
> ++#include <EGL/eglplatform.h>
> ++
> ++#define EGL_EGLEXT_VERSION 20130917
> ++
> ++/* Generated C header for:
> ++ * API: egl
> ++ * Versions considered: .*
> ++ * Versions emitted: _nomatch_^
> ++ * Default extensions included: egl
> ++ * Additional extensions included: _nomatch_^
> ++ * Extensions removed: _nomatch_^
> ++ */
> ++
> ++#ifndef EGL_KHR_cl_event
> ++#define EGL_KHR_cl_event 1
> ++#define EGL_CL_EVENT_HANDLE_KHR 0x309C
> ++#define EGL_SYNC_CL_EVENT_KHR 0x30FE
> ++#define EGL_SYNC_CL_EVENT_COMPLETE_KHR 0x30FF
> ++#endif /* EGL_KHR_cl_event */
> ++
> ++#ifndef EGL_KHR_client_get_all_proc_addresses
> ++#define EGL_KHR_client_get_all_proc_addresses 1
> ++#endif /* EGL_KHR_client_get_all_proc_addresses */
> ++
> ++#ifndef EGL_KHR_config_attribs
> ++#define EGL_KHR_config_attribs 1
> ++#define EGL_CONFORMANT_KHR 0x3042
> ++#define EGL_VG_COLORSPACE_LINEAR_BIT_KHR 0x0020
> ++#define EGL_VG_ALPHA_FORMAT_PRE_BIT_KHR 0x0040
> ++#endif /* EGL_KHR_config_attribs */
> ++
> ++#ifndef EGL_KHR_create_context
> ++#define EGL_KHR_create_context 1
> ++#define EGL_CONTEXT_MAJOR_VERSION_KHR 0x3098
> ++#define EGL_CONTEXT_MINOR_VERSION_KHR 0x30FB
> ++#define EGL_CONTEXT_FLAGS_KHR 0x30FC
> ++#define EGL_CONTEXT_OPENGL_PROFILE_MASK_KHR 0x30FD
> ++#define EGL_CONTEXT_OPENGL_RESET_NOTIFICATION_STRATEGY_KHR 0x31BD
> ++#define EGL_NO_RESET_NOTIFICATION_KHR 0x31BE
> ++#define EGL_LOSE_CONTEXT_ON_RESET_KHR 0x31BF
> ++#define EGL_CONTEXT_OPENGL_DEBUG_BIT_KHR 0x00000001
> ++#define EGL_CONTEXT_OPENGL_FORWARD_COMPATIBLE_BIT_KHR 0x00000002
> ++#define EGL_CONTEXT_OPENGL_ROBUST_ACCESS_BIT_KHR 0x00000004
> ++#define EGL_CONTEXT_OPENGL_CORE_PROFILE_BIT_KHR 0x00000001
> ++#define EGL_CONTEXT_OPENGL_COMPATIBILITY_PROFILE_BIT_KHR 0x00000002
> ++#define EGL_OPENGL_ES3_BIT_KHR 0x00000040
> ++#endif /* EGL_KHR_create_context */
> ++
> ++#ifndef EGL_KHR_fence_sync
> ++#define EGL_KHR_fence_sync 1
> ++#ifdef KHRONOS_SUPPORT_INT64
> ++#define EGL_SYNC_PRIOR_COMMANDS_COMPLETE_KHR 0x30F0
> ++#define EGL_SYNC_CONDITION_KHR 0x30F8
> ++#define EGL_SYNC_FENCE_KHR 0x30F9
> ++#endif /* KHRONOS_SUPPORT_INT64 */
> ++#endif /* EGL_KHR_fence_sync */
> ++
> ++#ifndef EGL_KHR_get_all_proc_addresses
> ++#define EGL_KHR_get_all_proc_addresses 1
> ++#endif /* EGL_KHR_get_all_proc_addresses */
> ++
> ++#ifndef EGL_KHR_gl_renderbuffer_image
> ++#define EGL_KHR_gl_renderbuffer_image 1
> ++#define EGL_GL_RENDERBUFFER_KHR 0x30B9
> ++#endif /* EGL_KHR_gl_renderbuffer_image */
> ++
> ++#ifndef EGL_KHR_gl_texture_2D_image
> ++#define EGL_KHR_gl_texture_2D_image 1
> ++#define EGL_GL_TEXTURE_2D_KHR 0x30B1
> ++#define EGL_GL_TEXTURE_LEVEL_KHR 0x30BC
> ++#endif /* EGL_KHR_gl_texture_2D_image */
> ++
> ++#ifndef EGL_KHR_gl_texture_3D_image
> ++#define EGL_KHR_gl_texture_3D_image 1
> ++#define EGL_GL_TEXTURE_3D_KHR 0x30B2
> ++#define EGL_GL_TEXTURE_ZOFFSET_KHR 0x30BD
> ++#endif /* EGL_KHR_gl_texture_3D_image */
> ++
> ++#ifndef EGL_KHR_gl_texture_cubemap_image
> ++#define EGL_KHR_gl_texture_cubemap_image 1
> ++#define EGL_GL_TEXTURE_CUBE_MAP_POSITIVE_X_KHR 0x30B3
> ++#define EGL_GL_TEXTURE_CUBE_MAP_NEGATIVE_X_KHR 0x30B4
> ++#define EGL_GL_TEXTURE_CUBE_MAP_POSITIVE_Y_KHR 0x30B5
> ++#define EGL_GL_TEXTURE_CUBE_MAP_NEGATIVE_Y_KHR 0x30B6
> ++#define EGL_GL_TEXTURE_CUBE_MAP_POSITIVE_Z_KHR 0x30B7
> ++#define EGL_GL_TEXTURE_CUBE_MAP_NEGATIVE_Z_KHR 0x30B8
> ++#endif /* EGL_KHR_gl_texture_cubemap_image */
> ++
> ++#ifndef EGL_KHR_image
> ++#define EGL_KHR_image 1
> ++typedef void *EGLImageKHR;
> ++#define EGL_NATIVE_PIXMAP_KHR 0x30B0
> ++#define EGL_NO_IMAGE_KHR ((EGLImageKHR)0)
> ++typedef EGLImageKHR (EGLAPIENTRYP PFNEGLCREATEIMAGEKHRPROC) (EGLDisplay dpy, EGLContext ctx, EGLenum target, EGLClientBuffer buffer, const EGLint *attrib_list);
> ++typedef EGLBoolean (EGLAPIENTRYP PFNEGLDESTROYIMAGEKHRPROC) (EGLDisplay dpy, EGLImageKHR image);
> ++#ifdef EGL_EGLEXT_PROTOTYPES
> ++EGLAPI EGLImageKHR EGLAPIENTRY eglCreateImageKHR (EGLDisplay dpy, EGLContext ctx, EGLenum target, EGLClientBuffer buffer, const EGLint *attrib_list);
> ++EGLAPI EGLBoolean EGLAPIENTRY eglDestroyImageKHR (EGLDisplay dpy, EGLImageKHR image);
> ++#endif
> ++#endif /* EGL_KHR_image */
> ++
> ++#ifndef EGL_KHR_image_base
> ++#define EGL_KHR_image_base 1
> ++#define EGL_IMAGE_PRESERVED_KHR 0x30D2
> ++#endif /* EGL_KHR_image_base */
> ++
> ++#ifndef EGL_KHR_image_pixmap
> ++#define EGL_KHR_image_pixmap 1
> ++#endif /* EGL_KHR_image_pixmap */
> ++
> ++#ifndef EGL_KHR_lock_surface
> ++#define EGL_KHR_lock_surface 1
> ++#define EGL_READ_SURFACE_BIT_KHR 0x0001
> ++#define EGL_WRITE_SURFACE_BIT_KHR 0x0002
> ++#define EGL_LOCK_SURFACE_BIT_KHR 0x0080
> ++#define EGL_OPTIMAL_FORMAT_BIT_KHR 0x0100
> ++#define EGL_MATCH_FORMAT_KHR 0x3043
> ++#define EGL_FORMAT_RGB_565_EXACT_KHR 0x30C0
> ++#define EGL_FORMAT_RGB_565_KHR 0x30C1
> ++#define EGL_FORMAT_RGBA_8888_EXACT_KHR 0x30C2
> ++#define EGL_FORMAT_RGBA_8888_KHR 0x30C3
> ++#define EGL_MAP_PRESERVE_PIXELS_KHR 0x30C4
> ++#define EGL_LOCK_USAGE_HINT_KHR 0x30C5
> ++#define EGL_BITMAP_POINTER_KHR 0x30C6
> ++#define EGL_BITMAP_PITCH_KHR 0x30C7
> ++#define EGL_BITMAP_ORIGIN_KHR 0x30C8
> ++#define EGL_BITMAP_PIXEL_RED_OFFSET_KHR 0x30C9
> ++#define EGL_BITMAP_PIXEL_GREEN_OFFSET_KHR 0x30CA
> ++#define EGL_BITMAP_PIXEL_BLUE_OFFSET_KHR 0x30CB
> ++#define EGL_BITMAP_PIXEL_ALPHA_OFFSET_KHR 0x30CC
> ++#define EGL_BITMAP_PIXEL_LUMINANCE_OFFSET_KHR 0x30CD
> ++#define EGL_LOWER_LEFT_KHR 0x30CE
> ++#define EGL_UPPER_LEFT_KHR 0x30CF
> ++typedef EGLBoolean (EGLAPIENTRYP PFNEGLLOCKSURFACEKHRPROC) (EGLDisplay display, EGLSurface surface, const EGLint *attrib_list);
> ++typedef EGLBoolean (EGLAPIENTRYP PFNEGLUNLOCKSURFACEKHRPROC) (EGLDisplay display, EGLSurface surface);
> ++#ifdef EGL_EGLEXT_PROTOTYPES
> ++EGLAPI EGLBoolean EGLAPIENTRY eglLockSurfaceKHR (EGLDisplay display, EGLSurface surface, const EGLint *attrib_list);
> ++EGLAPI EGLBoolean EGLAPIENTRY eglUnlockSurfaceKHR (EGLDisplay display, EGLSurface surface);
> ++#endif
> ++#endif /* EGL_KHR_lock_surface */
> ++
> ++#ifndef EGL_KHR_lock_surface2
> ++#define EGL_KHR_lock_surface2 1
> ++#define EGL_BITMAP_PIXEL_SIZE_KHR 0x3110
> ++#endif /* EGL_KHR_lock_surface2 */
> ++
> ++#ifndef EGL_KHR_reusable_sync
> ++#define EGL_KHR_reusable_sync 1
> ++typedef void *EGLSyncKHR;
> ++typedef khronos_utime_nanoseconds_t EGLTimeKHR;
> ++#ifdef KHRONOS_SUPPORT_INT64
> ++#define EGL_SYNC_STATUS_KHR 0x30F1
> ++#define EGL_SIGNALED_KHR 0x30F2
> ++#define EGL_UNSIGNALED_KHR 0x30F3
> ++#define EGL_TIMEOUT_EXPIRED_KHR 0x30F5
> ++#define EGL_CONDITION_SATISFIED_KHR 0x30F6
> ++#define EGL_SYNC_TYPE_KHR 0x30F7
> ++#define EGL_SYNC_REUSABLE_KHR 0x30FA
> ++#define EGL_SYNC_FLUSH_COMMANDS_BIT_KHR 0x0001
> ++#define EGL_FOREVER_KHR 0xFFFFFFFFFFFFFFFFull
> ++#define EGL_NO_SYNC_KHR ((EGLSyncKHR)0)
> ++typedef EGLSyncKHR (EGLAPIENTRYP PFNEGLCREATESYNCKHRPROC) (EGLDisplay dpy, EGLenum type, const EGLint *attrib_list);
> ++typedef EGLBoolean (EGLAPIENTRYP PFNEGLDESTROYSYNCKHRPROC) (EGLDisplay dpy, EGLSyncKHR sync);
> ++typedef EGLint (EGLAPIENTRYP PFNEGLCLIENTWAITSYNCKHRPROC) (EGLDisplay dpy, EGLSyncKHR sync, EGLint flags, EGLTimeKHR timeout);
> ++typedef EGLBoolean (EGLAPIENTRYP PFNEGLSIGNALSYNCKHRPROC) (EGLDisplay dpy, EGLSyncKHR sync, EGLenum mode);
> ++typedef EGLBoolean (EGLAPIENTRYP PFNEGLGETSYNCATTRIBKHRPROC) (EGLDisplay dpy, EGLSyncKHR sync, EGLint attribute, EGLint *value);
> ++#ifdef EGL_EGLEXT_PROTOTYPES
> ++EGLAPI EGLSyncKHR EGLAPIENTRY eglCreateSyncKHR (EGLDisplay dpy, EGLenum type, const EGLint *attrib_list);
> ++EGLAPI EGLBoolean EGLAPIENTRY eglDestroySyncKHR (EGLDisplay dpy, EGLSyncKHR sync);
> ++EGLAPI EGLint EGLAPIENTRY eglClientWaitSyncKHR (EGLDisplay dpy, EGLSyncKHR sync, EGLint flags, EGLTimeKHR timeout);
> ++EGLAPI EGLBoolean EGLAPIENTRY eglSignalSyncKHR (EGLDisplay dpy, EGLSyncKHR sync, EGLenum mode);
> ++EGLAPI EGLBoolean EGLAPIENTRY eglGetSyncAttribKHR (EGLDisplay dpy, EGLSyncKHR sync, EGLint attribute, EGLint *value);
> ++#endif
> ++#endif /* KHRONOS_SUPPORT_INT64 */
> ++#endif /* EGL_KHR_reusable_sync */
> ++
> ++#ifndef EGL_KHR_stream
> ++#define EGL_KHR_stream 1
> ++typedef void *EGLStreamKHR;
> ++typedef khronos_uint64_t EGLuint64KHR;
> ++#ifdef KHRONOS_SUPPORT_INT64
> ++#define EGL_NO_STREAM_KHR ((EGLStreamKHR)0)
> ++#define EGL_CONSUMER_LATENCY_USEC_KHR 0x3210
> ++#define EGL_PRODUCER_FRAME_KHR 0x3212
> ++#define EGL_CONSUMER_FRAME_KHR 0x3213
> ++#define EGL_STREAM_STATE_KHR 0x3214
> ++#define EGL_STREAM_STATE_CREATED_KHR 0x3215
> ++#define EGL_STREAM_STATE_CONNECTING_KHR 0x3216
> ++#define EGL_STREAM_STATE_EMPTY_KHR 0x3217
> ++#define EGL_STREAM_STATE_NEW_FRAME_AVAILABLE_KHR 0x3218
> ++#define EGL_STREAM_STATE_OLD_FRAME_AVAILABLE_KHR 0x3219
> ++#define EGL_STREAM_STATE_DISCONNECTED_KHR 0x321A
> ++#define EGL_BAD_STREAM_KHR 0x321B
> ++#define EGL_BAD_STATE_KHR 0x321C
> ++typedef EGLStreamKHR (EGLAPIENTRYP PFNEGLCREATESTREAMKHRPROC) (EGLDisplay dpy, const EGLint *attrib_list);
> ++typedef EGLBoolean (EGLAPIENTRYP PFNEGLDESTROYSTREAMKHRPROC) (EGLDisplay dpy, EGLStreamKHR stream);
> ++typedef EGLBoolean (EGLAPIENTRYP PFNEGLSTREAMATTRIBKHRPROC) (EGLDisplay dpy, EGLStreamKHR stream, EGLenum attribute, EGLint value);
> ++typedef EGLBoolean (EGLAPIENTRYP PFNEGLQUERYSTREAMKHRPROC) (EGLDisplay dpy, EGLStreamKHR stream, EGLenum attribute, EGLint *value);
> ++typedef EGLBoolean (EGLAPIENTRYP PFNEGLQUERYSTREAMU64KHRPROC) (EGLDisplay dpy, EGLStreamKHR stream, EGLenum attribute, EGLuint64KHR *value);
> ++#ifdef EGL_EGLEXT_PROTOTYPES
> ++EGLAPI EGLStreamKHR EGLAPIENTRY eglCreateStreamKHR (EGLDisplay dpy, const EGLint *attrib_list);
> ++EGLAPI EGLBoolean EGLAPIENTRY eglDestroyStreamKHR (EGLDisplay dpy, EGLStreamKHR stream);
> ++EGLAPI EGLBoolean EGLAPIENTRY eglStreamAttribKHR (EGLDisplay dpy, EGLStreamKHR stream, EGLenum attribute, EGLint value);
> ++EGLAPI EGLBoolean EGLAPIENTRY eglQueryStreamKHR (EGLDisplay dpy, EGLStreamKHR stream, EGLenum attribute, EGLint *value);
> ++EGLAPI EGLBoolean EGLAPIENTRY eglQueryStreamu64KHR (EGLDisplay dpy, EGLStreamKHR stream, EGLenum attribute, EGLuint64KHR *value);
> ++#endif
> ++#endif /* KHRONOS_SUPPORT_INT64 */
> ++#endif /* EGL_KHR_stream */
> ++
> ++#ifndef EGL_KHR_stream_consumer_gltexture
> ++#define EGL_KHR_stream_consumer_gltexture 1
> ++#ifdef EGL_KHR_stream
> ++#define EGL_CONSUMER_ACQUIRE_TIMEOUT_USEC_KHR 0x321E
> ++typedef EGLBoolean (EGLAPIENTRYP PFNEGLSTREAMCONSUMERGLTEXTUREEXTERNALKHRPROC) (EGLDisplay dpy, EGLStreamKHR stream);
> ++typedef EGLBoolean (EGLAPIENTRYP PFNEGLSTREAMCONSUMERACQUIREKHRPROC) (EGLDisplay dpy, EGLStreamKHR stream);
> ++typedef EGLBoolean (EGLAPIENTRYP PFNEGLSTREAMCONSUMERRELEASEKHRPROC) (EGLDisplay dpy, EGLStreamKHR stream);
> ++#ifdef EGL_EGLEXT_PROTOTYPES
> ++EGLAPI EGLBoolean EGLAPIENTRY eglStreamConsumerGLTextureExternalKHR (EGLDisplay dpy, EGLStreamKHR stream);
> ++EGLAPI EGLBoolean EGLAPIENTRY eglStreamConsumerAcquireKHR (EGLDisplay dpy, EGLStreamKHR stream);
> ++EGLAPI EGLBoolean EGLAPIENTRY eglStreamConsumerReleaseKHR (EGLDisplay dpy, EGLStreamKHR stream);
> ++#endif
> ++#endif /* EGL_KHR_stream */
> ++#endif /* EGL_KHR_stream_consumer_gltexture */
> ++
> ++#ifndef EGL_KHR_stream_cross_process_fd
> ++#define EGL_KHR_stream_cross_process_fd 1
> ++typedef int EGLNativeFileDescriptorKHR;
> ++#ifdef EGL_KHR_stream
> ++#define EGL_NO_FILE_DESCRIPTOR_KHR ((EGLNativeFileDescriptorKHR)(-1))
> ++typedef EGLNativeFileDescriptorKHR (EGLAPIENTRYP PFNEGLGETSTREAMFILEDESCRIPTORKHRPROC) (EGLDisplay dpy, EGLStreamKHR stream);
> ++typedef EGLStreamKHR (EGLAPIENTRYP PFNEGLCREATESTREAMFROMFILEDESCRIPTORKHRPROC) (EGLDisplay dpy, EGLNativeFileDescriptorKHR file_descriptor);
> ++#ifdef EGL_EGLEXT_PROTOTYPES
> ++EGLAPI EGLNativeFileDescriptorKHR EGLAPIENTRY eglGetStreamFileDescriptorKHR (EGLDisplay dpy, EGLStreamKHR stream);
> ++EGLAPI EGLStreamKHR EGLAPIENTRY eglCreateStreamFromFileDescriptorKHR (EGLDisplay dpy, EGLNativeFileDescriptorKHR file_descriptor);
> ++#endif
> ++#endif /* EGL_KHR_stream */
> ++#endif /* EGL_KHR_stream_cross_process_fd */
> ++
> ++#ifndef EGL_KHR_stream_fifo
> ++#define EGL_KHR_stream_fifo 1
> ++#ifdef EGL_KHR_stream
> ++#define EGL_STREAM_FIFO_LENGTH_KHR 0x31FC
> ++#define EGL_STREAM_TIME_NOW_KHR 0x31FD
> ++#define EGL_STREAM_TIME_CONSUMER_KHR 0x31FE
> ++#define EGL_STREAM_TIME_PRODUCER_KHR 0x31FF
> ++typedef EGLBoolean (EGLAPIENTRYP PFNEGLQUERYSTREAMTIMEKHRPROC) (EGLDisplay dpy, EGLStreamKHR stream, EGLenum attribute, EGLTimeKHR *value);
> ++#ifdef EGL_EGLEXT_PROTOTYPES
> ++EGLAPI EGLBoolean EGLAPIENTRY eglQueryStreamTimeKHR (EGLDisplay dpy, EGLStreamKHR stream, EGLenum attribute, EGLTimeKHR *value);
> ++#endif
> ++#endif /* EGL_KHR_stream */
> ++#endif /* EGL_KHR_stream_fifo */
> ++
> ++#ifndef EGL_KHR_stream_producer_aldatalocator
> ++#define EGL_KHR_stream_producer_aldatalocator 1
> ++#ifdef EGL_KHR_stream
> ++#endif /* EGL_KHR_stream */
> ++#endif /* EGL_KHR_stream_producer_aldatalocator */
> ++
> ++#ifndef EGL_KHR_stream_producer_eglsurface
> ++#define EGL_KHR_stream_producer_eglsurface 1
> ++#ifdef EGL_KHR_stream
> ++#define EGL_STREAM_BIT_KHR 0x0800
> ++typedef EGLSurface (EGLAPIENTRYP PFNEGLCREATESTREAMPRODUCERSURFACEKHRPROC) (EGLDisplay dpy, EGLConfig config, EGLStreamKHR stream, const EGLint *attrib_list);
> ++#ifdef EGL_EGLEXT_PROTOTYPES
> ++EGLAPI EGLSurface EGLAPIENTRY eglCreateStreamProducerSurfaceKHR (EGLDisplay dpy, EGLConfig config, EGLStreamKHR stream, const EGLint *attrib_list);
> ++#endif
> ++#endif /* EGL_KHR_stream */
> ++#endif /* EGL_KHR_stream_producer_eglsurface */
> ++
> ++#ifndef EGL_KHR_surfaceless_context
> ++#define EGL_KHR_surfaceless_context 1
> ++#endif /* EGL_KHR_surfaceless_context */
> ++
> ++#ifndef EGL_KHR_vg_parent_image
> ++#define EGL_KHR_vg_parent_image 1
> ++#define EGL_VG_PARENT_IMAGE_KHR 0x30BA
> ++#endif /* EGL_KHR_vg_parent_image */
> ++
> ++#ifndef EGL_KHR_wait_sync
> ++#define EGL_KHR_wait_sync 1
> ++typedef EGLint (EGLAPIENTRYP PFNEGLWAITSYNCKHRPROC) (EGLDisplay dpy, EGLSyncKHR sync, EGLint flags);
> ++#ifdef EGL_EGLEXT_PROTOTYPES
> ++EGLAPI EGLint EGLAPIENTRY eglWaitSyncKHR (EGLDisplay dpy, EGLSyncKHR sync, EGLint flags);
> ++#endif
> ++#endif /* EGL_KHR_wait_sync */
> ++
> ++#ifndef EGL_ANDROID_blob_cache
> ++#define EGL_ANDROID_blob_cache 1
> ++typedef khronos_ssize_t EGLsizeiANDROID;
> ++typedef void (*EGLSetBlobFuncANDROID) (const void *key, EGLsizeiANDROID keySize, const void *value, EGLsizeiANDROID valueSize);
> ++typedef EGLsizeiANDROID (*EGLGetBlobFuncANDROID) (const void *key, EGLsizeiANDROID keySize, void *value, EGLsizeiANDROID valueSize);
> ++typedef void (EGLAPIENTRYP PFNEGLSETBLOBCACHEFUNCSANDROIDPROC) (EGLDisplay dpy, EGLSetBlobFuncANDROID set, EGLGetBlobFuncANDROID get);
> ++#ifdef EGL_EGLEXT_PROTOTYPES
> ++EGLAPI void EGLAPIENTRY eglSetBlobCacheFuncsANDROID (EGLDisplay dpy, EGLSetBlobFuncANDROID set, EGLGetBlobFuncANDROID get);
> ++#endif
> ++#endif /* EGL_ANDROID_blob_cache */
> ++
> ++#ifndef EGL_ANDROID_framebuffer_target
> ++#define EGL_ANDROID_framebuffer_target 1
> ++#define EGL_FRAMEBUFFER_TARGET_ANDROID 0x3147
> ++#endif /* EGL_ANDROID_framebuffer_target */
> ++
> ++#ifndef EGL_ANDROID_image_native_buffer
> ++#define EGL_ANDROID_image_native_buffer 1
> ++#define EGL_NATIVE_BUFFER_ANDROID 0x3140
> ++#endif /* EGL_ANDROID_image_native_buffer */
> ++
> ++#ifndef EGL_ANDROID_native_fence_sync
> ++#define EGL_ANDROID_native_fence_sync 1
> ++#define EGL_SYNC_NATIVE_FENCE_ANDROID 0x3144
> ++#define EGL_SYNC_NATIVE_FENCE_FD_ANDROID 0x3145
> ++#define EGL_SYNC_NATIVE_FENCE_SIGNALED_ANDROID 0x3146
> ++#define EGL_NO_NATIVE_FENCE_FD_ANDROID -1
> ++typedef EGLint (EGLAPIENTRYP PFNEGLDUPNATIVEFENCEFDANDROIDPROC) (EGLDisplay dpy, EGLSyncKHR sync);
> ++#ifdef EGL_EGLEXT_PROTOTYPES
> ++EGLAPI EGLint EGLAPIENTRY eglDupNativeFenceFDANDROID (EGLDisplay dpy, EGLSyncKHR sync);
> ++#endif
> ++#endif /* EGL_ANDROID_native_fence_sync */
> ++
> ++#ifndef EGL_ANDROID_recordable
> ++#define EGL_ANDROID_recordable 1
> ++#define EGL_RECORDABLE_ANDROID 0x3142
> ++#endif /* EGL_ANDROID_recordable */
> ++
> ++#ifndef EGL_ANGLE_d3d_share_handle_client_buffer
> ++#define EGL_ANGLE_d3d_share_handle_client_buffer 1
> ++#define EGL_D3D_TEXTURE_2D_SHARE_HANDLE_ANGLE 0x3200
> ++#endif /* EGL_ANGLE_d3d_share_handle_client_buffer */
> ++
> ++#ifndef EGL_ANGLE_query_surface_pointer
> ++#define EGL_ANGLE_query_surface_pointer 1
> ++typedef EGLBoolean (EGLAPIENTRYP PFNEGLQUERYSURFACEPOINTERANGLEPROC) (EGLDisplay dpy, EGLSurface surface, EGLint attribute, void **value);
> ++#ifdef EGL_EGLEXT_PROTOTYPES
> ++EGLAPI EGLBoolean EGLAPIENTRY eglQuerySurfacePointerANGLE (EGLDisplay dpy, EGLSurface surface, EGLint attribute, void **value);
> ++#endif
> ++#endif /* EGL_ANGLE_query_surface_pointer */
> ++
> ++#ifndef EGL_ANGLE_surface_d3d_texture_2d_share_handle
> ++#define EGL_ANGLE_surface_d3d_texture_2d_share_handle 1
> ++#endif /* EGL_ANGLE_surface_d3d_texture_2d_share_handle */
> ++
> ++#ifndef EGL_ARM_pixmap_multisample_discard
> ++#define EGL_ARM_pixmap_multisample_discard 1
> ++#define EGL_DISCARD_SAMPLES_ARM 0x3286
> ++#endif /* EGL_ARM_pixmap_multisample_discard */
> ++
> ++#ifndef EGL_EXT_buffer_age
> ++#define EGL_EXT_buffer_age 1
> ++#define EGL_BUFFER_AGE_EXT 0x313D
> ++#endif /* EGL_EXT_buffer_age */
> ++
> ++#ifndef EGL_EXT_client_extensions
> ++#define EGL_EXT_client_extensions 1
> ++#endif /* EGL_EXT_client_extensions */
> ++
> ++#ifndef EGL_EXT_create_context_robustness
> ++#define EGL_EXT_create_context_robustness 1
> ++#define EGL_CONTEXT_OPENGL_ROBUST_ACCESS_EXT 0x30BF
> ++#define EGL_CONTEXT_OPENGL_RESET_NOTIFICATION_STRATEGY_EXT 0x3138
> ++#define EGL_NO_RESET_NOTIFICATION_EXT 0x31BE
> ++#define EGL_LOSE_CONTEXT_ON_RESET_EXT 0x31BF
> ++#endif /* EGL_EXT_create_context_robustness */
> ++
> ++#ifndef EGL_EXT_image_dma_buf_import
> ++#define EGL_EXT_image_dma_buf_import 1
> ++#define EGL_LINUX_DMA_BUF_EXT 0x3270
> ++#define EGL_LINUX_DRM_FOURCC_EXT 0x3271
> ++#define EGL_DMA_BUF_PLANE0_FD_EXT 0x3272
> ++#define EGL_DMA_BUF_PLANE0_OFFSET_EXT 0x3273
> ++#define EGL_DMA_BUF_PLANE0_PITCH_EXT 0x3274
> ++#define EGL_DMA_BUF_PLANE1_FD_EXT 0x3275
> ++#define EGL_DMA_BUF_PLANE1_OFFSET_EXT 0x3276
> ++#define EGL_DMA_BUF_PLANE1_PITCH_EXT 0x3277
> ++#define EGL_DMA_BUF_PLANE2_FD_EXT 0x3278
> ++#define EGL_DMA_BUF_PLANE2_OFFSET_EXT 0x3279
> ++#define EGL_DMA_BUF_PLANE2_PITCH_EXT 0x327A
> ++#define EGL_YUV_COLOR_SPACE_HINT_EXT 0x327B
> ++#define EGL_SAMPLE_RANGE_HINT_EXT 0x327C
> ++#define EGL_YUV_CHROMA_HORIZONTAL_SITING_HINT_EXT 0x327D
> ++#define EGL_YUV_CHROMA_VERTICAL_SITING_HINT_EXT 0x327E
> ++#define EGL_ITU_REC601_EXT 0x327F
> ++#define EGL_ITU_REC709_EXT 0x3280
> ++#define EGL_ITU_REC2020_EXT 0x3281
> ++#define EGL_YUV_FULL_RANGE_EXT 0x3282
> ++#define EGL_YUV_NARROW_RANGE_EXT 0x3283
> ++#define EGL_YUV_CHROMA_SITING_0_EXT 0x3284
> ++#define EGL_YUV_CHROMA_SITING_0_5_EXT 0x3285
> ++#endif /* EGL_EXT_image_dma_buf_import */
> ++
> ++#ifndef EGL_EXT_multiview_window
> ++#define EGL_EXT_multiview_window 1
> ++#define EGL_MULTIVIEW_VIEW_COUNT_EXT 0x3134
> ++#endif /* EGL_EXT_multiview_window */
> ++
> ++#ifndef EGL_EXT_platform_base
> ++#define EGL_EXT_platform_base 1
> ++typedef EGLDisplay (EGLAPIENTRYP PFNEGLGETPLATFORMDISPLAYEXTPROC) (EGLenum platform, void *native_display, const EGLint *attrib_list);
> ++typedef EGLSurface (EGLAPIENTRYP PFNEGLCREATEPLATFORMWINDOWSURFACEEXTPROC) (EGLDisplay dpy, EGLConfig config, void *native_window, const EGLint *attrib_list);
> ++typedef EGLSurface (EGLAPIENTRYP PFNEGLCREATEPLATFORMPIXMAPSURFACEEXTPROC) (EGLDisplay dpy, EGLConfig config, void *native_pixmap, const EGLint *attrib_list);
> ++#ifdef EGL_EGLEXT_PROTOTYPES
> ++EGLAPI EGLDisplay EGLAPIENTRY eglGetPlatformDisplayEXT (EGLenum platform, void *native_display, const EGLint *attrib_list);
> ++EGLAPI EGLSurface EGLAPIENTRY eglCreatePlatformWindowSurfaceEXT (EGLDisplay dpy, EGLConfig config, void *native_window, const EGLint *attrib_list);
> ++EGLAPI EGLSurface EGLAPIENTRY eglCreatePlatformPixmapSurfaceEXT (EGLDisplay dpy, EGLConfig config, void *native_pixmap, const EGLint *attrib_list);
> ++#endif
> ++#endif /* EGL_EXT_platform_base */
> ++
> ++#ifndef EGL_EXT_platform_x11
> ++#define EGL_EXT_platform_x11 1
> ++#define EGL_PLATFORM_X11_EXT 0x31D5
> ++#define EGL_PLATFORM_X11_SCREEN_EXT 0x31D6
> ++#endif /* EGL_EXT_platform_x11 */
> ++
> ++#ifndef EGL_EXT_swap_buffers_with_damage
> ++#define EGL_EXT_swap_buffers_with_damage 1
> ++typedef EGLBoolean (EGLAPIENTRYP PFNEGLSWAPBUFFERSWITHDAMAGEEXTPROC) (EGLDisplay dpy, EGLSurface surface, EGLint *rects, EGLint n_rects);
> ++#ifdef EGL_EGLEXT_PROTOTYPES
> ++EGLAPI EGLBoolean EGLAPIENTRY eglSwapBuffersWithDamageEXT (EGLDisplay dpy, EGLSurface surface, EGLint *rects, EGLint n_rects);
> ++#endif
> ++#endif /* EGL_EXT_swap_buffers_with_damage */
> ++
> ++#ifndef EGL_HI_clientpixmap
> ++#define EGL_HI_clientpixmap 1
> ++struct EGLClientPixmapHI {
> ++ void *pData;
> ++ EGLint iWidth;
> ++ EGLint iHeight;
> ++ EGLint iStride;
> ++};
> ++#define EGL_CLIENT_PIXMAP_POINTER_HI 0x8F74
> ++typedef EGLSurface (EGLAPIENTRYP PFNEGLCREATEPIXMAPSURFACEHIPROC) (EGLDisplay dpy, EGLConfig config, struct EGLClientPixmapHI *pixmap);
> ++#ifdef EGL_EGLEXT_PROTOTYPES
> ++EGLAPI EGLSurface EGLAPIENTRY eglCreatePixmapSurfaceHI (EGLDisplay dpy, EGLConfig config, struct EGLClientPixmapHI *pixmap);
> ++#endif
> ++#endif /* EGL_HI_clientpixmap */
> ++
> ++#ifndef EGL_HI_colorformats
> ++#define EGL_HI_colorformats 1
> ++#define EGL_COLOR_FORMAT_HI 0x8F70
> ++#define EGL_COLOR_RGB_HI 0x8F71
> ++#define EGL_COLOR_RGBA_HI 0x8F72
> ++#define EGL_COLOR_ARGB_HI 0x8F73
> ++#endif /* EGL_HI_colorformats */
> ++
> ++#ifndef EGL_IMG_context_priority
> ++#define EGL_IMG_context_priority 1
> ++#define EGL_CONTEXT_PRIORITY_LEVEL_IMG 0x3100
> ++#define EGL_CONTEXT_PRIORITY_HIGH_IMG 0x3101
> ++#define EGL_CONTEXT_PRIORITY_MEDIUM_IMG 0x3102
> ++#define EGL_CONTEXT_PRIORITY_LOW_IMG 0x3103
> ++#endif /* EGL_IMG_context_priority */
> ++
> ++#ifndef EGL_MESA_drm_image
> ++#define EGL_MESA_drm_image 1
> ++#define EGL_DRM_BUFFER_FORMAT_MESA 0x31D0
> ++#define EGL_DRM_BUFFER_USE_MESA 0x31D1
> ++#define EGL_DRM_BUFFER_FORMAT_ARGB32_MESA 0x31D2
> ++#define EGL_DRM_BUFFER_MESA 0x31D3
> ++#define EGL_DRM_BUFFER_STRIDE_MESA 0x31D4
> ++#define EGL_DRM_BUFFER_USE_SCANOUT_MESA 0x00000001
> ++#define EGL_DRM_BUFFER_USE_SHARE_MESA 0x00000002
> ++typedef EGLImageKHR (EGLAPIENTRYP PFNEGLCREATEDRMIMAGEMESAPROC) (EGLDisplay dpy, const EGLint *attrib_list);
> ++typedef EGLBoolean (EGLAPIENTRYP PFNEGLEXPORTDRMIMAGEMESAPROC) (EGLDisplay dpy, EGLImageKHR image, EGLint *name, EGLint *handle, EGLint *stride);
> ++#ifdef EGL_EGLEXT_PROTOTYPES
> ++EGLAPI EGLImageKHR EGLAPIENTRY eglCreateDRMImageMESA (EGLDisplay dpy, const EGLint *attrib_list);
> ++EGLAPI EGLBoolean EGLAPIENTRY eglExportDRMImageMESA (EGLDisplay dpy, EGLImageKHR image, EGLint *name, EGLint *handle, EGLint *stride);
> ++#endif
> ++#endif /* EGL_MESA_drm_image */
> ++
> ++#ifndef EGL_NV_3dvision_surface
> ++#define EGL_NV_3dvision_surface 1
> ++#define EGL_AUTO_STEREO_NV 0x3136
> ++#endif /* EGL_NV_3dvision_surface */
> ++
> ++#ifndef EGL_NV_coverage_sample
> ++#define EGL_NV_coverage_sample 1
> ++#define EGL_COVERAGE_BUFFERS_NV 0x30E0
> ++#define EGL_COVERAGE_SAMPLES_NV 0x30E1
> ++#endif /* EGL_NV_coverage_sample */
> ++
> ++#ifndef EGL_NV_coverage_sample_resolve
> ++#define EGL_NV_coverage_sample_resolve 1
> ++#define EGL_COVERAGE_SAMPLE_RESOLVE_NV 0x3131
> ++#define EGL_COVERAGE_SAMPLE_RESOLVE_DEFAULT_NV 0x3132
> ++#define EGL_COVERAGE_SAMPLE_RESOLVE_NONE_NV 0x3133
> ++#endif /* EGL_NV_coverage_sample_resolve */
> ++
> ++#ifndef EGL_NV_depth_nonlinear
> ++#define EGL_NV_depth_nonlinear 1
> ++#define EGL_DEPTH_ENCODING_NV 0x30E2
> ++#define EGL_DEPTH_ENCODING_NONE_NV 0
> ++#define EGL_DEPTH_ENCODING_NONLINEAR_NV 0x30E3
> ++#endif /* EGL_NV_depth_nonlinear */
> ++
> ++#ifndef EGL_NV_native_query
> ++#define EGL_NV_native_query 1
> ++typedef EGLBoolean (EGLAPIENTRYP PFNEGLQUERYNATIVEDISPLAYNVPROC) (EGLDisplay dpy, EGLNativeDisplayType *display_id);
> ++typedef EGLBoolean (EGLAPIENTRYP PFNEGLQUERYNATIVEWINDOWNVPROC) (EGLDisplay dpy, EGLSurface surf, EGLNativeWindowType *window);
> ++typedef EGLBoolean (EGLAPIENTRYP PFNEGLQUERYNATIVEPIXMAPNVPROC) (EGLDisplay dpy, EGLSurface surf, EGLNativePixmapType *pixmap);
> ++#ifdef EGL_EGLEXT_PROTOTYPES
> ++EGLAPI EGLBoolean EGLAPIENTRY eglQueryNativeDisplayNV (EGLDisplay dpy, EGLNativeDisplayType *display_id);
> ++EGLAPI EGLBoolean EGLAPIENTRY eglQueryNativeWindowNV (EGLDisplay dpy, EGLSurface surf, EGLNativeWindowType *window);
> ++EGLAPI EGLBoolean EGLAPIENTRY eglQueryNativePixmapNV (EGLDisplay dpy, EGLSurface surf, EGLNativePixmapType *pixmap);
> ++#endif
> ++#endif /* EGL_NV_native_query */
> ++
> ++#ifndef EGL_NV_post_convert_rounding
> ++#define EGL_NV_post_convert_rounding 1
> ++#endif /* EGL_NV_post_convert_rounding */
> ++
> ++#ifndef EGL_NV_post_sub_buffer
> ++#define EGL_NV_post_sub_buffer 1
> ++#define EGL_POST_SUB_BUFFER_SUPPORTED_NV 0x30BE
> ++typedef EGLBoolean (EGLAPIENTRYP PFNEGLPOSTSUBBUFFERNVPROC) (EGLDisplay dpy, EGLSurface surface, EGLint x, EGLint y, EGLint width, EGLint height);
> ++#ifdef EGL_EGLEXT_PROTOTYPES
> ++EGLAPI EGLBoolean EGLAPIENTRY eglPostSubBufferNV (EGLDisplay dpy, EGLSurface surface, EGLint x, EGLint y, EGLint width, EGLint height);
> ++#endif
> ++#endif /* EGL_NV_post_sub_buffer */
> ++
> ++#ifndef EGL_NV_stream_sync
> ++#define EGL_NV_stream_sync 1
> ++#define EGL_SYNC_NEW_FRAME_NV 0x321F
> ++typedef EGLSyncKHR (EGLAPIENTRYP PFNEGLCREATESTREAMSYNCNVPROC) (EGLDisplay dpy, EGLStreamKHR stream, EGLenum type, const EGLint *attrib_list);
> ++#ifdef EGL_EGLEXT_PROTOTYPES
> ++EGLAPI EGLSyncKHR EGLAPIENTRY eglCreateStreamSyncNV (EGLDisplay dpy, EGLStreamKHR stream, EGLenum type, const EGLint *attrib_list);
> ++#endif
> ++#endif /* EGL_NV_stream_sync */
> ++
> ++#ifndef EGL_NV_sync
> ++#define EGL_NV_sync 1
> ++typedef void *EGLSyncNV;
> ++typedef khronos_utime_nanoseconds_t EGLTimeNV;
> ++#ifdef KHRONOS_SUPPORT_INT64
> ++#define EGL_SYNC_PRIOR_COMMANDS_COMPLETE_NV 0x30E6
> ++#define EGL_SYNC_STATUS_NV 0x30E7
> ++#define EGL_SIGNALED_NV 0x30E8
> ++#define EGL_UNSIGNALED_NV 0x30E9
> ++#define EGL_SYNC_FLUSH_COMMANDS_BIT_NV 0x0001
> ++#define EGL_FOREVER_NV 0xFFFFFFFFFFFFFFFFull
> ++#define EGL_ALREADY_SIGNALED_NV 0x30EA
> ++#define EGL_TIMEOUT_EXPIRED_NV 0x30EB
> ++#define EGL_CONDITION_SATISFIED_NV 0x30EC
> ++#define EGL_SYNC_TYPE_NV 0x30ED
> ++#define EGL_SYNC_CONDITION_NV 0x30EE
> ++#define EGL_SYNC_FENCE_NV 0x30EF
> ++#define EGL_NO_SYNC_NV ((EGLSyncNV)0)
> ++typedef EGLSyncNV (EGLAPIENTRYP PFNEGLCREATEFENCESYNCNVPROC) (EGLDisplay dpy, EGLenum condition, const EGLint *attrib_list);
> ++typedef EGLBoolean (EGLAPIENTRYP PFNEGLDESTROYSYNCNVPROC) (EGLSyncNV sync);
> ++typedef EGLBoolean (EGLAPIENTRYP PFNEGLFENCENVPROC) (EGLSyncNV sync);
> ++typedef EGLint (EGLAPIENTRYP PFNEGLCLIENTWAITSYNCNVPROC) (EGLSyncNV sync, EGLint flags, EGLTimeNV timeout);
> ++typedef EGLBoolean (EGLAPIENTRYP PFNEGLSIGNALSYNCNVPROC) (EGLSyncNV sync, EGLenum mode);
> ++typedef EGLBoolean (EGLAPIENTRYP PFNEGLGETSYNCATTRIBNVPROC) (EGLSyncNV sync, EGLint attribute, EGLint *value);
> ++#ifdef EGL_EGLEXT_PROTOTYPES
> ++EGLAPI EGLSyncNV EGLAPIENTRY eglCreateFenceSyncNV (EGLDisplay dpy, EGLenum condition, const EGLint *attrib_list);
> ++EGLAPI EGLBoolean EGLAPIENTRY eglDestroySyncNV (EGLSyncNV sync);
> ++EGLAPI EGLBoolean EGLAPIENTRY eglFenceNV (EGLSyncNV sync);
> ++EGLAPI EGLint EGLAPIENTRY eglClientWaitSyncNV (EGLSyncNV sync, EGLint flags, EGLTimeNV timeout);
> ++EGLAPI EGLBoolean EGLAPIENTRY eglSignalSyncNV (EGLSyncNV sync, EGLenum mode);
> ++EGLAPI EGLBoolean EGLAPIENTRY eglGetSyncAttribNV (EGLSyncNV sync, EGLint attribute, EGLint *value);
> ++#endif
> ++#endif /* KHRONOS_SUPPORT_INT64 */
> ++#endif /* EGL_NV_sync */
> ++
> ++#ifndef EGL_NV_system_time
> ++#define EGL_NV_system_time 1
> ++typedef khronos_utime_nanoseconds_t EGLuint64NV;
> ++#ifdef KHRONOS_SUPPORT_INT64
> ++typedef EGLuint64NV (EGLAPIENTRYP PFNEGLGETSYSTEMTIMEFREQUENCYNVPROC) (void);
> ++typedef EGLuint64NV (EGLAPIENTRYP PFNEGLGETSYSTEMTIMENVPROC) (void);
> ++#ifdef EGL_EGLEXT_PROTOTYPES
> ++EGLAPI EGLuint64NV EGLAPIENTRY eglGetSystemTimeFrequencyNV (void);
> ++EGLAPI EGLuint64NV EGLAPIENTRY eglGetSystemTimeNV (void);
> ++#endif
> ++#endif /* KHRONOS_SUPPORT_INT64 */
> ++#endif /* EGL_NV_system_time */
> ++
> ++#ifdef __cplusplus
> ++}
> ++#endif
> ++
> ++#endif
> +diff -rupN a/usr/include/EGL/egl.h b/usr/include/EGL/egl.h
> +--- a/usr/include/EGL/egl.h 1970-01-01 01:00:00.000000000 +0100
> ++++ b/usr/include/EGL/egl.h 2013-10-09 09:57:33.000000000 +0200
> +@@ -0,0 +1,329 @@
> ++/* -*- mode: c; tab-width: 8; -*- */
> ++/* vi: set sw=4 ts=8: */
> ++/* Reference version of egl.h for EGL 1.4.
> ++ * $Revision: 9356 $ on $Date: 2009-10-21 02:52:25 -0700 (Wed, 21 Oct 2009) $
> ++ */
> ++
> ++/*
> ++** Copyright (c) 2007-2009 The Khronos Group Inc.
> ++**
> ++** Permission is hereby granted, free of charge, to any person obtaining a
> ++** copy of this software and/or associated documentation files (the
> ++** "Materials"), to deal in the Materials without restriction, including
> ++** without limitation the rights to use, copy, modify, merge, publish,
> ++** distribute, sublicense, and/or sell copies of the Materials, and to
> ++** permit persons to whom the Materials are furnished to do so, subject to
> ++** the following conditions:
> ++**
> ++** The above copyright notice and this permission notice shall be included
> ++** in all copies or substantial portions of the Materials.
> ++**
> ++** THE MATERIALS ARE PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND,
> ++** EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
> ++** MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.
> ++** IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY
> ++** CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT,
> ++** TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE
> ++** MATERIALS OR THE USE OR OTHER DEALINGS IN THE MATERIALS.
> ++*/
> ++
> ++#ifndef __egl_h_
> ++#define __egl_h_
> ++
> ++/* All platform-dependent types and macro boilerplate (such as EGLAPI
> ++ * and EGLAPIENTRY) should go in eglplatform.h.
> ++ */
> ++#include <EGL/eglplatform.h>
> ++
> ++#ifdef __cplusplus
> ++extern "C" {
> ++#endif
> ++
> ++/* EGL Types */
> ++/* EGLint is defined in eglplatform.h */
> ++typedef unsigned int EGLBoolean;
> ++typedef unsigned int EGLenum;
> ++typedef void *EGLConfig;
> ++typedef void *EGLContext;
> ++typedef void *EGLDisplay;
> ++typedef void *EGLSurface;
> ++typedef void *EGLClientBuffer;
> ++
> ++/* EGL Versioning */
> ++#define EGL_VERSION_1_0 1
> ++#define EGL_VERSION_1_1 1
> ++#define EGL_VERSION_1_2 1
> ++#define EGL_VERSION_1_3 1
> ++#define EGL_VERSION_1_4 1
> ++
> ++/* EGL Enumerants. Bitmasks and other exceptional cases aside, most
> ++ * enums are assigned unique values starting at 0x3000.
> ++ */
> ++
> ++/* EGL aliases */
> ++#define EGL_FALSE 0
> ++#define EGL_TRUE 1
> ++
> ++/* Out-of-band handle values */
> ++#define EGL_DEFAULT_DISPLAY ((EGLNativeDisplayType)0)
> ++#define EGL_NO_CONTEXT ((EGLContext)0)
> ++#define EGL_NO_DISPLAY ((EGLDisplay)0)
> ++#define EGL_NO_SURFACE ((EGLSurface)0)
> ++
> ++/* Out-of-band attribute value */
> ++#define EGL_DONT_CARE ((EGLint)-1)
> ++
> ++/* Errors / GetError return values */
> ++#define EGL_SUCCESS 0x3000
> ++#define EGL_NOT_INITIALIZED 0x3001
> ++#define EGL_BAD_ACCESS 0x3002
> ++#define EGL_BAD_ALLOC 0x3003
> ++#define EGL_BAD_ATTRIBUTE 0x3004
> ++#define EGL_BAD_CONFIG 0x3005
> ++#define EGL_BAD_CONTEXT 0x3006
> ++#define EGL_BAD_CURRENT_SURFACE 0x3007
> ++#define EGL_BAD_DISPLAY 0x3008
> ++#define EGL_BAD_MATCH 0x3009
> ++#define EGL_BAD_NATIVE_PIXMAP 0x300A
> ++#define EGL_BAD_NATIVE_WINDOW 0x300B
> ++#define EGL_BAD_PARAMETER 0x300C
> ++#define EGL_BAD_SURFACE 0x300D
> ++#define EGL_CONTEXT_LOST 0x300E /* EGL 1.1 - IMG_power_management */
> ++
> ++/* Reserved 0x300F-0x301F for additional errors */
> ++
> ++/* Config attributes */
> ++#define EGL_BUFFER_SIZE 0x3020
> ++#define EGL_ALPHA_SIZE 0x3021
> ++#define EGL_BLUE_SIZE 0x3022
> ++#define EGL_GREEN_SIZE 0x3023
> ++#define EGL_RED_SIZE 0x3024
> ++#define EGL_DEPTH_SIZE 0x3025
> ++#define EGL_STENCIL_SIZE 0x3026
> ++#define EGL_CONFIG_CAVEAT 0x3027
> ++#define EGL_CONFIG_ID 0x3028
> ++#define EGL_LEVEL 0x3029
> ++#define EGL_MAX_PBUFFER_HEIGHT 0x302A
> ++#define EGL_MAX_PBUFFER_PIXELS 0x302B
> ++#define EGL_MAX_PBUFFER_WIDTH 0x302C
> ++#define EGL_NATIVE_RENDERABLE 0x302D
> ++#define EGL_NATIVE_VISUAL_ID 0x302E
> ++#define EGL_NATIVE_VISUAL_TYPE 0x302F
> ++#define EGL_SAMPLES 0x3031
> ++#define EGL_SAMPLE_BUFFERS 0x3032
> ++#define EGL_SURFACE_TYPE 0x3033
> ++#define EGL_TRANSPARENT_TYPE 0x3034
> ++#define EGL_TRANSPARENT_BLUE_VALUE 0x3035
> ++#define EGL_TRANSPARENT_GREEN_VALUE 0x3036
> ++#define EGL_TRANSPARENT_RED_VALUE 0x3037
> ++#define EGL_NONE 0x3038 /* Attrib list terminator */
> ++#define EGL_BIND_TO_TEXTURE_RGB 0x3039
> ++#define EGL_BIND_TO_TEXTURE_RGBA 0x303A
> ++#define EGL_MIN_SWAP_INTERVAL 0x303B
> ++#define EGL_MAX_SWAP_INTERVAL 0x303C
> ++#define EGL_LUMINANCE_SIZE 0x303D
> ++#define EGL_ALPHA_MASK_SIZE 0x303E
> ++#define EGL_COLOR_BUFFER_TYPE 0x303F
> ++#define EGL_RENDERABLE_TYPE 0x3040
> ++#define EGL_MATCH_NATIVE_PIXMAP 0x3041 /* Pseudo-attribute (not queryable) */
> ++#define EGL_CONFORMANT 0x3042
> ++
> ++/* Reserved 0x3041-0x304F for additional config attributes */
> ++
> ++/* Config attribute values */
> ++#define EGL_SLOW_CONFIG 0x3050 /* EGL_CONFIG_CAVEAT value */
> ++#define EGL_NON_CONFORMANT_CONFIG 0x3051 /* EGL_CONFIG_CAVEAT value */
> ++#define EGL_TRANSPARENT_RGB 0x3052 /* EGL_TRANSPARENT_TYPE value */
> ++#define EGL_RGB_BUFFER 0x308E /* EGL_COLOR_BUFFER_TYPE value */
> ++#define EGL_LUMINANCE_BUFFER 0x308F /* EGL_COLOR_BUFFER_TYPE value */
> ++
> ++/* More config attribute values, for EGL_TEXTURE_FORMAT */
> ++#define EGL_NO_TEXTURE 0x305C
> ++#define EGL_TEXTURE_RGB 0x305D
> ++#define EGL_TEXTURE_RGBA 0x305E
> ++#define EGL_TEXTURE_2D 0x305F
> ++
> ++/* Config attribute mask bits */
> ++#define EGL_PBUFFER_BIT 0x0001 /* EGL_SURFACE_TYPE mask bits */
> ++#define EGL_PIXMAP_BIT 0x0002 /* EGL_SURFACE_TYPE mask bits */
> ++#define EGL_WINDOW_BIT 0x0004 /* EGL_SURFACE_TYPE mask bits */
> ++#define EGL_VG_COLORSPACE_LINEAR_BIT 0x0020 /* EGL_SURFACE_TYPE mask bits */
> ++#define EGL_VG_ALPHA_FORMAT_PRE_BIT 0x0040 /* EGL_SURFACE_TYPE mask bits */
> ++#define EGL_MULTISAMPLE_RESOLVE_BOX_BIT 0x0200 /* EGL_SURFACE_TYPE mask bits */
> ++#define EGL_SWAP_BEHAVIOR_PRESERVED_BIT 0x0400 /* EGL_SURFACE_TYPE mask bits */
> ++
> ++#define EGL_OPENGL_ES_BIT 0x0001 /* EGL_RENDERABLE_TYPE mask bits */
> ++#define EGL_OPENVG_BIT 0x0002 /* EGL_RENDERABLE_TYPE mask bits */
> ++#define EGL_OPENGL_ES2_BIT 0x0004 /* EGL_RENDERABLE_TYPE mask bits */
> ++#define EGL_OPENGL_BIT 0x0008 /* EGL_RENDERABLE_TYPE mask bits */
> ++
> ++/* QueryString targets */
> ++#define EGL_VENDOR 0x3053
> ++#define EGL_VERSION 0x3054
> ++#define EGL_EXTENSIONS 0x3055
> ++#define EGL_CLIENT_APIS 0x308D
> ++
> ++/* QuerySurface / SurfaceAttrib / CreatePbufferSurface targets */
> ++#define EGL_HEIGHT 0x3056
> ++#define EGL_WIDTH 0x3057
> ++#define EGL_LARGEST_PBUFFER 0x3058
> ++#define EGL_TEXTURE_FORMAT 0x3080
> ++#define EGL_TEXTURE_TARGET 0x3081
> ++#define EGL_MIPMAP_TEXTURE 0x3082
> ++#define EGL_MIPMAP_LEVEL 0x3083
> ++#define EGL_RENDER_BUFFER 0x3086
> ++#define EGL_VG_COLORSPACE 0x3087
> ++#define EGL_VG_ALPHA_FORMAT 0x3088
> ++#define EGL_HORIZONTAL_RESOLUTION 0x3090
> ++#define EGL_VERTICAL_RESOLUTION 0x3091
> ++#define EGL_PIXEL_ASPECT_RATIO 0x3092
> ++#define EGL_SWAP_BEHAVIOR 0x3093
> ++#define EGL_MULTISAMPLE_RESOLVE 0x3099
> ++
> ++/* EGL_RENDER_BUFFER values / BindTexImage / ReleaseTexImage buffer targets */
> ++#define EGL_BACK_BUFFER 0x3084
> ++#define EGL_SINGLE_BUFFER 0x3085
> ++
> ++/* OpenVG color spaces */
> ++#define EGL_VG_COLORSPACE_sRGB 0x3089 /* EGL_VG_COLORSPACE value */
> ++#define EGL_VG_COLORSPACE_LINEAR 0x308A /* EGL_VG_COLORSPACE value */
> ++
> ++/* OpenVG alpha formats */
> ++#define EGL_VG_ALPHA_FORMAT_NONPRE 0x308B /* EGL_ALPHA_FORMAT value */
> ++#define EGL_VG_ALPHA_FORMAT_PRE 0x308C /* EGL_ALPHA_FORMAT value */
> ++
> ++/* Constant scale factor by which fractional display resolutions &
> ++ * aspect ratio are scaled when queried as integer values.
> ++ */
> ++#define EGL_DISPLAY_SCALING 10000
> ++
> ++/* Unknown display resolution/aspect ratio */
> ++#define EGL_UNKNOWN ((EGLint)-1)
> ++
> ++/* Back buffer swap behaviors */
> ++#define EGL_BUFFER_PRESERVED 0x3094 /* EGL_SWAP_BEHAVIOR value */
> ++#define EGL_BUFFER_DESTROYED 0x3095 /* EGL_SWAP_BEHAVIOR value */
> ++
> ++/* CreatePbufferFromClientBuffer buffer types */
> ++#define EGL_OPENVG_IMAGE 0x3096
> ++
> ++/* QueryContext targets */
> ++#define EGL_CONTEXT_CLIENT_TYPE 0x3097
> ++
> ++/* CreateContext attributes */
> ++#define EGL_CONTEXT_CLIENT_VERSION 0x3098
> ++
> ++/* Multisample resolution behaviors */
> ++#define EGL_MULTISAMPLE_RESOLVE_DEFAULT 0x309A /* EGL_MULTISAMPLE_RESOLVE value */
> ++#define EGL_MULTISAMPLE_RESOLVE_BOX 0x309B /* EGL_MULTISAMPLE_RESOLVE value */
> ++
> ++/* BindAPI/QueryAPI targets */
> ++#define EGL_OPENGL_ES_API 0x30A0
> ++#define EGL_OPENVG_API 0x30A1
> ++#define EGL_OPENGL_API 0x30A2
> ++
> ++/* GetCurrentSurface targets */
> ++#define EGL_DRAW 0x3059
> ++#define EGL_READ 0x305A
> ++
> ++/* WaitNative engines */
> ++#define EGL_CORE_NATIVE_ENGINE 0x305B
> ++
> ++/* EGL 1.2 tokens renamed for consistency in EGL 1.3 */
> ++#define EGL_COLORSPACE EGL_VG_COLORSPACE
> ++#define EGL_ALPHA_FORMAT EGL_VG_ALPHA_FORMAT
> ++#define EGL_COLORSPACE_sRGB EGL_VG_COLORSPACE_sRGB
> ++#define EGL_COLORSPACE_LINEAR EGL_VG_COLORSPACE_LINEAR
> ++#define EGL_ALPHA_FORMAT_NONPRE EGL_VG_ALPHA_FORMAT_NONPRE
> ++#define EGL_ALPHA_FORMAT_PRE EGL_VG_ALPHA_FORMAT_PRE
> ++
> ++/* EGL extensions must request enum blocks from the Khronos
> ++ * API Registrar, who maintains the enumerant registry. Submit
> ++ * a bug in Khronos Bugzilla against task "Registry".
> ++ */
> ++
> ++
> ++
> ++/* EGL Functions */
> ++
> ++EGLAPI EGLint EGLAPIENTRY eglGetError(void);
> ++
> ++EGLAPI EGLDisplay EGLAPIENTRY eglGetDisplay(EGLNativeDisplayType display_id);
> ++EGLAPI EGLBoolean EGLAPIENTRY eglInitialize(EGLDisplay dpy, EGLint *major, EGLint *minor);
> ++EGLAPI EGLBoolean EGLAPIENTRY eglTerminate(EGLDisplay dpy);
> ++
> ++EGLAPI const char * EGLAPIENTRY eglQueryString(EGLDisplay dpy, EGLint name);
> ++
> ++EGLAPI EGLBoolean EGLAPIENTRY eglGetConfigs(EGLDisplay dpy, EGLConfig *configs,
> ++ EGLint config_size, EGLint *num_config);
> ++EGLAPI EGLBoolean EGLAPIENTRY eglChooseConfig(EGLDisplay dpy, const EGLint *attrib_list,
> ++ EGLConfig *configs, EGLint config_size,
> ++ EGLint *num_config);
> ++EGLAPI EGLBoolean EGLAPIENTRY eglGetConfigAttrib(EGLDisplay dpy, EGLConfig config,
> ++ EGLint attribute, EGLint *value);
> ++
> ++EGLAPI EGLSurface EGLAPIENTRY eglCreateWindowSurface(EGLDisplay dpy, EGLConfig config,
> ++ EGLNativeWindowType win,
> ++ const EGLint *attrib_list);
> ++EGLAPI EGLSurface EGLAPIENTRY eglCreatePbufferSurface(EGLDisplay dpy, EGLConfig config,
> ++ const EGLint *attrib_list);
> ++EGLAPI EGLSurface EGLAPIENTRY eglCreatePixmapSurface(EGLDisplay dpy, EGLConfig config,
> ++ EGLNativePixmapType pixmap,
> ++ const EGLint *attrib_list);
> ++EGLAPI EGLBoolean EGLAPIENTRY eglDestroySurface(EGLDisplay dpy, EGLSurface surface);
> ++EGLAPI EGLBoolean EGLAPIENTRY eglQuerySurface(EGLDisplay dpy, EGLSurface surface,
> ++ EGLint attribute, EGLint *value);
> ++
> ++EGLAPI EGLBoolean EGLAPIENTRY eglBindAPI(EGLenum api);
> ++EGLAPI EGLenum EGLAPIENTRY eglQueryAPI(void);
> ++
> ++EGLAPI EGLBoolean EGLAPIENTRY eglWaitClient(void);
> ++
> ++EGLAPI EGLBoolean EGLAPIENTRY eglReleaseThread(void);
> ++
> ++EGLAPI EGLSurface EGLAPIENTRY eglCreatePbufferFromClientBuffer(
> ++ EGLDisplay dpy, EGLenum buftype, EGLClientBuffer buffer,
> ++ EGLConfig config, const EGLint *attrib_list);
> ++
> ++EGLAPI EGLBoolean EGLAPIENTRY eglSurfaceAttrib(EGLDisplay dpy, EGLSurface surface,
> ++ EGLint attribute, EGLint value);
> ++EGLAPI EGLBoolean EGLAPIENTRY eglBindTexImage(EGLDisplay dpy, EGLSurface surface, EGLint buffer);
> ++EGLAPI EGLBoolean EGLAPIENTRY eglReleaseTexImage(EGLDisplay dpy, EGLSurface surface, EGLint buffer);
> ++
> ++
> ++EGLAPI EGLBoolean EGLAPIENTRY eglSwapInterval(EGLDisplay dpy, EGLint interval);
> ++
> ++
> ++EGLAPI EGLContext EGLAPIENTRY eglCreateContext(EGLDisplay dpy, EGLConfig config,
> ++ EGLContext share_context,
> ++ const EGLint *attrib_list);
> ++EGLAPI EGLBoolean EGLAPIENTRY eglDestroyContext(EGLDisplay dpy, EGLContext ctx);
> ++EGLAPI EGLBoolean EGLAPIENTRY eglMakeCurrent(EGLDisplay dpy, EGLSurface draw,
> ++ EGLSurface read, EGLContext ctx);
> ++
> ++EGLAPI EGLContext EGLAPIENTRY eglGetCurrentContext(void);
> ++EGLAPI EGLSurface EGLAPIENTRY eglGetCurrentSurface(EGLint readdraw);
> ++EGLAPI EGLDisplay EGLAPIENTRY eglGetCurrentDisplay(void);
> ++EGLAPI EGLBoolean EGLAPIENTRY eglQueryContext(EGLDisplay dpy, EGLContext ctx,
> ++ EGLint attribute, EGLint *value);
> ++
> ++EGLAPI EGLBoolean EGLAPIENTRY eglWaitGL(void);
> ++EGLAPI EGLBoolean EGLAPIENTRY eglWaitNative(EGLint engine);
> ++EGLAPI EGLBoolean EGLAPIENTRY eglSwapBuffers(EGLDisplay dpy, EGLSurface surface);
> ++EGLAPI EGLBoolean EGLAPIENTRY eglCopyBuffers(EGLDisplay dpy, EGLSurface surface,
> ++ EGLNativePixmapType target);
> ++
> ++/* This is a generic function pointer type, whose name indicates it must
> ++ * be cast to the proper type *and calling convention* before use.
> ++ */
> ++typedef void (*__eglMustCastToProperFunctionPointerType)(void);
> ++
> ++/* Now, define eglGetProcAddress using the generic function ptr. type */
> ++EGLAPI __eglMustCastToProperFunctionPointerType EGLAPIENTRY
> ++ eglGetProcAddress(const char *procname);
> ++
> ++#ifdef __cplusplus
> ++}
> ++#endif
> ++
> ++#endif /* __egl_h_ */
> +diff -rupN a/usr/include/EGL/eglplatform.h b/usr/include/EGL/eglplatform.h
> +--- a/usr/include/EGL/eglplatform.h 1970-01-01 01:00:00.000000000 +0100
> ++++ b/usr/include/EGL/eglplatform.h 2014-11-03 15:56:55.376739000 +0100
> +@@ -0,0 +1,146 @@
> ++#ifndef __eglplatform_h_
> ++#define __eglplatform_h_
> ++
> ++/*
> ++** Copyright (c) 2007-2009 The Khronos Group Inc.
> ++**
> ++** Permission is hereby granted, free of charge, to any person obtaining a
> ++** copy of this software and/or associated documentation files (the
> ++** "Materials"), to deal in the Materials without restriction, including
> ++** without limitation the rights to use, copy, modify, merge, publish,
> ++** distribute, sublicense, and/or sell copies of the Materials, and to
> ++** permit persons to whom the Materials are furnished to do so, subject to
> ++** the following conditions:
> ++**
> ++** The above copyright notice and this permission notice shall be included
> ++** in all copies or substantial portions of the Materials.
> ++**
> ++** THE MATERIALS ARE PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND,
> ++** EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
> ++** MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.
> ++** IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY
> ++** CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT,
> ++** TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE
> ++** MATERIALS OR THE USE OR OTHER DEALINGS IN THE MATERIALS.
> ++*/
> ++
> ++/* Platform-specific types and definitions for egl.h
> ++ * $Revision: 12306 $ on $Date: 2010-08-25 09:51:28 -0700 (Wed, 25 Aug 2010) $
> ++ *
> ++ * Adopters may modify khrplatform.h and this file to suit their platform.
> ++ * You are encouraged to submit all modifications to the Khronos group so that
> ++ * they can be included in future versions of this file. Please submit changes
> ++ * by sending them to the public Khronos Bugzilla (http://khronos.org/bugzilla)
> ++ * by filing a bug against product "EGL" component "Registry".
> ++ */
> ++
> ++#include <KHR/khrplatform.h>
> ++
> ++/* Macros used in EGL function prototype declarations.
> ++ *
> ++ * EGL functions should be prototyped as:
> ++ *
> ++ * EGLAPI return-type EGLAPIENTRY eglFunction(arguments);
> ++ * typedef return-type (EXPAPIENTRYP PFNEGLFUNCTIONPROC) (arguments);
> ++ *
> ++ * KHRONOS_APICALL and KHRONOS_APIENTRY are defined in KHR/khrplatform.h
> ++ */
> ++
> ++#ifndef EGLAPI
> ++#define EGLAPI KHRONOS_APICALL
> ++#endif
> ++
> ++#ifndef EGLAPIENTRY
> ++#define EGLAPIENTRY KHRONOS_APIENTRY
> ++#endif
> ++#define EGLAPIENTRYP EGLAPIENTRY*
> ++
> ++/* The types NativeDisplayType, NativeWindowType, and NativePixmapType
> ++ * are aliases of window-system-dependent types, such as X Display * or
> ++ * Windows Device Context. They must be defined in platform-specific
> ++ * code below. The EGL-prefixed versions of Native*Type are the same
> ++ * types, renamed in EGL 1.3 so all types in the API start with "EGL".
> ++ *
> ++ * Khronos STRONGLY RECOMMENDS that you use the default definitions
> ++ * provided below, since these changes affect both binary and source
> ++ * portability of applications using EGL running on different EGL
> ++ * implementations.
> ++ */
> ++
> ++#if defined(_WIN32) || defined(__VC32__) && !defined(__CYGWIN__) && !defined(__SCITECH_SNAP__) /* Win32 and WinCE */
> ++#ifndef WIN32_LEAN_AND_MEAN
> ++#define WIN32_LEAN_AND_MEAN 1
> ++#endif
> ++#include <windows.h>
> ++
> ++typedef HDC EGLNativeDisplayType;
> ++typedef HBITMAP EGLNativePixmapType;
> ++typedef HWND EGLNativeWindowType;
> ++
> ++#elif defined(__WINSCW__) || defined(__SYMBIAN32__) /* Symbian */
> ++
> ++typedef int EGLNativeDisplayType;
> ++typedef void *EGLNativeWindowType;
> ++typedef void *EGLNativePixmapType;
> ++
> ++#elif defined(WL_EGL_PLATFORM)
> ++
> ++typedef struct wl_display *EGLNativeDisplayType;
> ++typedef struct wl_egl_pixmap *EGLNativePixmapType;
> ++typedef struct wl_egl_window *EGLNativeWindowType;
> ++
> ++#elif defined(__GBM__)
> ++
> ++typedef struct gbm_device *EGLNativeDisplayType;
> ++typedef struct gbm_bo *EGLNativePixmapType;
> ++typedef void *EGLNativeWindowType;
> ++
> ++#elif defined(ANDROID) /* Android */
> ++
> ++struct ANativeWindow;
> ++struct egl_native_pixmap_t;
> ++
> ++typedef struct ANativeWindow *EGLNativeWindowType;
> ++typedef struct egl_native_pixmap_t *EGLNativePixmapType;
> ++typedef void *EGLNativeDisplayType;
> ++
> ++#elif defined(__unix__)
> ++
> ++#if 1
> ++
> ++typedef void *EGLNativeDisplayType;
> ++typedef khronos_uint32_t EGLNativePixmapType;
> ++typedef khronos_uint32_t EGLNativeWindowType;
> ++
> ++#else
> ++
> ++/* X11 (tentative) */
> ++#include <X11/Xlib.h>
> ++#include <X11/Xutil.h>
> ++
> ++typedef Display *EGLNativeDisplayType;
> ++typedef Pixmap EGLNativePixmapType;
> ++typedef Window EGLNativeWindowType;
> ++
> ++#endif /* MESA_EGL_NO_X11_HEADERS */
> ++
> ++#else
> ++#error "Platform not recognized"
> ++#endif
> ++
> ++/* EGL 1.2 types, renamed for consistency in EGL 1.3 */
> ++typedef EGLNativeDisplayType NativeDisplayType;
> ++typedef EGLNativePixmapType NativePixmapType;
> ++typedef EGLNativeWindowType NativeWindowType;
> ++
> ++
> ++/* Define EGLint. This must be a signed integral type large enough to contain
> ++ * all legal attribute names and values passed into and out of EGL, whether
> ++ * their type is boolean, bitmask, enumerant (symbolic constant), integer,
> ++ * handle, or other. While in general a 32-bit integer will suffice, if
> ++ * handles are 64 bit types, then EGLint should be defined as a signed 64-bit
> ++ * integer type.
> ++ */
> ++typedef khronos_int32_t EGLint;
> ++
> ++#endif /* __eglplatform_h */
> +diff -rupN a/usr/include/GLES/egl.h b/usr/include/GLES/egl.h
> +--- a/usr/include/GLES/egl.h 1970-01-01 01:00:00.000000000 +0100
> ++++ b/usr/include/GLES/egl.h 2013-10-12 03:05:04.000000000 +0200
> +@@ -0,0 +1,15 @@
> ++/*
> ++ * Skeleton egl.h to provide compatibility for early GLES 1.0
> ++ * applications. Several early implementations included gl.h
> ++ * in egl.h leading applications to include only egl.h
> ++ *
> ++ * $Revision: 6252 $ on $Date:: 2008-08-06 16:35:08 -0700 #$
> ++ */
> ++
> ++#ifndef __legacy_egl_h_
> ++#define __legacy_egl_h_
> ++
> ++#include <EGL/egl.h>
> ++#include <GLES/gl.h>
> ++
> ++#endif /* __legacy_egl_h_ */
> +diff -rupN a/usr/include/GLES/glext.h b/usr/include/GLES/glext.h
> +--- a/usr/include/GLES/glext.h 1970-01-01 01:00:00.000000000 +0100
> ++++ b/usr/include/GLES/glext.h 2013-10-12 03:05:04.000000000 +0200
> +@@ -0,0 +1,1278 @@
> ++#ifndef __glext_h_
> ++#define __glext_h_
> ++
> ++/* $Revision: 20798 $ on $Date:: 2013-03-07 01:19:34 -0800 #$ */
> ++
> ++#ifdef __cplusplus
> ++extern "C" {
> ++#endif
> ++
> ++/*
> ++ * This document is licensed under the SGI Free Software B License Version
> ++ * 2.0. For details, see http://oss.sgi.com/projects/FreeB/ .
> ++ */
> ++
> ++#ifndef GL_APIENTRYP
> ++# define GL_APIENTRYP GL_APIENTRY*
> ++#endif
> ++
> ++/*------------------------------------------------------------------------*
> ++ * OES extension tokens
> ++ *------------------------------------------------------------------------*/
> ++
> ++/* GL_OES_blend_equation_separate */
> ++#ifndef GL_OES_blend_equation_separate
> ++/* BLEND_EQUATION_RGB_OES same as BLEND_EQUATION_OES */
> ++#define GL_BLEND_EQUATION_RGB_OES 0x8009
> ++#define GL_BLEND_EQUATION_ALPHA_OES 0x883D
> ++#endif
> ++
> ++/* GL_OES_blend_func_separate */
> ++#ifndef GL_OES_blend_func_separate
> ++#define GL_BLEND_DST_RGB_OES 0x80C8
> ++#define GL_BLEND_SRC_RGB_OES 0x80C9
> ++#define GL_BLEND_DST_ALPHA_OES 0x80CA
> ++#define GL_BLEND_SRC_ALPHA_OES 0x80CB
> ++#endif
> ++
> ++/* GL_OES_blend_subtract */
> ++#ifndef GL_OES_blend_subtract
> ++#define GL_BLEND_EQUATION_OES 0x8009
> ++#define GL_FUNC_ADD_OES 0x8006
> ++#define GL_FUNC_SUBTRACT_OES 0x800A
> ++#define GL_FUNC_REVERSE_SUBTRACT_OES 0x800B
> ++#endif
> ++
> ++/* GL_OES_compressed_ETC1_RGB8_texture */
> ++#ifndef GL_OES_compressed_ETC1_RGB8_texture
> ++#define GL_ETC1_RGB8_OES 0x8D64
> ++#endif
> ++
> ++/* GL_OES_depth24 */
> ++#ifndef GL_OES_depth24
> ++#define GL_DEPTH_COMPONENT24_OES 0x81A6
> ++#endif
> ++
> ++/* GL_OES_depth32 */
> ++#ifndef GL_OES_depth32
> ++#define GL_DEPTH_COMPONENT32_OES 0x81A7
> ++#endif
> ++
> ++/* GL_OES_draw_texture */
> ++#ifndef GL_OES_draw_texture
> ++#define GL_TEXTURE_CROP_RECT_OES 0x8B9D
> ++#endif
> ++
> ++/* GL_OES_EGL_image */
> ++#ifndef GL_OES_EGL_image
> ++typedef void* GLeglImageOES;
> ++#endif
> ++
> ++/* GL_OES_EGL_image_external */
> ++#ifndef GL_OES_EGL_image_external
> ++/* GLeglImageOES defined in GL_OES_EGL_image already. */
> ++#define GL_TEXTURE_EXTERNAL_OES 0x8D65
> ++#define GL_TEXTURE_BINDING_EXTERNAL_OES 0x8D67
> ++#define GL_REQUIRED_TEXTURE_IMAGE_UNITS_OES 0x8D68
> ++#endif
> ++
> ++/* GL_OES_element_index_uint */
> ++#ifndef GL_OES_element_index_uint
> ++#define GL_UNSIGNED_INT 0x1405
> ++#endif
> ++
> ++/* GL_OES_fixed_point */
> ++#ifndef GL_OES_fixed_point
> ++#define GL_FIXED_OES 0x140C
> ++#endif
> ++
> ++/* GL_OES_framebuffer_object */
> ++#ifndef GL_OES_framebuffer_object
> ++#define GL_NONE_OES 0
> ++#define GL_FRAMEBUFFER_OES 0x8D40
> ++#define GL_RENDERBUFFER_OES 0x8D41
> ++#define GL_RGBA4_OES 0x8056
> ++#define GL_RGB5_A1_OES 0x8057
> ++#define GL_RGB565_OES 0x8D62
> ++#define GL_DEPTH_COMPONENT16_OES 0x81A5
> ++#define GL_RENDERBUFFER_WIDTH_OES 0x8D42
> ++#define GL_RENDERBUFFER_HEIGHT_OES 0x8D43
> ++#define GL_RENDERBUFFER_INTERNAL_FORMAT_OES 0x8D44
> ++#define GL_RENDERBUFFER_RED_SIZE_OES 0x8D50
> ++#define GL_RENDERBUFFER_GREEN_SIZE_OES 0x8D51
> ++#define GL_RENDERBUFFER_BLUE_SIZE_OES 0x8D52
> ++#define GL_RENDERBUFFER_ALPHA_SIZE_OES 0x8D53
> ++#define GL_RENDERBUFFER_DEPTH_SIZE_OES 0x8D54
> ++#define GL_RENDERBUFFER_STENCIL_SIZE_OES 0x8D55
> ++#define GL_FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE_OES 0x8CD0
> ++#define GL_FRAMEBUFFER_ATTACHMENT_OBJECT_NAME_OES 0x8CD1
> ++#define GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LEVEL_OES 0x8CD2
> ++#define GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_CUBE_MAP_FACE_OES 0x8CD3
> ++#define GL_COLOR_ATTACHMENT0_OES 0x8CE0
> ++#define GL_DEPTH_ATTACHMENT_OES 0x8D00
> ++#define GL_STENCIL_ATTACHMENT_OES 0x8D20
> ++#define GL_FRAMEBUFFER_COMPLETE_OES 0x8CD5
> ++#define GL_FRAMEBUFFER_INCOMPLETE_ATTACHMENT_OES 0x8CD6
> ++#define GL_FRAMEBUFFER_INCOMPLETE_MISSING_ATTACHMENT_OES 0x8CD7
> ++#define GL_FRAMEBUFFER_INCOMPLETE_DIMENSIONS_OES 0x8CD9
> ++#define GL_FRAMEBUFFER_INCOMPLETE_FORMATS_OES 0x8CDA
> ++#define GL_FRAMEBUFFER_UNSUPPORTED_OES 0x8CDD
> ++#define GL_FRAMEBUFFER_BINDING_OES 0x8CA6
> ++#define GL_RENDERBUFFER_BINDING_OES 0x8CA7
> ++#define GL_MAX_RENDERBUFFER_SIZE_OES 0x84E8
> ++#define GL_INVALID_FRAMEBUFFER_OPERATION_OES 0x0506
> ++#endif
> ++
> ++/* GL_OES_mapbuffer */
> ++#ifndef GL_OES_mapbuffer
> ++#define GL_WRITE_ONLY_OES 0x88B9
> ++#define GL_BUFFER_ACCESS_OES 0x88BB
> ++#define GL_BUFFER_MAPPED_OES 0x88BC
> ++#define GL_BUFFER_MAP_POINTER_OES 0x88BD
> ++#endif
> ++
> ++/* GL_OES_matrix_get */
> ++#ifndef GL_OES_matrix_get
> ++#define GL_MODELVIEW_MATRIX_FLOAT_AS_INT_BITS_OES 0x898D
> ++#define GL_PROJECTION_MATRIX_FLOAT_AS_INT_BITS_OES 0x898E
> ++#define GL_TEXTURE_MATRIX_FLOAT_AS_INT_BITS_OES 0x898F
> ++#endif
> ++
> ++/* GL_OES_matrix_palette */
> ++#ifndef GL_OES_matrix_palette
> ++#define GL_MAX_VERTEX_UNITS_OES 0x86A4
> ++#define GL_MAX_PALETTE_MATRICES_OES 0x8842
> ++#define GL_MATRIX_PALETTE_OES 0x8840
> ++#define GL_MATRIX_INDEX_ARRAY_OES 0x8844
> ++#define GL_WEIGHT_ARRAY_OES 0x86AD
> ++#define GL_CURRENT_PALETTE_MATRIX_OES 0x8843
> ++#define GL_MATRIX_INDEX_ARRAY_SIZE_OES 0x8846
> ++#define GL_MATRIX_INDEX_ARRAY_TYPE_OES 0x8847
> ++#define GL_MATRIX_INDEX_ARRAY_STRIDE_OES 0x8848
> ++#define GL_MATRIX_INDEX_ARRAY_POINTER_OES 0x8849
> ++#define GL_MATRIX_INDEX_ARRAY_BUFFER_BINDING_OES 0x8B9E
> ++#define GL_WEIGHT_ARRAY_SIZE_OES 0x86AB
> ++#define GL_WEIGHT_ARRAY_TYPE_OES 0x86A9
> ++#define GL_WEIGHT_ARRAY_STRIDE_OES 0x86AA
> ++#define GL_WEIGHT_ARRAY_POINTER_OES 0x86AC
> ++#define GL_WEIGHT_ARRAY_BUFFER_BINDING_OES 0x889E
> ++#endif
> ++
> ++/* GL_OES_packed_depth_stencil */
> ++#ifndef GL_OES_packed_depth_stencil
> ++#define GL_DEPTH_STENCIL_OES 0x84F9
> ++#define GL_UNSIGNED_INT_24_8_OES 0x84FA
> ++#define GL_DEPTH24_STENCIL8_OES 0x88F0
> ++#endif
> ++
> ++/* GL_OES_required_internalformat */
> ++/* No new tokens introduced by this extension. */
> ++
> ++/* GL_OES_rgb8_rgba8 */
> ++#ifndef GL_OES_rgb8_rgba8
> ++#define GL_RGB8_OES 0x8051
> ++#define GL_RGBA8_OES 0x8058
> ++#endif
> ++
> ++/* GL_OES_stencil1 */
> ++#ifndef GL_OES_stencil1
> ++#define GL_STENCIL_INDEX1_OES 0x8D46
> ++#endif
> ++
> ++/* GL_OES_stencil4 */
> ++#ifndef GL_OES_stencil4
> ++#define GL_STENCIL_INDEX4_OES 0x8D47
> ++#endif
> ++
> ++/* GL_OES_stencil8 */
> ++#ifndef GL_OES_stencil8
> ++#define GL_STENCIL_INDEX8_OES 0x8D48
> ++#endif
> ++
> ++/* GL_OES_stencil_wrap */
> ++#ifndef GL_OES_stencil_wrap
> ++#define GL_INCR_WRAP_OES 0x8507
> ++#define GL_DECR_WRAP_OES 0x8508
> ++#endif
> ++
> ++/* GL_OES_texture_cube_map */
> ++#ifndef GL_OES_texture_cube_map
> ++#define GL_NORMAL_MAP_OES 0x8511
> ++#define GL_REFLECTION_MAP_OES 0x8512
> ++#define GL_TEXTURE_CUBE_MAP_OES 0x8513
> ++#define GL_TEXTURE_BINDING_CUBE_MAP_OES 0x8514
> ++#define GL_TEXTURE_CUBE_MAP_POSITIVE_X_OES 0x8515
> ++#define GL_TEXTURE_CUBE_MAP_NEGATIVE_X_OES 0x8516
> ++#define GL_TEXTURE_CUBE_MAP_POSITIVE_Y_OES 0x8517
> ++#define GL_TEXTURE_CUBE_MAP_NEGATIVE_Y_OES 0x8518
> ++#define GL_TEXTURE_CUBE_MAP_POSITIVE_Z_OES 0x8519
> ++#define GL_TEXTURE_CUBE_MAP_NEGATIVE_Z_OES 0x851A
> ++#define GL_MAX_CUBE_MAP_TEXTURE_SIZE_OES 0x851C
> ++#define GL_TEXTURE_GEN_MODE_OES 0x2500
> ++#define GL_TEXTURE_GEN_STR_OES 0x8D60
> ++#endif
> ++
> ++/* GL_OES_texture_mirrored_repeat */
> ++#ifndef GL_OES_texture_mirrored_repeat
> ++#define GL_MIRRORED_REPEAT_OES 0x8370
> ++#endif
> ++
> ++/* GL_OES_vertex_array_object */
> ++#ifndef GL_OES_vertex_array_object
> ++#define GL_VERTEX_ARRAY_BINDING_OES 0x85B5
> ++#endif
> ++
> ++/*------------------------------------------------------------------------*
> ++ * AMD extension tokens
> ++ *------------------------------------------------------------------------*/
> ++
> ++/* GL_AMD_compressed_3DC_texture */
> ++#ifndef GL_AMD_compressed_3DC_texture
> ++#define GL_3DC_X_AMD 0x87F9
> ++#define GL_3DC_XY_AMD 0x87FA
> ++#endif
> ++
> ++/* GL_AMD_compressed_ATC_texture */
> ++#ifndef GL_AMD_compressed_ATC_texture
> ++#define GL_ATC_RGB_AMD 0x8C92
> ++#define GL_ATC_RGBA_EXPLICIT_ALPHA_AMD 0x8C93
> ++#define GL_ATC_RGBA_INTERPOLATED_ALPHA_AMD 0x87EE
> ++#endif
> ++
> ++/*------------------------------------------------------------------------*
> ++ * APPLE extension tokens
> ++ *------------------------------------------------------------------------*/
> ++
> ++/* GL_APPLE_copy_texture_levels */
> ++/* No new tokens introduced by this extension. */
> ++
> ++/* GL_APPLE_framebuffer_multisample */
> ++#ifndef GL_APPLE_framebuffer_multisample
> ++#define GL_RENDERBUFFER_SAMPLES_APPLE 0x8CAB
> ++#define GL_FRAMEBUFFER_INCOMPLETE_MULTISAMPLE_APPLE 0x8D56
> ++#define GL_MAX_SAMPLES_APPLE 0x8D57
> ++#define GL_READ_FRAMEBUFFER_APPLE 0x8CA8
> ++#define GL_DRAW_FRAMEBUFFER_APPLE 0x8CA9
> ++#define GL_DRAW_FRAMEBUFFER_BINDING_APPLE 0x8CA6
> ++#define GL_READ_FRAMEBUFFER_BINDING_APPLE 0x8CAA
> ++#endif
> ++
> ++/* GL_APPLE_sync */
> ++#ifndef GL_APPLE_sync
> ++
> ++/* These types are defined with reference to <inttypes.h>
> ++ * in the Apple extension spec, but here we use the Khronos
> ++ * portable types in khrplatform.h, and assume those types
> ++ * are always defined.
> ++ * If any other extensions using these types are defined,
> ++ * the typedefs must move out of this block and be shared.
> ++ */
> ++typedef khronos_int64_t GLint64;
> ++typedef khronos_uint64_t GLuint64;
> ++typedef struct __GLsync *GLsync;
> ++
> ++#define GL_SYNC_OBJECT_APPLE 0x8A53
> ++#define GL_MAX_SERVER_WAIT_TIMEOUT_APPLE 0x9111
> ++#define GL_OBJECT_TYPE_APPLE 0x9112
> ++#define GL_SYNC_CONDITION_APPLE 0x9113
> ++#define GL_SYNC_STATUS_APPLE 0x9114
> ++#define GL_SYNC_FLAGS_APPLE 0x9115
> ++#define GL_SYNC_FENCE_APPLE 0x9116
> ++#define GL_SYNC_GPU_COMMANDS_COMPLETE_APPLE 0x9117
> ++#define GL_UNSIGNALED_APPLE 0x9118
> ++#define GL_SIGNALED_APPLE 0x9119
> ++#define GL_ALREADY_SIGNALED_APPLE 0x911A
> ++#define GL_TIMEOUT_EXPIRED_APPLE 0x911B
> ++#define GL_CONDITION_SATISFIED_APPLE 0x911C
> ++#define GL_WAIT_FAILED_APPLE 0x911D
> ++#define GL_SYNC_FLUSH_COMMANDS_BIT_APPLE 0x00000001
> ++#define GL_TIMEOUT_IGNORED_APPLE 0xFFFFFFFFFFFFFFFFull
> ++#endif
> ++
> ++/* GL_APPLE_texture_2D_limited_npot */
> ++/* No new tokens introduced by this extension. */
> ++
> ++/* GL_APPLE_texture_format_BGRA8888 */
> ++#ifndef GL_APPLE_texture_format_BGRA8888
> ++#define GL_BGRA_EXT 0x80E1
> ++#endif
> ++
> ++/* GL_APPLE_texture_max_level */
> ++#ifndef GL_APPLE_texture_max_level
> ++#define GL_TEXTURE_MAX_LEVEL_APPLE 0x813D
> ++#endif
> ++
> ++/*------------------------------------------------------------------------*
> ++ * ARM extension tokens
> ++ *------------------------------------------------------------------------*/
> ++
> ++/* GL_ARM_rgba8 */
> ++/* No new tokens introduced by this extension. */
> ++
> ++/*------------------------------------------------------------------------*
> ++ * EXT extension tokens
> ++ *------------------------------------------------------------------------*/
> ++
> ++/* GL_EXT_blend_minmax */
> ++#ifndef GL_EXT_blend_minmax
> ++#define GL_MIN_EXT 0x8007
> ++#define GL_MAX_EXT 0x8008
> ++#endif
> ++
> ++/* GL_EXT_discard_framebuffer */
> ++#ifndef GL_EXT_discard_framebuffer
> ++#define GL_COLOR_EXT 0x1800
> ++#define GL_DEPTH_EXT 0x1801
> ++#define GL_STENCIL_EXT 0x1802
> ++#endif
> ++
> ++/* GL_EXT_map_buffer_range */
> ++#ifndef GL_EXT_map_buffer_range
> ++#define GL_MAP_READ_BIT_EXT 0x0001
> ++#define GL_MAP_WRITE_BIT_EXT 0x0002
> ++#define GL_MAP_INVALIDATE_RANGE_BIT_EXT 0x0004
> ++#define GL_MAP_INVALIDATE_BUFFER_BIT_EXT 0x0008
> ++#define GL_MAP_FLUSH_EXPLICIT_BIT_EXT 0x0010
> ++#define GL_MAP_UNSYNCHRONIZED_BIT_EXT 0x0020
> ++#endif
> ++
> ++/* GL_EXT_multisampled_render_to_texture */
> ++#ifndef GL_EXT_multisampled_render_to_texture
> ++#define GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_SAMPLES_EXT 0x8D6C
> ++/* reuse values from GL_EXT_framebuffer_multisample (desktop extension) */
> ++#define GL_RENDERBUFFER_SAMPLES_EXT 0x8CAB
> ++#define GL_FRAMEBUFFER_INCOMPLETE_MULTISAMPLE_EXT 0x8D56
> ++#define GL_MAX_SAMPLES_EXT 0x8D57
> ++#endif
> ++
> ++/* GL_EXT_multi_draw_arrays */
> ++/* No new tokens introduced by this extension. */
> ++
> ++/* GL_EXT_read_format_bgra */
> ++#ifndef GL_EXT_read_format_bgra
> ++#define GL_BGRA_EXT 0x80E1
> ++#define GL_UNSIGNED_SHORT_4_4_4_4_REV_EXT 0x8365
> ++#define GL_UNSIGNED_SHORT_1_5_5_5_REV_EXT 0x8366
> ++#endif
> ++
> ++/* GL_EXT_robustness */
> ++#ifndef GL_EXT_robustness
> ++/* reuse GL_NO_ERROR */
> ++#define GL_GUILTY_CONTEXT_RESET_EXT 0x8253
> ++#define GL_INNOCENT_CONTEXT_RESET_EXT 0x8254
> ++#define GL_UNKNOWN_CONTEXT_RESET_EXT 0x8255
> ++#define GL_CONTEXT_ROBUST_ACCESS_EXT 0x90F3
> ++#define GL_RESET_NOTIFICATION_STRATEGY_EXT 0x8256
> ++#define GL_LOSE_CONTEXT_ON_RESET_EXT 0x8252
> ++#define GL_NO_RESET_NOTIFICATION_EXT 0x8261
> ++#endif
> ++
> ++/* GL_EXT_sRGB */
> ++#ifndef GL_EXT_sRGB
> ++#define GL_SRGB_EXT 0x8C40
> ++#define GL_SRGB_ALPHA_EXT 0x8C42
> ++#define GL_SRGB8_ALPHA8_EXT 0x8C43
> ++#define GL_FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING_EXT 0x8210
> ++#endif
> ++
> ++/* GL_EXT_texture_compression_dxt1 */
> ++#ifndef GL_EXT_texture_compression_dxt1
> ++#define GL_COMPRESSED_RGB_S3TC_DXT1_EXT 0x83F0
> ++#define GL_COMPRESSED_RGBA_S3TC_DXT1_EXT 0x83F1
> ++#endif
> ++
> ++/* GL_EXT_texture_filter_anisotropic */
> ++#ifndef GL_EXT_texture_filter_anisotropic
> ++#define GL_TEXTURE_MAX_ANISOTROPY_EXT 0x84FE
> ++#define GL_MAX_TEXTURE_MAX_ANISOTROPY_EXT 0x84FF
> ++#endif
> ++
> ++/* GL_EXT_texture_format_BGRA8888 */
> ++#ifndef GL_EXT_texture_format_BGRA8888
> ++#define GL_BGRA_EXT 0x80E1
> ++#endif
> ++
> ++/* GL_EXT_texture_lod_bias */
> ++#ifndef GL_EXT_texture_lod_bias
> ++#define GL_MAX_TEXTURE_LOD_BIAS_EXT 0x84FD
> ++#define GL_TEXTURE_FILTER_CONTROL_EXT 0x8500
> ++#define GL_TEXTURE_LOD_BIAS_EXT 0x8501
> ++#endif
> ++
> ++/* GL_EXT_texture_storage */
> ++#ifndef GL_EXT_texture_storage
> ++#define GL_TEXTURE_IMMUTABLE_FORMAT_EXT 0x912F
> ++#define GL_ALPHA8_EXT 0x803C
> ++#define GL_LUMINANCE8_EXT 0x8040
> ++#define GL_LUMINANCE8_ALPHA8_EXT 0x8045
> ++#define GL_RGBA32F_EXT 0x8814
> ++#define GL_RGB32F_EXT 0x8815
> ++#define GL_ALPHA32F_EXT 0x8816
> ++#define GL_LUMINANCE32F_EXT 0x8818
> ++#define GL_LUMINANCE_ALPHA32F_EXT 0x8819
> ++/* reuse GL_RGBA16F_EXT */
> ++#define GL_RGB16F_EXT 0x881B
> ++#define GL_ALPHA16F_EXT 0x881C
> ++#define GL_LUMINANCE16F_EXT 0x881E
> ++#define GL_LUMINANCE_ALPHA16F_EXT 0x881F
> ++#define GL_RGB10_A2_EXT 0x8059
> ++#define GL_RGB10_EXT 0x8052
> ++#define GL_BGRA8_EXT 0x93A1
> ++#endif
> ++
> ++/*------------------------------------------------------------------------*
> ++ * IMG extension tokens
> ++ *------------------------------------------------------------------------*/
> ++
> ++/* GL_IMG_read_format */
> ++#ifndef GL_IMG_read_format
> ++#define GL_BGRA_IMG 0x80E1
> ++#define GL_UNSIGNED_SHORT_4_4_4_4_REV_IMG 0x8365
> ++#endif
> ++
> ++/* GL_IMG_texture_compression_pvrtc */
> ++#ifndef GL_IMG_texture_compression_pvrtc
> ++#define GL_COMPRESSED_RGB_PVRTC_4BPPV1_IMG 0x8C00
> ++#define GL_COMPRESSED_RGB_PVRTC_2BPPV1_IMG 0x8C01
> ++#define GL_COMPRESSED_RGBA_PVRTC_4BPPV1_IMG 0x8C02
> ++#define GL_COMPRESSED_RGBA_PVRTC_2BPPV1_IMG 0x8C03
> ++#endif
> ++
> ++/* GL_IMG_texture_env_enhanced_fixed_function */
> ++#ifndef GL_IMG_texture_env_enhanced_fixed_function
> ++#define GL_MODULATE_COLOR_IMG 0x8C04
> ++#define GL_RECIP_ADD_SIGNED_ALPHA_IMG 0x8C05
> ++#define GL_TEXTURE_ALPHA_MODULATE_IMG 0x8C06
> ++#define GL_FACTOR_ALPHA_MODULATE_IMG 0x8C07
> ++#define GL_FRAGMENT_ALPHA_MODULATE_IMG 0x8C08
> ++#define GL_ADD_BLEND_IMG 0x8C09
> ++#define GL_DOT3_RGBA_IMG 0x86AF
> ++#endif
> ++
> ++/* GL_IMG_user_clip_plane */
> ++#ifndef GL_IMG_user_clip_plane
> ++#define GL_CLIP_PLANE0_IMG 0x3000
> ++#define GL_CLIP_PLANE1_IMG 0x3001
> ++#define GL_CLIP_PLANE2_IMG 0x3002
> ++#define GL_CLIP_PLANE3_IMG 0x3003
> ++#define GL_CLIP_PLANE4_IMG 0x3004
> ++#define GL_CLIP_PLANE5_IMG 0x3005
> ++#define GL_MAX_CLIP_PLANES_IMG 0x0D32
> ++#endif
> ++
> ++/* GL_IMG_multisampled_render_to_texture */
> ++#ifndef GL_IMG_multisampled_render_to_texture
> ++#define GL_RENDERBUFFER_SAMPLES_IMG 0x9133
> ++#define GL_FRAMEBUFFER_INCOMPLETE_MULTISAMPLE_IMG 0x9134
> ++#define GL_MAX_SAMPLES_IMG 0x9135
> ++#define GL_TEXTURE_SAMPLES_IMG 0x9136
> ++#endif
> ++
> ++/*------------------------------------------------------------------------*
> ++ * NV extension tokens
> ++ *------------------------------------------------------------------------*/
> ++
> ++/* GL_NV_fence */
> ++#ifndef GL_NV_fence
> ++#define GL_ALL_COMPLETED_NV 0x84F2
> ++#define GL_FENCE_STATUS_NV 0x84F3
> ++#define GL_FENCE_CONDITION_NV 0x84F4
> ++#endif
> ++
> ++/*------------------------------------------------------------------------*
> ++ * QCOM extension tokens
> ++ *------------------------------------------------------------------------*/
> ++
> ++/* GL_QCOM_driver_control */
> ++/* No new tokens introduced by this extension. */
> ++
> ++/* GL_QCOM_extended_get */
> ++#ifndef GL_QCOM_extended_get
> ++#define GL_TEXTURE_WIDTH_QCOM 0x8BD2
> ++#define GL_TEXTURE_HEIGHT_QCOM 0x8BD3
> ++#define GL_TEXTURE_DEPTH_QCOM 0x8BD4
> ++#define GL_TEXTURE_INTERNAL_FORMAT_QCOM 0x8BD5
> ++#define GL_TEXTURE_FORMAT_QCOM 0x8BD6
> ++#define GL_TEXTURE_TYPE_QCOM 0x8BD7
> ++#define GL_TEXTURE_IMAGE_VALID_QCOM 0x8BD8
> ++#define GL_TEXTURE_NUM_LEVELS_QCOM 0x8BD9
> ++#define GL_TEXTURE_TARGET_QCOM 0x8BDA
> ++#define GL_TEXTURE_OBJECT_VALID_QCOM 0x8BDB
> ++#define GL_STATE_RESTORE 0x8BDC
> ++#endif
> ++
> ++/* GL_QCOM_extended_get2 */
> ++/* No new tokens introduced by this extension. */
> ++
> ++/* GL_QCOM_perfmon_global_mode */
> ++#ifndef GL_QCOM_perfmon_global_mode
> ++#define GL_PERFMON_GLOBAL_MODE_QCOM 0x8FA0
> ++#endif
> ++
> ++/* GL_QCOM_writeonly_rendering */
> ++#ifndef GL_QCOM_writeonly_rendering
> ++#define GL_WRITEONLY_RENDERING_QCOM 0x8823
> ++#endif
> ++
> ++/* GL_QCOM_tiled_rendering */
> ++#ifndef GL_QCOM_tiled_rendering
> ++#define GL_COLOR_BUFFER_BIT0_QCOM 0x00000001
> ++#define GL_COLOR_BUFFER_BIT1_QCOM 0x00000002
> ++#define GL_COLOR_BUFFER_BIT2_QCOM 0x00000004
> ++#define GL_COLOR_BUFFER_BIT3_QCOM 0x00000008
> ++#define GL_COLOR_BUFFER_BIT4_QCOM 0x00000010
> ++#define GL_COLOR_BUFFER_BIT5_QCOM 0x00000020
> ++#define GL_COLOR_BUFFER_BIT6_QCOM 0x00000040
> ++#define GL_COLOR_BUFFER_BIT7_QCOM 0x00000080
> ++#define GL_DEPTH_BUFFER_BIT0_QCOM 0x00000100
> ++#define GL_DEPTH_BUFFER_BIT1_QCOM 0x00000200
> ++#define GL_DEPTH_BUFFER_BIT2_QCOM 0x00000400
> ++#define GL_DEPTH_BUFFER_BIT3_QCOM 0x00000800
> ++#define GL_DEPTH_BUFFER_BIT4_QCOM 0x00001000
> ++#define GL_DEPTH_BUFFER_BIT5_QCOM 0x00002000
> ++#define GL_DEPTH_BUFFER_BIT6_QCOM 0x00004000
> ++#define GL_DEPTH_BUFFER_BIT7_QCOM 0x00008000
> ++#define GL_STENCIL_BUFFER_BIT0_QCOM 0x00010000
> ++#define GL_STENCIL_BUFFER_BIT1_QCOM 0x00020000
> ++#define GL_STENCIL_BUFFER_BIT2_QCOM 0x00040000
> ++#define GL_STENCIL_BUFFER_BIT3_QCOM 0x00080000
> ++#define GL_STENCIL_BUFFER_BIT4_QCOM 0x00100000
> ++#define GL_STENCIL_BUFFER_BIT5_QCOM 0x00200000
> ++#define GL_STENCIL_BUFFER_BIT6_QCOM 0x00400000
> ++#define GL_STENCIL_BUFFER_BIT7_QCOM 0x00800000
> ++#define GL_MULTISAMPLE_BUFFER_BIT0_QCOM 0x01000000
> ++#define GL_MULTISAMPLE_BUFFER_BIT1_QCOM 0x02000000
> ++#define GL_MULTISAMPLE_BUFFER_BIT2_QCOM 0x04000000
> ++#define GL_MULTISAMPLE_BUFFER_BIT3_QCOM 0x08000000
> ++#define GL_MULTISAMPLE_BUFFER_BIT4_QCOM 0x10000000
> ++#define GL_MULTISAMPLE_BUFFER_BIT5_QCOM 0x20000000
> ++#define GL_MULTISAMPLE_BUFFER_BIT6_QCOM 0x40000000
> ++#define GL_MULTISAMPLE_BUFFER_BIT7_QCOM 0x80000000
> ++#endif
> ++
> ++/*------------------------------------------------------------------------*
> ++ * End of extension tokens, start of corresponding extension functions
> ++ *------------------------------------------------------------------------*/
> ++
> ++/*------------------------------------------------------------------------*
> ++ * OES extension functions
> ++ *------------------------------------------------------------------------*/
> ++
> ++/* GL_OES_blend_equation_separate */
> ++#ifndef GL_OES_blend_equation_separate
> ++#define GL_OES_blend_equation_separate 1
> ++#ifdef GL_GLEXT_PROTOTYPES
> ++GL_API void GL_APIENTRY glBlendEquationSeparateOES (GLenum modeRGB, GLenum modeAlpha);
> ++#endif
> ++typedef void (GL_APIENTRYP PFNGLBLENDEQUATIONSEPARATEOESPROC) (GLenum modeRGB, GLenum modeAlpha);
> ++#endif
> ++
> ++/* GL_OES_blend_func_separate */
> ++#ifndef GL_OES_blend_func_separate
> ++#define GL_OES_blend_func_separate 1
> ++#ifdef GL_GLEXT_PROTOTYPES
> ++GL_API void GL_APIENTRY glBlendFuncSeparateOES (GLenum srcRGB, GLenum dstRGB, GLenum srcAlpha, GLenum dstAlpha);
> ++#endif
> ++typedef void (GL_APIENTRYP PFNGLBLENDFUNCSEPARATEOESPROC) (GLenum srcRGB, GLenum dstRGB, GLenum srcAlpha, GLenum dstAlpha);
> ++#endif
> ++
> ++/* GL_OES_blend_subtract */
> ++#ifndef GL_OES_blend_subtract
> ++#define GL_OES_blend_subtract 1
> ++#ifdef GL_GLEXT_PROTOTYPES
> ++GL_API void GL_APIENTRY glBlendEquationOES (GLenum mode);
> ++#endif
> ++typedef void (GL_APIENTRYP PFNGLBLENDEQUATIONOESPROC) (GLenum mode);
> ++#endif
> ++
> ++/* GL_OES_byte_coordinates */
> ++#ifndef GL_OES_byte_coordinates
> ++#define GL_OES_byte_coordinates 1
> ++#endif
> ++
> ++/* GL_OES_compressed_ETC1_RGB8_texture */
> ++#ifndef GL_OES_compressed_ETC1_RGB8_texture
> ++#define GL_OES_compressed_ETC1_RGB8_texture 1
> ++#endif
> ++
> ++/* GL_OES_depth24 */
> ++#ifndef GL_OES_depth24
> ++#define GL_OES_depth24 1
> ++#endif
> ++
> ++/* GL_OES_depth32 */
> ++#ifndef GL_OES_depth32
> ++#define GL_OES_depth32 1
> ++#endif
> ++
> ++/* GL_OES_draw_texture */
> ++#ifndef GL_OES_draw_texture
> ++#define GL_OES_draw_texture 1
> ++#ifdef GL_GLEXT_PROTOTYPES
> ++GL_API void GL_APIENTRY glDrawTexsOES (GLshort x, GLshort y, GLshort z, GLshort width, GLshort height);
> ++GL_API void GL_APIENTRY glDrawTexiOES (GLint x, GLint y, GLint z, GLint width, GLint height);
> ++GL_API void GL_APIENTRY glDrawTexxOES (GLfixed x, GLfixed y, GLfixed z, GLfixed width, GLfixed height);
> ++GL_API void GL_APIENTRY glDrawTexsvOES (const GLshort *coords);
> ++GL_API void GL_APIENTRY glDrawTexivOES (const GLint *coords);
> ++GL_API void GL_APIENTRY glDrawTexxvOES (const GLfixed *coords);
> ++GL_API void GL_APIENTRY glDrawTexfOES (GLfloat x, GLfloat y, GLfloat z, GLfloat width, GLfloat height);
> ++GL_API void GL_APIENTRY glDrawTexfvOES (const GLfloat *coords);
> ++#endif
> ++typedef void (GL_APIENTRYP PFNGLDRAWTEXSOESPROC) (GLshort x, GLshort y, GLshort z, GLshort width, GLshort height);
> ++typedef void (GL_APIENTRYP PFNGLDRAWTEXIOESPROC) (GLint x, GLint y, GLint z, GLint width, GLint height);
> ++typedef void (GL_APIENTRYP PFNGLDRAWTEXXOESPROC) (GLfixed x, GLfixed y, GLfixed z, GLfixed width, GLfixed height);
> ++typedef void (GL_APIENTRYP PFNGLDRAWTEXSVOESPROC) (const GLshort *coords);
> ++typedef void (GL_APIENTRYP PFNGLDRAWTEXIVOESPROC) (const GLint *coords);
> ++typedef void (GL_APIENTRYP PFNGLDRAWTEXXVOESPROC) (const GLfixed *coords);
> ++typedef void (GL_APIENTRYP PFNGLDRAWTEXFOESPROC) (GLfloat x, GLfloat y, GLfloat z, GLfloat width, GLfloat height);
> ++typedef void (GL_APIENTRYP PFNGLDRAWTEXFVOESPROC) (const GLfloat *coords);
> ++#endif
> ++
> ++/* GL_OES_EGL_image */
> ++#ifndef GL_OES_EGL_image
> ++#define GL_OES_EGL_image 1
> ++#ifdef GL_GLEXT_PROTOTYPES
> ++GL_API void GL_APIENTRY glEGLImageTargetTexture2DOES (GLenum target, GLeglImageOES image);
> ++GL_API void GL_APIENTRY glEGLImageTargetRenderbufferStorageOES (GLenum target, GLeglImageOES image);
> ++#endif
> ++typedef void (GL_APIENTRYP PFNGLEGLIMAGETARGETTEXTURE2DOESPROC) (GLenum target, GLeglImageOES image);
> ++typedef void (GL_APIENTRYP PFNGLEGLIMAGETARGETRENDERBUFFERSTORAGEOESPROC) (GLenum target, GLeglImageOES image);
> ++#endif
> ++
> ++/* GL_OES_EGL_image_external */
> ++#ifndef GL_OES_EGL_image_external
> ++#define GL_OES_EGL_image_external 1
> ++/* glEGLImageTargetTexture2DOES defined in GL_OES_EGL_image already. */
> ++#endif
> ++
> ++/* GL_OES_element_index_uint */
> ++#ifndef GL_OES_element_index_uint
> ++#define GL_OES_element_index_uint 1
> ++#endif
> ++
> ++/* GL_OES_extended_matrix_palette */
> ++#ifndef GL_OES_extended_matrix_palette
> ++#define GL_OES_extended_matrix_palette 1
> ++#endif
> ++
> ++/* GL_OES_fbo_render_mipmap */
> ++#ifndef GL_OES_fbo_render_mipmap
> ++#define GL_OES_fbo_render_mipmap 1
> ++#endif
> ++
> ++/* GL_OES_fixed_point */
> ++#ifndef GL_OES_fixed_point
> ++#define GL_OES_fixed_point 1
> ++#ifdef GL_GLEXT_PROTOTYPES
> ++GL_API void GL_APIENTRY glAlphaFuncxOES (GLenum func, GLclampx ref);
> ++GL_API void GL_APIENTRY glClearColorxOES (GLclampx red, GLclampx green, GLclampx blue, GLclampx alpha);
> ++GL_API void GL_APIENTRY glClearDepthxOES (GLclampx depth);
> ++GL_API void GL_APIENTRY glClipPlanexOES (GLenum plane, const GLfixed *equation);
> ++GL_API void GL_APIENTRY glColor4xOES (GLfixed red, GLfixed green, GLfixed blue, GLfixed alpha);
> ++GL_API void GL_APIENTRY glDepthRangexOES (GLclampx zNear, GLclampx zFar);
> ++GL_API void GL_APIENTRY glFogxOES (GLenum pname, GLfixed param);
> ++GL_API void GL_APIENTRY glFogxvOES (GLenum pname, const GLfixed *params);
> ++GL_API void GL_APIENTRY glFrustumxOES (GLfixed left, GLfixed right, GLfixed bottom, GLfixed top, GLfixed zNear, GLfixed zFar);
> ++GL_API void GL_APIENTRY glGetClipPlanexOES (GLenum pname, GLfixed eqn[4]);
> ++GL_API void GL_APIENTRY glGetFixedvOES (GLenum pname, GLfixed *params);
> ++GL_API void GL_APIENTRY glGetLightxvOES (GLenum light, GLenum pname, GLfixed *params);
> ++GL_API void GL_APIENTRY glGetMaterialxvOES (GLenum face, GLenum pname, GLfixed *params);
> ++GL_API void GL_APIENTRY glGetTexEnvxvOES (GLenum env, GLenum pname, GLfixed *params);
> ++GL_API void GL_APIENTRY glGetTexParameterxvOES (GLenum target, GLenum pname, GLfixed *params);
> ++GL_API void GL_APIENTRY glLightModelxOES (GLenum pname, GLfixed param);
> ++GL_API void GL_APIENTRY glLightModelxvOES (GLenum pname, const GLfixed *params);
> ++GL_API void GL_APIENTRY glLightxOES (GLenum light, GLenum pname, GLfixed param);
> ++GL_API void GL_APIENTRY glLightxvOES (GLenum light, GLenum pname, const GLfixed *params);
> ++GL_API void GL_APIENTRY glLineWidthxOES (GLfixed width);
> ++GL_API void GL_APIENTRY glLoadMatrixxOES (const GLfixed *m);
> ++GL_API void GL_APIENTRY glMaterialxOES (GLenum face, GLenum pname, GLfixed param);
> ++GL_API void GL_APIENTRY glMaterialxvOES (GLenum face, GLenum pname, const GLfixed *params);
> ++GL_API void GL_APIENTRY glMultMatrixxOES (const GLfixed *m);
> ++GL_API void GL_APIENTRY glMultiTexCoord4xOES (GLenum target, GLfixed s, GLfixed t, GLfixed r, GLfixed q);
> ++GL_API void GL_APIENTRY glNormal3xOES (GLfixed nx, GLfixed ny, GLfixed nz);
> ++GL_API void GL_APIENTRY glOrthoxOES (GLfixed left, GLfixed right, GLfixed bottom, GLfixed top, GLfixed zNear, GLfixed zFar);
> ++GL_API void GL_APIENTRY glPointParameterxOES (GLenum pname, GLfixed param);
> ++GL_API void GL_APIENTRY glPointParameterxvOES (GLenum pname, const GLfixed *params);
> ++GL_API void GL_APIENTRY glPointSizexOES (GLfixed size);
> ++GL_API void GL_APIENTRY glPolygonOffsetxOES (GLfixed factor, GLfixed units);
> ++GL_API void GL_APIENTRY glRotatexOES (GLfixed angle, GLfixed x, GLfixed y, GLfixed z);
> ++GL_API void GL_APIENTRY glSampleCoveragexOES (GLclampx value, GLboolean invert);
> ++GL_API void GL_APIENTRY glScalexOES (GLfixed x, GLfixed y, GLfixed z);
> ++GL_API void GL_APIENTRY glTexEnvxOES (GLenum target, GLenum pname, GLfixed param);
> ++GL_API void GL_APIENTRY glTexEnvxvOES (GLenum target, GLenum pname, const GLfixed *params);
> ++GL_API void GL_APIENTRY glTexParameterxOES (GLenum target, GLenum pname, GLfixed param);
> ++GL_API void GL_APIENTRY glTexParameterxvOES (GLenum target, GLenum pname, const GLfixed *params);
> ++GL_API void GL_APIENTRY glTranslatexOES (GLfixed x, GLfixed y, GLfixed z);
> ++#endif
> ++typedef void (GL_APIENTRYP PFNGLALPHAFUNCXOESPROC) (GLenum func, GLclampx ref);
> ++typedef void (GL_APIENTRYP PFNGLCLEARCOLORXOESPROC) (GLclampx red, GLclampx green, GLclampx blue, GLclampx alpha);
> ++typedef void (GL_APIENTRYP PFNGLCLEARDEPTHXOESPROC) (GLclampx depth);
> ++typedef void (GL_APIENTRYP PFNGLCLIPPLANEXOESPROC) (GLenum plane, const GLfixed *equation);
> ++typedef void (GL_APIENTRYP PFNGLCOLOR4XOESPROC) (GLfixed red, GLfixed green, GLfixed blue, GLfixed alpha);
> ++typedef void (GL_APIENTRYP PFNGLDEPTHRANGEXOESPROC) (GLclampx zNear, GLclampx zFar);
> ++typedef void (GL_APIENTRYP PFNGLFOGXOESPROC) (GLenum pname, GLfixed param);
> ++typedef void (GL_APIENTRYP PFNGLFOGXVOESPROC) (GLenum pname, const GLfixed *params);
> ++typedef void (GL_APIENTRYP PFNGLFRUSTUMXOESPROC) (GLfixed left, GLfixed right, GLfixed bottom, GLfixed top, GLfixed zNear, GLfixed zFar);
> ++typedef void (GL_APIENTRYP PFNGLGETCLIPPLANEXOESPROC) (GLenum pname, GLfixed eqn[4]);
> ++typedef void (GL_APIENTRYP PFNGLGETFIXEDVOESPROC) (GLenum pname, GLfixed *params);
> ++typedef void (GL_APIENTRYP PFNGLGETLIGHTXVOESPROC) (GLenum light, GLenum pname, GLfixed *params);
> ++typedef void (GL_APIENTRYP PFNGLGETMATERIALXVOESPROC) (GLenum face, GLenum pname, GLfixed *params);
> ++typedef void (GL_APIENTRYP PFNGLGETTEXENVXVOESPROC) (GLenum env, GLenum pname, GLfixed *params);
> ++typedef void (GL_APIENTRYP PFNGLGETTEXPARAMETERXVOESPROC) (GLenum target, GLenum pname, GLfixed *params);
> ++typedef void (GL_APIENTRYP PFNGLLIGHTMODELXOESPROC) (GLenum pname, GLfixed param);
> ++typedef void (GL_APIENTRYP PFNGLLIGHTMODELXVOESPROC) (GLenum pname, const GLfixed *params);
> ++typedef void (GL_APIENTRYP PFNGLLIGHTXOESPROC) (GLenum light, GLenum pname, GLfixed param);
> ++typedef void (GL_APIENTRYP PFNGLLIGHTXVOESPROC) (GLenum light, GLenum pname, const GLfixed *params);
> ++typedef void (GL_APIENTRYP PFNGLLINEWIDTHXOESPROC) (GLfixed width);
> ++typedef void (GL_APIENTRYP PFNGLLOADMATRIXXOESPROC) (const GLfixed *m);
> ++typedef void (GL_APIENTRYP PFNGLMATERIALXOESPROC) (GLenum face, GLenum pname, GLfixed param);
> ++typedef void (GL_APIENTRYP PFNGLMATERIALXVOESPROC) (GLenum face, GLenum pname, const GLfixed *params);
> ++typedef void (GL_APIENTRYP PFNGLMULTMATRIXXOESPROC) (const GLfixed *m);
> ++typedef void (GL_APIENTRYP PFNGLMULTITEXCOORD4XOESPROC) (GLenum target, GLfixed s, GLfixed t, GLfixed r, GLfixed q);
> ++typedef void (GL_APIENTRYP PFNGLNORMAL3XOESPROC) (GLfixed nx, GLfixed ny, GLfixed nz);
> ++typedef void (GL_APIENTRYP PFNGLORTHOXOESPROC) (GLfixed left, GLfixed right, GLfixed bottom, GLfixed top, GLfixed zNear, GLfixed zFar);
> ++typedef void (GL_APIENTRYP PFNGLPOINTPARAMETERXOESPROC) (GLenum pname, GLfixed param);
> ++typedef void (GL_APIENTRYP PFNGLPOINTPARAMETERXVOESPROC) (GLenum pname, const GLfixed *params);
> ++typedef void (GL_APIENTRYP PFNGLPOINTSIZEXOESPROC) (GLfixed size);
> ++typedef void (GL_APIENTRYP PFNGLPOLYGONOFFSETXOESPROC) (GLfixed factor, GLfixed units);
> ++typedef void (GL_APIENTRYP PFNGLROTATEXOESPROC) (GLfixed angle, GLfixed x, GLfixed y, GLfixed z);
> ++typedef void (GL_APIENTRYP PFNGLSAMPLECOVERAGEXOESPROC) (GLclampx value, GLboolean invert);
> ++typedef void (GL_APIENTRYP PFNGLSCALEXOESPROC) (GLfixed x, GLfixed y, GLfixed z);
> ++typedef void (GL_APIENTRYP PFNGLTEXENVXOESPROC) (GLenum target, GLenum pname, GLfixed param);
> ++typedef void (GL_APIENTRYP PFNGLTEXENVXVOESPROC) (GLenum target, GLenum pname, const GLfixed *params);
> ++typedef void (GL_APIENTRYP PFNGLTEXPARAMETERXOESPROC) (GLenum target, GLenum pname, GLfixed param);
> ++typedef void (GL_APIENTRYP PFNGLTEXPARAMETERXVOESPROC) (GLenum target, GLenum pname, const GLfixed *params);
> ++typedef void (GL_APIENTRYP PFNGLTRANSLATEXOESPROC) (GLfixed x, GLfixed y, GLfixed z);
> ++#endif
> ++
> ++/* GL_OES_framebuffer_object */
> ++#ifndef GL_OES_framebuffer_object
> ++#define GL_OES_framebuffer_object 1
> ++#ifdef GL_GLEXT_PROTOTYPES
> ++GL_API GLboolean GL_APIENTRY glIsRenderbufferOES (GLuint renderbuffer);
> ++GL_API void GL_APIENTRY glBindRenderbufferOES (GLenum target, GLuint renderbuffer);
> ++GL_API void GL_APIENTRY glDeleteRenderbuffersOES (GLsizei n, const GLuint* renderbuffers);
> ++GL_API void GL_APIENTRY glGenRenderbuffersOES (GLsizei n, GLuint* renderbuffers);
> ++GL_API void GL_APIENTRY glRenderbufferStorageOES (GLenum target, GLenum internalformat, GLsizei width, GLsizei height);
> ++GL_API void GL_APIENTRY glGetRenderbufferParameterivOES (GLenum target, GLenum pname, GLint* params);
> ++GL_API GLboolean GL_APIENTRY glIsFramebufferOES (GLuint framebuffer);
> ++GL_API void GL_APIENTRY glBindFramebufferOES (GLenum target, GLuint framebuffer);
> ++GL_API void GL_APIENTRY glDeleteFramebuffersOES (GLsizei n, const GLuint* framebuffers);
> ++GL_API void GL_APIENTRY glGenFramebuffersOES (GLsizei n, GLuint* framebuffers);
> ++GL_API GLenum GL_APIENTRY glCheckFramebufferStatusOES (GLenum target);
> ++GL_API void GL_APIENTRY glFramebufferRenderbufferOES (GLenum target, GLenum attachment, GLenum renderbuffertarget, GLuint renderbuffer);
> ++GL_API void GL_APIENTRY glFramebufferTexture2DOES (GLenum target, GLenum attachment, GLenum textarget, GLuint texture, GLint level);
> ++GL_API void GL_APIENTRY glGetFramebufferAttachmentParameterivOES (GLenum target, GLenum attachment, GLenum pname, GLint* params);
> ++GL_API void GL_APIENTRY glGenerateMipmapOES (GLenum target);
> ++#endif
> ++typedef GLboolean (GL_APIENTRYP PFNGLISRENDERBUFFEROESPROC) (GLuint renderbuffer);
> ++typedef void (GL_APIENTRYP PFNGLBINDRENDERBUFFEROESPROC) (GLenum target, GLuint renderbuffer);
> ++typedef void (GL_APIENTRYP PFNGLDELETERENDERBUFFERSOESPROC) (GLsizei n, const GLuint* renderbuffers);
> ++typedef void (GL_APIENTRYP PFNGLGENRENDERBUFFERSOESPROC) (GLsizei n, GLuint* renderbuffers);
> ++typedef void (GL_APIENTRYP PFNGLRENDERBUFFERSTORAGEOESPROC) (GLenum target, GLenum internalformat, GLsizei width, GLsizei height);
> ++typedef void (GL_APIENTRYP PFNGLGETRENDERBUFFERPARAMETERIVOESPROC) (GLenum target, GLenum pname, GLint* params);
> ++typedef GLboolean (GL_APIENTRYP PFNGLISFRAMEBUFFEROESPROC) (GLuint framebuffer);
> ++typedef void (GL_APIENTRYP PFNGLBINDFRAMEBUFFEROESPROC) (GLenum target, GLuint framebuffer);
> ++typedef void (GL_APIENTRYP PFNGLDELETEFRAMEBUFFERSOESPROC) (GLsizei n, const GLuint* framebuffers);
> ++typedef void (GL_APIENTRYP PFNGLGENFRAMEBUFFERSOESPROC) (GLsizei n, GLuint* framebuffers);
> ++typedef GLenum (GL_APIENTRYP PFNGLCHECKFRAMEBUFFERSTATUSOESPROC) (GLenum target);
> ++typedef void (GL_APIENTRYP PFNGLFRAMEBUFFERRENDERBUFFEROESPROC) (GLenum target, GLenum attachment, GLenum renderbuffertarget, GLuint renderbuffer);
> ++typedef void (GL_APIENTRYP PFNGLFRAMEBUFFERTEXTURE2DOESPROC) (GLenum target, GLenum attachment, GLenum textarget, GLuint texture, GLint level);
> ++typedef void (GL_APIENTRYP PFNGLGETFRAMEBUFFERATTACHMENTPARAMETERIVOESPROC) (GLenum target, GLenum attachment, GLenum pname, GLint* params);
> ++typedef void (GL_APIENTRYP PFNGLGENERATEMIPMAPOESPROC) (GLenum target);
> ++#endif
> ++
> ++/* GL_OES_mapbuffer */
> ++#ifndef GL_OES_mapbuffer
> ++#define GL_OES_mapbuffer 1
> ++#ifdef GL_GLEXT_PROTOTYPES
> ++GL_API void* GL_APIENTRY glMapBufferOES (GLenum target, GLenum access);
> ++GL_API GLboolean GL_APIENTRY glUnmapBufferOES (GLenum target);
> ++GL_API void GL_APIENTRY glGetBufferPointervOES (GLenum target, GLenum pname, GLvoid ** params);
> ++#endif
> ++typedef void* (GL_APIENTRYP PFNGLMAPBUFFEROESPROC) (GLenum target, GLenum access);
> ++typedef GLboolean (GL_APIENTRYP PFNGLUNMAPBUFFEROESPROC) (GLenum target);
> ++typedef void (GL_APIENTRYP PFNGLGETBUFFERPOINTERVOESPROC) (GLenum target, GLenum pname, GLvoid ** params);
> ++#endif
> ++
> ++/* GL_OES_matrix_get */
> ++#ifndef GL_OES_matrix_get
> ++#define GL_OES_matrix_get 1
> ++#endif
> ++
> ++/* GL_OES_matrix_palette */
> ++#ifndef GL_OES_matrix_palette
> ++#define GL_OES_matrix_palette 1
> ++#ifdef GL_GLEXT_PROTOTYPES
> ++GL_API void GL_APIENTRY glCurrentPaletteMatrixOES (GLuint matrixpaletteindex);
> ++GL_API void GL_APIENTRY glLoadPaletteFromModelViewMatrixOES (void);
> ++GL_API void GL_APIENTRY glMatrixIndexPointerOES (GLint size, GLenum type, GLsizei stride, const GLvoid *pointer);
> ++GL_API void GL_APIENTRY glWeightPointerOES (GLint size, GLenum type, GLsizei stride, const GLvoid *pointer);
> ++#endif
> ++typedef void (GL_APIENTRYP PFNGLCURRENTPALETTEMATRIXOESPROC) (GLuint matrixpaletteindex);
> ++typedef void (GL_APIENTRYP PFNGLLOADPALETTEFROMMODELVIEWMATRIXOESPROC) (void);
> ++typedef void (GL_APIENTRYP PFNGLMATRIXINDEXPOINTEROESPROC) (GLint size, GLenum type, GLsizei stride, const GLvoid *pointer);
> ++typedef void (GL_APIENTRYP PFNGLWEIGHTPOINTEROESPROC) (GLint size, GLenum type, GLsizei stride, const GLvoid *pointer);
> ++#endif
> ++
> ++/* GL_OES_packed_depth_stencil */
> ++#ifndef GL_OES_packed_depth_stencil
> ++#define GL_OES_packed_depth_stencil 1
> ++#endif
> ++
> ++/* GL_OES_required_internalformat */
> ++#ifndef GL_OES_required_internalformat
> ++#define GL_OES_required_internalformat 1
> ++#endif
> ++
> ++/* GL_OES_query_matrix */
> ++#ifndef GL_OES_query_matrix
> ++#define GL_OES_query_matrix 1
> ++#ifdef GL_GLEXT_PROTOTYPES
> ++GL_API GLbitfield GL_APIENTRY glQueryMatrixxOES (GLfixed mantissa[16], GLint exponent[16]);
> ++#endif
> ++typedef GLbitfield (GL_APIENTRYP PFNGLQUERYMATRIXXOESPROC) (GLfixed mantissa[16], GLint exponent[16]);
> ++#endif
> ++
> ++/* GL_OES_rgb8_rgba8 */
> ++#ifndef GL_OES_rgb8_rgba8
> ++#define GL_OES_rgb8_rgba8 1
> ++#endif
> ++
> ++/* GL_OES_single_precision */
> ++#ifndef GL_OES_single_precision
> ++#define GL_OES_single_precision 1
> ++#ifdef GL_GLEXT_PROTOTYPES
> ++GL_API void GL_APIENTRY glDepthRangefOES (GLclampf zNear, GLclampf zFar);
> ++GL_API void GL_APIENTRY glFrustumfOES (GLfloat left, GLfloat right, GLfloat bottom, GLfloat top, GLfloat zNear, GLfloat zFar);
> ++GL_API void GL_APIENTRY glOrthofOES (GLfloat left, GLfloat right, GLfloat bottom, GLfloat top, GLfloat zNear, GLfloat zFar);
> ++GL_API void GL_APIENTRY glClipPlanefOES (GLenum plane, const GLfloat *equation);
> ++GL_API void GL_APIENTRY glGetClipPlanefOES (GLenum pname, GLfloat eqn[4]);
> ++GL_API void GL_APIENTRY glClearDepthfOES (GLclampf depth);
> ++#endif
> ++typedef void (GL_APIENTRYP PFNGLDEPTHRANGEFOESPROC) (GLclampf zNear, GLclampf zFar);
> ++typedef void (GL_APIENTRYP PFNGLFRUSTUMFOESPROC) (GLfloat left, GLfloat right, GLfloat bottom, GLfloat top, GLfloat zNear, GLfloat zFar);
> ++typedef void (GL_APIENTRYP PFNGLORTHOFOESPROC) (GLfloat left, GLfloat right, GLfloat bottom, GLfloat top, GLfloat zNear, GLfloat zFar);
> ++typedef void (GL_APIENTRYP PFNGLCLIPPLANEFOESPROC) (GLenum plane, const GLfloat *equation);
> ++typedef void (GL_APIENTRYP PFNGLGETCLIPPLANEFOESPROC) (GLenum pname, GLfloat eqn[4]);
> ++typedef void (GL_APIENTRYP PFNGLCLEARDEPTHFOESPROC) (GLclampf depth);
> ++#endif
> ++
> ++/* GL_OES_stencil1 */
> ++#ifndef GL_OES_stencil1
> ++#define GL_OES_stencil1 1
> ++#endif
> ++
> ++/* GL_OES_stencil4 */
> ++#ifndef GL_OES_stencil4
> ++#define GL_OES_stencil4 1
> ++#endif
> ++
> ++/* GL_OES_stencil8 */
> ++#ifndef GL_OES_stencil8
> ++#define GL_OES_stencil8 1
> ++#endif
> ++
> ++/* GL_OES_stencil_wrap */
> ++#ifndef GL_OES_stencil_wrap
> ++#define GL_OES_stencil_wrap 1
> ++#endif
> ++
> ++/* GL_OES_texture_cube_map */
> ++#ifndef GL_OES_texture_cube_map
> ++#define GL_OES_texture_cube_map 1
> ++#ifdef GL_GLEXT_PROTOTYPES
> ++GL_API void GL_APIENTRY glTexGenfOES (GLenum coord, GLenum pname, GLfloat param);
> ++GL_API void GL_APIENTRY glTexGenfvOES (GLenum coord, GLenum pname, const GLfloat *params);
> ++GL_API void GL_APIENTRY glTexGeniOES (GLenum coord, GLenum pname, GLint param);
> ++GL_API void GL_APIENTRY glTexGenivOES (GLenum coord, GLenum pname, const GLint *params);
> ++GL_API void GL_APIENTRY glTexGenxOES (GLenum coord, GLenum pname, GLfixed param);
> ++GL_API void GL_APIENTRY glTexGenxvOES (GLenum coord, GLenum pname, const GLfixed *params);
> ++GL_API void GL_APIENTRY glGetTexGenfvOES (GLenum coord, GLenum pname, GLfloat *params);
> ++GL_API void GL_APIENTRY glGetTexGenivOES (GLenum coord, GLenum pname, GLint *params);
> ++GL_API void GL_APIENTRY glGetTexGenxvOES (GLenum coord, GLenum pname, GLfixed *params);
> ++#endif
> ++typedef void (GL_APIENTRYP PFNGLTEXGENFOESPROC) (GLenum coord, GLenum pname, GLfloat param);
> ++typedef void (GL_APIENTRYP PFNGLTEXGENFVOESPROC) (GLenum coord, GLenum pname, const GLfloat *params);
> ++typedef void (GL_APIENTRYP PFNGLTEXGENIOESPROC) (GLenum coord, GLenum pname, GLint param);
> ++typedef void (GL_APIENTRYP PFNGLTEXGENIVOESPROC) (GLenum coord, GLenum pname, const GLint *params);
> ++typedef void (GL_APIENTRYP PFNGLTEXGENXOESPROC) (GLenum coord, GLenum pname, GLfixed param);
> ++typedef void (GL_APIENTRYP PFNGLTEXGENXVOESPROC) (GLenum coord, GLenum pname, const GLfixed *params);
> ++typedef void (GL_APIENTRYP PFNGLGETTEXGENFVOESPROC) (GLenum coord, GLenum pname, GLfloat *params);
> ++typedef void (GL_APIENTRYP PFNGLGETTEXGENIVOESPROC) (GLenum coord, GLenum pname, GLint *params);
> ++typedef void (GL_APIENTRYP PFNGLGETTEXGENXVOESPROC) (GLenum coord, GLenum pname, GLfixed *params);
> ++#endif
> ++
> ++/* GL_OES_texture_env_crossbar */
> ++#ifndef GL_OES_texture_env_crossbar
> ++#define GL_OES_texture_env_crossbar 1
> ++#endif
> ++
> ++/* GL_OES_texture_mirrored_repeat */
> ++#ifndef GL_OES_texture_mirrored_repeat
> ++#define GL_OES_texture_mirrored_repeat 1
> ++#endif
> ++
> ++/* GL_OES_vertex_array_object */
> ++#ifndef GL_OES_vertex_array_object
> ++#define GL_OES_vertex_array_object 1
> ++#ifdef GL_GLEXT_PROTOTYPES
> ++GL_API void GL_APIENTRY glBindVertexArrayOES (GLuint array);
> ++GL_API void GL_APIENTRY glDeleteVertexArraysOES (GLsizei n, const GLuint *arrays);
> ++GL_API void GL_APIENTRY glGenVertexArraysOES (GLsizei n, GLuint *arrays);
> ++GL_API GLboolean GL_APIENTRY glIsVertexArrayOES (GLuint array);
> ++#endif
> ++typedef void (GL_APIENTRYP PFNGLBINDVERTEXARRAYOESPROC) (GLuint array);
> ++typedef void (GL_APIENTRYP PFNGLDELETEVERTEXARRAYSOESPROC) (GLsizei n, const GLuint *arrays);
> ++typedef void (GL_APIENTRYP PFNGLGENVERTEXARRAYSOESPROC) (GLsizei n, GLuint *arrays);
> ++typedef GLboolean (GL_APIENTRYP PFNGLISVERTEXARRAYOESPROC) (GLuint array);
> ++#endif
> ++
> ++/*------------------------------------------------------------------------*
> ++ * AMD extension functions
> ++ *------------------------------------------------------------------------*/
> ++
> ++/* GL_AMD_compressed_3DC_texture */
> ++#ifndef GL_AMD_compressed_3DC_texture
> ++#define GL_AMD_compressed_3DC_texture 1
> ++#endif
> ++
> ++/* GL_AMD_compressed_ATC_texture */
> ++#ifndef GL_AMD_compressed_ATC_texture
> ++#define GL_AMD_compressed_ATC_texture 1
> ++#endif
> ++
> ++/*------------------------------------------------------------------------*
> ++ * APPLE extension functions
> ++ *------------------------------------------------------------------------*/
> ++
> ++/* GL_APPLE_copy_texture_levels */
> ++#ifndef GL_APPLE_copy_texture_levels
> ++#define GL_APPLE_copy_texture_levels 1
> ++#ifdef GL_GLEXT_PROTOTYPES
> ++GL_API void GL_APIENTRY glCopyTextureLevelsAPPLE (GLuint destinationTexture, GLuint sourceTexture, GLint sourceBaseLevel, GLsizei sourceLevelCount);
> ++#endif
> ++typedef void (GL_APIENTRYP PFNGLCOPYTEXTURELEVELSAPPLEPROC) (GLuint destinationTexture, GLuint sourceTexture, GLint sourceBaseLevel, GLsizei sourceLevelCount);
> ++#endif
> ++
> ++/* GL_APPLE_framebuffer_multisample */
> ++#ifndef GL_APPLE_framebuffer_multisample
> ++#define GL_APPLE_framebuffer_multisample 1
> ++#ifdef GL_GLEXT_PROTOTYPES
> ++GL_API void GL_APIENTRY glRenderbufferStorageMultisampleAPPLE (GLenum, GLsizei, GLenum, GLsizei, GLsizei);
> ++GL_API void GL_APIENTRY glResolveMultisampleFramebufferAPPLE (void);
> ++#endif /* GL_GLEXT_PROTOTYPES */
> ++typedef void (GL_APIENTRYP PFNGLRENDERBUFFERSTORAGEMULTISAMPLEAPPLEPROC) (GLenum target, GLsizei samples, GLenum internalformat, GLsizei width, GLsizei height);
> ++typedef void (GL_APIENTRYP PFNGLRESOLVEMULTISAMPLEFRAMEBUFFERAPPLEPROC) (void);
> ++#endif
> ++
> ++/* GL_APPLE_sync */
> ++#ifndef GL_APPLE_sync
> ++#define GL_APPLE_sync 1
> ++#ifdef GL_GLEXT_PROTOTYPES
> ++GL_API GLsync GL_APIENTRY glFenceSyncAPPLE (GLenum condition, GLbitfield flags);
> ++GL_API GLboolean GL_APIENTRY glIsSyncAPPLE (GLsync sync);
> ++GL_API void GL_APIENTRY glDeleteSyncAPPLE (GLsync sync);
> ++GL_API GLenum GL_APIENTRY glClientWaitSyncAPPLE (GLsync sync, GLbitfield flags, GLuint64 timeout);
> ++GL_API void GL_APIENTRY glWaitSyncAPPLE (GLsync sync, GLbitfield flags, GLuint64 timeout);
> ++GL_API void GL_APIENTRY glGetInteger64vAPPLE (GLenum pname, GLint64 *params);
> ++GL_API void GL_APIENTRY glGetSyncivAPPLE (GLsync sync, GLenum pname, GLsizei bufSize, GLsizei *length, GLint *values);
> ++#endif
> ++typedef GLsync (GL_APIENTRYP PFNGLFENCESYNCAPPLEPROC) (GLenum condition, GLbitfield flags);
> ++typedef GLboolean (GL_APIENTRYP PFNGLISSYNCAPPLEPROC) (GLsync sync);
> ++typedef void (GL_APIENTRYP PFNGLDELETESYNCAPPLEPROC) (GLsync sync);
> ++typedef GLenum (GL_APIENTRYP PFNGLCLIENTWAITSYNCAPPLEPROC) (GLsync sync, GLbitfield flags, GLuint64 timeout);
> ++typedef void (GL_APIENTRYP PFNGLWAITSYNCAPPLEPROC) (GLsync sync, GLbitfield flags, GLuint64 timeout);
> ++typedef void (GL_APIENTRYP PFNGLGETINTEGER64VAPPLEPROC) (GLenum pname, GLint64 *params);
> ++typedef void (GL_APIENTRYP PFNGLGETSYNCIVAPPLEPROC) (GLsync sync, GLenum pname, GLsizei bufSize, GLsizei *length, GLint *values);
> ++#endif
> ++
> ++/* GL_APPLE_texture_2D_limited_npot */
> ++#ifndef GL_APPLE_texture_2D_limited_npot
> ++#define GL_APPLE_texture_2D_limited_npot 1
> ++#endif
> ++
> ++/* GL_APPLE_texture_format_BGRA8888 */
> ++#ifndef GL_APPLE_texture_format_BGRA8888
> ++#define GL_APPLE_texture_format_BGRA8888 1
> ++#endif
> ++
> ++/* GL_APPLE_texture_max_level */
> ++#ifndef GL_APPLE_texture_max_level
> ++#define GL_APPLE_texture_max_level 1
> ++#endif
> ++
> ++/*------------------------------------------------------------------------*
> ++ * ARM extension functions
> ++ *------------------------------------------------------------------------*/
> ++
> ++/* GL_ARM_rgba8 */
> ++#ifndef GL_ARM_rgba8
> ++#define GL_ARM_rgba8 1
> ++#endif
> ++
> ++/*------------------------------------------------------------------------*
> ++ * EXT extension functions
> ++ *------------------------------------------------------------------------*/
> ++
> ++/* GL_EXT_blend_minmax */
> ++#ifndef GL_EXT_blend_minmax
> ++#define GL_EXT_blend_minmax 1
> ++#endif
> ++
> ++/* GL_EXT_discard_framebuffer */
> ++#ifndef GL_EXT_discard_framebuffer
> ++#define GL_EXT_discard_framebuffer 1
> ++#ifdef GL_GLEXT_PROTOTYPES
> ++GL_API void GL_APIENTRY glDiscardFramebufferEXT (GLenum target, GLsizei numAttachments, const GLenum *attachments);
> ++#endif
> ++typedef void (GL_APIENTRYP PFNGLDISCARDFRAMEBUFFEREXTPROC) (GLenum target, GLsizei numAttachments, const GLenum *attachments);
> ++#endif
> ++
> ++/* GL_EXT_map_buffer_range */
> ++#ifndef GL_EXT_map_buffer_range
> ++#define GL_EXT_map_buffer_range 1
> ++#ifdef GL_GLEXT_PROTOTYPES
> ++GL_API void GL_APIENTRY *glMapBufferRangeEXT (GLenum target, GLintptr offset, GLsizeiptr length, GLbitfield access);
> ++GL_API void GL_APIENTRY glFlushMappedBufferRangeEXT (GLenum target, GLintptr offset, GLsizeiptr length);
> ++#endif
> ++typedef void* (GL_APIENTRYP PFNGLMAPBUFFERRANGEEXTPROC) (GLenum target, GLintptr offset, GLsizeiptr length, GLbitfield access);
> ++typedef void (GL_APIENTRYP PFNGLFLUSHMAPPEDBUFFERRANGEEXTPROC) (GLenum target, GLintptr offset, GLsizeiptr length);
> ++#endif
> ++
> ++/* GL_EXT_multisampled_render_to_texture */
> ++#ifndef GL_EXT_multisampled_render_to_texture
> ++#define GL_EXT_multisampled_render_to_texture 1
> ++#ifdef GL_GLEXT_PROTOTYPES
> ++GL_API void GL_APIENTRY glRenderbufferStorageMultisampleEXT (GLenum, GLsizei, GLenum, GLsizei, GLsizei);
> ++GL_API void GL_APIENTRY glFramebufferTexture2DMultisampleEXT (GLenum, GLenum, GLenum, GLuint, GLint, GLsizei);
> ++#endif
> ++typedef void (GL_APIENTRYP PFNGLRENDERBUFFERSTORAGEMULTISAMPLEEXTPROC) (GLenum target, GLsizei samples, GLenum internalformat, GLsizei width, GLsizei height);
> ++typedef void (GL_APIENTRYP PFNGLFRAMEBUFFERTEXTURE2DMULTISAMPLEEXTPROC) (GLenum target, GLenum attachment, GLenum textarget, GLuint texture, GLint level, GLsizei samples);
> ++#endif
> ++
> ++/* GL_EXT_multi_draw_arrays */
> ++#ifndef GL_EXT_multi_draw_arrays
> ++#define GL_EXT_multi_draw_arrays 1
> ++#ifdef GL_GLEXT_PROTOTYPES
> ++GL_API void GL_APIENTRY glMultiDrawArraysEXT (GLenum, const GLint *, const GLsizei *, GLsizei);
> ++GL_API void GL_APIENTRY glMultiDrawElementsEXT (GLenum, const GLsizei *, GLenum, const GLvoid* *, GLsizei);
> ++#endif /* GL_GLEXT_PROTOTYPES */
> ++typedef void (GL_APIENTRYP PFNGLMULTIDRAWARRAYSEXTPROC) (GLenum mode, const GLint *first, const GLsizei *count, GLsizei primcount);
> ++typedef void (GL_APIENTRYP PFNGLMULTIDRAWELEMENTSEXTPROC) (GLenum mode, const GLsizei *count, GLenum type, const GLvoid* *indices, GLsizei primcount);
> ++#endif
> ++
> ++/* GL_EXT_read_format_bgra */
> ++#ifndef GL_EXT_read_format_bgra
> ++#define GL_EXT_read_format_bgra 1
> ++#endif
> ++
> ++/* GL_EXT_robustness */
> ++#ifndef GL_EXT_robustness
> ++#define GL_EXT_robustness 1
> ++#ifdef GL_GLEXT_PROTOTYPES
> ++GL_API GLenum GL_APIENTRY glGetGraphicsResetStatusEXT (void);
> ++GL_API void GL_APIENTRY glReadnPixelsEXT (GLint x, GLint y, GLsizei width, GLsizei height, GLenum format, GLenum type, GLsizei bufSize, void *data);
> ++GL_API void GL_APIENTRY glGetnUniformfvEXT (GLuint program, GLint location, GLsizei bufSize, float *params);
> ++GL_API void GL_APIENTRY glGetnUniformivEXT (GLuint program, GLint location, GLsizei bufSize, GLint *params);
> ++#endif
> ++typedef GLenum (GL_APIENTRYP PFNGLGETGRAPHICSRESETSTATUSEXTPROC) (void);
> ++typedef void (GL_APIENTRYP PFNGLREADNPIXELSEXTPROC) (GLint x, GLint y, GLsizei width, GLsizei height, GLenum format, GLenum type, GLsizei bufSize, void *data);
> ++typedef void (GL_APIENTRYP PFNGLGETNUNIFORMFVEXTPROC) (GLuint program, GLint location, GLsizei bufSize, float *params);
> ++typedef void (GL_APIENTRYP PFNGLGETNUNIFORMIVEXTPROC) (GLuint program, GLint location, GLsizei bufSize, GLint *params);
> ++#endif
> ++
> ++/* GL_EXT_sRGB */
> ++#ifndef GL_EXT_sRGB
> ++#define GL_EXT_sRGB 1
> ++#endif
> ++
> ++/* GL_EXT_texture_compression_dxt1 */
> ++#ifndef GL_EXT_texture_compression_dxt1
> ++#define GL_EXT_texture_compression_dxt1 1
> ++#endif
> ++
> ++/* GL_EXT_texture_filter_anisotropic */
> ++#ifndef GL_EXT_texture_filter_anisotropic
> ++#define GL_EXT_texture_filter_anisotropic 1
> ++#endif
> ++
> ++/* GL_EXT_texture_format_BGRA8888 */
> ++#ifndef GL_EXT_texture_format_BGRA8888
> ++#define GL_EXT_texture_format_BGRA8888 1
> ++#endif
> ++
> ++/* GL_EXT_texture_lod_bias */
> ++#ifndef GL_EXT_texture_lod_bias
> ++#define GL_EXT_texture_lod_bias 1
> ++#endif
> ++
> ++/* GL_EXT_texture_storage */
> ++#ifndef GL_EXT_texture_storage
> ++#define GL_EXT_texture_storage 1
> ++#ifdef GL_GLEXT_PROTOTYPES
> ++GL_API void GL_APIENTRY glTexStorage1DEXT (GLenum target, GLsizei levels, GLenum internalformat, GLsizei width);
> ++GL_API void GL_APIENTRY glTexStorage2DEXT (GLenum target, GLsizei levels, GLenum internalformat, GLsizei width, GLsizei height);
> ++GL_API void GL_APIENTRY glTexStorage3DEXT (GLenum target, GLsizei levels, GLenum internalformat, GLsizei width, GLsizei height, GLsizei depth);
> ++GL_API void GL_APIENTRY glTextureStorage1DEXT (GLuint texture, GLenum target, GLsizei levels, GLenum internalformat, GLsizei width);
> ++GL_API void GL_APIENTRY glTextureStorage2DEXT (GLuint texture, GLenum target, GLsizei levels, GLenum internalformat, GLsizei width, GLsizei height);
> ++GL_API void GL_APIENTRY glTextureStorage3DEXT (GLuint texture, GLenum target, GLsizei levels, GLenum internalformat, GLsizei width, GLsizei height, GLsizei depth);
> ++#endif
> ++typedef void (GL_APIENTRYP PFNGLTEXSTORAGE1DEXTPROC) (GLenum target, GLsizei levels, GLenum internalformat, GLsizei width);
> ++typedef void (GL_APIENTRYP PFNGLTEXSTORAGE2DEXTPROC) (GLenum target, GLsizei levels, GLenum internalformat, GLsizei width, GLsizei height);
> ++typedef void (GL_APIENTRYP PFNGLTEXSTORAGE3DEXTPROC) (GLenum target, GLsizei levels, GLenum internalformat, GLsizei width, GLsizei height, GLsizei depth);
> ++typedef void (GL_APIENTRYP PFNGLTEXTURESTORAGE1DEXTPROC) (GLuint texture, GLenum target, GLsizei levels, GLenum internalformat, GLsizei width);
> ++typedef void (GL_APIENTRYP PFNGLTEXTURESTORAGE2DEXTPROC) (GLuint texture, GLenum target, GLsizei levels, GLenum internalformat, GLsizei width, GLsizei height);
> ++typedef void (GL_APIENTRYP PFNGLTEXTURESTORAGE3DEXTPROC) (GLuint texture, GLenum target, GLsizei levels, GLenum internalformat, GLsizei width, GLsizei height, GLsizei depth);
> ++#endif
> ++
> ++/*------------------------------------------------------------------------*
> ++ * IMG extension functions
> ++ *------------------------------------------------------------------------*/
> ++
> ++/* GL_IMG_read_format */
> ++#ifndef GL_IMG_read_format
> ++#define GL_IMG_read_format 1
> ++#endif
> ++
> ++/* GL_IMG_texture_compression_pvrtc */
> ++#ifndef GL_IMG_texture_compression_pvrtc
> ++#define GL_IMG_texture_compression_pvrtc 1
> ++#endif
> ++
> ++/* GL_IMG_texture_env_enhanced_fixed_function */
> ++#ifndef GL_IMG_texture_env_enhanced_fixed_function
> ++#define GL_IMG_texture_env_enhanced_fixed_function 1
> ++#endif
> ++
> ++/* GL_IMG_user_clip_plane */
> ++#ifndef GL_IMG_user_clip_plane
> ++#define GL_IMG_user_clip_plane 1
> ++#ifdef GL_GLEXT_PROTOTYPES
> ++GL_API void GL_APIENTRY glClipPlanefIMG (GLenum, const GLfloat *);
> ++GL_API void GL_APIENTRY glClipPlanexIMG (GLenum, const GLfixed *);
> ++#endif
> ++typedef void (GL_APIENTRYP PFNGLCLIPPLANEFIMGPROC) (GLenum p, const GLfloat *eqn);
> ++typedef void (GL_APIENTRYP PFNGLCLIPPLANEXIMGPROC) (GLenum p, const GLfixed *eqn);
> ++#endif
> ++
> ++/* GL_IMG_multisampled_render_to_texture */
> ++#ifndef GL_IMG_multisampled_render_to_texture
> ++#define GL_IMG_multisampled_render_to_texture 1
> ++#ifdef GL_GLEXT_PROTOTYPES
> ++GL_API void GL_APIENTRY glRenderbufferStorageMultisampleIMG (GLenum, GLsizei, GLenum, GLsizei, GLsizei);
> ++GL_API void GL_APIENTRY glFramebufferTexture2DMultisampleIMG (GLenum, GLenum, GLenum, GLuint, GLint, GLsizei);
> ++#endif
> ++typedef void (GL_APIENTRYP PFNGLRENDERBUFFERSTORAGEMULTISAMPLEIMGPROC) (GLenum target, GLsizei samples, GLenum internalformat, GLsizei width, GLsizei height);
> ++typedef void (GL_APIENTRYP PFNGLFRAMEBUFFERTEXTURE2DMULTISAMPLEIMGPROC) (GLenum target, GLenum attachment, GLenum textarget, GLuint texture, GLint level, GLsizei samples);
> ++#endif
> ++
> ++/*------------------------------------------------------------------------*
> ++ * NV extension functions
> ++ *------------------------------------------------------------------------*/
> ++
> ++/* NV_fence */
> ++#ifndef GL_NV_fence
> ++#define GL_NV_fence 1
> ++#ifdef GL_GLEXT_PROTOTYPES
> ++GL_API void GL_APIENTRY glDeleteFencesNV (GLsizei, const GLuint *);
> ++GL_API void GL_APIENTRY glGenFencesNV (GLsizei, GLuint *);
> ++GL_API GLboolean GL_APIENTRY glIsFenceNV (GLuint);
> ++GL_API GLboolean GL_APIENTRY glTestFenceNV (GLuint);
> ++GL_API void GL_APIENTRY glGetFenceivNV (GLuint, GLenum, GLint *);
> ++GL_API void GL_APIENTRY glFinishFenceNV (GLuint);
> ++GL_API void GL_APIENTRY glSetFenceNV (GLuint, GLenum);
> ++#endif
> ++typedef void (GL_APIENTRYP PFNGLDELETEFENCESNVPROC) (GLsizei n, const GLuint *fences);
> ++typedef void (GL_APIENTRYP PFNGLGENFENCESNVPROC) (GLsizei n, GLuint *fences);
> ++typedef GLboolean (GL_APIENTRYP PFNGLISFENCENVPROC) (GLuint fence);
> ++typedef GLboolean (GL_APIENTRYP PFNGLTESTFENCENVPROC) (GLuint fence);
> ++typedef void (GL_APIENTRYP PFNGLGETFENCEIVNVPROC) (GLuint fence, GLenum pname, GLint *params);
> ++typedef void (GL_APIENTRYP PFNGLFINISHFENCENVPROC) (GLuint fence);
> ++typedef void (GL_APIENTRYP PFNGLSETFENCENVPROC) (GLuint fence, GLenum condition);
> ++#endif
> ++
> ++/*------------------------------------------------------------------------*
> ++ * QCOM extension functions
> ++ *------------------------------------------------------------------------*/
> ++
> ++/* GL_QCOM_driver_control */
> ++#ifndef GL_QCOM_driver_control
> ++#define GL_QCOM_driver_control 1
> ++#ifdef GL_GLEXT_PROTOTYPES
> ++GL_API void GL_APIENTRY glGetDriverControlsQCOM (GLint *num, GLsizei size, GLuint *driverControls);
> ++GL_API void GL_APIENTRY glGetDriverControlStringQCOM (GLuint driverControl, GLsizei bufSize, GLsizei *length, GLchar *driverControlString);
> ++GL_API void GL_APIENTRY glEnableDriverControlQCOM (GLuint driverControl);
> ++GL_API void GL_APIENTRY glDisableDriverControlQCOM (GLuint driverControl);
> ++#endif
> ++typedef void (GL_APIENTRYP PFNGLGETDRIVERCONTROLSQCOMPROC) (GLint *num, GLsizei size, GLuint *driverControls);
> ++typedef void (GL_APIENTRYP PFNGLGETDRIVERCONTROLSTRINGQCOMPROC) (GLuint driverControl, GLsizei bufSize, GLsizei *length, GLchar *driverControlString);
> ++typedef void (GL_APIENTRYP PFNGLENABLEDRIVERCONTROLQCOMPROC) (GLuint driverControl);
> ++typedef void (GL_APIENTRYP PFNGLDISABLEDRIVERCONTROLQCOMPROC) (GLuint driverControl);
> ++#endif
> ++
> ++/* GL_QCOM_extended_get */
> ++#ifndef GL_QCOM_extended_get
> ++#define GL_QCOM_extended_get 1
> ++#ifdef GL_GLEXT_PROTOTYPES
> ++GL_API void GL_APIENTRY glExtGetTexturesQCOM (GLuint *textures, GLint maxTextures, GLint *numTextures);
> ++GL_API void GL_APIENTRY glExtGetBuffersQCOM (GLuint *buffers, GLint maxBuffers, GLint *numBuffers);
> ++GL_API void GL_APIENTRY glExtGetRenderbuffersQCOM (GLuint *renderbuffers, GLint maxRenderbuffers, GLint *numRenderbuffers);
> ++GL_API void GL_APIENTRY glExtGetFramebuffersQCOM (GLuint *framebuffers, GLint maxFramebuffers, GLint *numFramebuffers);
> ++GL_API void GL_APIENTRY glExtGetTexLevelParameterivQCOM (GLuint texture, GLenum face, GLint level, GLenum pname, GLint *params);
> ++GL_API void GL_APIENTRY glExtTexObjectStateOverrideiQCOM (GLenum target, GLenum pname, GLint param);
> ++GL_API void GL_APIENTRY glExtGetTexSubImageQCOM (GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLenum type, GLvoid *texels);
> ++GL_API void GL_APIENTRY glExtGetBufferPointervQCOM (GLenum target, GLvoid **params);
> ++#endif
> ++typedef void (GL_APIENTRYP PFNGLEXTGETTEXTURESQCOMPROC) (GLuint *textures, GLint maxTextures, GLint *numTextures);
> ++typedef void (GL_APIENTRYP PFNGLEXTGETBUFFERSQCOMPROC) (GLuint *buffers, GLint maxBuffers, GLint *numBuffers);
> ++typedef void (GL_APIENTRYP PFNGLEXTGETRENDERBUFFERSQCOMPROC) (GLuint *renderbuffers, GLint maxRenderbuffers, GLint *numRenderbuffers);
> ++typedef void (GL_APIENTRYP PFNGLEXTGETFRAMEBUFFERSQCOMPROC) (GLuint *framebuffers, GLint maxFramebuffers, GLint *numFramebuffers);
> ++typedef void (GL_APIENTRYP PFNGLEXTGETTEXLEVELPARAMETERIVQCOMPROC) (GLuint texture, GLenum face, GLint level, GLenum pname, GLint *params);
> ++typedef void (GL_APIENTRYP PFNGLEXTTEXOBJECTSTATEOVERRIDEIQCOMPROC) (GLenum target, GLenum pname, GLint param);
> ++typedef void (GL_APIENTRYP PFNGLEXTGETTEXSUBIMAGEQCOMPROC) (GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLenum type, GLvoid *texels);
> ++typedef void (GL_APIENTRYP PFNGLEXTGETBUFFERPOINTERVQCOMPROC) (GLenum target, GLvoid **params);
> ++#endif
> ++
> ++/* GL_QCOM_extended_get2 */
> ++#ifndef GL_QCOM_extended_get2
> ++#define GL_QCOM_extended_get2 1
> ++#ifdef GL_GLEXT_PROTOTYPES
> ++GL_API void GL_APIENTRY glExtGetShadersQCOM (GLuint *shaders, GLint maxShaders, GLint *numShaders);
> ++GL_API void GL_APIENTRY glExtGetProgramsQCOM (GLuint *programs, GLint maxPrograms, GLint *numPrograms);
> ++GL_API GLboolean GL_APIENTRY glExtIsProgramBinaryQCOM (GLuint program);
> ++GL_API void GL_APIENTRY glExtGetProgramBinarySourceQCOM (GLuint program, GLenum shadertype, GLchar *source, GLint *length);
> ++#endif
> ++typedef void (GL_APIENTRYP PFNGLEXTGETSHADERSQCOMPROC) (GLuint *shaders, GLint maxShaders, GLint *numShaders);
> ++typedef void (GL_APIENTRYP PFNGLEXTGETPROGRAMSQCOMPROC) (GLuint *programs, GLint maxPrograms, GLint *numPrograms);
> ++typedef GLboolean (GL_APIENTRYP PFNGLEXTISPROGRAMBINARYQCOMPROC) (GLuint program);
> ++typedef void (GL_APIENTRYP PFNGLEXTGETPROGRAMBINARYSOURCEQCOMPROC) (GLuint program, GLenum shadertype, GLchar *source, GLint *length);
> ++#endif
> ++
> ++/* GL_QCOM_perfmon_global_mode */
> ++#ifndef GL_QCOM_perfmon_global_mode
> ++#define GL_QCOM_perfmon_global_mode 1
> ++#endif
> ++
> ++/* GL_QCOM_writeonly_rendering */
> ++#ifndef GL_QCOM_writeonly_rendering
> ++#define GL_QCOM_writeonly_rendering 1
> ++#endif
> ++
> ++/* GL_QCOM_tiled_rendering */
> ++#ifndef GL_QCOM_tiled_rendering
> ++#define GL_QCOM_tiled_rendering 1
> ++#ifdef GL_GLEXT_PROTOTYPES
> ++GL_API void GL_APIENTRY glStartTilingQCOM (GLuint x, GLuint y, GLuint width, GLuint height, GLbitfield preserveMask);
> ++GL_API void GL_APIENTRY glEndTilingQCOM (GLbitfield preserveMask);
> ++#endif
> ++typedef void (GL_APIENTRYP PFNGLSTARTTILINGQCOMPROC) (GLuint x, GLuint y, GLuint width, GLuint height, GLbitfield preserveMask);
> ++typedef void (GL_APIENTRYP PFNGLENDTILINGQCOMPROC) (GLbitfield preserveMask);
> ++#endif
> ++
> ++#ifdef __cplusplus
> ++}
> ++#endif
> ++
> ++#endif /* __glext_h_ */
> ++
> +diff -rupN a/usr/include/GLES/gl.h b/usr/include/GLES/gl.h
> +--- a/usr/include/GLES/gl.h 1970-01-01 01:00:00.000000000 +0100
> ++++ b/usr/include/GLES/gl.h 2013-10-12 03:05:04.000000000 +0200
> +@@ -0,0 +1,770 @@
> ++#ifndef __gl_h_
> ++#define __gl_h_
> ++
> ++/* $Revision: 10601 $ on $Date:: 2010-03-04 22:15:27 -0800 #$ */
> ++
> ++#include <GLES/glplatform.h>
> ++
> ++#ifdef __cplusplus
> ++extern "C" {
> ++#endif
> ++
> ++/*
> ++ * This document is licensed under the SGI Free Software B License Version
> ++ * 2.0. For details, see http://oss.sgi.com/projects/FreeB/ .
> ++ */
> ++
> ++typedef void GLvoid;
> ++typedef char GLchar;
> ++typedef unsigned int GLenum;
> ++typedef unsigned char GLboolean;
> ++typedef unsigned int GLbitfield;
> ++typedef khronos_int8_t GLbyte;
> ++typedef short GLshort;
> ++typedef int GLint;
> ++typedef int GLsizei;
> ++typedef khronos_uint8_t GLubyte;
> ++typedef unsigned short GLushort;
> ++typedef unsigned int GLuint;
> ++typedef khronos_float_t GLfloat;
> ++typedef khronos_float_t GLclampf;
> ++typedef khronos_int32_t GLfixed;
> ++typedef khronos_int32_t GLclampx;
> ++
> ++typedef khronos_intptr_t GLintptr;
> ++typedef khronos_ssize_t GLsizeiptr;
> ++
> ++
> ++/*************************************************************/
> ++
> ++/* OpenGL ES core versions */
> ++#define GL_VERSION_ES_CM_1_0 1
> ++#define GL_VERSION_ES_CL_1_0 1
> ++#define GL_VERSION_ES_CM_1_1 1
> ++#define GL_VERSION_ES_CL_1_1 1
> ++
> ++/* ClearBufferMask */
> ++#define GL_DEPTH_BUFFER_BIT 0x00000100
> ++#define GL_STENCIL_BUFFER_BIT 0x00000400
> ++#define GL_COLOR_BUFFER_BIT 0x00004000
> ++
> ++/* Boolean */
> ++#define GL_FALSE 0
> ++#define GL_TRUE 1
> ++
> ++/* BeginMode */
> ++#define GL_POINTS 0x0000
> ++#define GL_LINES 0x0001
> ++#define GL_LINE_LOOP 0x0002
> ++#define GL_LINE_STRIP 0x0003
> ++#define GL_TRIANGLES 0x0004
> ++#define GL_TRIANGLE_STRIP 0x0005
> ++#define GL_TRIANGLE_FAN 0x0006
> ++
> ++/* AlphaFunction */
> ++#define GL_NEVER 0x0200
> ++#define GL_LESS 0x0201
> ++#define GL_EQUAL 0x0202
> ++#define GL_LEQUAL 0x0203
> ++#define GL_GREATER 0x0204
> ++#define GL_NOTEQUAL 0x0205
> ++#define GL_GEQUAL 0x0206
> ++#define GL_ALWAYS 0x0207
> ++
> ++/* BlendingFactorDest */
> ++#define GL_ZERO 0
> ++#define GL_ONE 1
> ++#define GL_SRC_COLOR 0x0300
> ++#define GL_ONE_MINUS_SRC_COLOR 0x0301
> ++#define GL_SRC_ALPHA 0x0302
> ++#define GL_ONE_MINUS_SRC_ALPHA 0x0303
> ++#define GL_DST_ALPHA 0x0304
> ++#define GL_ONE_MINUS_DST_ALPHA 0x0305
> ++
> ++/* BlendingFactorSrc */
> ++/* GL_ZERO */
> ++/* GL_ONE */
> ++#define GL_DST_COLOR 0x0306
> ++#define GL_ONE_MINUS_DST_COLOR 0x0307
> ++#define GL_SRC_ALPHA_SATURATE 0x0308
> ++/* GL_SRC_ALPHA */
> ++/* GL_ONE_MINUS_SRC_ALPHA */
> ++/* GL_DST_ALPHA */
> ++/* GL_ONE_MINUS_DST_ALPHA */
> ++
> ++/* ClipPlaneName */
> ++#define GL_CLIP_PLANE0 0x3000
> ++#define GL_CLIP_PLANE1 0x3001
> ++#define GL_CLIP_PLANE2 0x3002
> ++#define GL_CLIP_PLANE3 0x3003
> ++#define GL_CLIP_PLANE4 0x3004
> ++#define GL_CLIP_PLANE5 0x3005
> ++
> ++/* ColorMaterialFace */
> ++/* GL_FRONT_AND_BACK */
> ++
> ++/* ColorMaterialParameter */
> ++/* GL_AMBIENT_AND_DIFFUSE */
> ++
> ++/* ColorPointerType */
> ++/* GL_UNSIGNED_BYTE */
> ++/* GL_FLOAT */
> ++/* GL_FIXED */
> ++
> ++/* CullFaceMode */
> ++#define GL_FRONT 0x0404
> ++#define GL_BACK 0x0405
> ++#define GL_FRONT_AND_BACK 0x0408
> ++
> ++/* DepthFunction */
> ++/* GL_NEVER */
> ++/* GL_LESS */
> ++/* GL_EQUAL */
> ++/* GL_LEQUAL */
> ++/* GL_GREATER */
> ++/* GL_NOTEQUAL */
> ++/* GL_GEQUAL */
> ++/* GL_ALWAYS */
> ++
> ++/* EnableCap */
> ++#define GL_FOG 0x0B60
> ++#define GL_LIGHTING 0x0B50
> ++#define GL_TEXTURE_2D 0x0DE1
> ++#define GL_CULL_FACE 0x0B44
> ++#define GL_ALPHA_TEST 0x0BC0
> ++#define GL_BLEND 0x0BE2
> ++#define GL_COLOR_LOGIC_OP 0x0BF2
> ++#define GL_DITHER 0x0BD0
> ++#define GL_STENCIL_TEST 0x0B90
> ++#define GL_DEPTH_TEST 0x0B71
> ++/* GL_LIGHT0 */
> ++/* GL_LIGHT1 */
> ++/* GL_LIGHT2 */
> ++/* GL_LIGHT3 */
> ++/* GL_LIGHT4 */
> ++/* GL_LIGHT5 */
> ++/* GL_LIGHT6 */
> ++/* GL_LIGHT7 */
> ++#define GL_POINT_SMOOTH 0x0B10
> ++#define GL_LINE_SMOOTH 0x0B20
> ++#define GL_SCISSOR_TEST 0x0C11
> ++#define GL_COLOR_MATERIAL 0x0B57
> ++#define GL_NORMALIZE 0x0BA1
> ++#define GL_RESCALE_NORMAL 0x803A
> ++#define GL_POLYGON_OFFSET_FILL 0x8037
> ++#define GL_VERTEX_ARRAY 0x8074
> ++#define GL_NORMAL_ARRAY 0x8075
> ++#define GL_COLOR_ARRAY 0x8076
> ++#define GL_TEXTURE_COORD_ARRAY 0x8078
> ++#define GL_MULTISAMPLE 0x809D
> ++#define GL_SAMPLE_ALPHA_TO_COVERAGE 0x809E
> ++#define GL_SAMPLE_ALPHA_TO_ONE 0x809F
> ++#define GL_SAMPLE_COVERAGE 0x80A0
> ++
> ++/* ErrorCode */
> ++#define GL_NO_ERROR 0
> ++#define GL_INVALID_ENUM 0x0500
> ++#define GL_INVALID_VALUE 0x0501
> ++#define GL_INVALID_OPERATION 0x0502
> ++#define GL_STACK_OVERFLOW 0x0503
> ++#define GL_STACK_UNDERFLOW 0x0504
> ++#define GL_OUT_OF_MEMORY 0x0505
> ++
> ++/* FogMode */
> ++/* GL_LINEAR */
> ++#define GL_EXP 0x0800
> ++#define GL_EXP2 0x0801
> ++
> ++/* FogParameter */
> ++#define GL_FOG_DENSITY 0x0B62
> ++#define GL_FOG_START 0x0B63
> ++#define GL_FOG_END 0x0B64
> ++#define GL_FOG_MODE 0x0B65
> ++#define GL_FOG_COLOR 0x0B66
> ++
> ++/* FrontFaceDirection */
> ++#define GL_CW 0x0900
> ++#define GL_CCW 0x0901
> ++
> ++/* GetPName */
> ++#define GL_CURRENT_COLOR 0x0B00
> ++#define GL_CURRENT_NORMAL 0x0B02
> ++#define GL_CURRENT_TEXTURE_COORDS 0x0B03
> ++#define GL_POINT_SIZE 0x0B11
> ++#define GL_POINT_SIZE_MIN 0x8126
> ++#define GL_POINT_SIZE_MAX 0x8127
> ++#define GL_POINT_FADE_THRESHOLD_SIZE 0x8128
> ++#define GL_POINT_DISTANCE_ATTENUATION 0x8129
> ++#define GL_SMOOTH_POINT_SIZE_RANGE 0x0B12
> ++#define GL_LINE_WIDTH 0x0B21
> ++#define GL_SMOOTH_LINE_WIDTH_RANGE 0x0B22
> ++#define GL_ALIASED_POINT_SIZE_RANGE 0x846D
> ++#define GL_ALIASED_LINE_WIDTH_RANGE 0x846E
> ++#define GL_CULL_FACE_MODE 0x0B45
> ++#define GL_FRONT_FACE 0x0B46
> ++#define GL_SHADE_MODEL 0x0B54
> ++#define GL_DEPTH_RANGE 0x0B70
> ++#define GL_DEPTH_WRITEMASK 0x0B72
> ++#define GL_DEPTH_CLEAR_VALUE 0x0B73
> ++#define GL_DEPTH_FUNC 0x0B74
> ++#define GL_STENCIL_CLEAR_VALUE 0x0B91
> ++#define GL_STENCIL_FUNC 0x0B92
> ++#define GL_STENCIL_VALUE_MASK 0x0B93
> ++#define GL_STENCIL_FAIL 0x0B94
> ++#define GL_STENCIL_PASS_DEPTH_FAIL 0x0B95
> ++#define GL_STENCIL_PASS_DEPTH_PASS 0x0B96
> ++#define GL_STENCIL_REF 0x0B97
> ++#define GL_STENCIL_WRITEMASK 0x0B98
> ++#define GL_MATRIX_MODE 0x0BA0
> ++#define GL_VIEWPORT 0x0BA2
> ++#define GL_MODELVIEW_STACK_DEPTH 0x0BA3
> ++#define GL_PROJECTION_STACK_DEPTH 0x0BA4
> ++#define GL_TEXTURE_STACK_DEPTH 0x0BA5
> ++#define GL_MODELVIEW_MATRIX 0x0BA6
> ++#define GL_PROJECTION_MATRIX 0x0BA7
> ++#define GL_TEXTURE_MATRIX 0x0BA8
> ++#define GL_ALPHA_TEST_FUNC 0x0BC1
> ++#define GL_ALPHA_TEST_REF 0x0BC2
> ++#define GL_BLEND_DST 0x0BE0
> ++#define GL_BLEND_SRC 0x0BE1
> ++#define GL_LOGIC_OP_MODE 0x0BF0
> ++#define GL_SCISSOR_BOX 0x0C10
> ++#define GL_SCISSOR_TEST 0x0C11
> ++#define GL_COLOR_CLEAR_VALUE 0x0C22
> ++#define GL_COLOR_WRITEMASK 0x0C23
> ++#define GL_UNPACK_ALIGNMENT 0x0CF5
> ++#define GL_PACK_ALIGNMENT 0x0D05
> ++#define GL_MAX_LIGHTS 0x0D31
> ++#define GL_MAX_CLIP_PLANES 0x0D32
> ++#define GL_MAX_TEXTURE_SIZE 0x0D33
> ++#define GL_MAX_MODELVIEW_STACK_DEPTH 0x0D36
> ++#define GL_MAX_PROJECTION_STACK_DEPTH 0x0D38
> ++#define GL_MAX_TEXTURE_STACK_DEPTH 0x0D39
> ++#define GL_MAX_VIEWPORT_DIMS 0x0D3A
> ++#define GL_MAX_TEXTURE_UNITS 0x84E2
> ++#define GL_SUBPIXEL_BITS 0x0D50
> ++#define GL_RED_BITS 0x0D52
> ++#define GL_GREEN_BITS 0x0D53
> ++#define GL_BLUE_BITS 0x0D54
> ++#define GL_ALPHA_BITS 0x0D55
> ++#define GL_DEPTH_BITS 0x0D56
> ++#define GL_STENCIL_BITS 0x0D57
> ++#define GL_POLYGON_OFFSET_UNITS 0x2A00
> ++#define GL_POLYGON_OFFSET_FILL 0x8037
> ++#define GL_POLYGON_OFFSET_FACTOR 0x8038
> ++#define GL_TEXTURE_BINDING_2D 0x8069
> ++#define GL_VERTEX_ARRAY_SIZE 0x807A
> ++#define GL_VERTEX_ARRAY_TYPE 0x807B
> ++#define GL_VERTEX_ARRAY_STRIDE 0x807C
> ++#define GL_NORMAL_ARRAY_TYPE 0x807E
> ++#define GL_NORMAL_ARRAY_STRIDE 0x807F
> ++#define GL_COLOR_ARRAY_SIZE 0x8081
> ++#define GL_COLOR_ARRAY_TYPE 0x8082
> ++#define GL_COLOR_ARRAY_STRIDE 0x8083
> ++#define GL_TEXTURE_COORD_ARRAY_SIZE 0x8088
> ++#define GL_TEXTURE_COORD_ARRAY_TYPE 0x8089
> ++#define GL_TEXTURE_COORD_ARRAY_STRIDE 0x808A
> ++#define GL_VERTEX_ARRAY_POINTER 0x808E
> ++#define GL_NORMAL_ARRAY_POINTER 0x808F
> ++#define GL_COLOR_ARRAY_POINTER 0x8090
> ++#define GL_TEXTURE_COORD_ARRAY_POINTER 0x8092
> ++#define GL_SAMPLE_BUFFERS 0x80A8
> ++#define GL_SAMPLES 0x80A9
> ++#define GL_SAMPLE_COVERAGE_VALUE 0x80AA
> ++#define GL_SAMPLE_COVERAGE_INVERT 0x80AB
> ++
> ++/* GetTextureParameter */
> ++/* GL_TEXTURE_MAG_FILTER */
> ++/* GL_TEXTURE_MIN_FILTER */
> ++/* GL_TEXTURE_WRAP_S */
> ++/* GL_TEXTURE_WRAP_T */
> ++
> ++#define GL_NUM_COMPRESSED_TEXTURE_FORMATS 0x86A2
> ++#define GL_COMPRESSED_TEXTURE_FORMATS 0x86A3
> ++
> ++/* HintMode */
> ++#define GL_DONT_CARE 0x1100
> ++#define GL_FASTEST 0x1101
> ++#define GL_NICEST 0x1102
> ++
> ++/* HintTarget */
> ++#define GL_PERSPECTIVE_CORRECTION_HINT 0x0C50
> ++#define GL_POINT_SMOOTH_HINT 0x0C51
> ++#define GL_LINE_SMOOTH_HINT 0x0C52
> ++#define GL_FOG_HINT 0x0C54
> ++#define GL_GENERATE_MIPMAP_HINT 0x8192
> ++
> ++/* LightModelParameter */
> ++#define GL_LIGHT_MODEL_AMBIENT 0x0B53
> ++#define GL_LIGHT_MODEL_TWO_SIDE 0x0B52
> ++
> ++/* LightParameter */
> ++#define GL_AMBIENT 0x1200
> ++#define GL_DIFFUSE 0x1201
> ++#define GL_SPECULAR 0x1202
> ++#define GL_POSITION 0x1203
> ++#define GL_SPOT_DIRECTION 0x1204
> ++#define GL_SPOT_EXPONENT 0x1205
> ++#define GL_SPOT_CUTOFF 0x1206
> ++#define GL_CONSTANT_ATTENUATION 0x1207
> ++#define GL_LINEAR_ATTENUATION 0x1208
> ++#define GL_QUADRATIC_ATTENUATION 0x1209
> ++
> ++/* DataType */
> ++#define GL_BYTE 0x1400
> ++#define GL_UNSIGNED_BYTE 0x1401
> ++#define GL_SHORT 0x1402
> ++#define GL_UNSIGNED_SHORT 0x1403
> ++#define GL_FLOAT 0x1406
> ++#define GL_FIXED 0x140C
> ++
> ++/* LogicOp */
> ++#define GL_CLEAR 0x1500
> ++#define GL_AND 0x1501
> ++#define GL_AND_REVERSE 0x1502
> ++#define GL_COPY 0x1503
> ++#define GL_AND_INVERTED 0x1504
> ++#define GL_NOOP 0x1505
> ++#define GL_XOR 0x1506
> ++#define GL_OR 0x1507
> ++#define GL_NOR 0x1508
> ++#define GL_EQUIV 0x1509
> ++#define GL_INVERT 0x150A
> ++#define GL_OR_REVERSE 0x150B
> ++#define GL_COPY_INVERTED 0x150C
> ++#define GL_OR_INVERTED 0x150D
> ++#define GL_NAND 0x150E
> ++#define GL_SET 0x150F
> ++
> ++/* MaterialFace */
> ++/* GL_FRONT_AND_BACK */
> ++
> ++/* MaterialParameter */
> ++#define GL_EMISSION 0x1600
> ++#define GL_SHININESS 0x1601
> ++#define GL_AMBIENT_AND_DIFFUSE 0x1602
> ++/* GL_AMBIENT */
> ++/* GL_DIFFUSE */
> ++/* GL_SPECULAR */
> ++
> ++/* MatrixMode */
> ++#define GL_MODELVIEW 0x1700
> ++#define GL_PROJECTION 0x1701
> ++#define GL_TEXTURE 0x1702
> ++
> ++/* NormalPointerType */
> ++/* GL_BYTE */
> ++/* GL_SHORT */
> ++/* GL_FLOAT */
> ++/* GL_FIXED */
> ++
> ++/* PixelFormat */
> ++#define GL_ALPHA 0x1906
> ++#define GL_RGB 0x1907
> ++#define GL_RGBA 0x1908
> ++#define GL_LUMINANCE 0x1909
> ++#define GL_LUMINANCE_ALPHA 0x190A
> ++
> ++/* PixelStoreParameter */
> ++#define GL_UNPACK_ALIGNMENT 0x0CF5
> ++#define GL_PACK_ALIGNMENT 0x0D05
> ++
> ++/* PixelType */
> ++/* GL_UNSIGNED_BYTE */
> ++#define GL_UNSIGNED_SHORT_4_4_4_4 0x8033
> ++#define GL_UNSIGNED_SHORT_5_5_5_1 0x8034
> ++#define GL_UNSIGNED_SHORT_5_6_5 0x8363
> ++
> ++/* ShadingModel */
> ++#define GL_FLAT 0x1D00
> ++#define GL_SMOOTH 0x1D01
> ++
> ++/* StencilFunction */
> ++/* GL_NEVER */
> ++/* GL_LESS */
> ++/* GL_EQUAL */
> ++/* GL_LEQUAL */
> ++/* GL_GREATER */
> ++/* GL_NOTEQUAL */
> ++/* GL_GEQUAL */
> ++/* GL_ALWAYS */
> ++
> ++/* StencilOp */
> ++/* GL_ZERO */
> ++#define GL_KEEP 0x1E00
> ++#define GL_REPLACE 0x1E01
> ++#define GL_INCR 0x1E02
> ++#define GL_DECR 0x1E03
> ++/* GL_INVERT */
> ++
> ++/* StringName */
> ++#define GL_VENDOR 0x1F00
> ++#define GL_RENDERER 0x1F01
> ++#define GL_VERSION 0x1F02
> ++#define GL_EXTENSIONS 0x1F03
> ++
> ++/* TexCoordPointerType */
> ++/* GL_SHORT */
> ++/* GL_FLOAT */
> ++/* GL_FIXED */
> ++/* GL_BYTE */
> ++
> ++/* TextureEnvMode */
> ++#define GL_MODULATE 0x2100
> ++#define GL_DECAL 0x2101
> ++/* GL_BLEND */
> ++#define GL_ADD 0x0104
> ++/* GL_REPLACE */
> ++
> ++/* TextureEnvParameter */
> ++#define GL_TEXTURE_ENV_MODE 0x2200
> ++#define GL_TEXTURE_ENV_COLOR 0x2201
> ++
> ++/* TextureEnvTarget */
> ++#define GL_TEXTURE_ENV 0x2300
> ++
> ++/* TextureMagFilter */
> ++#define GL_NEAREST 0x2600
> ++#define GL_LINEAR 0x2601
> ++
> ++/* TextureMinFilter */
> ++/* GL_NEAREST */
> ++/* GL_LINEAR */
> ++#define GL_NEAREST_MIPMAP_NEAREST 0x2700
> ++#define GL_LINEAR_MIPMAP_NEAREST 0x2701
> ++#define GL_NEAREST_MIPMAP_LINEAR 0x2702
> ++#define GL_LINEAR_MIPMAP_LINEAR 0x2703
> ++
> ++/* TextureParameterName */
> ++#define GL_TEXTURE_MAG_FILTER 0x2800
> ++#define GL_TEXTURE_MIN_FILTER 0x2801
> ++#define GL_TEXTURE_WRAP_S 0x2802
> ++#define GL_TEXTURE_WRAP_T 0x2803
> ++#define GL_GENERATE_MIPMAP 0x8191
> ++
> ++/* TextureTarget */
> ++/* GL_TEXTURE_2D */
> ++
> ++/* TextureUnit */
> ++#define GL_TEXTURE0 0x84C0
> ++#define GL_TEXTURE1 0x84C1
> ++#define GL_TEXTURE2 0x84C2
> ++#define GL_TEXTURE3 0x84C3
> ++#define GL_TEXTURE4 0x84C4
> ++#define GL_TEXTURE5 0x84C5
> ++#define GL_TEXTURE6 0x84C6
> ++#define GL_TEXTURE7 0x84C7
> ++#define GL_TEXTURE8 0x84C8
> ++#define GL_TEXTURE9 0x84C9
> ++#define GL_TEXTURE10 0x84CA
> ++#define GL_TEXTURE11 0x84CB
> ++#define GL_TEXTURE12 0x84CC
> ++#define GL_TEXTURE13 0x84CD
> ++#define GL_TEXTURE14 0x84CE
> ++#define GL_TEXTURE15 0x84CF
> ++#define GL_TEXTURE16 0x84D0
> ++#define GL_TEXTURE17 0x84D1
> ++#define GL_TEXTURE18 0x84D2
> ++#define GL_TEXTURE19 0x84D3
> ++#define GL_TEXTURE20 0x84D4
> ++#define GL_TEXTURE21 0x84D5
> ++#define GL_TEXTURE22 0x84D6
> ++#define GL_TEXTURE23 0x84D7
> ++#define GL_TEXTURE24 0x84D8
> ++#define GL_TEXTURE25 0x84D9
> ++#define GL_TEXTURE26 0x84DA
> ++#define GL_TEXTURE27 0x84DB
> ++#define GL_TEXTURE28 0x84DC
> ++#define GL_TEXTURE29 0x84DD
> ++#define GL_TEXTURE30 0x84DE
> ++#define GL_TEXTURE31 0x84DF
> ++#define GL_ACTIVE_TEXTURE 0x84E0
> ++#define GL_CLIENT_ACTIVE_TEXTURE 0x84E1
> ++
> ++/* TextureWrapMode */
> ++#define GL_REPEAT 0x2901
> ++#define GL_CLAMP_TO_EDGE 0x812F
> ++
> ++/* VertexPointerType */
> ++/* GL_SHORT */
> ++/* GL_FLOAT */
> ++/* GL_FIXED */
> ++/* GL_BYTE */
> ++
> ++/* LightName */
> ++#define GL_LIGHT0 0x4000
> ++#define GL_LIGHT1 0x4001
> ++#define GL_LIGHT2 0x4002
> ++#define GL_LIGHT3 0x4003
> ++#define GL_LIGHT4 0x4004
> ++#define GL_LIGHT5 0x4005
> ++#define GL_LIGHT6 0x4006
> ++#define GL_LIGHT7 0x4007
> ++
> ++/* Buffer Objects */
> ++#define GL_ARRAY_BUFFER 0x8892
> ++#define GL_ELEMENT_ARRAY_BUFFER 0x8893
> ++
> ++#define GL_ARRAY_BUFFER_BINDING 0x8894
> ++#define GL_ELEMENT_ARRAY_BUFFER_BINDING 0x8895
> ++#define GL_VERTEX_ARRAY_BUFFER_BINDING 0x8896
> ++#define GL_NORMAL_ARRAY_BUFFER_BINDING 0x8897
> ++#define GL_COLOR_ARRAY_BUFFER_BINDING 0x8898
> ++#define GL_TEXTURE_COORD_ARRAY_BUFFER_BINDING 0x889A
> ++
> ++#define GL_STATIC_DRAW 0x88E4
> ++#define GL_DYNAMIC_DRAW 0x88E8
> ++
> ++#define GL_BUFFER_SIZE 0x8764
> ++#define GL_BUFFER_USAGE 0x8765
> ++
> ++/* Texture combine + dot3 */
> ++#define GL_SUBTRACT 0x84E7
> ++#define GL_COMBINE 0x8570
> ++#define GL_COMBINE_RGB 0x8571
> ++#define GL_COMBINE_ALPHA 0x8572
> ++#define GL_RGB_SCALE 0x8573
> ++#define GL_ADD_SIGNED 0x8574
> ++#define GL_INTERPOLATE 0x8575
> ++#define GL_CONSTANT 0x8576
> ++#define GL_PRIMARY_COLOR 0x8577
> ++#define GL_PREVIOUS 0x8578
> ++#define GL_OPERAND0_RGB 0x8590
> ++#define GL_OPERAND1_RGB 0x8591
> ++#define GL_OPERAND2_RGB 0x8592
> ++#define GL_OPERAND0_ALPHA 0x8598
> ++#define GL_OPERAND1_ALPHA 0x8599
> ++#define GL_OPERAND2_ALPHA 0x859A
> ++
> ++#define GL_ALPHA_SCALE 0x0D1C
> ++
> ++#define GL_SRC0_RGB 0x8580
> ++#define GL_SRC1_RGB 0x8581
> ++#define GL_SRC2_RGB 0x8582
> ++#define GL_SRC0_ALPHA 0x8588
> ++#define GL_SRC1_ALPHA 0x8589
> ++#define GL_SRC2_ALPHA 0x858A
> ++
> ++#define GL_DOT3_RGB 0x86AE
> ++#define GL_DOT3_RGBA 0x86AF
> ++
> ++/*------------------------------------------------------------------------*
> ++ * required OES extension tokens
> ++ *------------------------------------------------------------------------*/
> ++
> ++/* OES_read_format */
> ++#ifndef GL_OES_read_format
> ++#define GL_IMPLEMENTATION_COLOR_READ_TYPE_OES 0x8B9A
> ++#define GL_IMPLEMENTATION_COLOR_READ_FORMAT_OES 0x8B9B
> ++#endif
> ++
> ++/* GL_OES_compressed_paletted_texture */
> ++#ifndef GL_OES_compressed_paletted_texture
> ++#define GL_PALETTE4_RGB8_OES 0x8B90
> ++#define GL_PALETTE4_RGBA8_OES 0x8B91
> ++#define GL_PALETTE4_R5_G6_B5_OES 0x8B92
> ++#define GL_PALETTE4_RGBA4_OES 0x8B93
> ++#define GL_PALETTE4_RGB5_A1_OES 0x8B94
> ++#define GL_PALETTE8_RGB8_OES 0x8B95
> ++#define GL_PALETTE8_RGBA8_OES 0x8B96
> ++#define GL_PALETTE8_R5_G6_B5_OES 0x8B97
> ++#define GL_PALETTE8_RGBA4_OES 0x8B98
> ++#define GL_PALETTE8_RGB5_A1_OES 0x8B99
> ++#endif
> ++
> ++/* OES_point_size_array */
> ++#ifndef GL_OES_point_size_array
> ++#define GL_POINT_SIZE_ARRAY_OES 0x8B9C
> ++#define GL_POINT_SIZE_ARRAY_TYPE_OES 0x898A
> ++#define GL_POINT_SIZE_ARRAY_STRIDE_OES 0x898B
> ++#define GL_POINT_SIZE_ARRAY_POINTER_OES 0x898C
> ++#define GL_POINT_SIZE_ARRAY_BUFFER_BINDING_OES 0x8B9F
> ++#endif
> ++
> ++/* GL_OES_point_sprite */
> ++#ifndef GL_OES_point_sprite
> ++#define GL_POINT_SPRITE_OES 0x8861
> ++#define GL_COORD_REPLACE_OES 0x8862
> ++#endif
> ++
> ++/*************************************************************/
> ++
> ++/* Available only in Common profile */
> ++GL_API void GL_APIENTRY glAlphaFunc (GLenum func, GLclampf ref);
> ++GL_API void GL_APIENTRY glClearColor (GLclampf red, GLclampf green, GLclampf blue, GLclampf alpha);
> ++GL_API void GL_APIENTRY glClearDepthf (GLclampf depth);
> ++GL_API void GL_APIENTRY glClipPlanef (GLenum plane, const GLfloat *equation);
> ++GL_API void GL_APIENTRY glColor4f (GLfloat red, GLfloat green, GLfloat blue, GLfloat alpha);
> ++GL_API void GL_APIENTRY glDepthRangef (GLclampf zNear, GLclampf zFar);
> ++GL_API void GL_APIENTRY glFogf (GLenum pname, GLfloat param);
> ++GL_API void GL_APIENTRY glFogfv (GLenum pname, const GLfloat *params);
> ++GL_API void GL_APIENTRY glFrustumf (GLfloat left, GLfloat right, GLfloat bottom, GLfloat top, GLfloat zNear, GLfloat zFar);
> ++GL_API void GL_APIENTRY glGetClipPlanef (GLenum pname, GLfloat eqn[4]);
> ++GL_API void GL_APIENTRY glGetFloatv (GLenum pname, GLfloat *params);
> ++GL_API void GL_APIENTRY glGetLightfv (GLenum light, GLenum pname, GLfloat *params);
> ++GL_API void GL_APIENTRY glGetMaterialfv (GLenum face, GLenum pname, GLfloat *params);
> ++GL_API void GL_APIENTRY glGetTexEnvfv (GLenum env, GLenum pname, GLfloat *params);
> ++GL_API void GL_APIENTRY glGetTexParameterfv (GLenum target, GLenum pname, GLfloat *params);
> ++GL_API void GL_APIENTRY glLightModelf (GLenum pname, GLfloat param);
> ++GL_API void GL_APIENTRY glLightModelfv (GLenum pname, const GLfloat *params);
> ++GL_API void GL_APIENTRY glLightf (GLenum light, GLenum pname, GLfloat param);
> ++GL_API void GL_APIENTRY glLightfv (GLenum light, GLenum pname, const GLfloat *params);
> ++GL_API void GL_APIENTRY glLineWidth (GLfloat width);
> ++GL_API void GL_APIENTRY glLoadMatrixf (const GLfloat *m);
> ++GL_API void GL_APIENTRY glMaterialf (GLenum face, GLenum pname, GLfloat param);
> ++GL_API void GL_APIENTRY glMaterialfv (GLenum face, GLenum pname, const GLfloat *params);
> ++GL_API void GL_APIENTRY glMultMatrixf (const GLfloat *m);
> ++GL_API void GL_APIENTRY glMultiTexCoord4f (GLenum target, GLfloat s, GLfloat t, GLfloat r, GLfloat q);
> ++GL_API void GL_APIENTRY glNormal3f (GLfloat nx, GLfloat ny, GLfloat nz);
> ++GL_API void GL_APIENTRY glOrthof (GLfloat left, GLfloat right, GLfloat bottom, GLfloat top, GLfloat zNear, GLfloat zFar);
> ++GL_API void GL_APIENTRY glPointParameterf (GLenum pname, GLfloat param);
> ++GL_API void GL_APIENTRY glPointParameterfv (GLenum pname, const GLfloat *params);
> ++GL_API void GL_APIENTRY glPointSize (GLfloat size);
> ++GL_API void GL_APIENTRY glPolygonOffset (GLfloat factor, GLfloat units);
> ++GL_API void GL_APIENTRY glRotatef (GLfloat angle, GLfloat x, GLfloat y, GLfloat z);
> ++GL_API void GL_APIENTRY glScalef (GLfloat x, GLfloat y, GLfloat z);
> ++GL_API void GL_APIENTRY glTexEnvf (GLenum target, GLenum pname, GLfloat param);
> ++GL_API void GL_APIENTRY glTexEnvfv (GLenum target, GLenum pname, const GLfloat *params);
> ++GL_API void GL_APIENTRY glTexParameterf (GLenum target, GLenum pname, GLfloat param);
> ++GL_API void GL_APIENTRY glTexParameterfv (GLenum target, GLenum pname, const GLfloat *params);
> ++GL_API void GL_APIENTRY glTranslatef (GLfloat x, GLfloat y, GLfloat z);
> ++
> ++/* Available in both Common and Common-Lite profiles */
> ++GL_API void GL_APIENTRY glActiveTexture (GLenum texture);
> ++GL_API void GL_APIENTRY glAlphaFuncx (GLenum func, GLclampx ref);
> ++GL_API void GL_APIENTRY glBindBuffer (GLenum target, GLuint buffer);
> ++GL_API void GL_APIENTRY glBindTexture (GLenum target, GLuint texture);
> ++GL_API void GL_APIENTRY glBlendFunc (GLenum sfactor, GLenum dfactor);
> ++GL_API void GL_APIENTRY glBufferData (GLenum target, GLsizeiptr size, const GLvoid *data, GLenum usage);
> ++GL_API void GL_APIENTRY glBufferSubData (GLenum target, GLintptr offset, GLsizeiptr size, const GLvoid *data);
> ++GL_API void GL_APIENTRY glClear (GLbitfield mask);
> ++GL_API void GL_APIENTRY glClearColorx (GLclampx red, GLclampx green, GLclampx blue, GLclampx alpha);
> ++GL_API void GL_APIENTRY glClearDepthx (GLclampx depth);
> ++GL_API void GL_APIENTRY glClearStencil (GLint s);
> ++GL_API void GL_APIENTRY glClientActiveTexture (GLenum texture);
> ++GL_API void GL_APIENTRY glClipPlanex (GLenum plane, const GLfixed *equation);
> ++GL_API void GL_APIENTRY glColor4ub (GLubyte red, GLubyte green, GLubyte blue, GLubyte alpha);
> ++GL_API void GL_APIENTRY glColor4x (GLfixed red, GLfixed green, GLfixed blue, GLfixed alpha);
> ++GL_API void GL_APIENTRY glColorMask (GLboolean red, GLboolean green, GLboolean blue, GLboolean alpha);
> ++GL_API void GL_APIENTRY glColorPointer (GLint size, GLenum type, GLsizei stride, const GLvoid *pointer);
> ++GL_API void GL_APIENTRY glCompressedTexImage2D (GLenum target, GLint level, GLenum internalformat, GLsizei width, GLsizei height, GLint border, GLsizei imageSize, const GLvoid *data);
> ++GL_API void GL_APIENTRY glCompressedTexSubImage2D (GLenum target, GLint level, GLint xoffset, GLint yoffset, GLsizei width, GLsizei height, GLenum format, GLsizei imageSize, const GLvoid *data);
> ++GL_API void GL_APIENTRY glCopyTexImage2D (GLenum target, GLint level, GLenum internalformat, GLint x, GLint y, GLsizei width, GLsizei height, GLint border);
> ++GL_API void GL_APIENTRY glCopyTexSubImage2D (GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint x, GLint y, GLsizei width, GLsizei height);
> ++GL_API void GL_APIENTRY glCullFace (GLenum mode);
> ++GL_API void GL_APIENTRY glDeleteBuffers (GLsizei n, const GLuint *buffers);
> ++GL_API void GL_APIENTRY glDeleteTextures (GLsizei n, const GLuint *textures);
> ++GL_API void GL_APIENTRY glDepthFunc (GLenum func);
> ++GL_API void GL_APIENTRY glDepthMask (GLboolean flag);
> ++GL_API void GL_APIENTRY glDepthRangex (GLclampx zNear, GLclampx zFar);
> ++GL_API void GL_APIENTRY glDisable (GLenum cap);
> ++GL_API void GL_APIENTRY glDisableClientState (GLenum array);
> ++GL_API void GL_APIENTRY glDrawArrays (GLenum mode, GLint first, GLsizei count);
> ++GL_API void GL_APIENTRY glDrawElements (GLenum mode, GLsizei count, GLenum type, const GLvoid *indices);
> ++GL_API void GL_APIENTRY glEnable (GLenum cap);
> ++GL_API void GL_APIENTRY glEnableClientState (GLenum array);
> ++GL_API void GL_APIENTRY glFinish (void);
> ++GL_API void GL_APIENTRY glFlush (void);
> ++GL_API void GL_APIENTRY glFogx (GLenum pname, GLfixed param);
> ++GL_API void GL_APIENTRY glFogxv (GLenum pname, const GLfixed *params);
> ++GL_API void GL_APIENTRY glFrontFace (GLenum mode);
> ++GL_API void GL_APIENTRY glFrustumx (GLfixed left, GLfixed right, GLfixed bottom, GLfixed top, GLfixed zNear, GLfixed zFar);
> ++GL_API void GL_APIENTRY glGetBooleanv (GLenum pname, GLboolean *params);
> ++GL_API void GL_APIENTRY glGetBufferParameteriv (GLenum target, GLenum pname, GLint *params);
> ++GL_API void GL_APIENTRY glGetClipPlanex (GLenum pname, GLfixed eqn[4]);
> ++GL_API void GL_APIENTRY glGenBuffers (GLsizei n, GLuint *buffers);
> ++GL_API void GL_APIENTRY glGenTextures (GLsizei n, GLuint *textures);
> ++GL_API GLenum GL_APIENTRY glGetError (void);
> ++GL_API void GL_APIENTRY glGetFixedv (GLenum pname, GLfixed *params);
> ++GL_API void GL_APIENTRY glGetIntegerv (GLenum pname, GLint *params);
> ++GL_API void GL_APIENTRY glGetLightxv (GLenum light, GLenum pname, GLfixed *params);
> ++GL_API void GL_APIENTRY glGetMaterialxv (GLenum face, GLenum pname, GLfixed *params);
> ++GL_API void GL_APIENTRY glGetPointerv (GLenum pname, GLvoid **params);
> ++GL_API const GLubyte * GL_APIENTRY glGetString (GLenum name);
> ++GL_API void GL_APIENTRY glGetTexEnviv (GLenum env, GLenum pname, GLint *params);
> ++GL_API void GL_APIENTRY glGetTexEnvxv (GLenum env, GLenum pname, GLfixed *params);
> ++GL_API void GL_APIENTRY glGetTexParameteriv (GLenum target, GLenum pname, GLint *params);
> ++GL_API void GL_APIENTRY glGetTexParameterxv (GLenum target, GLenum pname, GLfixed *params);
> ++GL_API void GL_APIENTRY glHint (GLenum target, GLenum mode);
> ++GL_API GLboolean GL_APIENTRY glIsBuffer (GLuint buffer);
> ++GL_API GLboolean GL_APIENTRY glIsEnabled (GLenum cap);
> ++GL_API GLboolean GL_APIENTRY glIsTexture (GLuint texture);
> ++GL_API void GL_APIENTRY glLightModelx (GLenum pname, GLfixed param);
> ++GL_API void GL_APIENTRY glLightModelxv (GLenum pname, const GLfixed *params);
> ++GL_API void GL_APIENTRY glLightx (GLenum light, GLenum pname, GLfixed param);
> ++GL_API void GL_APIENTRY glLightxv (GLenum light, GLenum pname, const GLfixed *params);
> ++GL_API void GL_APIENTRY glLineWidthx (GLfixed width);
> ++GL_API void GL_APIENTRY glLoadIdentity (void);
> ++GL_API void GL_APIENTRY glLoadMatrixx (const GLfixed *m);
> ++GL_API void GL_APIENTRY glLogicOp (GLenum opcode);
> ++GL_API void GL_APIENTRY glMaterialx (GLenum face, GLenum pname, GLfixed param);
> ++GL_API void GL_APIENTRY glMaterialxv (GLenum face, GLenum pname, const GLfixed *params);
> ++GL_API void GL_APIENTRY glMatrixMode (GLenum mode);
> ++GL_API void GL_APIENTRY glMultMatrixx (const GLfixed *m);
> ++GL_API void GL_APIENTRY glMultiTexCoord4x (GLenum target, GLfixed s, GLfixed t, GLfixed r, GLfixed q);
> ++GL_API void GL_APIENTRY glNormal3x (GLfixed nx, GLfixed ny, GLfixed nz);
> ++GL_API void GL_APIENTRY glNormalPointer (GLenum type, GLsizei stride, const GLvoid *pointer);
> ++GL_API void GL_APIENTRY glOrthox (GLfixed left, GLfixed right, GLfixed bottom, GLfixed top, GLfixed zNear, GLfixed zFar);
> ++GL_API void GL_APIENTRY glPixelStorei (GLenum pname, GLint param);
> ++GL_API void GL_APIENTRY glPointParameterx (GLenum pname, GLfixed param);
> ++GL_API void GL_APIENTRY glPointParameterxv (GLenum pname, const GLfixed *params);
> ++GL_API void GL_APIENTRY glPointSizex (GLfixed size);
> ++GL_API void GL_APIENTRY glPolygonOffsetx (GLfixed factor, GLfixed units);
> ++GL_API void GL_APIENTRY glPopMatrix (void);
> ++GL_API void GL_APIENTRY glPushMatrix (void);
> ++GL_API void GL_APIENTRY glReadPixels (GLint x, GLint y, GLsizei width, GLsizei height, GLenum format, GLenum type, GLvoid *pixels);
> ++GL_API void GL_APIENTRY glRotatex (GLfixed angle, GLfixed x, GLfixed y, GLfixed z);
> ++GL_API void GL_APIENTRY glSampleCoverage (GLclampf value, GLboolean invert);
> ++GL_API void GL_APIENTRY glSampleCoveragex (GLclampx value, GLboolean invert);
> ++GL_API void GL_APIENTRY glScalex (GLfixed x, GLfixed y, GLfixed z);
> ++GL_API void GL_APIENTRY glScissor (GLint x, GLint y, GLsizei width, GLsizei height);
> ++GL_API void GL_APIENTRY glShadeModel (GLenum mode);
> ++GL_API void GL_APIENTRY glStencilFunc (GLenum func, GLint ref, GLuint mask);
> ++GL_API void GL_APIENTRY glStencilMask (GLuint mask);
> ++GL_API void GL_APIENTRY glStencilOp (GLenum fail, GLenum zfail, GLenum zpass);
> ++GL_API void GL_APIENTRY glTexCoordPointer (GLint size, GLenum type, GLsizei stride, const GLvoid *pointer);
> ++GL_API void GL_APIENTRY glTexEnvi (GLenum target, GLenum pname, GLint param);
> ++GL_API void GL_APIENTRY glTexEnvx (GLenum target, GLenum pname, GLfixed param);
> ++GL_API void GL_APIENTRY glTexEnviv (GLenum target, GLenum pname, const GLint *params);
> ++GL_API void GL_APIENTRY glTexEnvxv (GLenum target, GLenum pname, const GLfixed *params);
> ++GL_API void GL_APIENTRY glTexImage2D (GLenum target, GLint level, GLint internalformat, GLsizei width, GLsizei height, GLint border, GLenum format, GLenum type, const GLvoid *pixels);
> ++GL_API void GL_APIENTRY glTexParameteri (GLenum target, GLenum pname, GLint param);
> ++GL_API void GL_APIENTRY glTexParameterx (GLenum target, GLenum pname, GLfixed param);
> ++GL_API void GL_APIENTRY glTexParameteriv (GLenum target, GLenum pname, const GLint *params);
> ++GL_API void GL_APIENTRY glTexParameterxv (GLenum target, GLenum pname, const GLfixed *params);
> ++GL_API void GL_APIENTRY glTexSubImage2D (GLenum target, GLint level, GLint xoffset, GLint yoffset, GLsizei width, GLsizei height, GLenum format, GLenum type, const GLvoid *pixels);
> ++GL_API void GL_APIENTRY glTranslatex (GLfixed x, GLfixed y, GLfixed z);
> ++GL_API void GL_APIENTRY glVertexPointer (GLint size, GLenum type, GLsizei stride, const GLvoid *pointer);
> ++GL_API void GL_APIENTRY glViewport (GLint x, GLint y, GLsizei width, GLsizei height);
> ++
> ++/*------------------------------------------------------------------------*
> ++ * Required OES extension functions
> ++ *------------------------------------------------------------------------*/
> ++
> ++/* GL_OES_read_format */
> ++#ifndef GL_OES_read_format
> ++#define GL_OES_read_format 1
> ++#endif
> ++
> ++/* GL_OES_compressed_paletted_texture */
> ++#ifndef GL_OES_compressed_paletted_texture
> ++#define GL_OES_compressed_paletted_texture 1
> ++#endif
> ++
> ++/* GL_OES_point_size_array */
> ++#ifndef GL_OES_point_size_array
> ++#define GL_OES_point_size_array 1
> ++GL_API void GL_APIENTRY glPointSizePointerOES (GLenum type, GLsizei stride, const GLvoid *pointer);
> ++#endif
> ++
> ++/* GL_OES_point_sprite */
> ++#ifndef GL_OES_point_sprite
> ++#define GL_OES_point_sprite 1
> ++#endif
> ++
> ++#ifdef __cplusplus
> ++}
> ++#endif
> ++
> ++#endif /* __gl_h_ */
> ++
> +diff -rupN a/usr/include/GLES/glplatform.h b/usr/include/GLES/glplatform.h
> +--- a/usr/include/GLES/glplatform.h 1970-01-01 01:00:00.000000000 +0100
> ++++ b/usr/include/GLES/glplatform.h 2013-10-12 03:05:04.000000000 +0200
> +@@ -0,0 +1,30 @@
> ++#ifndef __glplatform_h_
> ++#define __glplatform_h_
> ++
> ++/* $Revision: 10601 $ on $Date:: 2010-03-04 22:15:27 -0800 #$ */
> ++
> ++/*
> ++ * This document is licensed under the SGI Free Software B License Version
> ++ * 2.0. For details, see http://oss.sgi.com/projects/FreeB/ .
> ++ */
> ++
> ++/* Platform-specific types and definitions for OpenGL ES 1.X gl.h
> ++ *
> ++ * Adopters may modify khrplatform.h and this file to suit their platform.
> ++ * You are encouraged to submit all modifications to the Khronos group so that
> ++ * they can be included in future versions of this file. Please submit changes
> ++ * by sending them to the public Khronos Bugzilla (http://khronos.org/bugzilla)
> ++ * by filing a bug against product "OpenGL-ES" component "Registry".
> ++ */
> ++
> ++#include <KHR/khrplatform.h>
> ++
> ++#ifndef GL_API
> ++#define GL_API KHRONOS_APICALL
> ++#endif
> ++
> ++#ifndef GL_APIENTRY
> ++#define GL_APIENTRY KHRONOS_APIENTRY
> ++#endif
> ++
> ++#endif /* __glplatform_h_ */
> +diff -rupN a/usr/include/GLES2/gl2ext.h b/usr/include/GLES2/gl2ext.h
> +--- a/usr/include/GLES2/gl2ext.h 1970-01-01 01:00:00.000000000 +0100
> ++++ b/usr/include/GLES2/gl2ext.h 2013-10-12 03:05:04.000000000 +0200
> +@@ -0,0 +1,1494 @@
> ++#ifndef __gl2ext_h_
> ++#define __gl2ext_h_ 1
> ++
> ++#ifdef __cplusplus
> ++extern "C" {
> ++#endif
> ++
> ++/*
> ++** Copyright (c) 2013 The Khronos Group Inc.
> ++**
> ++** Permission is hereby granted, free of charge, to any person obtaining a
> ++** copy of this software and/or associated documentation files (the
> ++** "Materials"), to deal in the Materials without restriction, including
> ++** without limitation the rights to use, copy, modify, merge, publish,
> ++** distribute, sublicense, and/or sell copies of the Materials, and to
> ++** permit persons to whom the Materials are furnished to do so, subject to
> ++** the following conditions:
> ++**
> ++** The above copyright notice and this permission notice shall be included
> ++** in all copies or substantial portions of the Materials.
> ++**
> ++** THE MATERIALS ARE PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND,
> ++** EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
> ++** MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.
> ++** IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY
> ++** CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT,
> ++** TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE
> ++** MATERIALS OR THE USE OR OTHER DEALINGS IN THE MATERIALS.
> ++*/
> ++/*
> ++** This header is generated from the Khronos OpenGL / OpenGL ES XML
> ++** API Registry. The current version of the Registry, generator scripts
> ++** used to make the header, and the header can be found at
> ++** http://www.opengl.org/registry/
> ++**
> ++** Khronos $Revision: 23422 $ on $Date: 2013-10-08 15:40:45 -0700 (Tue, 08 Oct 2013) $
> ++*/
> ++
> ++#ifndef GL_APIENTRYP
> ++#define GL_APIENTRYP GL_APIENTRY*
> ++#endif
> ++
> ++/* Generated C header for:
> ++ * API: gles2
> ++ * Profile: common
> ++ * Versions considered: 2\.[0-9]
> ++ * Versions emitted: _nomatch_^
> ++ * Default extensions included: gles2
> ++ * Additional extensions included: _nomatch_^
> ++ * Extensions removed: _nomatch_^
> ++ */
> ++
> ++#ifndef GL_KHR_debug
> ++#define GL_KHR_debug 1
> ++typedef void (GL_APIENTRY *GLDEBUGPROCKHR)(GLenum source,GLenum type,GLuint id,GLenum severity,GLsizei length,const GLchar *message,const void *userParam);
> ++#define GL_SAMPLER 0x82E6
> ++#define GL_DEBUG_OUTPUT_SYNCHRONOUS_KHR 0x8242
> ++#define GL_DEBUG_NEXT_LOGGED_MESSAGE_LENGTH_KHR 0x8243
> ++#define GL_DEBUG_CALLBACK_FUNCTION_KHR 0x8244
> ++#define GL_DEBUG_CALLBACK_USER_PARAM_KHR 0x8245
> ++#define GL_DEBUG_SOURCE_API_KHR 0x8246
> ++#define GL_DEBUG_SOURCE_WINDOW_SYSTEM_KHR 0x8247
> ++#define GL_DEBUG_SOURCE_SHADER_COMPILER_KHR 0x8248
> ++#define GL_DEBUG_SOURCE_THIRD_PARTY_KHR 0x8249
> ++#define GL_DEBUG_SOURCE_APPLICATION_KHR 0x824A
> ++#define GL_DEBUG_SOURCE_OTHER_KHR 0x824B
> ++#define GL_DEBUG_TYPE_ERROR_KHR 0x824C
> ++#define GL_DEBUG_TYPE_DEPRECATED_BEHAVIOR_KHR 0x824D
> ++#define GL_DEBUG_TYPE_UNDEFINED_BEHAVIOR_KHR 0x824E
> ++#define GL_DEBUG_TYPE_PORTABILITY_KHR 0x824F
> ++#define GL_DEBUG_TYPE_PERFORMANCE_KHR 0x8250
> ++#define GL_DEBUG_TYPE_OTHER_KHR 0x8251
> ++#define GL_DEBUG_TYPE_MARKER_KHR 0x8268
> ++#define GL_DEBUG_TYPE_PUSH_GROUP_KHR 0x8269
> ++#define GL_DEBUG_TYPE_POP_GROUP_KHR 0x826A
> ++#define GL_DEBUG_SEVERITY_NOTIFICATION_KHR 0x826B
> ++#define GL_MAX_DEBUG_GROUP_STACK_DEPTH_KHR 0x826C
> ++#define GL_DEBUG_GROUP_STACK_DEPTH_KHR 0x826D
> ++#define GL_BUFFER_KHR 0x82E0
> ++#define GL_SHADER_KHR 0x82E1
> ++#define GL_PROGRAM_KHR 0x82E2
> ++#define GL_VERTEX_ARRAY_KHR 0x8074
> ++#define GL_QUERY_KHR 0x82E3
> ++#define GL_SAMPLER_KHR 0x82E6
> ++#define GL_MAX_LABEL_LENGTH_KHR 0x82E8
> ++#define GL_MAX_DEBUG_MESSAGE_LENGTH_KHR 0x9143
> ++#define GL_MAX_DEBUG_LOGGED_MESSAGES_KHR 0x9144
> ++#define GL_DEBUG_LOGGED_MESSAGES_KHR 0x9145
> ++#define GL_DEBUG_SEVERITY_HIGH_KHR 0x9146
> ++#define GL_DEBUG_SEVERITY_MEDIUM_KHR 0x9147
> ++#define GL_DEBUG_SEVERITY_LOW_KHR 0x9148
> ++#define GL_DEBUG_OUTPUT_KHR 0x92E0
> ++#define GL_CONTEXT_FLAG_DEBUG_BIT_KHR 0x00000002
> ++#define GL_STACK_OVERFLOW_KHR 0x0503
> ++#define GL_STACK_UNDERFLOW_KHR 0x0504
> ++typedef void (GL_APIENTRYP PFNGLDEBUGMESSAGECONTROLKHRPROC) (GLenum source, GLenum type, GLenum severity, GLsizei count, const GLuint *ids, GLboolean enabled);
> ++typedef void (GL_APIENTRYP PFNGLDEBUGMESSAGEINSERTKHRPROC) (GLenum source, GLenum type, GLuint id, GLenum severity, GLsizei length, const GLchar *buf);
> ++typedef void (GL_APIENTRYP PFNGLDEBUGMESSAGECALLBACKKHRPROC) (GLDEBUGPROCKHR callback, const void *userParam);
> ++typedef GLuint (GL_APIENTRYP PFNGLGETDEBUGMESSAGELOGKHRPROC) (GLuint count, GLsizei bufSize, GLenum *sources, GLenum *types, GLuint *ids, GLenum *severities, GLsizei *lengths, GLchar *messageLog);
> ++typedef void (GL_APIENTRYP PFNGLPUSHDEBUGGROUPKHRPROC) (GLenum source, GLuint id, GLsizei length, const GLchar *message);
> ++typedef void (GL_APIENTRYP PFNGLPOPDEBUGGROUPKHRPROC) (void);
> ++typedef void (GL_APIENTRYP PFNGLOBJECTLABELKHRPROC) (GLenum identifier, GLuint name, GLsizei length, const GLchar *label);
> ++typedef void (GL_APIENTRYP PFNGLGETOBJECTLABELKHRPROC) (GLenum identifier, GLuint name, GLsizei bufSize, GLsizei *length, GLchar *label);
> ++typedef void (GL_APIENTRYP PFNGLOBJECTPTRLABELKHRPROC) (const void *ptr, GLsizei length, const GLchar *label);
> ++typedef void (GL_APIENTRYP PFNGLGETOBJECTPTRLABELKHRPROC) (const void *ptr, GLsizei bufSize, GLsizei *length, GLchar *label);
> ++typedef void (GL_APIENTRYP PFNGLGETPOINTERVKHRPROC) (GLenum pname, void **params);
> ++#ifdef GL_GLEXT_PROTOTYPES
> ++GL_APICALL void GL_APIENTRY glDebugMessageControlKHR (GLenum source, GLenum type, GLenum severity, GLsizei count, const GLuint *ids, GLboolean enabled);
> ++GL_APICALL void GL_APIENTRY glDebugMessageInsertKHR (GLenum source, GLenum type, GLuint id, GLenum severity, GLsizei length, const GLchar *buf);
> ++GL_APICALL void GL_APIENTRY glDebugMessageCallbackKHR (GLDEBUGPROCKHR callback, const void *userParam);
> ++GL_APICALL GLuint GL_APIENTRY glGetDebugMessageLogKHR (GLuint count, GLsizei bufSize, GLenum *sources, GLenum *types, GLuint *ids, GLenum *severities, GLsizei *lengths, GLchar *messageLog);
> ++GL_APICALL void GL_APIENTRY glPushDebugGroupKHR (GLenum source, GLuint id, GLsizei length, const GLchar *message);
> ++GL_APICALL void GL_APIENTRY glPopDebugGroupKHR (void);
> ++GL_APICALL void GL_APIENTRY glObjectLabelKHR (GLenum identifier, GLuint name, GLsizei length, const GLchar *label);
> ++GL_APICALL void GL_APIENTRY glGetObjectLabelKHR (GLenum identifier, GLuint name, GLsizei bufSize, GLsizei *length, GLchar *label);
> ++GL_APICALL void GL_APIENTRY glObjectPtrLabelKHR (const void *ptr, GLsizei length, const GLchar *label);
> ++GL_APICALL void GL_APIENTRY glGetObjectPtrLabelKHR (const void *ptr, GLsizei bufSize, GLsizei *length, GLchar *label);
> ++GL_APICALL void GL_APIENTRY glGetPointervKHR (GLenum pname, void **params);
> ++#endif
> ++#endif /* GL_KHR_debug */
> ++
> ++#ifndef GL_KHR_texture_compression_astc_hdr
> ++#define GL_KHR_texture_compression_astc_hdr 1
> ++#define GL_COMPRESSED_RGBA_ASTC_4x4_KHR 0x93B0
> ++#define GL_COMPRESSED_RGBA_ASTC_5x4_KHR 0x93B1
> ++#define GL_COMPRESSED_RGBA_ASTC_5x5_KHR 0x93B2
> ++#define GL_COMPRESSED_RGBA_ASTC_6x5_KHR 0x93B3
> ++#define GL_COMPRESSED_RGBA_ASTC_6x6_KHR 0x93B4
> ++#define GL_COMPRESSED_RGBA_ASTC_8x5_KHR 0x93B5
> ++#define GL_COMPRESSED_RGBA_ASTC_8x6_KHR 0x93B6
> ++#define GL_COMPRESSED_RGBA_ASTC_8x8_KHR 0x93B7
> ++#define GL_COMPRESSED_RGBA_ASTC_10x5_KHR 0x93B8
> ++#define GL_COMPRESSED_RGBA_ASTC_10x6_KHR 0x93B9
> ++#define GL_COMPRESSED_RGBA_ASTC_10x8_KHR 0x93BA
> ++#define GL_COMPRESSED_RGBA_ASTC_10x10_KHR 0x93BB
> ++#define GL_COMPRESSED_RGBA_ASTC_12x10_KHR 0x93BC
> ++#define GL_COMPRESSED_RGBA_ASTC_12x12_KHR 0x93BD
> ++#define GL_COMPRESSED_SRGB8_ALPHA8_ASTC_4x4_KHR 0x93D0
> ++#define GL_COMPRESSED_SRGB8_ALPHA8_ASTC_5x4_KHR 0x93D1
> ++#define GL_COMPRESSED_SRGB8_ALPHA8_ASTC_5x5_KHR 0x93D2
> ++#define GL_COMPRESSED_SRGB8_ALPHA8_ASTC_6x5_KHR 0x93D3
> ++#define GL_COMPRESSED_SRGB8_ALPHA8_ASTC_6x6_KHR 0x93D4
> ++#define GL_COMPRESSED_SRGB8_ALPHA8_ASTC_8x5_KHR 0x93D5
> ++#define GL_COMPRESSED_SRGB8_ALPHA8_ASTC_8x6_KHR 0x93D6
> ++#define GL_COMPRESSED_SRGB8_ALPHA8_ASTC_8x8_KHR 0x93D7
> ++#define GL_COMPRESSED_SRGB8_ALPHA8_ASTC_10x5_KHR 0x93D8
> ++#define GL_COMPRESSED_SRGB8_ALPHA8_ASTC_10x6_KHR 0x93D9
> ++#define GL_COMPRESSED_SRGB8_ALPHA8_ASTC_10x8_KHR 0x93DA
> ++#define GL_COMPRESSED_SRGB8_ALPHA8_ASTC_10x10_KHR 0x93DB
> ++#define GL_COMPRESSED_SRGB8_ALPHA8_ASTC_12x10_KHR 0x93DC
> ++#define GL_COMPRESSED_SRGB8_ALPHA8_ASTC_12x12_KHR 0x93DD
> ++#endif /* GL_KHR_texture_compression_astc_hdr */
> ++
> ++#ifndef GL_KHR_texture_compression_astc_ldr
> ++#define GL_KHR_texture_compression_astc_ldr 1
> ++#endif /* GL_KHR_texture_compression_astc_ldr */
> ++
> ++#ifndef GL_OES_EGL_image
> ++#define GL_OES_EGL_image 1
> ++typedef void *GLeglImageOES;
> ++typedef void (GL_APIENTRYP PFNGLEGLIMAGETARGETTEXTURE2DOESPROC) (GLenum target, GLeglImageOES image);
> ++typedef void (GL_APIENTRYP PFNGLEGLIMAGETARGETRENDERBUFFERSTORAGEOESPROC) (GLenum target, GLeglImageOES image);
> ++#ifdef GL_GLEXT_PROTOTYPES
> ++GL_APICALL void GL_APIENTRY glEGLImageTargetTexture2DOES (GLenum target, GLeglImageOES image);
> ++GL_APICALL void GL_APIENTRY glEGLImageTargetRenderbufferStorageOES (GLenum target, GLeglImageOES image);
> ++#endif
> ++#endif /* GL_OES_EGL_image */
> ++
> ++#ifndef GL_OES_EGL_image_external
> ++#define GL_OES_EGL_image_external 1
> ++#define GL_TEXTURE_EXTERNAL_OES 0x8D65
> ++#define GL_TEXTURE_BINDING_EXTERNAL_OES 0x8D67
> ++#define GL_REQUIRED_TEXTURE_IMAGE_UNITS_OES 0x8D68
> ++#define GL_SAMPLER_EXTERNAL_OES 0x8D66
> ++#endif /* GL_OES_EGL_image_external */
> ++
> ++#ifndef GL_OES_compressed_ETC1_RGB8_texture
> ++#define GL_OES_compressed_ETC1_RGB8_texture 1
> ++#define GL_ETC1_RGB8_OES 0x8D64
> ++#endif /* GL_OES_compressed_ETC1_RGB8_texture */
> ++
> ++#ifndef GL_OES_compressed_paletted_texture
> ++#define GL_OES_compressed_paletted_texture 1
> ++#define GL_PALETTE4_RGB8_OES 0x8B90
> ++#define GL_PALETTE4_RGBA8_OES 0x8B91
> ++#define GL_PALETTE4_R5_G6_B5_OES 0x8B92
> ++#define GL_PALETTE4_RGBA4_OES 0x8B93
> ++#define GL_PALETTE4_RGB5_A1_OES 0x8B94
> ++#define GL_PALETTE8_RGB8_OES 0x8B95
> ++#define GL_PALETTE8_RGBA8_OES 0x8B96
> ++#define GL_PALETTE8_R5_G6_B5_OES 0x8B97
> ++#define GL_PALETTE8_RGBA4_OES 0x8B98
> ++#define GL_PALETTE8_RGB5_A1_OES 0x8B99
> ++#endif /* GL_OES_compressed_paletted_texture */
> ++
> ++#ifndef GL_OES_depth24
> ++#define GL_OES_depth24 1
> ++#define GL_DEPTH_COMPONENT24_OES 0x81A6
> ++#endif /* GL_OES_depth24 */
> ++
> ++#ifndef GL_OES_depth32
> ++#define GL_OES_depth32 1
> ++#define GL_DEPTH_COMPONENT32_OES 0x81A7
> ++#endif /* GL_OES_depth32 */
> ++
> ++#ifndef GL_OES_depth_texture
> ++#define GL_OES_depth_texture 1
> ++#endif /* GL_OES_depth_texture */
> ++
> ++#ifndef GL_OES_element_index_uint
> ++#define GL_OES_element_index_uint 1
> ++#endif /* GL_OES_element_index_uint */
> ++
> ++#ifndef GL_OES_fbo_render_mipmap
> ++#define GL_OES_fbo_render_mipmap 1
> ++#endif /* GL_OES_fbo_render_mipmap */
> ++
> ++#ifndef GL_OES_fragment_precision_high
> ++#define GL_OES_fragment_precision_high 1
> ++#endif /* GL_OES_fragment_precision_high */
> ++
> ++#ifndef GL_OES_get_program_binary
> ++#define GL_OES_get_program_binary 1
> ++#define GL_PROGRAM_BINARY_LENGTH_OES 0x8741
> ++#define GL_NUM_PROGRAM_BINARY_FORMATS_OES 0x87FE
> ++#define GL_PROGRAM_BINARY_FORMATS_OES 0x87FF
> ++typedef void (GL_APIENTRYP PFNGLGETPROGRAMBINARYOESPROC) (GLuint program, GLsizei bufSize, GLsizei *length, GLenum *binaryFormat, void *binary);
> ++typedef void (GL_APIENTRYP PFNGLPROGRAMBINARYOESPROC) (GLuint program, GLenum binaryFormat, const void *binary, GLint length);
> ++#ifdef GL_GLEXT_PROTOTYPES
> ++GL_APICALL void GL_APIENTRY glGetProgramBinaryOES (GLuint program, GLsizei bufSize, GLsizei *length, GLenum *binaryFormat, void *binary);
> ++GL_APICALL void GL_APIENTRY glProgramBinaryOES (GLuint program, GLenum binaryFormat, const void *binary, GLint length);
> ++#endif
> ++#endif /* GL_OES_get_program_binary */
> ++
> ++#ifndef GL_OES_mapbuffer
> ++#define GL_OES_mapbuffer 1
> ++#define GL_WRITE_ONLY_OES 0x88B9
> ++#define GL_BUFFER_ACCESS_OES 0x88BB
> ++#define GL_BUFFER_MAPPED_OES 0x88BC
> ++#define GL_BUFFER_MAP_POINTER_OES 0x88BD
> ++typedef void *(GL_APIENTRYP PFNGLMAPBUFFEROESPROC) (GLenum target, GLenum access);
> ++typedef GLboolean (GL_APIENTRYP PFNGLUNMAPBUFFEROESPROC) (GLenum target);
> ++typedef void (GL_APIENTRYP PFNGLGETBUFFERPOINTERVOESPROC) (GLenum target, GLenum pname, void **params);
> ++#ifdef GL_GLEXT_PROTOTYPES
> ++GL_APICALL void *GL_APIENTRY glMapBufferOES (GLenum target, GLenum access);
> ++GL_APICALL GLboolean GL_APIENTRY glUnmapBufferOES (GLenum target);
> ++GL_APICALL void GL_APIENTRY glGetBufferPointervOES (GLenum target, GLenum pname, void **params);
> ++#endif
> ++#endif /* GL_OES_mapbuffer */
> ++
> ++#ifndef GL_OES_packed_depth_stencil
> ++#define GL_OES_packed_depth_stencil 1
> ++#define GL_DEPTH_STENCIL_OES 0x84F9
> ++#define GL_UNSIGNED_INT_24_8_OES 0x84FA
> ++#define GL_DEPTH24_STENCIL8_OES 0x88F0
> ++#endif /* GL_OES_packed_depth_stencil */
> ++
> ++#ifndef GL_OES_required_internalformat
> ++#define GL_OES_required_internalformat 1
> ++#define GL_ALPHA8_OES 0x803C
> ++#define GL_DEPTH_COMPONENT16_OES 0x81A5
> ++#define GL_LUMINANCE4_ALPHA4_OES 0x8043
> ++#define GL_LUMINANCE8_ALPHA8_OES 0x8045
> ++#define GL_LUMINANCE8_OES 0x8040
> ++#define GL_RGBA4_OES 0x8056
> ++#define GL_RGB5_A1_OES 0x8057
> ++#define GL_RGB565_OES 0x8D62
> ++#define GL_RGB8_OES 0x8051
> ++#define GL_RGBA8_OES 0x8058
> ++#define GL_RGB10_EXT 0x8052
> ++#define GL_RGB10_A2_EXT 0x8059
> ++#endif /* GL_OES_required_internalformat */
> ++
> ++#ifndef GL_OES_rgb8_rgba8
> ++#define GL_OES_rgb8_rgba8 1
> ++#endif /* GL_OES_rgb8_rgba8 */
> ++
> ++#ifndef GL_OES_standard_derivatives
> ++#define GL_OES_standard_derivatives 1
> ++#define GL_FRAGMENT_SHADER_DERIVATIVE_HINT_OES 0x8B8B
> ++#endif /* GL_OES_standard_derivatives */
> ++
> ++#ifndef GL_OES_stencil1
> ++#define GL_OES_stencil1 1
> ++#define GL_STENCIL_INDEX1_OES 0x8D46
> ++#endif /* GL_OES_stencil1 */
> ++
> ++#ifndef GL_OES_stencil4
> ++#define GL_OES_stencil4 1
> ++#define GL_STENCIL_INDEX4_OES 0x8D47
> ++#endif /* GL_OES_stencil4 */
> ++
> ++#ifndef GL_OES_surfaceless_context
> ++#define GL_OES_surfaceless_context 1
> ++#define GL_FRAMEBUFFER_UNDEFINED_OES 0x8219
> ++#endif /* GL_OES_surfaceless_context */
> ++
> ++#ifndef GL_OES_texture_3D
> ++#define GL_OES_texture_3D 1
> ++#define GL_TEXTURE_WRAP_R_OES 0x8072
> ++#define GL_TEXTURE_3D_OES 0x806F
> ++#define GL_TEXTURE_BINDING_3D_OES 0x806A
> ++#define GL_MAX_3D_TEXTURE_SIZE_OES 0x8073
> ++#define GL_SAMPLER_3D_OES 0x8B5F
> ++#define GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_3D_ZOFFSET_OES 0x8CD4
> ++typedef void (GL_APIENTRYP PFNGLTEXIMAGE3DOESPROC) (GLenum target, GLint level, GLenum internalformat, GLsizei width, GLsizei height, GLsizei depth, GLint border, GLenum format, GLenum type, const void *pixels);
> ++typedef void (GL_APIENTRYP PFNGLTEXSUBIMAGE3DOESPROC) (GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLenum type, const void *pixels);
> ++typedef void (GL_APIENTRYP PFNGLCOPYTEXSUBIMAGE3DOESPROC) (GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLint x, GLint y, GLsizei width, GLsizei height);
> ++typedef void (GL_APIENTRYP PFNGLCOMPRESSEDTEXIMAGE3DOESPROC) (GLenum target, GLint level, GLenum internalformat, GLsizei width, GLsizei height, GLsizei depth, GLint border, GLsizei imageSize, const void *data);
> ++typedef void (GL_APIENTRYP PFNGLCOMPRESSEDTEXSUBIMAGE3DOESPROC) (GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLsizei imageSize, const void *data);
> ++typedef void (GL_APIENTRYP PFNGLFRAMEBUFFERTEXTURE3DOESPROC) (GLenum target, GLenum attachment, GLenum textarget, GLuint texture, GLint level, GLint zoffset);
> ++#ifdef GL_GLEXT_PROTOTYPES
> ++GL_APICALL void GL_APIENTRY glTexImage3DOES (GLenum target, GLint level, GLenum internalformat, GLsizei width, GLsizei height, GLsizei depth, GLint border, GLenum format, GLenum type, const void *pixels);
> ++GL_APICALL void GL_APIENTRY glTexSubImage3DOES (GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLenum type, const void *pixels);
> ++GL_APICALL void GL_APIENTRY glCopyTexSubImage3DOES (GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLint x, GLint y, GLsizei width, GLsizei height);
> ++GL_APICALL void GL_APIENTRY glCompressedTexImage3DOES (GLenum target, GLint level, GLenum internalformat, GLsizei width, GLsizei height, GLsizei depth, GLint border, GLsizei imageSize, const void *data);
> ++GL_APICALL void GL_APIENTRY glCompressedTexSubImage3DOES (GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLsizei imageSize, const void *data);
> ++GL_APICALL void GL_APIENTRY glFramebufferTexture3DOES (GLenum target, GLenum attachment, GLenum textarget, GLuint texture, GLint level, GLint zoffset);
> ++#endif
> ++#endif /* GL_OES_texture_3D */
> ++
> ++#ifndef GL_OES_texture_compression_astc
> ++#define GL_OES_texture_compression_astc 1
> ++#endif /* GL_OES_texture_compression_astc */
> ++
> ++#ifndef GL_OES_texture_float
> ++#define GL_OES_texture_float 1
> ++#endif /* GL_OES_texture_float */
> ++
> ++#ifndef GL_OES_texture_float_linear
> ++#define GL_OES_texture_float_linear 1
> ++#endif /* GL_OES_texture_float_linear */
> ++
> ++#ifndef GL_OES_texture_half_float
> ++#define GL_OES_texture_half_float 1
> ++#define GL_HALF_FLOAT_OES 0x8D61
> ++#endif /* GL_OES_texture_half_float */
> ++
> ++#ifndef GL_OES_texture_half_float_linear
> ++#define GL_OES_texture_half_float_linear 1
> ++#endif /* GL_OES_texture_half_float_linear */
> ++
> ++#ifndef GL_OES_texture_npot
> ++#define GL_OES_texture_npot 1
> ++#endif /* GL_OES_texture_npot */
> ++
> ++#ifndef GL_OES_vertex_array_object
> ++#define GL_OES_vertex_array_object 1
> ++#define GL_VERTEX_ARRAY_BINDING_OES 0x85B5
> ++typedef void (GL_APIENTRYP PFNGLBINDVERTEXARRAYOESPROC) (GLuint array);
> ++typedef void (GL_APIENTRYP PFNGLDELETEVERTEXARRAYSOESPROC) (GLsizei n, const GLuint *arrays);
> ++typedef void (GL_APIENTRYP PFNGLGENVERTEXARRAYSOESPROC) (GLsizei n, GLuint *arrays);
> ++typedef GLboolean (GL_APIENTRYP PFNGLISVERTEXARRAYOESPROC) (GLuint array);
> ++#ifdef GL_GLEXT_PROTOTYPES
> ++GL_APICALL void GL_APIENTRY glBindVertexArrayOES (GLuint array);
> ++GL_APICALL void GL_APIENTRY glDeleteVertexArraysOES (GLsizei n, const GLuint *arrays);
> ++GL_APICALL void GL_APIENTRY glGenVertexArraysOES (GLsizei n, GLuint *arrays);
> ++GL_APICALL GLboolean GL_APIENTRY glIsVertexArrayOES (GLuint array);
> ++#endif
> ++#endif /* GL_OES_vertex_array_object */
> ++
> ++#ifndef GL_OES_vertex_half_float
> ++#define GL_OES_vertex_half_float 1
> ++#endif /* GL_OES_vertex_half_float */
> ++
> ++#ifndef GL_OES_vertex_type_10_10_10_2
> ++#define GL_OES_vertex_type_10_10_10_2 1
> ++#define GL_UNSIGNED_INT_10_10_10_2_OES 0x8DF6
> ++#define GL_INT_10_10_10_2_OES 0x8DF7
> ++#endif /* GL_OES_vertex_type_10_10_10_2 */
> ++
> ++#ifndef GL_AMD_compressed_3DC_texture
> ++#define GL_AMD_compressed_3DC_texture 1
> ++#define GL_3DC_X_AMD 0x87F9
> ++#define GL_3DC_XY_AMD 0x87FA
> ++#endif /* GL_AMD_compressed_3DC_texture */
> ++
> ++#ifndef GL_AMD_compressed_ATC_texture
> ++#define GL_AMD_compressed_ATC_texture 1
> ++#define GL_ATC_RGB_AMD 0x8C92
> ++#define GL_ATC_RGBA_EXPLICIT_ALPHA_AMD 0x8C93
> ++#define GL_ATC_RGBA_INTERPOLATED_ALPHA_AMD 0x87EE
> ++#endif /* GL_AMD_compressed_ATC_texture */
> ++
> ++#ifndef GL_AMD_performance_monitor
> ++#define GL_AMD_performance_monitor 1
> ++#define GL_COUNTER_TYPE_AMD 0x8BC0
> ++#define GL_COUNTER_RANGE_AMD 0x8BC1
> ++#define GL_UNSIGNED_INT64_AMD 0x8BC2
> ++#define GL_PERCENTAGE_AMD 0x8BC3
> ++#define GL_PERFMON_RESULT_AVAILABLE_AMD 0x8BC4
> ++#define GL_PERFMON_RESULT_SIZE_AMD 0x8BC5
> ++#define GL_PERFMON_RESULT_AMD 0x8BC6
> ++typedef void (GL_APIENTRYP PFNGLGETPERFMONITORGROUPSAMDPROC) (GLint *numGroups, GLsizei groupsSize, GLuint *groups);
> ++typedef void (GL_APIENTRYP PFNGLGETPERFMONITORCOUNTERSAMDPROC) (GLuint group, GLint *numCounters, GLint *maxActiveCounters, GLsizei counterSize, GLuint *counters);
> ++typedef void (GL_APIENTRYP PFNGLGETPERFMONITORGROUPSTRINGAMDPROC) (GLuint group, GLsizei bufSize, GLsizei *length, GLchar *groupString);
> ++typedef void (GL_APIENTRYP PFNGLGETPERFMONITORCOUNTERSTRINGAMDPROC) (GLuint group, GLuint counter, GLsizei bufSize, GLsizei *length, GLchar *counterString);
> ++typedef void (GL_APIENTRYP PFNGLGETPERFMONITORCOUNTERINFOAMDPROC) (GLuint group, GLuint counter, GLenum pname, void *data);
> ++typedef void (GL_APIENTRYP PFNGLGENPERFMONITORSAMDPROC) (GLsizei n, GLuint *monitors);
> ++typedef void (GL_APIENTRYP PFNGLDELETEPERFMONITORSAMDPROC) (GLsizei n, GLuint *monitors);
> ++typedef void (GL_APIENTRYP PFNGLSELECTPERFMONITORCOUNTERSAMDPROC) (GLuint monitor, GLboolean enable, GLuint group, GLint numCounters, GLuint *counterList);
> ++typedef void (GL_APIENTRYP PFNGLBEGINPERFMONITORAMDPROC) (GLuint monitor);
> ++typedef void (GL_APIENTRYP PFNGLENDPERFMONITORAMDPROC) (GLuint monitor);
> ++typedef void (GL_APIENTRYP PFNGLGETPERFMONITORCOUNTERDATAAMDPROC) (GLuint monitor, GLenum pname, GLsizei dataSize, GLuint *data, GLint *bytesWritten);
> ++#ifdef GL_GLEXT_PROTOTYPES
> ++GL_APICALL void GL_APIENTRY glGetPerfMonitorGroupsAMD (GLint *numGroups, GLsizei groupsSize, GLuint *groups);
> ++GL_APICALL void GL_APIENTRY glGetPerfMonitorCountersAMD (GLuint group, GLint *numCounters, GLint *maxActiveCounters, GLsizei counterSize, GLuint *counters);
> ++GL_APICALL void GL_APIENTRY glGetPerfMonitorGroupStringAMD (GLuint group, GLsizei bufSize, GLsizei *length, GLchar *groupString);
> ++GL_APICALL void GL_APIENTRY glGetPerfMonitorCounterStringAMD (GLuint group, GLuint counter, GLsizei bufSize, GLsizei *length, GLchar *counterString);
> ++GL_APICALL void GL_APIENTRY glGetPerfMonitorCounterInfoAMD (GLuint group, GLuint counter, GLenum pname, void *data);
> ++GL_APICALL void GL_APIENTRY glGenPerfMonitorsAMD (GLsizei n, GLuint *monitors);
> ++GL_APICALL void GL_APIENTRY glDeletePerfMonitorsAMD (GLsizei n, GLuint *monitors);
> ++GL_APICALL void GL_APIENTRY glSelectPerfMonitorCountersAMD (GLuint monitor, GLboolean enable, GLuint group, GLint numCounters, GLuint *counterList);
> ++GL_APICALL void GL_APIENTRY glBeginPerfMonitorAMD (GLuint monitor);
> ++GL_APICALL void GL_APIENTRY glEndPerfMonitorAMD (GLuint monitor);
> ++GL_APICALL void GL_APIENTRY glGetPerfMonitorCounterDataAMD (GLuint monitor, GLenum pname, GLsizei dataSize, GLuint *data, GLint *bytesWritten);
> ++#endif
> ++#endif /* GL_AMD_performance_monitor */
> ++
> ++#ifndef GL_AMD_program_binary_Z400
> ++#define GL_AMD_program_binary_Z400 1
> ++#define GL_Z400_BINARY_AMD 0x8740
> ++#endif /* GL_AMD_program_binary_Z400 */
> ++
> ++#ifndef GL_ANGLE_depth_texture
> ++#define GL_ANGLE_depth_texture 1
> ++#endif /* GL_ANGLE_depth_texture */
> ++
> ++#ifndef GL_ANGLE_framebuffer_blit
> ++#define GL_ANGLE_framebuffer_blit 1
> ++#define GL_READ_FRAMEBUFFER_ANGLE 0x8CA8
> ++#define GL_DRAW_FRAMEBUFFER_ANGLE 0x8CA9
> ++#define GL_DRAW_FRAMEBUFFER_BINDING_ANGLE 0x8CA6
> ++#define GL_READ_FRAMEBUFFER_BINDING_ANGLE 0x8CAA
> ++typedef void (GL_APIENTRYP PFNGLBLITFRAMEBUFFERANGLEPROC) (GLint srcX0, GLint srcY0, GLint srcX1, GLint srcY1, GLint dstX0, GLint dstY0, GLint dstX1, GLint dstY1, GLbitfield mask, GLenum filter);
> ++#ifdef GL_GLEXT_PROTOTYPES
> ++GL_APICALL void GL_APIENTRY glBlitFramebufferANGLE (GLint srcX0, GLint srcY0, GLint srcX1, GLint srcY1, GLint dstX0, GLint dstY0, GLint dstX1, GLint dstY1, GLbitfield mask, GLenum filter);
> ++#endif
> ++#endif /* GL_ANGLE_framebuffer_blit */
> ++
> ++#ifndef GL_ANGLE_framebuffer_multisample
> ++#define GL_ANGLE_framebuffer_multisample 1
> ++#define GL_RENDERBUFFER_SAMPLES_ANGLE 0x8CAB
> ++#define GL_FRAMEBUFFER_INCOMPLETE_MULTISAMPLE_ANGLE 0x8D56
> ++#define GL_MAX_SAMPLES_ANGLE 0x8D57
> ++typedef void (GL_APIENTRYP PFNGLRENDERBUFFERSTORAGEMULTISAMPLEANGLEPROC) (GLenum target, GLsizei samples, GLenum internalformat, GLsizei width, GLsizei height);
> ++#ifdef GL_GLEXT_PROTOTYPES
> ++GL_APICALL void GL_APIENTRY glRenderbufferStorageMultisampleANGLE (GLenum target, GLsizei samples, GLenum internalformat, GLsizei width, GLsizei height);
> ++#endif
> ++#endif /* GL_ANGLE_framebuffer_multisample */
> ++
> ++#ifndef GL_ANGLE_instanced_arrays
> ++#define GL_ANGLE_instanced_arrays 1
> ++#define GL_VERTEX_ATTRIB_ARRAY_DIVISOR_ANGLE 0x88FE
> ++typedef void (GL_APIENTRYP PFNGLDRAWARRAYSINSTANCEDANGLEPROC) (GLenum mode, GLint first, GLsizei count, GLsizei primcount);
> ++typedef void (GL_APIENTRYP PFNGLDRAWELEMENTSINSTANCEDANGLEPROC) (GLenum mode, GLsizei count, GLenum type, const void *indices, GLsizei primcount);
> ++typedef void (GL_APIENTRYP PFNGLVERTEXATTRIBDIVISORANGLEPROC) (GLuint index, GLuint divisor);
> ++#ifdef GL_GLEXT_PROTOTYPES
> ++GL_APICALL void GL_APIENTRY glDrawArraysInstancedANGLE (GLenum mode, GLint first, GLsizei count, GLsizei primcount);
> ++GL_APICALL void GL_APIENTRY glDrawElementsInstancedANGLE (GLenum mode, GLsizei count, GLenum type, const void *indices, GLsizei primcount);
> ++GL_APICALL void GL_APIENTRY glVertexAttribDivisorANGLE (GLuint index, GLuint divisor);
> ++#endif
> ++#endif /* GL_ANGLE_instanced_arrays */
> ++
> ++#ifndef GL_ANGLE_pack_reverse_row_order
> ++#define GL_ANGLE_pack_reverse_row_order 1
> ++#define GL_PACK_REVERSE_ROW_ORDER_ANGLE 0x93A4
> ++#endif /* GL_ANGLE_pack_reverse_row_order */
> ++
> ++#ifndef GL_ANGLE_program_binary
> ++#define GL_ANGLE_program_binary 1
> ++#define GL_PROGRAM_BINARY_ANGLE 0x93A6
> ++#endif /* GL_ANGLE_program_binary */
> ++
> ++#ifndef GL_ANGLE_texture_compression_dxt3
> ++#define GL_ANGLE_texture_compression_dxt3 1
> ++#define GL_COMPRESSED_RGBA_S3TC_DXT3_ANGLE 0x83F2
> ++#endif /* GL_ANGLE_texture_compression_dxt3 */
> ++
> ++#ifndef GL_ANGLE_texture_compression_dxt5
> ++#define GL_ANGLE_texture_compression_dxt5 1
> ++#define GL_COMPRESSED_RGBA_S3TC_DXT5_ANGLE 0x83F3
> ++#endif /* GL_ANGLE_texture_compression_dxt5 */
> ++
> ++#ifndef GL_ANGLE_texture_usage
> ++#define GL_ANGLE_texture_usage 1
> ++#define GL_TEXTURE_USAGE_ANGLE 0x93A2
> ++#define GL_FRAMEBUFFER_ATTACHMENT_ANGLE 0x93A3
> ++#endif /* GL_ANGLE_texture_usage */
> ++
> ++#ifndef GL_ANGLE_translated_shader_source
> ++#define GL_ANGLE_translated_shader_source 1
> ++#define GL_TRANSLATED_SHADER_SOURCE_LENGTH_ANGLE 0x93A0
> ++typedef void (GL_APIENTRYP PFNGLGETTRANSLATEDSHADERSOURCEANGLEPROC) (GLuint shader, GLsizei bufsize, GLsizei *length, GLchar *source);
> ++#ifdef GL_GLEXT_PROTOTYPES
> ++GL_APICALL void GL_APIENTRY glGetTranslatedShaderSourceANGLE (GLuint shader, GLsizei bufsize, GLsizei *length, GLchar *source);
> ++#endif
> ++#endif /* GL_ANGLE_translated_shader_source */
> ++
> ++#ifndef GL_APPLE_copy_texture_levels
> ++#define GL_APPLE_copy_texture_levels 1
> ++typedef void (GL_APIENTRYP PFNGLCOPYTEXTURELEVELSAPPLEPROC) (GLuint destinationTexture, GLuint sourceTexture, GLint sourceBaseLevel, GLsizei sourceLevelCount);
> ++#ifdef GL_GLEXT_PROTOTYPES
> ++GL_APICALL void GL_APIENTRY glCopyTextureLevelsAPPLE (GLuint destinationTexture, GLuint sourceTexture, GLint sourceBaseLevel, GLsizei sourceLevelCount);
> ++#endif
> ++#endif /* GL_APPLE_copy_texture_levels */
> ++
> ++#ifndef GL_APPLE_framebuffer_multisample
> ++#define GL_APPLE_framebuffer_multisample 1
> ++#define GL_RENDERBUFFER_SAMPLES_APPLE 0x8CAB
> ++#define GL_FRAMEBUFFER_INCOMPLETE_MULTISAMPLE_APPLE 0x8D56
> ++#define GL_MAX_SAMPLES_APPLE 0x8D57
> ++#define GL_READ_FRAMEBUFFER_APPLE 0x8CA8
> ++#define GL_DRAW_FRAMEBUFFER_APPLE 0x8CA9
> ++#define GL_DRAW_FRAMEBUFFER_BINDING_APPLE 0x8CA6
> ++#define GL_READ_FRAMEBUFFER_BINDING_APPLE 0x8CAA
> ++typedef void (GL_APIENTRYP PFNGLRENDERBUFFERSTORAGEMULTISAMPLEAPPLEPROC) (GLenum target, GLsizei samples, GLenum internalformat, GLsizei width, GLsizei height);
> ++typedef void (GL_APIENTRYP PFNGLRESOLVEMULTISAMPLEFRAMEBUFFERAPPLEPROC) (void);
> ++#ifdef GL_GLEXT_PROTOTYPES
> ++GL_APICALL void GL_APIENTRY glRenderbufferStorageMultisampleAPPLE (GLenum target, GLsizei samples, GLenum internalformat, GLsizei width, GLsizei height);
> ++GL_APICALL void GL_APIENTRY glResolveMultisampleFramebufferAPPLE (void);
> ++#endif
> ++#endif /* GL_APPLE_framebuffer_multisample */
> ++
> ++#ifndef GL_APPLE_rgb_422
> ++#define GL_APPLE_rgb_422 1
> ++#define GL_RGB_422_APPLE 0x8A1F
> ++#define GL_UNSIGNED_SHORT_8_8_APPLE 0x85BA
> ++#define GL_UNSIGNED_SHORT_8_8_REV_APPLE 0x85BB
> ++#define GL_RGB_RAW_422_APPLE 0x8A51
> ++#endif /* GL_APPLE_rgb_422 */
> ++
> ++#ifndef GL_APPLE_sync
> ++#define GL_APPLE_sync 1
> ++#define GL_SYNC_OBJECT_APPLE 0x8A53
> ++#define GL_MAX_SERVER_WAIT_TIMEOUT_APPLE 0x9111
> ++#define GL_OBJECT_TYPE_APPLE 0x9112
> ++#define GL_SYNC_CONDITION_APPLE 0x9113
> ++#define GL_SYNC_STATUS_APPLE 0x9114
> ++#define GL_SYNC_FLAGS_APPLE 0x9115
> ++#define GL_SYNC_FENCE_APPLE 0x9116
> ++#define GL_SYNC_GPU_COMMANDS_COMPLETE_APPLE 0x9117
> ++#define GL_UNSIGNALED_APPLE 0x9118
> ++#define GL_SIGNALED_APPLE 0x9119
> ++#define GL_ALREADY_SIGNALED_APPLE 0x911A
> ++#define GL_TIMEOUT_EXPIRED_APPLE 0x911B
> ++#define GL_CONDITION_SATISFIED_APPLE 0x911C
> ++#define GL_WAIT_FAILED_APPLE 0x911D
> ++#define GL_SYNC_FLUSH_COMMANDS_BIT_APPLE 0x00000001
> ++#define GL_TIMEOUT_IGNORED_APPLE 0xFFFFFFFFFFFFFFFFull
> ++typedef GLsync (GL_APIENTRYP PFNGLFENCESYNCAPPLEPROC) (GLenum condition, GLbitfield flags);
> ++typedef GLboolean (GL_APIENTRYP PFNGLISSYNCAPPLEPROC) (GLsync sync);
> ++typedef void (GL_APIENTRYP PFNGLDELETESYNCAPPLEPROC) (GLsync sync);
> ++typedef GLenum (GL_APIENTRYP PFNGLCLIENTWAITSYNCAPPLEPROC) (GLsync sync, GLbitfield flags, GLuint64 timeout);
> ++typedef void (GL_APIENTRYP PFNGLWAITSYNCAPPLEPROC) (GLsync sync, GLbitfield flags, GLuint64 timeout);
> ++typedef void (GL_APIENTRYP PFNGLGETINTEGER64VAPPLEPROC) (GLenum pname, GLint64 *params);
> ++typedef void (GL_APIENTRYP PFNGLGETSYNCIVAPPLEPROC) (GLsync sync, GLenum pname, GLsizei bufSize, GLsizei *length, GLint *values);
> ++#ifdef GL_GLEXT_PROTOTYPES
> ++GL_APICALL GLsync GL_APIENTRY glFenceSyncAPPLE (GLenum condition, GLbitfield flags);
> ++GL_APICALL GLboolean GL_APIENTRY glIsSyncAPPLE (GLsync sync);
> ++GL_APICALL void GL_APIENTRY glDeleteSyncAPPLE (GLsync sync);
> ++GL_APICALL GLenum GL_APIENTRY glClientWaitSyncAPPLE (GLsync sync, GLbitfield flags, GLuint64 timeout);
> ++GL_APICALL void GL_APIENTRY glWaitSyncAPPLE (GLsync sync, GLbitfield flags, GLuint64 timeout);
> ++GL_APICALL void GL_APIENTRY glGetInteger64vAPPLE (GLenum pname, GLint64 *params);
> ++GL_APICALL void GL_APIENTRY glGetSyncivAPPLE (GLsync sync, GLenum pname, GLsizei bufSize, GLsizei *length, GLint *values);
> ++#endif
> ++#endif /* GL_APPLE_sync */
> ++
> ++#ifndef GL_APPLE_texture_format_BGRA8888
> ++#define GL_APPLE_texture_format_BGRA8888 1
> ++#define GL_BGRA_EXT 0x80E1
> ++#define GL_BGRA8_EXT 0x93A1
> ++#endif /* GL_APPLE_texture_format_BGRA8888 */
> ++
> ++#ifndef GL_APPLE_texture_max_level
> ++#define GL_APPLE_texture_max_level 1
> ++#define GL_TEXTURE_MAX_LEVEL_APPLE 0x813D
> ++#endif /* GL_APPLE_texture_max_level */
> ++
> ++#ifndef GL_ARM_mali_program_binary
> ++#define GL_ARM_mali_program_binary 1
> ++#define GL_MALI_PROGRAM_BINARY_ARM 0x8F61
> ++#endif /* GL_ARM_mali_program_binary */
> ++
> ++#ifndef GL_ARM_mali_shader_binary
> ++#define GL_ARM_mali_shader_binary 1
> ++#define GL_MALI_SHADER_BINARY_ARM 0x8F60
> ++#endif /* GL_ARM_mali_shader_binary */
> ++
> ++#ifndef GL_ARM_rgba8
> ++#define GL_ARM_rgba8 1
> ++#endif /* GL_ARM_rgba8 */
> ++
> ++#ifndef GL_DMP_shader_binary
> ++#define GL_DMP_shader_binary 1
> ++#define GL_SHADER_BINARY_DMP 0x9250
> ++#endif /* GL_DMP_shader_binary */
> ++
> ++#ifndef GL_EXT_blend_minmax
> ++#define GL_EXT_blend_minmax 1
> ++#define GL_MIN_EXT 0x8007
> ++#define GL_MAX_EXT 0x8008
> ++#endif /* GL_EXT_blend_minmax */
> ++
> ++#ifndef GL_EXT_color_buffer_half_float
> ++#define GL_EXT_color_buffer_half_float 1
> ++#define GL_RGBA16F_EXT 0x881A
> ++#define GL_RGB16F_EXT 0x881B
> ++#define GL_RG16F_EXT 0x822F
> ++#define GL_R16F_EXT 0x822D
> ++#define GL_FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE_EXT 0x8211
> ++#define GL_UNSIGNED_NORMALIZED_EXT 0x8C17
> ++#endif /* GL_EXT_color_buffer_half_float */
> ++
> ++#ifndef GL_EXT_debug_label
> ++#define GL_EXT_debug_label 1
> ++#define GL_PROGRAM_PIPELINE_OBJECT_EXT 0x8A4F
> ++#define GL_PROGRAM_OBJECT_EXT 0x8B40
> ++#define GL_SHADER_OBJECT_EXT 0x8B48
> ++#define GL_BUFFER_OBJECT_EXT 0x9151
> ++#define GL_QUERY_OBJECT_EXT 0x9153
> ++#define GL_VERTEX_ARRAY_OBJECT_EXT 0x9154
> ++#define GL_TRANSFORM_FEEDBACK 0x8E22
> ++typedef void (GL_APIENTRYP PFNGLLABELOBJECTEXTPROC) (GLenum type, GLuint object, GLsizei length, const GLchar *label);
> ++typedef void (GL_APIENTRYP PFNGLGETOBJECTLABELEXTPROC) (GLenum type, GLuint object, GLsizei bufSize, GLsizei *length, GLchar *label);
> ++#ifdef GL_GLEXT_PROTOTYPES
> ++GL_APICALL void GL_APIENTRY glLabelObjectEXT (GLenum type, GLuint object, GLsizei length, const GLchar *label);
> ++GL_APICALL void GL_APIENTRY glGetObjectLabelEXT (GLenum type, GLuint object, GLsizei bufSize, GLsizei *length, GLchar *label);
> ++#endif
> ++#endif /* GL_EXT_debug_label */
> ++
> ++#ifndef GL_EXT_debug_marker
> ++#define GL_EXT_debug_marker 1
> ++typedef void (GL_APIENTRYP PFNGLINSERTEVENTMARKEREXTPROC) (GLsizei length, const GLchar *marker);
> ++typedef void (GL_APIENTRYP PFNGLPUSHGROUPMARKEREXTPROC) (GLsizei length, const GLchar *marker);
> ++typedef void (GL_APIENTRYP PFNGLPOPGROUPMARKEREXTPROC) (void);
> ++#ifdef GL_GLEXT_PROTOTYPES
> ++GL_APICALL void GL_APIENTRY glInsertEventMarkerEXT (GLsizei length, const GLchar *marker);
> ++GL_APICALL void GL_APIENTRY glPushGroupMarkerEXT (GLsizei length, const GLchar *marker);
> ++GL_APICALL void GL_APIENTRY glPopGroupMarkerEXT (void);
> ++#endif
> ++#endif /* GL_EXT_debug_marker */
> ++
> ++#ifndef GL_EXT_discard_framebuffer
> ++#define GL_EXT_discard_framebuffer 1
> ++#define GL_COLOR_EXT 0x1800
> ++#define GL_DEPTH_EXT 0x1801
> ++#define GL_STENCIL_EXT 0x1802
> ++typedef void (GL_APIENTRYP PFNGLDISCARDFRAMEBUFFEREXTPROC) (GLenum target, GLsizei numAttachments, const GLenum *attachments);
> ++#ifdef GL_GLEXT_PROTOTYPES
> ++GL_APICALL void GL_APIENTRY glDiscardFramebufferEXT (GLenum target, GLsizei numAttachments, const GLenum *attachments);
> ++#endif
> ++#endif /* GL_EXT_discard_framebuffer */
> ++
> ++#ifndef GL_EXT_disjoint_timer_query
> ++#define GL_EXT_disjoint_timer_query 1
> ++#define GL_QUERY_COUNTER_BITS_EXT 0x8864
> ++#define GL_CURRENT_QUERY_EXT 0x8865
> ++#define GL_QUERY_RESULT_EXT 0x8866
> ++#define GL_QUERY_RESULT_AVAILABLE_EXT 0x8867
> ++#define GL_TIME_ELAPSED_EXT 0x88BF
> ++#define GL_TIMESTAMP_EXT 0x8E28
> ++#define GL_GPU_DISJOINT_EXT 0x8FBB
> ++typedef void (GL_APIENTRYP PFNGLGENQUERIESEXTPROC) (GLsizei n, GLuint *ids);
> ++typedef void (GL_APIENTRYP PFNGLDELETEQUERIESEXTPROC) (GLsizei n, const GLuint *ids);
> ++typedef GLboolean (GL_APIENTRYP PFNGLISQUERYEXTPROC) (GLuint id);
> ++typedef void (GL_APIENTRYP PFNGLBEGINQUERYEXTPROC) (GLenum target, GLuint id);
> ++typedef void (GL_APIENTRYP PFNGLENDQUERYEXTPROC) (GLenum target);
> ++typedef void (GL_APIENTRYP PFNGLQUERYCOUNTEREXTPROC) (GLuint id, GLenum target);
> ++typedef void (GL_APIENTRYP PFNGLGETQUERYIVEXTPROC) (GLenum target, GLenum pname, GLint *params);
> ++typedef void (GL_APIENTRYP PFNGLGETQUERYOBJECTIVEXTPROC) (GLuint id, GLenum pname, GLint *params);
> ++typedef void (GL_APIENTRYP PFNGLGETQUERYOBJECTUIVEXTPROC) (GLuint id, GLenum pname, GLuint *params);
> ++typedef void (GL_APIENTRYP PFNGLGETQUERYOBJECTI64VEXTPROC) (GLuint id, GLenum pname, GLint64 *params);
> ++typedef void (GL_APIENTRYP PFNGLGETQUERYOBJECTUI64VEXTPROC) (GLuint id, GLenum pname, GLuint64 *params);
> ++#ifdef GL_GLEXT_PROTOTYPES
> ++GL_APICALL void GL_APIENTRY glGenQueriesEXT (GLsizei n, GLuint *ids);
> ++GL_APICALL void GL_APIENTRY glDeleteQueriesEXT (GLsizei n, const GLuint *ids);
> ++GL_APICALL GLboolean GL_APIENTRY glIsQueryEXT (GLuint id);
> ++GL_APICALL void GL_APIENTRY glBeginQueryEXT (GLenum target, GLuint id);
> ++GL_APICALL void GL_APIENTRY glEndQueryEXT (GLenum target);
> ++GL_APICALL void GL_APIENTRY glQueryCounterEXT (GLuint id, GLenum target);
> ++GL_APICALL void GL_APIENTRY glGetQueryivEXT (GLenum target, GLenum pname, GLint *params);
> ++GL_APICALL void GL_APIENTRY glGetQueryObjectivEXT (GLuint id, GLenum pname, GLint *params);
> ++GL_APICALL void GL_APIENTRY glGetQueryObjectuivEXT (GLuint id, GLenum pname, GLuint *params);
> ++GL_APICALL void GL_APIENTRY glGetQueryObjecti64vEXT (GLuint id, GLenum pname, GLint64 *params);
> ++GL_APICALL void GL_APIENTRY glGetQueryObjectui64vEXT (GLuint id, GLenum pname, GLuint64 *params);
> ++#endif
> ++#endif /* GL_EXT_disjoint_timer_query */
> ++
> ++#ifndef GL_EXT_draw_buffers
> ++#define GL_EXT_draw_buffers 1
> ++#define GL_MAX_COLOR_ATTACHMENTS_EXT 0x8CDF
> ++#define GL_MAX_DRAW_BUFFERS_EXT 0x8824
> ++#define GL_DRAW_BUFFER0_EXT 0x8825
> ++#define GL_DRAW_BUFFER1_EXT 0x8826
> ++#define GL_DRAW_BUFFER2_EXT 0x8827
> ++#define GL_DRAW_BUFFER3_EXT 0x8828
> ++#define GL_DRAW_BUFFER4_EXT 0x8829
> ++#define GL_DRAW_BUFFER5_EXT 0x882A
> ++#define GL_DRAW_BUFFER6_EXT 0x882B
> ++#define GL_DRAW_BUFFER7_EXT 0x882C
> ++#define GL_DRAW_BUFFER8_EXT 0x882D
> ++#define GL_DRAW_BUFFER9_EXT 0x882E
> ++#define GL_DRAW_BUFFER10_EXT 0x882F
> ++#define GL_DRAW_BUFFER11_EXT 0x8830
> ++#define GL_DRAW_BUFFER12_EXT 0x8831
> ++#define GL_DRAW_BUFFER13_EXT 0x8832
> ++#define GL_DRAW_BUFFER14_EXT 0x8833
> ++#define GL_DRAW_BUFFER15_EXT 0x8834
> ++#define GL_COLOR_ATTACHMENT0_EXT 0x8CE0
> ++#define GL_COLOR_ATTACHMENT1_EXT 0x8CE1
> ++#define GL_COLOR_ATTACHMENT2_EXT 0x8CE2
> ++#define GL_COLOR_ATTACHMENT3_EXT 0x8CE3
> ++#define GL_COLOR_ATTACHMENT4_EXT 0x8CE4
> ++#define GL_COLOR_ATTACHMENT5_EXT 0x8CE5
> ++#define GL_COLOR_ATTACHMENT6_EXT 0x8CE6
> ++#define GL_COLOR_ATTACHMENT7_EXT 0x8CE7
> ++#define GL_COLOR_ATTACHMENT8_EXT 0x8CE8
> ++#define GL_COLOR_ATTACHMENT9_EXT 0x8CE9
> ++#define GL_COLOR_ATTACHMENT10_EXT 0x8CEA
> ++#define GL_COLOR_ATTACHMENT11_EXT 0x8CEB
> ++#define GL_COLOR_ATTACHMENT12_EXT 0x8CEC
> ++#define GL_COLOR_ATTACHMENT13_EXT 0x8CED
> ++#define GL_COLOR_ATTACHMENT14_EXT 0x8CEE
> ++#define GL_COLOR_ATTACHMENT15_EXT 0x8CEF
> ++typedef void (GL_APIENTRYP PFNGLDRAWBUFFERSEXTPROC) (GLsizei n, const GLenum *bufs);
> ++#ifdef GL_GLEXT_PROTOTYPES
> ++GL_APICALL void GL_APIENTRY glDrawBuffersEXT (GLsizei n, const GLenum *bufs);
> ++#endif
> ++#endif /* GL_EXT_draw_buffers */
> ++
> ++#ifndef GL_EXT_draw_instanced
> ++#define GL_EXT_draw_instanced 1
> ++typedef void (GL_APIENTRYP PFNGLDRAWARRAYSINSTANCEDEXTPROC) (GLenum mode, GLint start, GLsizei count, GLsizei primcount);
> ++typedef void (GL_APIENTRYP PFNGLDRAWELEMENTSINSTANCEDEXTPROC) (GLenum mode, GLsizei count, GLenum type, const void *indices, GLsizei primcount);
> ++#ifdef GL_GLEXT_PROTOTYPES
> ++GL_APICALL void GL_APIENTRY glDrawArraysInstancedEXT (GLenum mode, GLint start, GLsizei count, GLsizei primcount);
> ++GL_APICALL void GL_APIENTRY glDrawElementsInstancedEXT (GLenum mode, GLsizei count, GLenum type, const void *indices, GLsizei primcount);
> ++#endif
> ++#endif /* GL_EXT_draw_instanced */
> ++
> ++#ifndef GL_EXT_instanced_arrays
> ++#define GL_EXT_instanced_arrays 1
> ++#define GL_VERTEX_ATTRIB_ARRAY_DIVISOR_EXT 0x88FE
> ++typedef void (GL_APIENTRYP PFNGLVERTEXATTRIBDIVISOREXTPROC) (GLuint index, GLuint divisor);
> ++#ifdef GL_GLEXT_PROTOTYPES
> ++GL_APICALL void GL_APIENTRY glVertexAttribDivisorEXT (GLuint index, GLuint divisor);
> ++#endif
> ++#endif /* GL_EXT_instanced_arrays */
> ++
> ++#ifndef GL_EXT_map_buffer_range
> ++#define GL_EXT_map_buffer_range 1
> ++#define GL_MAP_READ_BIT_EXT 0x0001
> ++#define GL_MAP_WRITE_BIT_EXT 0x0002
> ++#define GL_MAP_INVALIDATE_RANGE_BIT_EXT 0x0004
> ++#define GL_MAP_INVALIDATE_BUFFER_BIT_EXT 0x0008
> ++#define GL_MAP_FLUSH_EXPLICIT_BIT_EXT 0x0010
> ++#define GL_MAP_UNSYNCHRONIZED_BIT_EXT 0x0020
> ++typedef void *(GL_APIENTRYP PFNGLMAPBUFFERRANGEEXTPROC) (GLenum target, GLintptr offset, GLsizeiptr length, GLbitfield access);
> ++typedef void (GL_APIENTRYP PFNGLFLUSHMAPPEDBUFFERRANGEEXTPROC) (GLenum target, GLintptr offset, GLsizeiptr length);
> ++#ifdef GL_GLEXT_PROTOTYPES
> ++GL_APICALL void *GL_APIENTRY glMapBufferRangeEXT (GLenum target, GLintptr offset, GLsizeiptr length, GLbitfield access);
> ++GL_APICALL void GL_APIENTRY glFlushMappedBufferRangeEXT (GLenum target, GLintptr offset, GLsizeiptr length);
> ++#endif
> ++#endif /* GL_EXT_map_buffer_range */
> ++
> ++#ifndef GL_EXT_multi_draw_arrays
> ++#define GL_EXT_multi_draw_arrays 1
> ++typedef void (GL_APIENTRYP PFNGLMULTIDRAWARRAYSEXTPROC) (GLenum mode, const GLint *first, const GLsizei *count, GLsizei primcount);
> ++typedef void (GL_APIENTRYP PFNGLMULTIDRAWELEMENTSEXTPROC) (GLenum mode, const GLsizei *count, GLenum type, const void *const*indices, GLsizei primcount);
> ++#ifdef GL_GLEXT_PROTOTYPES
> ++GL_APICALL void GL_APIENTRY glMultiDrawArraysEXT (GLenum mode, const GLint *first, const GLsizei *count, GLsizei primcount);
> ++GL_APICALL void GL_APIENTRY glMultiDrawElementsEXT (GLenum mode, const GLsizei *count, GLenum type, const void *const*indices, GLsizei primcount);
> ++#endif
> ++#endif /* GL_EXT_multi_draw_arrays */
> ++
> ++#ifndef GL_EXT_multisampled_render_to_texture
> ++#define GL_EXT_multisampled_render_to_texture 1
> ++#define GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_SAMPLES_EXT 0x8D6C
> ++#define GL_RENDERBUFFER_SAMPLES_EXT 0x8CAB
> ++#define GL_FRAMEBUFFER_INCOMPLETE_MULTISAMPLE_EXT 0x8D56
> ++#define GL_MAX_SAMPLES_EXT 0x8D57
> ++typedef void (GL_APIENTRYP PFNGLRENDERBUFFERSTORAGEMULTISAMPLEEXTPROC) (GLenum target, GLsizei samples, GLenum internalformat, GLsizei width, GLsizei height);
> ++typedef void (GL_APIENTRYP PFNGLFRAMEBUFFERTEXTURE2DMULTISAMPLEEXTPROC) (GLenum target, GLenum attachment, GLenum textarget, GLuint texture, GLint level, GLsizei samples);
> ++#ifdef GL_GLEXT_PROTOTYPES
> ++GL_APICALL void GL_APIENTRY glRenderbufferStorageMultisampleEXT (GLenum target, GLsizei samples, GLenum internalformat, GLsizei width, GLsizei height);
> ++GL_APICALL void GL_APIENTRY glFramebufferTexture2DMultisampleEXT (GLenum target, GLenum attachment, GLenum textarget, GLuint texture, GLint level, GLsizei samples);
> ++#endif
> ++#endif /* GL_EXT_multisampled_render_to_texture */
> ++
> ++#ifndef GL_EXT_multiview_draw_buffers
> ++#define GL_EXT_multiview_draw_buffers 1
> ++#define GL_COLOR_ATTACHMENT_EXT 0x90F0
> ++#define GL_MULTIVIEW_EXT 0x90F1
> ++#define GL_DRAW_BUFFER_EXT 0x0C01
> ++#define GL_READ_BUFFER_EXT 0x0C02
> ++#define GL_MAX_MULTIVIEW_BUFFERS_EXT 0x90F2
> ++typedef void (GL_APIENTRYP PFNGLREADBUFFERINDEXEDEXTPROC) (GLenum src, GLint index);
> ++typedef void (GL_APIENTRYP PFNGLDRAWBUFFERSINDEXEDEXTPROC) (GLint n, const GLenum *location, const GLint *indices);
> ++typedef void (GL_APIENTRYP PFNGLGETINTEGERI_VEXTPROC) (GLenum target, GLuint index, GLint *data);
> ++#ifdef GL_GLEXT_PROTOTYPES
> ++GL_APICALL void GL_APIENTRY glReadBufferIndexedEXT (GLenum src, GLint index);
> ++GL_APICALL void GL_APIENTRY glDrawBuffersIndexedEXT (GLint n, const GLenum *location, const GLint *indices);
> ++GL_APICALL void GL_APIENTRY glGetIntegeri_vEXT (GLenum target, GLuint index, GLint *data);
> ++#endif
> ++#endif /* GL_EXT_multiview_draw_buffers */
> ++
> ++#ifndef GL_EXT_occlusion_query_boolean
> ++#define GL_EXT_occlusion_query_boolean 1
> ++#define GL_ANY_SAMPLES_PASSED_EXT 0x8C2F
> ++#define GL_ANY_SAMPLES_PASSED_CONSERVATIVE_EXT 0x8D6A
> ++#endif /* GL_EXT_occlusion_query_boolean */
> ++
> ++#ifndef GL_EXT_pvrtc_sRGB
> ++#define GL_EXT_pvrtc_sRGB 1
> ++#define GL_COMPRESSED_SRGB_PVRTC_2BPPV1_EXT 0x8A54
> ++#define GL_COMPRESSED_SRGB_PVRTC_4BPPV1_EXT 0x8A55
> ++#define GL_COMPRESSED_SRGB_ALPHA_PVRTC_2BPPV1_EXT 0x8A56
> ++#define GL_COMPRESSED_SRGB_ALPHA_PVRTC_4BPPV1_EXT 0x8A57
> ++#endif /* GL_EXT_pvrtc_sRGB */
> ++
> ++#ifndef GL_EXT_read_format_bgra
> ++#define GL_EXT_read_format_bgra 1
> ++#define GL_UNSIGNED_SHORT_4_4_4_4_REV_EXT 0x8365
> ++#define GL_UNSIGNED_SHORT_1_5_5_5_REV_EXT 0x8366
> ++#endif /* GL_EXT_read_format_bgra */
> ++
> ++#ifndef GL_EXT_robustness
> ++#define GL_EXT_robustness 1
> ++#define GL_GUILTY_CONTEXT_RESET_EXT 0x8253
> ++#define GL_INNOCENT_CONTEXT_RESET_EXT 0x8254
> ++#define GL_UNKNOWN_CONTEXT_RESET_EXT 0x8255
> ++#define GL_CONTEXT_ROBUST_ACCESS_EXT 0x90F3
> ++#define GL_RESET_NOTIFICATION_STRATEGY_EXT 0x8256
> ++#define GL_LOSE_CONTEXT_ON_RESET_EXT 0x8252
> ++#define GL_NO_RESET_NOTIFICATION_EXT 0x8261
> ++typedef GLenum (GL_APIENTRYP PFNGLGETGRAPHICSRESETSTATUSEXTPROC) (void);
> ++typedef void (GL_APIENTRYP PFNGLREADNPIXELSEXTPROC) (GLint x, GLint y, GLsizei width, GLsizei height, GLenum format, GLenum type, GLsizei bufSize, void *data);
> ++typedef void (GL_APIENTRYP PFNGLGETNUNIFORMFVEXTPROC) (GLuint program, GLint location, GLsizei bufSize, GLfloat *params);
> ++typedef void (GL_APIENTRYP PFNGLGETNUNIFORMIVEXTPROC) (GLuint program, GLint location, GLsizei bufSize, GLint *params);
> ++#ifdef GL_GLEXT_PROTOTYPES
> ++GL_APICALL GLenum GL_APIENTRY glGetGraphicsResetStatusEXT (void);
> ++GL_APICALL void GL_APIENTRY glReadnPixelsEXT (GLint x, GLint y, GLsizei width, GLsizei height, GLenum format, GLenum type, GLsizei bufSize, void *data);
> ++GL_APICALL void GL_APIENTRY glGetnUniformfvEXT (GLuint program, GLint location, GLsizei bufSize, GLfloat *params);
> ++GL_APICALL void GL_APIENTRY glGetnUniformivEXT (GLuint program, GLint location, GLsizei bufSize, GLint *params);
> ++#endif
> ++#endif /* GL_EXT_robustness */
> ++
> ++#ifndef GL_EXT_sRGB
> ++#define GL_EXT_sRGB 1
> ++#define GL_SRGB_EXT 0x8C40
> ++#define GL_SRGB_ALPHA_EXT 0x8C42
> ++#define GL_SRGB8_ALPHA8_EXT 0x8C43
> ++#define GL_FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING_EXT 0x8210
> ++#endif /* GL_EXT_sRGB */
> ++
> ++#ifndef GL_EXT_sRGB_write_control
> ++#define GL_EXT_sRGB_write_control 1
> ++#define GL_FRAMEBUFFER_SRGB_EXT 0x8DB9
> ++#endif /* GL_EXT_sRGB_write_control */
> ++
> ++#ifndef GL_EXT_separate_shader_objects
> ++#define GL_EXT_separate_shader_objects 1
> ++#define GL_ACTIVE_PROGRAM_EXT 0x8259
> ++#define GL_VERTEX_SHADER_BIT_EXT 0x00000001
> ++#define GL_FRAGMENT_SHADER_BIT_EXT 0x00000002
> ++#define GL_ALL_SHADER_BITS_EXT 0xFFFFFFFF
> ++#define GL_PROGRAM_SEPARABLE_EXT 0x8258
> ++#define GL_PROGRAM_PIPELINE_BINDING_EXT 0x825A
> ++typedef void (GL_APIENTRYP PFNGLACTIVESHADERPROGRAMEXTPROC) (GLuint pipeline, GLuint program);
> ++typedef void (GL_APIENTRYP PFNGLBINDPROGRAMPIPELINEEXTPROC) (GLuint pipeline);
> ++typedef GLuint (GL_APIENTRYP PFNGLCREATESHADERPROGRAMVEXTPROC) (GLenum type, GLsizei count, const GLchar **strings);
> ++typedef void (GL_APIENTRYP PFNGLDELETEPROGRAMPIPELINESEXTPROC) (GLsizei n, const GLuint *pipelines);
> ++typedef void (GL_APIENTRYP PFNGLGENPROGRAMPIPELINESEXTPROC) (GLsizei n, GLuint *pipelines);
> ++typedef void (GL_APIENTRYP PFNGLGETPROGRAMPIPELINEINFOLOGEXTPROC) (GLuint pipeline, GLsizei bufSize, GLsizei *length, GLchar *infoLog);
> ++typedef void (GL_APIENTRYP PFNGLGETPROGRAMPIPELINEIVEXTPROC) (GLuint pipeline, GLenum pname, GLint *params);
> ++typedef GLboolean (GL_APIENTRYP PFNGLISPROGRAMPIPELINEEXTPROC) (GLuint pipeline);
> ++typedef void (GL_APIENTRYP PFNGLPROGRAMPARAMETERIEXTPROC) (GLuint program, GLenum pname, GLint value);
> ++typedef void (GL_APIENTRYP PFNGLPROGRAMUNIFORM1FEXTPROC) (GLuint program, GLint location, GLfloat v0);
> ++typedef void (GL_APIENTRYP PFNGLPROGRAMUNIFORM1FVEXTPROC) (GLuint program, GLint location, GLsizei count, const GLfloat *value);
> ++typedef void (GL_APIENTRYP PFNGLPROGRAMUNIFORM1IEXTPROC) (GLuint program, GLint location, GLint v0);
> ++typedef void (GL_APIENTRYP PFNGLPROGRAMUNIFORM1IVEXTPROC) (GLuint program, GLint location, GLsizei count, const GLint *value);
> ++typedef void (GL_APIENTRYP PFNGLPROGRAMUNIFORM2FEXTPROC) (GLuint program, GLint location, GLfloat v0, GLfloat v1);
> ++typedef void (GL_APIENTRYP PFNGLPROGRAMUNIFORM2FVEXTPROC) (GLuint program, GLint location, GLsizei count, const GLfloat *value);
> ++typedef void (GL_APIENTRYP PFNGLPROGRAMUNIFORM2IEXTPROC) (GLuint program, GLint location, GLint v0, GLint v1);
> ++typedef void (GL_APIENTRYP PFNGLPROGRAMUNIFORM2IVEXTPROC) (GLuint program, GLint location, GLsizei count, const GLint *value);
> ++typedef void (GL_APIENTRYP PFNGLPROGRAMUNIFORM3FEXTPROC) (GLuint program, GLint location, GLfloat v0, GLfloat v1, GLfloat v2);
> ++typedef void (GL_APIENTRYP PFNGLPROGRAMUNIFORM3FVEXTPROC) (GLuint program, GLint location, GLsizei count, const GLfloat *value);
> ++typedef void (GL_APIENTRYP PFNGLPROGRAMUNIFORM3IEXTPROC) (GLuint program, GLint location, GLint v0, GLint v1, GLint v2);
> ++typedef void (GL_APIENTRYP PFNGLPROGRAMUNIFORM3IVEXTPROC) (GLuint program, GLint location, GLsizei count, const GLint *value);
> ++typedef void (GL_APIENTRYP PFNGLPROGRAMUNIFORM4FEXTPROC) (GLuint program, GLint location, GLfloat v0, GLfloat v1, GLfloat v2, GLfloat v3);
> ++typedef void (GL_APIENTRYP PFNGLPROGRAMUNIFORM4FVEXTPROC) (GLuint program, GLint location, GLsizei count, const GLfloat *value);
> ++typedef void (GL_APIENTRYP PFNGLPROGRAMUNIFORM4IEXTPROC) (GLuint program, GLint location, GLint v0, GLint v1, GLint v2, GLint v3);
> ++typedef void (GL_APIENTRYP PFNGLPROGRAMUNIFORM4IVEXTPROC) (GLuint program, GLint location, GLsizei count, const GLint *value);
> ++typedef void (GL_APIENTRYP PFNGLPROGRAMUNIFORMMATRIX2FVEXTPROC) (GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat *value);
> ++typedef void (GL_APIENTRYP PFNGLPROGRAMUNIFORMMATRIX3FVEXTPROC) (GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat *value);
> ++typedef void (GL_APIENTRYP PFNGLPROGRAMUNIFORMMATRIX4FVEXTPROC) (GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat *value);
> ++typedef void (GL_APIENTRYP PFNGLUSEPROGRAMSTAGESEXTPROC) (GLuint pipeline, GLbitfield stages, GLuint program);
> ++typedef void (GL_APIENTRYP PFNGLVALIDATEPROGRAMPIPELINEEXTPROC) (GLuint pipeline);
> ++typedef void (GL_APIENTRYP PFNGLPROGRAMUNIFORM1UIEXTPROC) (GLuint program, GLint location, GLuint v0);
> ++typedef void (GL_APIENTRYP PFNGLPROGRAMUNIFORM2UIEXTPROC) (GLuint program, GLint location, GLuint v0, GLuint v1);
> ++typedef void (GL_APIENTRYP PFNGLPROGRAMUNIFORM3UIEXTPROC) (GLuint program, GLint location, GLuint v0, GLuint v1, GLuint v2);
> ++typedef void (GL_APIENTRYP PFNGLPROGRAMUNIFORM4UIEXTPROC) (GLuint program, GLint location, GLuint v0, GLuint v1, GLuint v2, GLuint v3);
> ++typedef void (GL_APIENTRYP PFNGLPROGRAMUNIFORM1UIVEXTPROC) (GLuint program, GLint location, GLsizei count, const GLuint *value);
> ++typedef void (GL_APIENTRYP PFNGLPROGRAMUNIFORM2UIVEXTPROC) (GLuint program, GLint location, GLsizei count, const GLuint *value);
> ++typedef void (GL_APIENTRYP PFNGLPROGRAMUNIFORM3UIVEXTPROC) (GLuint program, GLint location, GLsizei count, const GLuint *value);
> ++typedef void (GL_APIENTRYP PFNGLPROGRAMUNIFORM4UIVEXTPROC) (GLuint program, GLint location, GLsizei count, const GLuint *value);
> ++typedef void (GL_APIENTRYP PFNGLPROGRAMUNIFORMMATRIX2X3FVEXTPROC) (GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat *value);
> ++typedef void (GL_APIENTRYP PFNGLPROGRAMUNIFORMMATRIX3X2FVEXTPROC) (GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat *value);
> ++typedef void (GL_APIENTRYP PFNGLPROGRAMUNIFORMMATRIX2X4FVEXTPROC) (GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat *value);
> ++typedef void (GL_APIENTRYP PFNGLPROGRAMUNIFORMMATRIX4X2FVEXTPROC) (GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat *value);
> ++typedef void (GL_APIENTRYP PFNGLPROGRAMUNIFORMMATRIX3X4FVEXTPROC) (GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat *value);
> ++typedef void (GL_APIENTRYP PFNGLPROGRAMUNIFORMMATRIX4X3FVEXTPROC) (GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat *value);
> ++#ifdef GL_GLEXT_PROTOTYPES
> ++GL_APICALL void GL_APIENTRY glActiveShaderProgramEXT (GLuint pipeline, GLuint program);
> ++GL_APICALL void GL_APIENTRY glBindProgramPipelineEXT (GLuint pipeline);
> ++GL_APICALL GLuint GL_APIENTRY glCreateShaderProgramvEXT (GLenum type, GLsizei count, const GLchar **strings);
> ++GL_APICALL void GL_APIENTRY glDeleteProgramPipelinesEXT (GLsizei n, const GLuint *pipelines);
> ++GL_APICALL void GL_APIENTRY glGenProgramPipelinesEXT (GLsizei n, GLuint *pipelines);
> ++GL_APICALL void GL_APIENTRY glGetProgramPipelineInfoLogEXT (GLuint pipeline, GLsizei bufSize, GLsizei *length, GLchar *infoLog);
> ++GL_APICALL void GL_APIENTRY glGetProgramPipelineivEXT (GLuint pipeline, GLenum pname, GLint *params);
> ++GL_APICALL GLboolean GL_APIENTRY glIsProgramPipelineEXT (GLuint pipeline);
> ++GL_APICALL void GL_APIENTRY glProgramParameteriEXT (GLuint program, GLenum pname, GLint value);
> ++GL_APICALL void GL_APIENTRY glProgramUniform1fEXT (GLuint program, GLint location, GLfloat v0);
> ++GL_APICALL void GL_APIENTRY glProgramUniform1fvEXT (GLuint program, GLint location, GLsizei count, const GLfloat *value);
> ++GL_APICALL void GL_APIENTRY glProgramUniform1iEXT (GLuint program, GLint location, GLint v0);
> ++GL_APICALL void GL_APIENTRY glProgramUniform1ivEXT (GLuint program, GLint location, GLsizei count, const GLint *value);
> ++GL_APICALL void GL_APIENTRY glProgramUniform2fEXT (GLuint program, GLint location, GLfloat v0, GLfloat v1);
> ++GL_APICALL void GL_APIENTRY glProgramUniform2fvEXT (GLuint program, GLint location, GLsizei count, const GLfloat *value);
> ++GL_APICALL void GL_APIENTRY glProgramUniform2iEXT (GLuint program, GLint location, GLint v0, GLint v1);
> ++GL_APICALL void GL_APIENTRY glProgramUniform2ivEXT (GLuint program, GLint location, GLsizei count, const GLint *value);
> ++GL_APICALL void GL_APIENTRY glProgramUniform3fEXT (GLuint program, GLint location, GLfloat v0, GLfloat v1, GLfloat v2);
> ++GL_APICALL void GL_APIENTRY glProgramUniform3fvEXT (GLuint program, GLint location, GLsizei count, const GLfloat *value);
> ++GL_APICALL void GL_APIENTRY glProgramUniform3iEXT (GLuint program, GLint location, GLint v0, GLint v1, GLint v2);
> ++GL_APICALL void GL_APIENTRY glProgramUniform3ivEXT (GLuint program, GLint location, GLsizei count, const GLint *value);
> ++GL_APICALL void GL_APIENTRY glProgramUniform4fEXT (GLuint program, GLint location, GLfloat v0, GLfloat v1, GLfloat v2, GLfloat v3);
> ++GL_APICALL void GL_APIENTRY glProgramUniform4fvEXT (GLuint program, GLint location, GLsizei count, const GLfloat *value);
> ++GL_APICALL void GL_APIENTRY glProgramUniform4iEXT (GLuint program, GLint location, GLint v0, GLint v1, GLint v2, GLint v3);
> ++GL_APICALL void GL_APIENTRY glProgramUniform4ivEXT (GLuint program, GLint location, GLsizei count, const GLint *value);
> ++GL_APICALL void GL_APIENTRY glProgramUniformMatrix2fvEXT (GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat *value);
> ++GL_APICALL void GL_APIENTRY glProgramUniformMatrix3fvEXT (GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat *value);
> ++GL_APICALL void GL_APIENTRY glProgramUniformMatrix4fvEXT (GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat *value);
> ++GL_APICALL void GL_APIENTRY glUseProgramStagesEXT (GLuint pipeline, GLbitfield stages, GLuint program);
> ++GL_APICALL void GL_APIENTRY glValidateProgramPipelineEXT (GLuint pipeline);
> ++GL_APICALL void GL_APIENTRY glProgramUniform1uiEXT (GLuint program, GLint location, GLuint v0);
> ++GL_APICALL void GL_APIENTRY glProgramUniform2uiEXT (GLuint program, GLint location, GLuint v0, GLuint v1);
> ++GL_APICALL void GL_APIENTRY glProgramUniform3uiEXT (GLuint program, GLint location, GLuint v0, GLuint v1, GLuint v2);
> ++GL_APICALL void GL_APIENTRY glProgramUniform4uiEXT (GLuint program, GLint location, GLuint v0, GLuint v1, GLuint v2, GLuint v3);
> ++GL_APICALL void GL_APIENTRY glProgramUniform1uivEXT (GLuint program, GLint location, GLsizei count, const GLuint *value);
> ++GL_APICALL void GL_APIENTRY glProgramUniform2uivEXT (GLuint program, GLint location, GLsizei count, const GLuint *value);
> ++GL_APICALL void GL_APIENTRY glProgramUniform3uivEXT (GLuint program, GLint location, GLsizei count, const GLuint *value);
> ++GL_APICALL void GL_APIENTRY glProgramUniform4uivEXT (GLuint program, GLint location, GLsizei count, const GLuint *value);
> ++GL_APICALL void GL_APIENTRY glProgramUniformMatrix2x3fvEXT (GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat *value);
> ++GL_APICALL void GL_APIENTRY glProgramUniformMatrix3x2fvEXT (GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat *value);
> ++GL_APICALL void GL_APIENTRY glProgramUniformMatrix2x4fvEXT (GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat *value);
> ++GL_APICALL void GL_APIENTRY glProgramUniformMatrix4x2fvEXT (GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat *value);
> ++GL_APICALL void GL_APIENTRY glProgramUniformMatrix3x4fvEXT (GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat *value);
> ++GL_APICALL void GL_APIENTRY glProgramUniformMatrix4x3fvEXT (GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat *value);
> ++#endif
> ++#endif /* GL_EXT_separate_shader_objects */
> ++
> ++#ifndef GL_EXT_shader_framebuffer_fetch
> ++#define GL_EXT_shader_framebuffer_fetch 1
> ++#define GL_FRAGMENT_SHADER_DISCARDS_SAMPLES_EXT 0x8A52
> ++#endif /* GL_EXT_shader_framebuffer_fetch */
> ++
> ++#ifndef GL_EXT_shader_integer_mix
> ++#define GL_EXT_shader_integer_mix 1
> ++#endif /* GL_EXT_shader_integer_mix */
> ++
> ++#ifndef GL_EXT_shader_texture_lod
> ++#define GL_EXT_shader_texture_lod 1
> ++#endif /* GL_EXT_shader_texture_lod */
> ++
> ++#ifndef GL_EXT_shadow_samplers
> ++#define GL_EXT_shadow_samplers 1
> ++#define GL_TEXTURE_COMPARE_MODE_EXT 0x884C
> ++#define GL_TEXTURE_COMPARE_FUNC_EXT 0x884D
> ++#define GL_COMPARE_REF_TO_TEXTURE_EXT 0x884E
> ++#define GL_SAMPLER_2D_SHADOW_EXT 0x8B62
> ++#endif /* GL_EXT_shadow_samplers */
> ++
> ++#ifndef GL_EXT_texture_compression_dxt1
> ++#define GL_EXT_texture_compression_dxt1 1
> ++#define GL_COMPRESSED_RGB_S3TC_DXT1_EXT 0x83F0
> ++#define GL_COMPRESSED_RGBA_S3TC_DXT1_EXT 0x83F1
> ++#endif /* GL_EXT_texture_compression_dxt1 */
> ++
> ++#ifndef GL_EXT_texture_compression_s3tc
> ++#define GL_EXT_texture_compression_s3tc 1
> ++#define GL_COMPRESSED_RGBA_S3TC_DXT3_EXT 0x83F2
> ++#define GL_COMPRESSED_RGBA_S3TC_DXT5_EXT 0x83F3
> ++#endif /* GL_EXT_texture_compression_s3tc */
> ++
> ++#ifndef GL_EXT_texture_filter_anisotropic
> ++#define GL_EXT_texture_filter_anisotropic 1
> ++#define GL_TEXTURE_MAX_ANISOTROPY_EXT 0x84FE
> ++#define GL_MAX_TEXTURE_MAX_ANISOTROPY_EXT 0x84FF
> ++#endif /* GL_EXT_texture_filter_anisotropic */
> ++
> ++#ifndef GL_EXT_texture_format_BGRA8888
> ++#define GL_EXT_texture_format_BGRA8888 1
> ++#endif /* GL_EXT_texture_format_BGRA8888 */
> ++
> ++#ifndef GL_EXT_texture_rg
> ++#define GL_EXT_texture_rg 1
> ++#define GL_RED_EXT 0x1903
> ++#define GL_RG_EXT 0x8227
> ++#define GL_R8_EXT 0x8229
> ++#define GL_RG8_EXT 0x822B
> ++#endif /* GL_EXT_texture_rg */
> ++
> ++#ifndef GL_EXT_texture_sRGB_decode
> ++#define GL_EXT_texture_sRGB_decode 1
> ++#define GL_TEXTURE_SRGB_DECODE_EXT 0x8A48
> ++#define GL_DECODE_EXT 0x8A49
> ++#define GL_SKIP_DECODE_EXT 0x8A4A
> ++#endif /* GL_EXT_texture_sRGB_decode */
> ++
> ++#ifndef GL_EXT_texture_storage
> ++#define GL_EXT_texture_storage 1
> ++#define GL_TEXTURE_IMMUTABLE_FORMAT_EXT 0x912F
> ++#define GL_ALPHA8_EXT 0x803C
> ++#define GL_LUMINANCE8_EXT 0x8040
> ++#define GL_LUMINANCE8_ALPHA8_EXT 0x8045
> ++#define GL_RGBA32F_EXT 0x8814
> ++#define GL_RGB32F_EXT 0x8815
> ++#define GL_ALPHA32F_EXT 0x8816
> ++#define GL_LUMINANCE32F_EXT 0x8818
> ++#define GL_LUMINANCE_ALPHA32F_EXT 0x8819
> ++#define GL_ALPHA16F_EXT 0x881C
> ++#define GL_LUMINANCE16F_EXT 0x881E
> ++#define GL_LUMINANCE_ALPHA16F_EXT 0x881F
> ++#define GL_R32F_EXT 0x822E
> ++#define GL_RG32F_EXT 0x8230
> ++typedef void (GL_APIENTRYP PFNGLTEXSTORAGE1DEXTPROC) (GLenum target, GLsizei levels, GLenum internalformat, GLsizei width);
> ++typedef void (GL_APIENTRYP PFNGLTEXSTORAGE2DEXTPROC) (GLenum target, GLsizei levels, GLenum internalformat, GLsizei width, GLsizei height);
> ++typedef void (GL_APIENTRYP PFNGLTEXSTORAGE3DEXTPROC) (GLenum target, GLsizei levels, GLenum internalformat, GLsizei width, GLsizei height, GLsizei depth);
> ++typedef void (GL_APIENTRYP PFNGLTEXTURESTORAGE1DEXTPROC) (GLuint texture, GLenum target, GLsizei levels, GLenum internalformat, GLsizei width);
> ++typedef void (GL_APIENTRYP PFNGLTEXTURESTORAGE2DEXTPROC) (GLuint texture, GLenum target, GLsizei levels, GLenum internalformat, GLsizei width, GLsizei height);
> ++typedef void (GL_APIENTRYP PFNGLTEXTURESTORAGE3DEXTPROC) (GLuint texture, GLenum target, GLsizei levels, GLenum internalformat, GLsizei width, GLsizei height, GLsizei depth);
> ++#ifdef GL_GLEXT_PROTOTYPES
> ++GL_APICALL void GL_APIENTRY glTexStorage1DEXT (GLenum target, GLsizei levels, GLenum internalformat, GLsizei width);
> ++GL_APICALL void GL_APIENTRY glTexStorage2DEXT (GLenum target, GLsizei levels, GLenum internalformat, GLsizei width, GLsizei height);
> ++GL_APICALL void GL_APIENTRY glTexStorage3DEXT (GLenum target, GLsizei levels, GLenum internalformat, GLsizei width, GLsizei height, GLsizei depth);
> ++GL_APICALL void GL_APIENTRY glTextureStorage1DEXT (GLuint texture, GLenum target, GLsizei levels, GLenum internalformat, GLsizei width);
> ++GL_APICALL void GL_APIENTRY glTextureStorage2DEXT (GLuint texture, GLenum target, GLsizei levels, GLenum internalformat, GLsizei width, GLsizei height);
> ++GL_APICALL void GL_APIENTRY glTextureStorage3DEXT (GLuint texture, GLenum target, GLsizei levels, GLenum internalformat, GLsizei width, GLsizei height, GLsizei depth);
> ++#endif
> ++#endif /* GL_EXT_texture_storage */
> ++
> ++#ifndef GL_EXT_texture_type_2_10_10_10_REV
> ++#define GL_EXT_texture_type_2_10_10_10_REV 1
> ++#define GL_UNSIGNED_INT_2_10_10_10_REV_EXT 0x8368
> ++#endif /* GL_EXT_texture_type_2_10_10_10_REV */
> ++
> ++#ifndef GL_EXT_unpack_subimage
> ++#define GL_EXT_unpack_subimage 1
> ++#define GL_UNPACK_ROW_LENGTH_EXT 0x0CF2
> ++#define GL_UNPACK_SKIP_ROWS_EXT 0x0CF3
> ++#define GL_UNPACK_SKIP_PIXELS_EXT 0x0CF4
> ++#endif /* GL_EXT_unpack_subimage */
> ++
> ++#ifndef GL_FJ_shader_binary_GCCSO
> ++#define GL_FJ_shader_binary_GCCSO 1
> ++#define GL_GCCSO_SHADER_BINARY_FJ 0x9260
> ++#endif /* GL_FJ_shader_binary_GCCSO */
> ++
> ++#ifndef GL_IMG_multisampled_render_to_texture
> ++#define GL_IMG_multisampled_render_to_texture 1
> ++#define GL_RENDERBUFFER_SAMPLES_IMG 0x9133
> ++#define GL_FRAMEBUFFER_INCOMPLETE_MULTISAMPLE_IMG 0x9134
> ++#define GL_MAX_SAMPLES_IMG 0x9135
> ++#define GL_TEXTURE_SAMPLES_IMG 0x9136
> ++typedef void (GL_APIENTRYP PFNGLRENDERBUFFERSTORAGEMULTISAMPLEIMGPROC) (GLenum target, GLsizei samples, GLenum internalformat, GLsizei width, GLsizei height);
> ++typedef void (GL_APIENTRYP PFNGLFRAMEBUFFERTEXTURE2DMULTISAMPLEIMGPROC) (GLenum target, GLenum attachment, GLenum textarget, GLuint texture, GLint level, GLsizei samples);
> ++#ifdef GL_GLEXT_PROTOTYPES
> ++GL_APICALL void GL_APIENTRY glRenderbufferStorageMultisampleIMG (GLenum target, GLsizei samples, GLenum internalformat, GLsizei width, GLsizei height);
> ++GL_APICALL void GL_APIENTRY glFramebufferTexture2DMultisampleIMG (GLenum target, GLenum attachment, GLenum textarget, GLuint texture, GLint level, GLsizei samples);
> ++#endif
> ++#endif /* GL_IMG_multisampled_render_to_texture */
> ++
> ++#ifndef GL_IMG_program_binary
> ++#define GL_IMG_program_binary 1
> ++#define GL_SGX_PROGRAM_BINARY_IMG 0x9130
> ++#endif /* GL_IMG_program_binary */
> ++
> ++#ifndef GL_IMG_read_format
> ++#define GL_IMG_read_format 1
> ++#define GL_BGRA_IMG 0x80E1
> ++#define GL_UNSIGNED_SHORT_4_4_4_4_REV_IMG 0x8365
> ++#endif /* GL_IMG_read_format */
> ++
> ++#ifndef GL_IMG_shader_binary
> ++#define GL_IMG_shader_binary 1
> ++#define GL_SGX_BINARY_IMG 0x8C0A
> ++#endif /* GL_IMG_shader_binary */
> ++
> ++#ifndef GL_IMG_texture_compression_pvrtc
> ++#define GL_IMG_texture_compression_pvrtc 1
> ++#define GL_COMPRESSED_RGB_PVRTC_4BPPV1_IMG 0x8C00
> ++#define GL_COMPRESSED_RGB_PVRTC_2BPPV1_IMG 0x8C01
> ++#define GL_COMPRESSED_RGBA_PVRTC_4BPPV1_IMG 0x8C02
> ++#define GL_COMPRESSED_RGBA_PVRTC_2BPPV1_IMG 0x8C03
> ++#endif /* GL_IMG_texture_compression_pvrtc */
> ++
> ++#ifndef GL_IMG_texture_compression_pvrtc2
> ++#define GL_IMG_texture_compression_pvrtc2 1
> ++#define GL_COMPRESSED_RGBA_PVRTC_2BPPV2_IMG 0x9137
> ++#define GL_COMPRESSED_RGBA_PVRTC_4BPPV2_IMG 0x9138
> ++#endif /* GL_IMG_texture_compression_pvrtc2 */
> ++
> ++#ifndef GL_NV_copy_buffer
> ++#define GL_NV_copy_buffer 1
> ++#define GL_COPY_READ_BUFFER_NV 0x8F36
> ++#define GL_COPY_WRITE_BUFFER_NV 0x8F37
> ++typedef void (GL_APIENTRYP PFNGLCOPYBUFFERSUBDATANVPROC) (GLenum readTarget, GLenum writeTarget, GLintptr readOffset, GLintptr writeOffset, GLsizeiptr size);
> ++#ifdef GL_GLEXT_PROTOTYPES
> ++GL_APICALL void GL_APIENTRY glCopyBufferSubDataNV (GLenum readTarget, GLenum writeTarget, GLintptr readOffset, GLintptr writeOffset, GLsizeiptr size);
> ++#endif
> ++#endif /* GL_NV_copy_buffer */
> ++
> ++#ifndef GL_NV_coverage_sample
> ++#define GL_NV_coverage_sample 1
> ++#define GL_COVERAGE_COMPONENT_NV 0x8ED0
> ++#define GL_COVERAGE_COMPONENT4_NV 0x8ED1
> ++#define GL_COVERAGE_ATTACHMENT_NV 0x8ED2
> ++#define GL_COVERAGE_BUFFERS_NV 0x8ED3
> ++#define GL_COVERAGE_SAMPLES_NV 0x8ED4
> ++#define GL_COVERAGE_ALL_FRAGMENTS_NV 0x8ED5
> ++#define GL_COVERAGE_EDGE_FRAGMENTS_NV 0x8ED6
> ++#define GL_COVERAGE_AUTOMATIC_NV 0x8ED7
> ++#define GL_COVERAGE_BUFFER_BIT_NV 0x00008000
> ++typedef void (GL_APIENTRYP PFNGLCOVERAGEMASKNVPROC) (GLboolean mask);
> ++typedef void (GL_APIENTRYP PFNGLCOVERAGEOPERATIONNVPROC) (GLenum operation);
> ++#ifdef GL_GLEXT_PROTOTYPES
> ++GL_APICALL void GL_APIENTRY glCoverageMaskNV (GLboolean mask);
> ++GL_APICALL void GL_APIENTRY glCoverageOperationNV (GLenum operation);
> ++#endif
> ++#endif /* GL_NV_coverage_sample */
> ++
> ++#ifndef GL_NV_depth_nonlinear
> ++#define GL_NV_depth_nonlinear 1
> ++#define GL_DEPTH_COMPONENT16_NONLINEAR_NV 0x8E2C
> ++#endif /* GL_NV_depth_nonlinear */
> ++
> ++#ifndef GL_NV_draw_buffers
> ++#define GL_NV_draw_buffers 1
> ++#define GL_MAX_DRAW_BUFFERS_NV 0x8824
> ++#define GL_DRAW_BUFFER0_NV 0x8825
> ++#define GL_DRAW_BUFFER1_NV 0x8826
> ++#define GL_DRAW_BUFFER2_NV 0x8827
> ++#define GL_DRAW_BUFFER3_NV 0x8828
> ++#define GL_DRAW_BUFFER4_NV 0x8829
> ++#define GL_DRAW_BUFFER5_NV 0x882A
> ++#define GL_DRAW_BUFFER6_NV 0x882B
> ++#define GL_DRAW_BUFFER7_NV 0x882C
> ++#define GL_DRAW_BUFFER8_NV 0x882D
> ++#define GL_DRAW_BUFFER9_NV 0x882E
> ++#define GL_DRAW_BUFFER10_NV 0x882F
> ++#define GL_DRAW_BUFFER11_NV 0x8830
> ++#define GL_DRAW_BUFFER12_NV 0x8831
> ++#define GL_DRAW_BUFFER13_NV 0x8832
> ++#define GL_DRAW_BUFFER14_NV 0x8833
> ++#define GL_DRAW_BUFFER15_NV 0x8834
> ++#define GL_COLOR_ATTACHMENT0_NV 0x8CE0
> ++#define GL_COLOR_ATTACHMENT1_NV 0x8CE1
> ++#define GL_COLOR_ATTACHMENT2_NV 0x8CE2
> ++#define GL_COLOR_ATTACHMENT3_NV 0x8CE3
> ++#define GL_COLOR_ATTACHMENT4_NV 0x8CE4
> ++#define GL_COLOR_ATTACHMENT5_NV 0x8CE5
> ++#define GL_COLOR_ATTACHMENT6_NV 0x8CE6
> ++#define GL_COLOR_ATTACHMENT7_NV 0x8CE7
> ++#define GL_COLOR_ATTACHMENT8_NV 0x8CE8
> ++#define GL_COLOR_ATTACHMENT9_NV 0x8CE9
> ++#define GL_COLOR_ATTACHMENT10_NV 0x8CEA
> ++#define GL_COLOR_ATTACHMENT11_NV 0x8CEB
> ++#define GL_COLOR_ATTACHMENT12_NV 0x8CEC
> ++#define GL_COLOR_ATTACHMENT13_NV 0x8CED
> ++#define GL_COLOR_ATTACHMENT14_NV 0x8CEE
> ++#define GL_COLOR_ATTACHMENT15_NV 0x8CEF
> ++typedef void (GL_APIENTRYP PFNGLDRAWBUFFERSNVPROC) (GLsizei n, const GLenum *bufs);
> ++#ifdef GL_GLEXT_PROTOTYPES
> ++GL_APICALL void GL_APIENTRY glDrawBuffersNV (GLsizei n, const GLenum *bufs);
> ++#endif
> ++#endif /* GL_NV_draw_buffers */
> ++
> ++#ifndef GL_NV_draw_instanced
> ++#define GL_NV_draw_instanced 1
> ++typedef void (GL_APIENTRYP PFNGLDRAWARRAYSINSTANCEDNVPROC) (GLenum mode, GLint first, GLsizei count, GLsizei primcount);
> ++typedef void (GL_APIENTRYP PFNGLDRAWELEMENTSINSTANCEDNVPROC) (GLenum mode, GLsizei count, GLenum type, const void *indices, GLsizei primcount);
> ++#ifdef GL_GLEXT_PROTOTYPES
> ++GL_APICALL void GL_APIENTRY glDrawArraysInstancedNV (GLenum mode, GLint first, GLsizei count, GLsizei primcount);
> ++GL_APICALL void GL_APIENTRY glDrawElementsInstancedNV (GLenum mode, GLsizei count, GLenum type, const void *indices, GLsizei primcount);
> ++#endif
> ++#endif /* GL_NV_draw_instanced */
> ++
> ++#ifndef GL_NV_explicit_attrib_location
> ++#define GL_NV_explicit_attrib_location 1
> ++#endif /* GL_NV_explicit_attrib_location */
> ++
> ++#ifndef GL_NV_fbo_color_attachments
> ++#define GL_NV_fbo_color_attachments 1
> ++#define GL_MAX_COLOR_ATTACHMENTS_NV 0x8CDF
> ++#endif /* GL_NV_fbo_color_attachments */
> ++
> ++#ifndef GL_NV_fence
> ++#define GL_NV_fence 1
> ++#define GL_ALL_COMPLETED_NV 0x84F2
> ++#define GL_FENCE_STATUS_NV 0x84F3
> ++#define GL_FENCE_CONDITION_NV 0x84F4
> ++typedef void (GL_APIENTRYP PFNGLDELETEFENCESNVPROC) (GLsizei n, const GLuint *fences);
> ++typedef void (GL_APIENTRYP PFNGLGENFENCESNVPROC) (GLsizei n, GLuint *fences);
> ++typedef GLboolean (GL_APIENTRYP PFNGLISFENCENVPROC) (GLuint fence);
> ++typedef GLboolean (GL_APIENTRYP PFNGLTESTFENCENVPROC) (GLuint fence);
> ++typedef void (GL_APIENTRYP PFNGLGETFENCEIVNVPROC) (GLuint fence, GLenum pname, GLint *params);
> ++typedef void (GL_APIENTRYP PFNGLFINISHFENCENVPROC) (GLuint fence);
> ++typedef void (GL_APIENTRYP PFNGLSETFENCENVPROC) (GLuint fence, GLenum condition);
> ++#ifdef GL_GLEXT_PROTOTYPES
> ++GL_APICALL void GL_APIENTRY glDeleteFencesNV (GLsizei n, const GLuint *fences);
> ++GL_APICALL void GL_APIENTRY glGenFencesNV (GLsizei n, GLuint *fences);
> ++GL_APICALL GLboolean GL_APIENTRY glIsFenceNV (GLuint fence);
> ++GL_APICALL GLboolean GL_APIENTRY glTestFenceNV (GLuint fence);
> ++GL_APICALL void GL_APIENTRY glGetFenceivNV (GLuint fence, GLenum pname, GLint *params);
> ++GL_APICALL void GL_APIENTRY glFinishFenceNV (GLuint fence);
> ++GL_APICALL void GL_APIENTRY glSetFenceNV (GLuint fence, GLenum condition);
> ++#endif
> ++#endif /* GL_NV_fence */
> ++
> ++#ifndef GL_NV_framebuffer_blit
> ++#define GL_NV_framebuffer_blit 1
> ++#define GL_READ_FRAMEBUFFER_NV 0x8CA8
> ++#define GL_DRAW_FRAMEBUFFER_NV 0x8CA9
> ++#define GL_DRAW_FRAMEBUFFER_BINDING_NV 0x8CA6
> ++#define GL_READ_FRAMEBUFFER_BINDING_NV 0x8CAA
> ++typedef void (GL_APIENTRYP PFNGLBLITFRAMEBUFFERNVPROC) (GLint srcX0, GLint srcY0, GLint srcX1, GLint srcY1, GLint dstX0, GLint dstY0, GLint dstX1, GLint dstY1, GLbitfield mask, GLenum filter);
> ++#ifdef GL_GLEXT_PROTOTYPES
> ++GL_APICALL void GL_APIENTRY glBlitFramebufferNV (GLint srcX0, GLint srcY0, GLint srcX1, GLint srcY1, GLint dstX0, GLint dstY0, GLint dstX1, GLint dstY1, GLbitfield mask, GLenum filter);
> ++#endif
> ++#endif /* GL_NV_framebuffer_blit */
> ++
> ++#ifndef GL_NV_framebuffer_multisample
> ++#define GL_NV_framebuffer_multisample 1
> ++#define GL_RENDERBUFFER_SAMPLES_NV 0x8CAB
> ++#define GL_FRAMEBUFFER_INCOMPLETE_MULTISAMPLE_NV 0x8D56
> ++#define GL_MAX_SAMPLES_NV 0x8D57
> ++typedef void (GL_APIENTRYP PFNGLRENDERBUFFERSTORAGEMULTISAMPLENVPROC) (GLenum target, GLsizei samples, GLenum internalformat, GLsizei width, GLsizei height);
> ++#ifdef GL_GLEXT_PROTOTYPES
> ++GL_APICALL void GL_APIENTRY glRenderbufferStorageMultisampleNV (GLenum target, GLsizei samples, GLenum internalformat, GLsizei width, GLsizei height);
> ++#endif
> ++#endif /* GL_NV_framebuffer_multisample */
> ++
> ++#ifndef GL_NV_generate_mipmap_sRGB
> ++#define GL_NV_generate_mipmap_sRGB 1
> ++#endif /* GL_NV_generate_mipmap_sRGB */
> ++
> ++#ifndef GL_NV_instanced_arrays
> ++#define GL_NV_instanced_arrays 1
> ++#define GL_VERTEX_ATTRIB_ARRAY_DIVISOR_NV 0x88FE
> ++typedef void (GL_APIENTRYP PFNGLVERTEXATTRIBDIVISORNVPROC) (GLuint index, GLuint divisor);
> ++#ifdef GL_GLEXT_PROTOTYPES
> ++GL_APICALL void GL_APIENTRY glVertexAttribDivisorNV (GLuint index, GLuint divisor);
> ++#endif
> ++#endif /* GL_NV_instanced_arrays */
> ++
> ++#ifndef GL_NV_non_square_matrices
> ++#define GL_NV_non_square_matrices 1
> ++#define GL_FLOAT_MAT2x3_NV 0x8B65
> ++#define GL_FLOAT_MAT2x4_NV 0x8B66
> ++#define GL_FLOAT_MAT3x2_NV 0x8B67
> ++#define GL_FLOAT_MAT3x4_NV 0x8B68
> ++#define GL_FLOAT_MAT4x2_NV 0x8B69
> ++#define GL_FLOAT_MAT4x3_NV 0x8B6A
> ++typedef void (GL_APIENTRYP PFNGLUNIFORMMATRIX2X3FVNVPROC) (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value);
> ++typedef void (GL_APIENTRYP PFNGLUNIFORMMATRIX3X2FVNVPROC) (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value);
> ++typedef void (GL_APIENTRYP PFNGLUNIFORMMATRIX2X4FVNVPROC) (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value);
> ++typedef void (GL_APIENTRYP PFNGLUNIFORMMATRIX4X2FVNVPROC) (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value);
> ++typedef void (GL_APIENTRYP PFNGLUNIFORMMATRIX3X4FVNVPROC) (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value);
> ++typedef void (GL_APIENTRYP PFNGLUNIFORMMATRIX4X3FVNVPROC) (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value);
> ++#ifdef GL_GLEXT_PROTOTYPES
> ++GL_APICALL void GL_APIENTRY glUniformMatrix2x3fvNV (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value);
> ++GL_APICALL void GL_APIENTRY glUniformMatrix3x2fvNV (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value);
> ++GL_APICALL void GL_APIENTRY glUniformMatrix2x4fvNV (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value);
> ++GL_APICALL void GL_APIENTRY glUniformMatrix4x2fvNV (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value);
> ++GL_APICALL void GL_APIENTRY glUniformMatrix3x4fvNV (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value);
> ++GL_APICALL void GL_APIENTRY glUniformMatrix4x3fvNV (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value);
> ++#endif
> ++#endif /* GL_NV_non_square_matrices */
> ++
> ++#ifndef GL_NV_read_buffer
> ++#define GL_NV_read_buffer 1
> ++#define GL_READ_BUFFER_NV 0x0C02
> ++typedef void (GL_APIENTRYP PFNGLREADBUFFERNVPROC) (GLenum mode);
> ++#ifdef GL_GLEXT_PROTOTYPES
> ++GL_APICALL void GL_APIENTRY glReadBufferNV (GLenum mode);
> ++#endif
> ++#endif /* GL_NV_read_buffer */
> ++
> ++#ifndef GL_NV_read_buffer_front
> ++#define GL_NV_read_buffer_front 1
> ++#endif /* GL_NV_read_buffer_front */
> ++
> ++#ifndef GL_NV_read_depth
> ++#define GL_NV_read_depth 1
> ++#endif /* GL_NV_read_depth */
> ++
> ++#ifndef GL_NV_read_depth_stencil
> ++#define GL_NV_read_depth_stencil 1
> ++#endif /* GL_NV_read_depth_stencil */
> ++
> ++#ifndef GL_NV_read_stencil
> ++#define GL_NV_read_stencil 1
> ++#endif /* GL_NV_read_stencil */
> ++
> ++#ifndef GL_NV_sRGB_formats
> ++#define GL_NV_sRGB_formats 1
> ++#define GL_SLUMINANCE_NV 0x8C46
> ++#define GL_SLUMINANCE_ALPHA_NV 0x8C44
> ++#define GL_SRGB8_NV 0x8C41
> ++#define GL_SLUMINANCE8_NV 0x8C47
> ++#define GL_SLUMINANCE8_ALPHA8_NV 0x8C45
> ++#define GL_COMPRESSED_SRGB_S3TC_DXT1_NV 0x8C4C
> ++#define GL_COMPRESSED_SRGB_ALPHA_S3TC_DXT1_NV 0x8C4D
> ++#define GL_COMPRESSED_SRGB_ALPHA_S3TC_DXT3_NV 0x8C4E
> ++#define GL_COMPRESSED_SRGB_ALPHA_S3TC_DXT5_NV 0x8C4F
> ++#define GL_ETC1_SRGB8_NV 0x88EE
> ++#endif /* GL_NV_sRGB_formats */
> ++
> ++#ifndef GL_NV_shadow_samplers_array
> ++#define GL_NV_shadow_samplers_array 1
> ++#define GL_SAMPLER_2D_ARRAY_SHADOW_NV 0x8DC4
> ++#endif /* GL_NV_shadow_samplers_array */
> ++
> ++#ifndef GL_NV_shadow_samplers_cube
> ++#define GL_NV_shadow_samplers_cube 1
> ++#define GL_SAMPLER_CUBE_SHADOW_NV 0x8DC5
> ++#endif /* GL_NV_shadow_samplers_cube */
> ++
> ++#ifndef GL_NV_texture_border_clamp
> ++#define GL_NV_texture_border_clamp 1
> ++#define GL_TEXTURE_BORDER_COLOR_NV 0x1004
> ++#define GL_CLAMP_TO_BORDER_NV 0x812D
> ++#endif /* GL_NV_texture_border_clamp */
> ++
> ++#ifndef GL_NV_texture_compression_s3tc_update
> ++#define GL_NV_texture_compression_s3tc_update 1
> ++#endif /* GL_NV_texture_compression_s3tc_update */
> ++
> ++#ifndef GL_NV_texture_npot_2D_mipmap
> ++#define GL_NV_texture_npot_2D_mipmap 1
> ++#endif /* GL_NV_texture_npot_2D_mipmap */
> ++
> ++#ifndef GL_QCOM_alpha_test
> ++#define GL_QCOM_alpha_test 1
> ++#define GL_ALPHA_TEST_QCOM 0x0BC0
> ++#define GL_ALPHA_TEST_FUNC_QCOM 0x0BC1
> ++#define GL_ALPHA_TEST_REF_QCOM 0x0BC2
> ++typedef void (GL_APIENTRYP PFNGLALPHAFUNCQCOMPROC) (GLenum func, GLclampf ref);
> ++#ifdef GL_GLEXT_PROTOTYPES
> ++GL_APICALL void GL_APIENTRY glAlphaFuncQCOM (GLenum func, GLclampf ref);
> ++#endif
> ++#endif /* GL_QCOM_alpha_test */
> ++
> ++#ifndef GL_QCOM_binning_control
> ++#define GL_QCOM_binning_control 1
> ++#define GL_BINNING_CONTROL_HINT_QCOM 0x8FB0
> ++#define GL_CPU_OPTIMIZED_QCOM 0x8FB1
> ++#define GL_GPU_OPTIMIZED_QCOM 0x8FB2
> ++#define GL_RENDER_DIRECT_TO_FRAMEBUFFER_QCOM 0x8FB3
> ++#endif /* GL_QCOM_binning_control */
> ++
> ++#ifndef GL_QCOM_driver_control
> ++#define GL_QCOM_driver_control 1
> ++typedef void (GL_APIENTRYP PFNGLGETDRIVERCONTROLSQCOMPROC) (GLint *num, GLsizei size, GLuint *driverControls);
> ++typedef void (GL_APIENTRYP PFNGLGETDRIVERCONTROLSTRINGQCOMPROC) (GLuint driverControl, GLsizei bufSize, GLsizei *length, GLchar *driverControlString);
> ++typedef void (GL_APIENTRYP PFNGLENABLEDRIVERCONTROLQCOMPROC) (GLuint driverControl);
> ++typedef void (GL_APIENTRYP PFNGLDISABLEDRIVERCONTROLQCOMPROC) (GLuint driverControl);
> ++#ifdef GL_GLEXT_PROTOTYPES
> ++GL_APICALL void GL_APIENTRY glGetDriverControlsQCOM (GLint *num, GLsizei size, GLuint *driverControls);
> ++GL_APICALL void GL_APIENTRY glGetDriverControlStringQCOM (GLuint driverControl, GLsizei bufSize, GLsizei *length, GLchar *driverControlString);
> ++GL_APICALL void GL_APIENTRY glEnableDriverControlQCOM (GLuint driverControl);
> ++GL_APICALL void GL_APIENTRY glDisableDriverControlQCOM (GLuint driverControl);
> ++#endif
> ++#endif /* GL_QCOM_driver_control */
> ++
> ++#ifndef GL_QCOM_extended_get
> ++#define GL_QCOM_extended_get 1
> ++#define GL_TEXTURE_WIDTH_QCOM 0x8BD2
> ++#define GL_TEXTURE_HEIGHT_QCOM 0x8BD3
> ++#define GL_TEXTURE_DEPTH_QCOM 0x8BD4
> ++#define GL_TEXTURE_INTERNAL_FORMAT_QCOM 0x8BD5
> ++#define GL_TEXTURE_FORMAT_QCOM 0x8BD6
> ++#define GL_TEXTURE_TYPE_QCOM 0x8BD7
> ++#define GL_TEXTURE_IMAGE_VALID_QCOM 0x8BD8
> ++#define GL_TEXTURE_NUM_LEVELS_QCOM 0x8BD9
> ++#define GL_TEXTURE_TARGET_QCOM 0x8BDA
> ++#define GL_TEXTURE_OBJECT_VALID_QCOM 0x8BDB
> ++#define GL_STATE_RESTORE 0x8BDC
> ++typedef void (GL_APIENTRYP PFNGLEXTGETTEXTURESQCOMPROC) (GLuint *textures, GLint maxTextures, GLint *numTextures);
> ++typedef void (GL_APIENTRYP PFNGLEXTGETBUFFERSQCOMPROC) (GLuint *buffers, GLint maxBuffers, GLint *numBuffers);
> ++typedef void (GL_APIENTRYP PFNGLEXTGETRENDERBUFFERSQCOMPROC) (GLuint *renderbuffers, GLint maxRenderbuffers, GLint *numRenderbuffers);
> ++typedef void (GL_APIENTRYP PFNGLEXTGETFRAMEBUFFERSQCOMPROC) (GLuint *framebuffers, GLint maxFramebuffers, GLint *numFramebuffers);
> ++typedef void (GL_APIENTRYP PFNGLEXTGETTEXLEVELPARAMETERIVQCOMPROC) (GLuint texture, GLenum face, GLint level, GLenum pname, GLint *params);
> ++typedef void (GL_APIENTRYP PFNGLEXTTEXOBJECTSTATEOVERRIDEIQCOMPROC) (GLenum target, GLenum pname, GLint param);
> ++typedef void (GL_APIENTRYP PFNGLEXTGETTEXSUBIMAGEQCOMPROC) (GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLenum type, void *texels);
> ++typedef void (GL_APIENTRYP PFNGLEXTGETBUFFERPOINTERVQCOMPROC) (GLenum target, void **params);
> ++#ifdef GL_GLEXT_PROTOTYPES
> ++GL_APICALL void GL_APIENTRY glExtGetTexturesQCOM (GLuint *textures, GLint maxTextures, GLint *numTextures);
> ++GL_APICALL void GL_APIENTRY glExtGetBuffersQCOM (GLuint *buffers, GLint maxBuffers, GLint *numBuffers);
> ++GL_APICALL void GL_APIENTRY glExtGetRenderbuffersQCOM (GLuint *renderbuffers, GLint maxRenderbuffers, GLint *numRenderbuffers);
> ++GL_APICALL void GL_APIENTRY glExtGetFramebuffersQCOM (GLuint *framebuffers, GLint maxFramebuffers, GLint *numFramebuffers);
> ++GL_APICALL void GL_APIENTRY glExtGetTexLevelParameterivQCOM (GLuint texture, GLenum face, GLint level, GLenum pname, GLint *params);
> ++GL_APICALL void GL_APIENTRY glExtTexObjectStateOverrideiQCOM (GLenum target, GLenum pname, GLint param);
> ++GL_APICALL void GL_APIENTRY glExtGetTexSubImageQCOM (GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLenum type, void *texels);
> ++GL_APICALL void GL_APIENTRY glExtGetBufferPointervQCOM (GLenum target, void **params);
> ++#endif
> ++#endif /* GL_QCOM_extended_get */
> ++
> ++#ifndef GL_QCOM_extended_get2
> ++#define GL_QCOM_extended_get2 1
> ++typedef void (GL_APIENTRYP PFNGLEXTGETSHADERSQCOMPROC) (GLuint *shaders, GLint maxShaders, GLint *numShaders);
> ++typedef void (GL_APIENTRYP PFNGLEXTGETPROGRAMSQCOMPROC) (GLuint *programs, GLint maxPrograms, GLint *numPrograms);
> ++typedef GLboolean (GL_APIENTRYP PFNGLEXTISPROGRAMBINARYQCOMPROC) (GLuint program);
> ++typedef void (GL_APIENTRYP PFNGLEXTGETPROGRAMBINARYSOURCEQCOMPROC) (GLuint program, GLenum shadertype, GLchar *source, GLint *length);
> ++#ifdef GL_GLEXT_PROTOTYPES
> ++GL_APICALL void GL_APIENTRY glExtGetShadersQCOM (GLuint *shaders, GLint maxShaders, GLint *numShaders);
> ++GL_APICALL void GL_APIENTRY glExtGetProgramsQCOM (GLuint *programs, GLint maxPrograms, GLint *numPrograms);
> ++GL_APICALL GLboolean GL_APIENTRY glExtIsProgramBinaryQCOM (GLuint program);
> ++GL_APICALL void GL_APIENTRY glExtGetProgramBinarySourceQCOM (GLuint program, GLenum shadertype, GLchar *source, GLint *length);
> ++#endif
> ++#endif /* GL_QCOM_extended_get2 */
> ++
> ++#ifndef GL_QCOM_perfmon_global_mode
> ++#define GL_QCOM_perfmon_global_mode 1
> ++#define GL_PERFMON_GLOBAL_MODE_QCOM 0x8FA0
> ++#endif /* GL_QCOM_perfmon_global_mode */
> ++
> ++#ifndef GL_QCOM_tiled_rendering
> ++#define GL_QCOM_tiled_rendering 1
> ++#define GL_COLOR_BUFFER_BIT0_QCOM 0x00000001
> ++#define GL_COLOR_BUFFER_BIT1_QCOM 0x00000002
> ++#define GL_COLOR_BUFFER_BIT2_QCOM 0x00000004
> ++#define GL_COLOR_BUFFER_BIT3_QCOM 0x00000008
> ++#define GL_COLOR_BUFFER_BIT4_QCOM 0x00000010
> ++#define GL_COLOR_BUFFER_BIT5_QCOM 0x00000020
> ++#define GL_COLOR_BUFFER_BIT6_QCOM 0x00000040
> ++#define GL_COLOR_BUFFER_BIT7_QCOM 0x00000080
> ++#define GL_DEPTH_BUFFER_BIT0_QCOM 0x00000100
> ++#define GL_DEPTH_BUFFER_BIT1_QCOM 0x00000200
> ++#define GL_DEPTH_BUFFER_BIT2_QCOM 0x00000400
> ++#define GL_DEPTH_BUFFER_BIT3_QCOM 0x00000800
> ++#define GL_DEPTH_BUFFER_BIT4_QCOM 0x00001000
> ++#define GL_DEPTH_BUFFER_BIT5_QCOM 0x00002000
> ++#define GL_DEPTH_BUFFER_BIT6_QCOM 0x00004000
> ++#define GL_DEPTH_BUFFER_BIT7_QCOM 0x00008000
> ++#define GL_STENCIL_BUFFER_BIT0_QCOM 0x00010000
> ++#define GL_STENCIL_BUFFER_BIT1_QCOM 0x00020000
> ++#define GL_STENCIL_BUFFER_BIT2_QCOM 0x00040000
> ++#define GL_STENCIL_BUFFER_BIT3_QCOM 0x00080000
> ++#define GL_STENCIL_BUFFER_BIT4_QCOM 0x00100000
> ++#define GL_STENCIL_BUFFER_BIT5_QCOM 0x00200000
> ++#define GL_STENCIL_BUFFER_BIT6_QCOM 0x00400000
> ++#define GL_STENCIL_BUFFER_BIT7_QCOM 0x00800000
> ++#define GL_MULTISAMPLE_BUFFER_BIT0_QCOM 0x01000000
> ++#define GL_MULTISAMPLE_BUFFER_BIT1_QCOM 0x02000000
> ++#define GL_MULTISAMPLE_BUFFER_BIT2_QCOM 0x04000000
> ++#define GL_MULTISAMPLE_BUFFER_BIT3_QCOM 0x08000000
> ++#define GL_MULTISAMPLE_BUFFER_BIT4_QCOM 0x10000000
> ++#define GL_MULTISAMPLE_BUFFER_BIT5_QCOM 0x20000000
> ++#define GL_MULTISAMPLE_BUFFER_BIT6_QCOM 0x40000000
> ++#define GL_MULTISAMPLE_BUFFER_BIT7_QCOM 0x80000000
> ++typedef void (GL_APIENTRYP PFNGLSTARTTILINGQCOMPROC) (GLuint x, GLuint y, GLuint width, GLuint height, GLbitfield preserveMask);
> ++typedef void (GL_APIENTRYP PFNGLENDTILINGQCOMPROC) (GLbitfield preserveMask);
> ++#ifdef GL_GLEXT_PROTOTYPES
> ++GL_APICALL void GL_APIENTRY glStartTilingQCOM (GLuint x, GLuint y, GLuint width, GLuint height, GLbitfield preserveMask);
> ++GL_APICALL void GL_APIENTRY glEndTilingQCOM (GLbitfield preserveMask);
> ++#endif
> ++#endif /* GL_QCOM_tiled_rendering */
> ++
> ++#ifndef GL_QCOM_writeonly_rendering
> ++#define GL_QCOM_writeonly_rendering 1
> ++#define GL_WRITEONLY_RENDERING_QCOM 0x8823
> ++#endif /* GL_QCOM_writeonly_rendering */
> ++
> ++#ifndef GL_VIV_shader_binary
> ++#define GL_VIV_shader_binary 1
> ++#define GL_SHADER_BINARY_VIV 0x8FC4
> ++#endif /* GL_VIV_shader_binary */
> ++
> ++#ifdef __cplusplus
> ++}
> ++#endif
> ++
> ++#endif
> +diff -rupN a/usr/include/GLES2/gl2.h b/usr/include/GLES2/gl2.h
> +--- a/usr/include/GLES2/gl2.h 1970-01-01 01:00:00.000000000 +0100
> ++++ b/usr/include/GLES2/gl2.h 2013-10-12 03:05:04.000000000 +0200
> +@@ -0,0 +1,523 @@
> ++#ifndef __gl2_h_
> ++#define __gl2_h_ 1
> ++
> ++#ifdef __cplusplus
> ++extern "C" {
> ++#endif
> ++
> ++/*
> ++** Copyright (c) 2013 The Khronos Group Inc.
> ++**
> ++** Permission is hereby granted, free of charge, to any person obtaining a
> ++** copy of this software and/or associated documentation files (the
> ++** "Materials"), to deal in the Materials without restriction, including
> ++** without limitation the rights to use, copy, modify, merge, publish,
> ++** distribute, sublicense, and/or sell copies of the Materials, and to
> ++** permit persons to whom the Materials are furnished to do so, subject to
> ++** the following conditions:
> ++**
> ++** The above copyright notice and this permission notice shall be included
> ++** in all copies or substantial portions of the Materials.
> ++**
> ++** THE MATERIALS ARE PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND,
> ++** EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
> ++** MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.
> ++** IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY
> ++** CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT,
> ++** TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE
> ++** MATERIALS OR THE USE OR OTHER DEALINGS IN THE MATERIALS.
> ++*/
> ++/*
> ++** This header is generated from the Khronos OpenGL / OpenGL ES XML
> ++** API Registry. The current version of the Registry, generator scripts
> ++** used to make the header, and the header can be found at
> ++** http://www.opengl.org/registry/
> ++**
> ++** Khronos $Revision: 23422 $ on $Date: 2013-10-08 15:40:45 -0700 (Tue, 08 Oct 2013) $
> ++*/
> ++
> ++#include <GLES2/gl2platform.h>
> ++
> ++/* Generated C header for:
> ++ * API: gles2
> ++ * Profile: common
> ++ * Versions considered: 2\.[0-9]
> ++ * Versions emitted: .*
> ++ * Default extensions included: None
> ++ * Additional extensions included: _nomatch_^
> ++ * Extensions removed: _nomatch_^
> ++ */
> ++
> ++#ifndef GL_ES_VERSION_2_0
> ++#define GL_ES_VERSION_2_0 1
> ++#include <KHR/khrplatform.h>
> ++typedef khronos_int8_t GLbyte;
> ++typedef khronos_float_t GLclampf;
> ++typedef khronos_int32_t GLfixed;
> ++typedef short GLshort;
> ++typedef unsigned short GLushort;
> ++typedef void GLvoid;
> ++typedef struct __GLsync *GLsync;
> ++typedef khronos_int64_t GLint64;
> ++typedef khronos_uint64_t GLuint64;
> ++typedef unsigned int GLenum;
> ++typedef unsigned int GLuint;
> ++typedef char GLchar;
> ++typedef khronos_float_t GLfloat;
> ++typedef khronos_ssize_t GLsizeiptr;
> ++typedef khronos_intptr_t GLintptr;
> ++typedef unsigned int GLbitfield;
> ++typedef int GLint;
> ++typedef unsigned char GLboolean;
> ++typedef int GLsizei;
> ++typedef khronos_uint8_t GLubyte;
> ++#define GL_DEPTH_BUFFER_BIT 0x00000100
> ++#define GL_STENCIL_BUFFER_BIT 0x00000400
> ++#define GL_COLOR_BUFFER_BIT 0x00004000
> ++#define GL_FALSE 0
> ++#define GL_TRUE 1
> ++#define GL_POINTS 0x0000
> ++#define GL_LINES 0x0001
> ++#define GL_LINE_LOOP 0x0002
> ++#define GL_LINE_STRIP 0x0003
> ++#define GL_TRIANGLES 0x0004
> ++#define GL_TRIANGLE_STRIP 0x0005
> ++#define GL_TRIANGLE_FAN 0x0006
> ++#define GL_ZERO 0
> ++#define GL_ONE 1
> ++#define GL_SRC_COLOR 0x0300
> ++#define GL_ONE_MINUS_SRC_COLOR 0x0301
> ++#define GL_SRC_ALPHA 0x0302
> ++#define GL_ONE_MINUS_SRC_ALPHA 0x0303
> ++#define GL_DST_ALPHA 0x0304
> ++#define GL_ONE_MINUS_DST_ALPHA 0x0305
> ++#define GL_DST_COLOR 0x0306
> ++#define GL_ONE_MINUS_DST_COLOR 0x0307
> ++#define GL_SRC_ALPHA_SATURATE 0x0308
> ++#define GL_FUNC_ADD 0x8006
> ++#define GL_BLEND_EQUATION 0x8009
> ++#define GL_BLEND_EQUATION_RGB 0x8009
> ++#define GL_BLEND_EQUATION_ALPHA 0x883D
> ++#define GL_FUNC_SUBTRACT 0x800A
> ++#define GL_FUNC_REVERSE_SUBTRACT 0x800B
> ++#define GL_BLEND_DST_RGB 0x80C8
> ++#define GL_BLEND_SRC_RGB 0x80C9
> ++#define GL_BLEND_DST_ALPHA 0x80CA
> ++#define GL_BLEND_SRC_ALPHA 0x80CB
> ++#define GL_CONSTANT_COLOR 0x8001
> ++#define GL_ONE_MINUS_CONSTANT_COLOR 0x8002
> ++#define GL_CONSTANT_ALPHA 0x8003
> ++#define GL_ONE_MINUS_CONSTANT_ALPHA 0x8004
> ++#define GL_BLEND_COLOR 0x8005
> ++#define GL_ARRAY_BUFFER 0x8892
> ++#define GL_ELEMENT_ARRAY_BUFFER 0x8893
> ++#define GL_ARRAY_BUFFER_BINDING 0x8894
> ++#define GL_ELEMENT_ARRAY_BUFFER_BINDING 0x8895
> ++#define GL_STREAM_DRAW 0x88E0
> ++#define GL_STATIC_DRAW 0x88E4
> ++#define GL_DYNAMIC_DRAW 0x88E8
> ++#define GL_BUFFER_SIZE 0x8764
> ++#define GL_BUFFER_USAGE 0x8765
> ++#define GL_CURRENT_VERTEX_ATTRIB 0x8626
> ++#define GL_FRONT 0x0404
> ++#define GL_BACK 0x0405
> ++#define GL_FRONT_AND_BACK 0x0408
> ++#define GL_TEXTURE_2D 0x0DE1
> ++#define GL_CULL_FACE 0x0B44
> ++#define GL_BLEND 0x0BE2
> ++#define GL_DITHER 0x0BD0
> ++#define GL_STENCIL_TEST 0x0B90
> ++#define GL_DEPTH_TEST 0x0B71
> ++#define GL_SCISSOR_TEST 0x0C11
> ++#define GL_POLYGON_OFFSET_FILL 0x8037
> ++#define GL_SAMPLE_ALPHA_TO_COVERAGE 0x809E
> ++#define GL_SAMPLE_COVERAGE 0x80A0
> ++#define GL_NO_ERROR 0
> ++#define GL_INVALID_ENUM 0x0500
> ++#define GL_INVALID_VALUE 0x0501
> ++#define GL_INVALID_OPERATION 0x0502
> ++#define GL_OUT_OF_MEMORY 0x0505
> ++#define GL_CW 0x0900
> ++#define GL_CCW 0x0901
> ++#define GL_LINE_WIDTH 0x0B21
> ++#define GL_ALIASED_POINT_SIZE_RANGE 0x846D
> ++#define GL_ALIASED_LINE_WIDTH_RANGE 0x846E
> ++#define GL_CULL_FACE_MODE 0x0B45
> ++#define GL_FRONT_FACE 0x0B46
> ++#define GL_DEPTH_RANGE 0x0B70
> ++#define GL_DEPTH_WRITEMASK 0x0B72
> ++#define GL_DEPTH_CLEAR_VALUE 0x0B73
> ++#define GL_DEPTH_FUNC 0x0B74
> ++#define GL_STENCIL_CLEAR_VALUE 0x0B91
> ++#define GL_STENCIL_FUNC 0x0B92
> ++#define GL_STENCIL_FAIL 0x0B94
> ++#define GL_STENCIL_PASS_DEPTH_FAIL 0x0B95
> ++#define GL_STENCIL_PASS_DEPTH_PASS 0x0B96
> ++#define GL_STENCIL_REF 0x0B97
> ++#define GL_STENCIL_VALUE_MASK 0x0B93
> ++#define GL_STENCIL_WRITEMASK 0x0B98
> ++#define GL_STENCIL_BACK_FUNC 0x8800
> ++#define GL_STENCIL_BACK_FAIL 0x8801
> ++#define GL_STENCIL_BACK_PASS_DEPTH_FAIL 0x8802
> ++#define GL_STENCIL_BACK_PASS_DEPTH_PASS 0x8803
> ++#define GL_STENCIL_BACK_REF 0x8CA3
> ++#define GL_STENCIL_BACK_VALUE_MASK 0x8CA4
> ++#define GL_STENCIL_BACK_WRITEMASK 0x8CA5
> ++#define GL_VIEWPORT 0x0BA2
> ++#define GL_SCISSOR_BOX 0x0C10
> ++#define GL_COLOR_CLEAR_VALUE 0x0C22
> ++#define GL_COLOR_WRITEMASK 0x0C23
> ++#define GL_UNPACK_ALIGNMENT 0x0CF5
> ++#define GL_PACK_ALIGNMENT 0x0D05
> ++#define GL_MAX_TEXTURE_SIZE 0x0D33
> ++#define GL_MAX_VIEWPORT_DIMS 0x0D3A
> ++#define GL_SUBPIXEL_BITS 0x0D50
> ++#define GL_RED_BITS 0x0D52
> ++#define GL_GREEN_BITS 0x0D53
> ++#define GL_BLUE_BITS 0x0D54
> ++#define GL_ALPHA_BITS 0x0D55
> ++#define GL_DEPTH_BITS 0x0D56
> ++#define GL_STENCIL_BITS 0x0D57
> ++#define GL_POLYGON_OFFSET_UNITS 0x2A00
> ++#define GL_POLYGON_OFFSET_FACTOR 0x8038
> ++#define GL_TEXTURE_BINDING_2D 0x8069
> ++#define GL_SAMPLE_BUFFERS 0x80A8
> ++#define GL_SAMPLES 0x80A9
> ++#define GL_SAMPLE_COVERAGE_VALUE 0x80AA
> ++#define GL_SAMPLE_COVERAGE_INVERT 0x80AB
> ++#define GL_NUM_COMPRESSED_TEXTURE_FORMATS 0x86A2
> ++#define GL_COMPRESSED_TEXTURE_FORMATS 0x86A3
> ++#define GL_DONT_CARE 0x1100
> ++#define GL_FASTEST 0x1101
> ++#define GL_NICEST 0x1102
> ++#define GL_GENERATE_MIPMAP_HINT 0x8192
> ++#define GL_BYTE 0x1400
> ++#define GL_UNSIGNED_BYTE 0x1401
> ++#define GL_SHORT 0x1402
> ++#define GL_UNSIGNED_SHORT 0x1403
> ++#define GL_INT 0x1404
> ++#define GL_UNSIGNED_INT 0x1405
> ++#define GL_FLOAT 0x1406
> ++#define GL_FIXED 0x140C
> ++#define GL_DEPTH_COMPONENT 0x1902
> ++#define GL_ALPHA 0x1906
> ++#define GL_RGB 0x1907
> ++#define GL_RGBA 0x1908
> ++#define GL_LUMINANCE 0x1909
> ++#define GL_LUMINANCE_ALPHA 0x190A
> ++#define GL_UNSIGNED_SHORT_4_4_4_4 0x8033
> ++#define GL_UNSIGNED_SHORT_5_5_5_1 0x8034
> ++#define GL_UNSIGNED_SHORT_5_6_5 0x8363
> ++#define GL_FRAGMENT_SHADER 0x8B30
> ++#define GL_VERTEX_SHADER 0x8B31
> ++#define GL_MAX_VERTEX_ATTRIBS 0x8869
> ++#define GL_MAX_VERTEX_UNIFORM_VECTORS 0x8DFB
> ++#define GL_MAX_VARYING_VECTORS 0x8DFC
> ++#define GL_MAX_COMBINED_TEXTURE_IMAGE_UNITS 0x8B4D
> ++#define GL_MAX_VERTEX_TEXTURE_IMAGE_UNITS 0x8B4C
> ++#define GL_MAX_TEXTURE_IMAGE_UNITS 0x8872
> ++#define GL_MAX_FRAGMENT_UNIFORM_VECTORS 0x8DFD
> ++#define GL_SHADER_TYPE 0x8B4F
> ++#define GL_DELETE_STATUS 0x8B80
> ++#define GL_LINK_STATUS 0x8B82
> ++#define GL_VALIDATE_STATUS 0x8B83
> ++#define GL_ATTACHED_SHADERS 0x8B85
> ++#define GL_ACTIVE_UNIFORMS 0x8B86
> ++#define GL_ACTIVE_UNIFORM_MAX_LENGTH 0x8B87
> ++#define GL_ACTIVE_ATTRIBUTES 0x8B89
> ++#define GL_ACTIVE_ATTRIBUTE_MAX_LENGTH 0x8B8A
> ++#define GL_SHADING_LANGUAGE_VERSION 0x8B8C
> ++#define GL_CURRENT_PROGRAM 0x8B8D
> ++#define GL_NEVER 0x0200
> ++#define GL_LESS 0x0201
> ++#define GL_EQUAL 0x0202
> ++#define GL_LEQUAL 0x0203
> ++#define GL_GREATER 0x0204
> ++#define GL_NOTEQUAL 0x0205
> ++#define GL_GEQUAL 0x0206
> ++#define GL_ALWAYS 0x0207
> ++#define GL_KEEP 0x1E00
> ++#define GL_REPLACE 0x1E01
> ++#define GL_INCR 0x1E02
> ++#define GL_DECR 0x1E03
> ++#define GL_INVERT 0x150A
> ++#define GL_INCR_WRAP 0x8507
> ++#define GL_DECR_WRAP 0x8508
> ++#define GL_VENDOR 0x1F00
> ++#define GL_RENDERER 0x1F01
> ++#define GL_VERSION 0x1F02
> ++#define GL_EXTENSIONS 0x1F03
> ++#define GL_NEAREST 0x2600
> ++#define GL_LINEAR 0x2601
> ++#define GL_NEAREST_MIPMAP_NEAREST 0x2700
> ++#define GL_LINEAR_MIPMAP_NEAREST 0x2701
> ++#define GL_NEAREST_MIPMAP_LINEAR 0x2702
> ++#define GL_LINEAR_MIPMAP_LINEAR 0x2703
> ++#define GL_TEXTURE_MAG_FILTER 0x2800
> ++#define GL_TEXTURE_MIN_FILTER 0x2801
> ++#define GL_TEXTURE_WRAP_S 0x2802
> ++#define GL_TEXTURE_WRAP_T 0x2803
> ++#define GL_TEXTURE 0x1702
> ++#define GL_TEXTURE_CUBE_MAP 0x8513
> ++#define GL_TEXTURE_BINDING_CUBE_MAP 0x8514
> ++#define GL_TEXTURE_CUBE_MAP_POSITIVE_X 0x8515
> ++#define GL_TEXTURE_CUBE_MAP_NEGATIVE_X 0x8516
> ++#define GL_TEXTURE_CUBE_MAP_POSITIVE_Y 0x8517
> ++#define GL_TEXTURE_CUBE_MAP_NEGATIVE_Y 0x8518
> ++#define GL_TEXTURE_CUBE_MAP_POSITIVE_Z 0x8519
> ++#define GL_TEXTURE_CUBE_MAP_NEGATIVE_Z 0x851A
> ++#define GL_MAX_CUBE_MAP_TEXTURE_SIZE 0x851C
> ++#define GL_TEXTURE0 0x84C0
> ++#define GL_TEXTURE1 0x84C1
> ++#define GL_TEXTURE2 0x84C2
> ++#define GL_TEXTURE3 0x84C3
> ++#define GL_TEXTURE4 0x84C4
> ++#define GL_TEXTURE5 0x84C5
> ++#define GL_TEXTURE6 0x84C6
> ++#define GL_TEXTURE7 0x84C7
> ++#define GL_TEXTURE8 0x84C8
> ++#define GL_TEXTURE9 0x84C9
> ++#define GL_TEXTURE10 0x84CA
> ++#define GL_TEXTURE11 0x84CB
> ++#define GL_TEXTURE12 0x84CC
> ++#define GL_TEXTURE13 0x84CD
> ++#define GL_TEXTURE14 0x84CE
> ++#define GL_TEXTURE15 0x84CF
> ++#define GL_TEXTURE16 0x84D0
> ++#define GL_TEXTURE17 0x84D1
> ++#define GL_TEXTURE18 0x84D2
> ++#define GL_TEXTURE19 0x84D3
> ++#define GL_TEXTURE20 0x84D4
> ++#define GL_TEXTURE21 0x84D5
> ++#define GL_TEXTURE22 0x84D6
> ++#define GL_TEXTURE23 0x84D7
> ++#define GL_TEXTURE24 0x84D8
> ++#define GL_TEXTURE25 0x84D9
> ++#define GL_TEXTURE26 0x84DA
> ++#define GL_TEXTURE27 0x84DB
> ++#define GL_TEXTURE28 0x84DC
> ++#define GL_TEXTURE29 0x84DD
> ++#define GL_TEXTURE30 0x84DE
> ++#define GL_TEXTURE31 0x84DF
> ++#define GL_ACTIVE_TEXTURE 0x84E0
> ++#define GL_REPEAT 0x2901
> ++#define GL_CLAMP_TO_EDGE 0x812F
> ++#define GL_MIRRORED_REPEAT 0x8370
> ++#define GL_FLOAT_VEC2 0x8B50
> ++#define GL_FLOAT_VEC3 0x8B51
> ++#define GL_FLOAT_VEC4 0x8B52
> ++#define GL_INT_VEC2 0x8B53
> ++#define GL_INT_VEC3 0x8B54
> ++#define GL_INT_VEC4 0x8B55
> ++#define GL_BOOL 0x8B56
> ++#define GL_BOOL_VEC2 0x8B57
> ++#define GL_BOOL_VEC3 0x8B58
> ++#define GL_BOOL_VEC4 0x8B59
> ++#define GL_FLOAT_MAT2 0x8B5A
> ++#define GL_FLOAT_MAT3 0x8B5B
> ++#define GL_FLOAT_MAT4 0x8B5C
> ++#define GL_SAMPLER_2D 0x8B5E
> ++#define GL_SAMPLER_CUBE 0x8B60
> ++#define GL_VERTEX_ATTRIB_ARRAY_ENABLED 0x8622
> ++#define GL_VERTEX_ATTRIB_ARRAY_SIZE 0x8623
> ++#define GL_VERTEX_ATTRIB_ARRAY_STRIDE 0x8624
> ++#define GL_VERTEX_ATTRIB_ARRAY_TYPE 0x8625
> ++#define GL_VERTEX_ATTRIB_ARRAY_NORMALIZED 0x886A
> ++#define GL_VERTEX_ATTRIB_ARRAY_POINTER 0x8645
> ++#define GL_VERTEX_ATTRIB_ARRAY_BUFFER_BINDING 0x889F
> ++#define GL_IMPLEMENTATION_COLOR_READ_TYPE 0x8B9A
> ++#define GL_IMPLEMENTATION_COLOR_READ_FORMAT 0x8B9B
> ++#define GL_COMPILE_STATUS 0x8B81
> ++#define GL_INFO_LOG_LENGTH 0x8B84
> ++#define GL_SHADER_SOURCE_LENGTH 0x8B88
> ++#define GL_SHADER_COMPILER 0x8DFA
> ++#define GL_SHADER_BINARY_FORMATS 0x8DF8
> ++#define GL_NUM_SHADER_BINARY_FORMATS 0x8DF9
> ++#define GL_LOW_FLOAT 0x8DF0
> ++#define GL_MEDIUM_FLOAT 0x8DF1
> ++#define GL_HIGH_FLOAT 0x8DF2
> ++#define GL_LOW_INT 0x8DF3
> ++#define GL_MEDIUM_INT 0x8DF4
> ++#define GL_HIGH_INT 0x8DF5
> ++#define GL_FRAMEBUFFER 0x8D40
> ++#define GL_RENDERBUFFER 0x8D41
> ++#define GL_RGBA4 0x8056
> ++#define GL_RGB5_A1 0x8057
> ++#define GL_RGB565 0x8D62
> ++#define GL_DEPTH_COMPONENT16 0x81A5
> ++#define GL_STENCIL_INDEX8 0x8D48
> ++#define GL_RENDERBUFFER_WIDTH 0x8D42
> ++#define GL_RENDERBUFFER_HEIGHT 0x8D43
> ++#define GL_RENDERBUFFER_INTERNAL_FORMAT 0x8D44
> ++#define GL_RENDERBUFFER_RED_SIZE 0x8D50
> ++#define GL_RENDERBUFFER_GREEN_SIZE 0x8D51
> ++#define GL_RENDERBUFFER_BLUE_SIZE 0x8D52
> ++#define GL_RENDERBUFFER_ALPHA_SIZE 0x8D53
> ++#define GL_RENDERBUFFER_DEPTH_SIZE 0x8D54
> ++#define GL_RENDERBUFFER_STENCIL_SIZE 0x8D55
> ++#define GL_FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE 0x8CD0
> ++#define GL_FRAMEBUFFER_ATTACHMENT_OBJECT_NAME 0x8CD1
> ++#define GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LEVEL 0x8CD2
> ++#define GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_CUBE_MAP_FACE 0x8CD3
> ++#define GL_COLOR_ATTACHMENT0 0x8CE0
> ++#define GL_DEPTH_ATTACHMENT 0x8D00
> ++#define GL_STENCIL_ATTACHMENT 0x8D20
> ++#define GL_NONE 0
> ++#define GL_FRAMEBUFFER_COMPLETE 0x8CD5
> ++#define GL_FRAMEBUFFER_INCOMPLETE_ATTACHMENT 0x8CD6
> ++#define GL_FRAMEBUFFER_INCOMPLETE_MISSING_ATTACHMENT 0x8CD7
> ++#define GL_FRAMEBUFFER_INCOMPLETE_DIMENSIONS 0x8CD9
> ++#define GL_FRAMEBUFFER_UNSUPPORTED 0x8CDD
> ++#define GL_FRAMEBUFFER_BINDING 0x8CA6
> ++#define GL_RENDERBUFFER_BINDING 0x8CA7
> ++#define GL_MAX_RENDERBUFFER_SIZE 0x84E8
> ++#define GL_INVALID_FRAMEBUFFER_OPERATION 0x0506
> ++GL_APICALL void GL_APIENTRY glActiveTexture (GLenum texture);
> ++GL_APICALL void GL_APIENTRY glAttachShader (GLuint program, GLuint shader);
> ++GL_APICALL void GL_APIENTRY glBindAttribLocation (GLuint program, GLuint index, const GLchar *name);
> ++GL_APICALL void GL_APIENTRY glBindBuffer (GLenum target, GLuint buffer);
> ++GL_APICALL void GL_APIENTRY glBindFramebuffer (GLenum target, GLuint framebuffer);
> ++GL_APICALL void GL_APIENTRY glBindRenderbuffer (GLenum target, GLuint renderbuffer);
> ++GL_APICALL void GL_APIENTRY glBindTexture (GLenum target, GLuint texture);
> ++GL_APICALL void GL_APIENTRY glBlendColor (GLfloat red, GLfloat green, GLfloat blue, GLfloat alpha);
> ++GL_APICALL void GL_APIENTRY glBlendEquation (GLenum mode);
> ++GL_APICALL void GL_APIENTRY glBlendEquationSeparate (GLenum modeRGB, GLenum modeAlpha);
> ++GL_APICALL void GL_APIENTRY glBlendFunc (GLenum sfactor, GLenum dfactor);
> ++GL_APICALL void GL_APIENTRY glBlendFuncSeparate (GLenum sfactorRGB, GLenum dfactorRGB, GLenum sfactorAlpha, GLenum dfactorAlpha);
> ++GL_APICALL void GL_APIENTRY glBufferData (GLenum target, GLsizeiptr size, const void *data, GLenum usage);
> ++GL_APICALL void GL_APIENTRY glBufferSubData (GLenum target, GLintptr offset, GLsizeiptr size, const void *data);
> ++GL_APICALL GLenum GL_APIENTRY glCheckFramebufferStatus (GLenum target);
> ++GL_APICALL void GL_APIENTRY glClear (GLbitfield mask);
> ++GL_APICALL void GL_APIENTRY glClearColor (GLfloat red, GLfloat green, GLfloat blue, GLfloat alpha);
> ++GL_APICALL void GL_APIENTRY glClearDepthf (GLfloat d);
> ++GL_APICALL void GL_APIENTRY glClearStencil (GLint s);
> ++GL_APICALL void GL_APIENTRY glColorMask (GLboolean red, GLboolean green, GLboolean blue, GLboolean alpha);
> ++GL_APICALL void GL_APIENTRY glCompileShader (GLuint shader);
> ++GL_APICALL void GL_APIENTRY glCompressedTexImage2D (GLenum target, GLint level, GLenum internalformat, GLsizei width, GLsizei height, GLint border, GLsizei imageSize, const void *data);
> ++GL_APICALL void GL_APIENTRY glCompressedTexSubImage2D (GLenum target, GLint level, GLint xoffset, GLint yoffset, GLsizei width, GLsizei height, GLenum format, GLsizei imageSize, const void *data);
> ++GL_APICALL void GL_APIENTRY glCopyTexImage2D (GLenum target, GLint level, GLenum internalformat, GLint x, GLint y, GLsizei width, GLsizei height, GLint border);
> ++GL_APICALL void GL_APIENTRY glCopyTexSubImage2D (GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint x, GLint y, GLsizei width, GLsizei height);
> ++GL_APICALL GLuint GL_APIENTRY glCreateProgram (void);
> ++GL_APICALL GLuint GL_APIENTRY glCreateShader (GLenum type);
> ++GL_APICALL void GL_APIENTRY glCullFace (GLenum mode);
> ++GL_APICALL void GL_APIENTRY glDeleteBuffers (GLsizei n, const GLuint *buffers);
> ++GL_APICALL void GL_APIENTRY glDeleteFramebuffers (GLsizei n, const GLuint *framebuffers);
> ++GL_APICALL void GL_APIENTRY glDeleteProgram (GLuint program);
> ++GL_APICALL void GL_APIENTRY glDeleteRenderbuffers (GLsizei n, const GLuint *renderbuffers);
> ++GL_APICALL void GL_APIENTRY glDeleteShader (GLuint shader);
> ++GL_APICALL void GL_APIENTRY glDeleteTextures (GLsizei n, const GLuint *textures);
> ++GL_APICALL void GL_APIENTRY glDepthFunc (GLenum func);
> ++GL_APICALL void GL_APIENTRY glDepthMask (GLboolean flag);
> ++GL_APICALL void GL_APIENTRY glDepthRangef (GLfloat n, GLfloat f);
> ++GL_APICALL void GL_APIENTRY glDetachShader (GLuint program, GLuint shader);
> ++GL_APICALL void GL_APIENTRY glDisable (GLenum cap);
> ++GL_APICALL void GL_APIENTRY glDisableVertexAttribArray (GLuint index);
> ++GL_APICALL void GL_APIENTRY glDrawArrays (GLenum mode, GLint first, GLsizei count);
> ++GL_APICALL void GL_APIENTRY glDrawElements (GLenum mode, GLsizei count, GLenum type, const void *indices);
> ++GL_APICALL void GL_APIENTRY glEnable (GLenum cap);
> ++GL_APICALL void GL_APIENTRY glEnableVertexAttribArray (GLuint index);
> ++GL_APICALL void GL_APIENTRY glFinish (void);
> ++GL_APICALL void GL_APIENTRY glFlush (void);
> ++GL_APICALL void GL_APIENTRY glFramebufferRenderbuffer (GLenum target, GLenum attachment, GLenum renderbuffertarget, GLuint renderbuffer);
> ++GL_APICALL void GL_APIENTRY glFramebufferTexture2D (GLenum target, GLenum attachment, GLenum textarget, GLuint texture, GLint level);
> ++GL_APICALL void GL_APIENTRY glFrontFace (GLenum mode);
> ++GL_APICALL void GL_APIENTRY glGenBuffers (GLsizei n, GLuint *buffers);
> ++GL_APICALL void GL_APIENTRY glGenerateMipmap (GLenum target);
> ++GL_APICALL void GL_APIENTRY glGenFramebuffers (GLsizei n, GLuint *framebuffers);
> ++GL_APICALL void GL_APIENTRY glGenRenderbuffers (GLsizei n, GLuint *renderbuffers);
> ++GL_APICALL void GL_APIENTRY glGenTextures (GLsizei n, GLuint *textures);
> ++GL_APICALL void GL_APIENTRY glGetActiveAttrib (GLuint program, GLuint index, GLsizei bufSize, GLsizei *length, GLint *size, GLenum *type, GLchar *name);
> ++GL_APICALL void GL_APIENTRY glGetActiveUniform (GLuint program, GLuint index, GLsizei bufSize, GLsizei *length, GLint *size, GLenum *type, GLchar *name);
> ++GL_APICALL void GL_APIENTRY glGetAttachedShaders (GLuint program, GLsizei maxCount, GLsizei *count, GLuint *shaders);
> ++GL_APICALL GLint GL_APIENTRY glGetAttribLocation (GLuint program, const GLchar *name);
> ++GL_APICALL void GL_APIENTRY glGetBooleanv (GLenum pname, GLboolean *params);
> ++GL_APICALL void GL_APIENTRY glGetBufferParameteriv (GLenum target, GLenum pname, GLint *params);
> ++GL_APICALL GLenum GL_APIENTRY glGetError (void);
> ++GL_APICALL void GL_APIENTRY glGetFloatv (GLenum pname, GLfloat *params);
> ++GL_APICALL void GL_APIENTRY glGetFramebufferAttachmentParameteriv (GLenum target, GLenum attachment, GLenum pname, GLint *params);
> ++GL_APICALL void GL_APIENTRY glGetIntegerv (GLenum pname, GLint *params);
> ++GL_APICALL void GL_APIENTRY glGetProgramiv (GLuint program, GLenum pname, GLint *params);
> ++GL_APICALL void GL_APIENTRY glGetProgramInfoLog (GLuint program, GLsizei bufSize, GLsizei *length, GLchar *infoLog);
> ++GL_APICALL void GL_APIENTRY glGetRenderbufferParameteriv (GLenum target, GLenum pname, GLint *params);
> ++GL_APICALL void GL_APIENTRY glGetShaderiv (GLuint shader, GLenum pname, GLint *params);
> ++GL_APICALL void GL_APIENTRY glGetShaderInfoLog (GLuint shader, GLsizei bufSize, GLsizei *length, GLchar *infoLog);
> ++GL_APICALL void GL_APIENTRY glGetShaderPrecisionFormat (GLenum shadertype, GLenum precisiontype, GLint *range, GLint *precision);
> ++GL_APICALL void GL_APIENTRY glGetShaderSource (GLuint shader, GLsizei bufSize, GLsizei *length, GLchar *source);
> ++GL_APICALL const GLubyte *GL_APIENTRY glGetString (GLenum name);
> ++GL_APICALL void GL_APIENTRY glGetTexParameterfv (GLenum target, GLenum pname, GLfloat *params);
> ++GL_APICALL void GL_APIENTRY glGetTexParameteriv (GLenum target, GLenum pname, GLint *params);
> ++GL_APICALL void GL_APIENTRY glGetUniformfv (GLuint program, GLint location, GLfloat *params);
> ++GL_APICALL void GL_APIENTRY glGetUniformiv (GLuint program, GLint location, GLint *params);
> ++GL_APICALL GLint GL_APIENTRY glGetUniformLocation (GLuint program, const GLchar *name);
> ++GL_APICALL void GL_APIENTRY glGetVertexAttribfv (GLuint index, GLenum pname, GLfloat *params);
> ++GL_APICALL void GL_APIENTRY glGetVertexAttribiv (GLuint index, GLenum pname, GLint *params);
> ++GL_APICALL void GL_APIENTRY glGetVertexAttribPointerv (GLuint index, GLenum pname, void **pointer);
> ++GL_APICALL void GL_APIENTRY glHint (GLenum target, GLenum mode);
> ++GL_APICALL GLboolean GL_APIENTRY glIsBuffer (GLuint buffer);
> ++GL_APICALL GLboolean GL_APIENTRY glIsEnabled (GLenum cap);
> ++GL_APICALL GLboolean GL_APIENTRY glIsFramebuffer (GLuint framebuffer);
> ++GL_APICALL GLboolean GL_APIENTRY glIsProgram (GLuint program);
> ++GL_APICALL GLboolean GL_APIENTRY glIsRenderbuffer (GLuint renderbuffer);
> ++GL_APICALL GLboolean GL_APIENTRY glIsShader (GLuint shader);
> ++GL_APICALL GLboolean GL_APIENTRY glIsTexture (GLuint texture);
> ++GL_APICALL void GL_APIENTRY glLineWidth (GLfloat width);
> ++GL_APICALL void GL_APIENTRY glLinkProgram (GLuint program);
> ++GL_APICALL void GL_APIENTRY glPixelStorei (GLenum pname, GLint param);
> ++GL_APICALL void GL_APIENTRY glPolygonOffset (GLfloat factor, GLfloat units);
> ++GL_APICALL void GL_APIENTRY glReadPixels (GLint x, GLint y, GLsizei width, GLsizei height, GLenum format, GLenum type, void *pixels);
> ++GL_APICALL void GL_APIENTRY glReleaseShaderCompiler (void);
> ++GL_APICALL void GL_APIENTRY glRenderbufferStorage (GLenum target, GLenum internalformat, GLsizei width, GLsizei height);
> ++GL_APICALL void GL_APIENTRY glSampleCoverage (GLfloat value, GLboolean invert);
> ++GL_APICALL void GL_APIENTRY glScissor (GLint x, GLint y, GLsizei width, GLsizei height);
> ++GL_APICALL void GL_APIENTRY glShaderBinary (GLsizei count, const GLuint *shaders, GLenum binaryformat, const void *binary, GLsizei length);
> ++GL_APICALL void GL_APIENTRY glShaderSource (GLuint shader, GLsizei count, const GLchar *const*string, const GLint *length);
> ++GL_APICALL void GL_APIENTRY glStencilFunc (GLenum func, GLint ref, GLuint mask);
> ++GL_APICALL void GL_APIENTRY glStencilFuncSeparate (GLenum face, GLenum func, GLint ref, GLuint mask);
> ++GL_APICALL void GL_APIENTRY glStencilMask (GLuint mask);
> ++GL_APICALL void GL_APIENTRY glStencilMaskSeparate (GLenum face, GLuint mask);
> ++GL_APICALL void GL_APIENTRY glStencilOp (GLenum fail, GLenum zfail, GLenum zpass);
> ++GL_APICALL void GL_APIENTRY glStencilOpSeparate (GLenum face, GLenum sfail, GLenum dpfail, GLenum dppass);
> ++GL_APICALL void GL_APIENTRY glTexImage2D (GLenum target, GLint level, GLint internalformat, GLsizei width, GLsizei height, GLint border, GLenum format, GLenum type, const void *pixels);
> ++GL_APICALL void GL_APIENTRY glTexParameterf (GLenum target, GLenum pname, GLfloat param);
> ++GL_APICALL void GL_APIENTRY glTexParameterfv (GLenum target, GLenum pname, const GLfloat *params);
> ++GL_APICALL void GL_APIENTRY glTexParameteri (GLenum target, GLenum pname, GLint param);
> ++GL_APICALL void GL_APIENTRY glTexParameteriv (GLenum target, GLenum pname, const GLint *params);
> ++GL_APICALL void GL_APIENTRY glTexSubImage2D (GLenum target, GLint level, GLint xoffset, GLint yoffset, GLsizei width, GLsizei height, GLenum format, GLenum type, const void *pixels);
> ++GL_APICALL void GL_APIENTRY glUniform1f (GLint location, GLfloat v0);
> ++GL_APICALL void GL_APIENTRY glUniform1fv (GLint location, GLsizei count, const GLfloat *value);
> ++GL_APICALL void GL_APIENTRY glUniform1i (GLint location, GLint v0);
> ++GL_APICALL void GL_APIENTRY glUniform1iv (GLint location, GLsizei count, const GLint *value);
> ++GL_APICALL void GL_APIENTRY glUniform2f (GLint location, GLfloat v0, GLfloat v1);
> ++GL_APICALL void GL_APIENTRY glUniform2fv (GLint location, GLsizei count, const GLfloat *value);
> ++GL_APICALL void GL_APIENTRY glUniform2i (GLint location, GLint v0, GLint v1);
> ++GL_APICALL void GL_APIENTRY glUniform2iv (GLint location, GLsizei count, const GLint *value);
> ++GL_APICALL void GL_APIENTRY glUniform3f (GLint location, GLfloat v0, GLfloat v1, GLfloat v2);
> ++GL_APICALL void GL_APIENTRY glUniform3fv (GLint location, GLsizei count, const GLfloat *value);
> ++GL_APICALL void GL_APIENTRY glUniform3i (GLint location, GLint v0, GLint v1, GLint v2);
> ++GL_APICALL void GL_APIENTRY glUniform3iv (GLint location, GLsizei count, const GLint *value);
> ++GL_APICALL void GL_APIENTRY glUniform4f (GLint location, GLfloat v0, GLfloat v1, GLfloat v2, GLfloat v3);
> ++GL_APICALL void GL_APIENTRY glUniform4fv (GLint location, GLsizei count, const GLfloat *value);
> ++GL_APICALL void GL_APIENTRY glUniform4i (GLint location, GLint v0, GLint v1, GLint v2, GLint v3);
> ++GL_APICALL void GL_APIENTRY glUniform4iv (GLint location, GLsizei count, const GLint *value);
> ++GL_APICALL void GL_APIENTRY glUniformMatrix2fv (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value);
> ++GL_APICALL void GL_APIENTRY glUniformMatrix3fv (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value);
> ++GL_APICALL void GL_APIENTRY glUniformMatrix4fv (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value);
> ++GL_APICALL void GL_APIENTRY glUseProgram (GLuint program);
> ++GL_APICALL void GL_APIENTRY glValidateProgram (GLuint program);
> ++GL_APICALL void GL_APIENTRY glVertexAttrib1f (GLuint index, GLfloat x);
> ++GL_APICALL void GL_APIENTRY glVertexAttrib1fv (GLuint index, const GLfloat *v);
> ++GL_APICALL void GL_APIENTRY glVertexAttrib2f (GLuint index, GLfloat x, GLfloat y);
> ++GL_APICALL void GL_APIENTRY glVertexAttrib2fv (GLuint index, const GLfloat *v);
> ++GL_APICALL void GL_APIENTRY glVertexAttrib3f (GLuint index, GLfloat x, GLfloat y, GLfloat z);
> ++GL_APICALL void GL_APIENTRY glVertexAttrib3fv (GLuint index, const GLfloat *v);
> ++GL_APICALL void GL_APIENTRY glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w);
> ++GL_APICALL void GL_APIENTRY glVertexAttrib4fv (GLuint index, const GLfloat *v);
> ++GL_APICALL void GL_APIENTRY glVertexAttribPointer (GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stride, const void *pointer);
> ++GL_APICALL void GL_APIENTRY glViewport (GLint x, GLint y, GLsizei width, GLsizei height);
> ++#endif /* GL_ES_VERSION_2_0 */
> ++
> ++#ifdef __cplusplus
> ++}
> ++#endif
> ++
> ++#endif
> +diff -rupN a/usr/include/GLES2/gl2platform.h b/usr/include/GLES2/gl2platform.h
> +--- a/usr/include/GLES2/gl2platform.h 1970-01-01 01:00:00.000000000 +0100
> ++++ b/usr/include/GLES2/gl2platform.h 2013-10-12 03:05:04.000000000 +0200
> +@@ -0,0 +1,30 @@
> ++#ifndef __gl2platform_h_
> ++#define __gl2platform_h_
> ++
> ++/* $Revision: 23328 $ on $Date:: 2013-10-02 02:28:28 -0700 #$ */
> ++
> ++/*
> ++ * This document is licensed under the SGI Free Software B License Version
> ++ * 2.0. For details, see http://oss.sgi.com/projects/FreeB/ .
> ++ */
> ++
> ++/* Platform-specific types and definitions for OpenGL ES 2.X gl2.h
> ++ *
> ++ * Adopters may modify khrplatform.h and this file to suit their platform.
> ++ * You are encouraged to submit all modifications to the Khronos group so that
> ++ * they can be included in future versions of this file. Please submit changes
> ++ * by sending them to the public Khronos Bugzilla (http://khronos.org/bugzilla)
> ++ * by filing a bug against product "OpenGL-ES" component "Registry".
> ++ */
> ++
> ++#include <KHR/khrplatform.h>
> ++
> ++#ifndef GL_APICALL
> ++#define GL_APICALL KHRONOS_APICALL
> ++#endif
> ++
> ++#ifndef GL_APIENTRY
> ++#define GL_APIENTRY KHRONOS_APIENTRY
> ++#endif
> ++
> ++#endif /* __gl2platform_h_ */
> +diff -rupN a/usr/include/KD/kd.h b/usr/include/KD/kd.h
> +--- a/usr/include/KD/kd.h 1970-01-01 01:00:00.000000000 +0100
> ++++ b/usr/include/KD/kd.h 2013-10-02 03:16:58.000000000 +0200
> +@@ -0,0 +1,991 @@
> ++/* Reference KD/kd.h for OpenKODE Core 1.0.3 */
> ++#ifndef __kd_h_
> ++#define __kd_h_
> ++
> ++#ifdef __cplusplus
> ++extern "C" {
> ++#endif
> ++
> ++#include "kdplatform.h"
> ++
> ++
> ++
> ++/*******************************************************
> ++ * Introduction
> ++ *******************************************************/
> ++
> ++/*******************************************************
> ++ * OpenKODE conformance
> ++ *******************************************************/
> ++
> ++/*******************************************************
> ++ * Overview
> ++ *******************************************************/
> ++
> ++/*******************************************************
> ++ * Programming environment
> ++ *******************************************************/
> ++#define KD_VERSION_1_0 1
> ++typedef char KDchar;
> ++typedef signed char KDint8;
> ++typedef unsigned char KDuint8;
> ++typedef int KDint;
> ++typedef unsigned int KDuint;
> ++typedef float KDfloat32;
> ++typedef KDint KDboolean;
> ++typedef KDint64 KDtime;
> ++typedef KDint64 KDust;
> ++typedef KDint64 KDoff;
> ++typedef KDuint32 KDmode;
> ++#define KDINT32_MIN (-0x7fffffff-1)
> ++#define KDINT32_MAX 0x7fffffff
> ++#define KDUINT32_MAX 0xffffffffU
> ++#define KD_TRUE 1
> ++#define KD_FALSE 0
> ++#ifdef __cplusplus
> ++ const int KD_NULL = 0; /* Yes, int. See Stroustrup 3rd edition. */
> ++#else
> ++ #define KD_NULL ((void *)0)
> ++#endif
> ++
> ++/*******************************************************
> ++ * Errors
> ++ *******************************************************/
> ++#define KD_EACCES 1
> ++#define KD_EADDRINUSE 2
> ++#define KD_EADDRNOTAVAIL 3
> ++#define KD_EAFNOSUPPORT 4
> ++#define KD_EAGAIN (5)
> ++#define KD_EALREADY 6
> ++#define KD_EBADF 7
> ++#define KD_EBUSY 8
> ++#define KD_ECONNREFUSED 9
> ++#define KD_ECONNRESET 10
> ++#define KD_EDEADLK 11
> ++#define KD_EDESTADDRREQ 12
> ++#define KD_EEXIST 13
> ++#define KD_EFBIG 14
> ++#define KD_EHOSTUNREACH 15
> ++#define KD_EHOST_NOT_FOUND 16
> ++#define KD_EINVAL 17
> ++#define KD_EIO 18
> ++#define KD_EILSEQ 19
> ++#define KD_EISCONN 20
> ++#define KD_EISDIR 21
> ++#define KD_EMFILE 22
> ++#define KD_ENAMETOOLONG 23
> ++#define KD_ENOENT 24
> ++#define KD_ENOMEM 25
> ++#define KD_ENOSPC 26
> ++#define KD_ENOSYS 27
> ++#define KD_ENOTCONN 28
> ++#define KD_ENO_DATA 29
> ++#define KD_ENO_RECOVERY 30
> ++#define KD_EOPNOTSUPP 31
> ++#define KD_EOVERFLOW 32
> ++#define KD_EPERM 33
> ++#define KD_ERANGE 35
> ++#define KD_ETIMEDOUT (36)
> ++#define KD_ETRY_AGAIN 37
> ++
> ++/* kdGetError: Get last error indication. */
> ++KD_API KDint KD_APIENTRY kdGetError(void);
> ++
> ++/* kdSetError: Set last error indication. */
> ++KD_API void KD_APIENTRY kdSetError(KDint error);
> ++
> ++/*******************************************************
> ++ * Versioning and attribute queries
> ++ *******************************************************/
> ++
> ++/* kdQueryAttribi: Obtain the value of a numeric OpenKODE Core attribute. */
> ++KD_API KDint KD_APIENTRY kdQueryAttribi(KDint attribute, KDint *value);
> ++
> ++/* kdQueryAttribcv: Obtain the value of a string OpenKODE Core attribute. */
> ++KD_API const KDchar *KD_APIENTRY kdQueryAttribcv(KDint attribute);
> ++#define KD_ATTRIB_VENDOR 39
> ++#define KD_ATTRIB_VERSION 40
> ++#define KD_ATTRIB_PLATFORM 41
> ++
> ++/* kdQueryIndexedAttribcv: Obtain the value of an indexed string OpenKODE Core attribute. */
> ++KD_API const KDchar *KD_APIENTRY kdQueryIndexedAttribcv(KDint attribute, KDint index);
> ++
> ++/*******************************************************
> ++ * Threads and synchronization
> ++ *******************************************************/
> ++
> ++/* kdThreadAttrCreate: Create a thread attribute object. */
> ++typedef struct KDThreadAttr KDThreadAttr;
> ++KD_API KDThreadAttr *KD_APIENTRY kdThreadAttrCreate(void);
> ++
> ++/* kdThreadAttrFree: Free a thread attribute object. */
> ++KD_API KDint KD_APIENTRY kdThreadAttrFree(KDThreadAttr *attr);
> ++
> ++/* kdThreadAttrSetDetachState: Set detachstate attribute. */
> ++#define KD_THREAD_CREATE_JOINABLE 0
> ++#define KD_THREAD_CREATE_DETACHED 1
> ++KD_API KDint KD_APIENTRY kdThreadAttrSetDetachState(KDThreadAttr *attr, KDint detachstate);
> ++
> ++/* kdThreadAttrSetStackSize: Set stacksize attribute. */
> ++KD_API KDint KD_APIENTRY kdThreadAttrSetStackSize(KDThreadAttr *attr, KDsize stacksize);
> ++
> ++/* kdThreadCreate: Create a new thread. */
> ++typedef struct KDThread KDThread;
> ++KD_API KDThread *KD_APIENTRY kdThreadCreate(const KDThreadAttr *attr, void *(*start_routine)(void *), void *arg);
> ++
> ++/* kdThreadExit: Terminate this thread. */
> ++KD_API KD_NORETURN void KD_APIENTRY kdThreadExit(void *retval);
> ++
> ++/* kdThreadJoin: Wait for termination of another thread. */
> ++KD_API KDint KD_APIENTRY kdThreadJoin(KDThread *thread, void **retval);
> ++
> ++/* kdThreadDetach: Allow resources to be freed as soon as a thread terminates. */
> ++KD_API KDint KD_APIENTRY kdThreadDetach(KDThread *thread);
> ++
> ++/* kdThreadSelf: Return calling thread’s ID. */
> ++KD_API KDThread *KD_APIENTRY kdThreadSelf(void);
> ++
> ++/* kdThreadOnce: Wrap initialization code so it is executed only once. */
> ++#ifndef KD_NO_STATIC_DATA
> ++typedef struct KDThreadOnce {
> ++ void *impl;
> ++} KDThreadOnce;
> ++#define KD_THREAD_ONCE_INIT { 0 }
> ++KD_API KDint KD_APIENTRY kdThreadOnce(KDThreadOnce *once_control, void (*init_routine)(void));
> ++#endif /* ndef KD_NO_STATIC_DATA */
> ++
> ++/* kdThreadMutexCreate: Create a mutex. */
> ++typedef struct KDThreadMutex KDThreadMutex;
> ++KD_API KDThreadMutex *KD_APIENTRY kdThreadMutexCreate(const void *mutexattr);
> ++
> ++/* kdThreadMutexFree: Free a mutex. */
> ++KD_API KDint KD_APIENTRY kdThreadMutexFree(KDThreadMutex *mutex);
> ++
> ++/* kdThreadMutexLock: Lock a mutex. */
> ++KD_API KDint KD_APIENTRY kdThreadMutexLock(KDThreadMutex *mutex);
> ++
> ++/* kdThreadMutexUnlock: Unlock a mutex. */
> ++KD_API KDint KD_APIENTRY kdThreadMutexUnlock(KDThreadMutex *mutex);
> ++
> ++/* kdThreadCondCreate: Create a condition variable. */
> ++typedef struct KDThreadCond KDThreadCond;
> ++KD_API KDThreadCond *KD_APIENTRY kdThreadCondCreate(const void *attr);
> ++
> ++/* kdThreadCondFree: Free a condition variable. */
> ++KD_API KDint KD_APIENTRY kdThreadCondFree(KDThreadCond *cond);
> ++
> ++/* kdThreadCondSignal, kdThreadCondBroadcast: Signal a condition variable. */
> ++KD_API KDint KD_APIENTRY kdThreadCondSignal(KDThreadCond *cond);
> ++KD_API KDint KD_APIENTRY kdThreadCondBroadcast(KDThreadCond *cond);
> ++
> ++/* kdThreadCondWait: Wait for a condition variable to be signalled. */
> ++KD_API KDint KD_APIENTRY kdThreadCondWait(KDThreadCond *cond, KDThreadMutex *mutex);
> ++
> ++/* kdThreadSemCreate: Create a semaphore. */
> ++typedef struct KDThreadSem KDThreadSem;
> ++KD_API KDThreadSem *KD_APIENTRY kdThreadSemCreate(KDuint value);
> ++
> ++/* kdThreadSemFree: Free a semaphore. */
> ++KD_API KDint KD_APIENTRY kdThreadSemFree(KDThreadSem *sem);
> ++
> ++/* kdThreadSemWait: Lock a semaphore. */
> ++KD_API KDint KD_APIENTRY kdThreadSemWait(KDThreadSem *sem);
> ++
> ++/* kdThreadSemPost: Unlock a semaphore. */
> ++KD_API KDint KD_APIENTRY kdThreadSemPost(KDThreadSem *sem);
> ++
> ++/*******************************************************
> ++ * Events
> ++ *******************************************************/
> ++
> ++/* KDEvent: Struct type containing an event. */
> ++typedef struct KDEvent KDEvent;
> ++#define KD_EVENT_USER 0x40000000
> ++
> ++/* kdWaitEvent: Get next event from thread’s event queue. */
> ++KD_API const KDEvent *KD_APIENTRY kdWaitEvent(KDust timeout);
> ++
> ++/* kdSetEventUserptr: Set the userptr for global events. */
> ++KD_API void KD_APIENTRY kdSetEventUserptr(void *userptr);
> ++
> ++/* kdDefaultEvent: Perform default processing on an unrecognized event. */
> ++KD_API void KD_APIENTRY kdDefaultEvent(const KDEvent *event);
> ++
> ++/* kdPumpEvents: Pump the thread’s event queue, performing callbacks. */
> ++KD_API KDint KD_APIENTRY kdPumpEvents(void);
> ++
> ++/* kdInstallCallback: Install or remove a callback function for event processing. */
> ++typedef void (KD_APIENTRY KDCallbackFunc)(const KDEvent *event);
> ++KD_API KDint KD_APIENTRY kdInstallCallback(KDCallbackFunc *func, KDint eventtype, void *eventuserptr);
> ++
> ++/* kdCreateEvent: Create an event for posting. */
> ++KD_API KDEvent *KD_APIENTRY kdCreateEvent(void);
> ++
> ++/* kdPostEvent, kdPostThreadEvent: Post an event into a queue. */
> ++KD_API KDint KD_APIENTRY kdPostEvent(KDEvent *event);
> ++KD_API KDint KD_APIENTRY kdPostThreadEvent(KDEvent *event, KDThread *thread);
> ++typedef struct KDEventUser {
> ++ union {
> ++ KDint64 i64;
> ++ void *p;
> ++ struct {
> ++ KDint32 a;
> ++ KDint32 b;
> ++ } i32pair;
> ++ } value1;
> ++ union {
> ++ KDint64 i64;
> ++ struct {
> ++ union {
> ++ KDint32 i32;
> ++ void *p;
> ++ } value2;
> ++ union {
> ++ KDint32 i32;
> ++ void *p;
> ++ } value3;
> ++ } i32orp;
> ++ } value23;
> ++} KDEventUser;
> ++
> ++/* kdFreeEvent: Abandon an event instead of posting it. */
> ++KD_API void KD_APIENTRY kdFreeEvent(KDEvent *event);
> ++
> ++/*******************************************************
> ++ * System events
> ++ *******************************************************/
> ++
> ++/* KD_EVENT_QUIT: Event to request to quit application. */
> ++#define KD_EVENT_QUIT 43
> ++
> ++/* KD_EVENT_PAUSE: Application pause event. */
> ++#define KD_EVENT_PAUSE 45
> ++
> ++/* KD_EVENT_RESUME: Application resume event. */
> ++#define KD_EVENT_RESUME 46
> ++
> ++/* KD_EVENT_ORIENTATION: Orientation change event. */
> ++#define KD_EVENT_ORIENTATION 48
> ++
> ++/* KD_IOGROUP_EVENT: I/O group for OpenKODE Core system events implemented as state values. */
> ++#define KD_IOGROUP_EVENT 0x100
> ++#define KD_STATE_EVENT_USING_BATTERY (KD_IOGROUP_EVENT + 0)
> ++#define KD_STATE_EVENT_LOW_BATTERY (KD_IOGROUP_EVENT + 1)
> ++
> ++
> ++/* KD_IOGROUP_ORIENTATION: I/O group for OpenKODE Core orientation state. */
> ++#define KD_IOGROUP_ORIENTATION 0x200
> ++#define KD_STATE_ORIENTATION_OVERALL (KD_IOGROUP_ORIENTATION + 0)
> ++#define KD_STATE_ORIENTATION_SCREEN (KD_IOGROUP_ORIENTATION + 1)
> ++#define KD_STATE_ORIENTATION_RENDERING (KD_IOGROUP_ORIENTATION + 2)
> ++#define KD_STATE_ORIENTATION_LOCKSURFACE (KD_IOGROUP_ORIENTATION + 3)
> ++
> ++
> ++/*******************************************************
> ++ * Application startup and exit.
> ++ *******************************************************/
> ++
> ++/* kdMain: The application-defined main function. */
> ++KDint KD_APIENTRY kdMain(KDint argc, const KDchar *const *argv);
> ++
> ++/* kdExit: Exit the application. */
> ++KD_API KD_NORETURN void KD_APIENTRY kdExit(KDint status);
> ++
> ++/*******************************************************
> ++ * Utility library functions
> ++ *******************************************************/
> ++
> ++/* kdAbs: Compute the absolute value of an integer. */
> ++KD_API KDint KD_APIENTRY kdAbs(KDint i);
> ++
> ++/* kdStrtof: Convert a string to a floating point number. */
> ++KD_API KDfloat32 KD_APIENTRY kdStrtof(const KDchar *s, KDchar **endptr);
> ++
> ++/* kdStrtol, kdStrtoul: Convert a string to an integer. */
> ++KD_API KDint KD_APIENTRY kdStrtol(const KDchar *s, KDchar **endptr, KDint base);
> ++KD_API KDuint KD_APIENTRY kdStrtoul(const KDchar *s, KDchar **endptr, KDint base);
> ++
> ++/* kdLtostr, kdUltostr: Convert an integer to a string. */
> ++#define KD_LTOSTR_MAXLEN ((sizeof(KDint)*8*3+6)/10+2)
> ++#define KD_ULTOSTR_MAXLEN ((sizeof(KDint)*8+2)/3+1)
> ++KD_API KDssize KD_APIENTRY kdLtostr(KDchar *buffer, KDsize buflen, KDint number);
> ++KD_API KDssize KD_APIENTRY kdUltostr(KDchar *buffer, KDsize buflen, KDuint number, KDint base);
> ++
> ++/* kdFtostr: Convert a float to a string. */
> ++#define KD_FTOSTR_MAXLEN 16
> ++KD_API KDssize KD_APIENTRY kdFtostr(KDchar *buffer, KDsize buflen, KDfloat32 number);
> ++
> ++/* kdCryptoRandom: Return random data. */
> ++KD_API KDint KD_APIENTRY kdCryptoRandom(KDuint8 *buf, KDsize buflen);
> ++
> ++/*******************************************************
> ++ * Locale specific functions
> ++ *******************************************************/
> ++
> ++/* kdGetLocale: Determine the current language and locale. */
> ++KD_API const KDchar *KD_APIENTRY kdGetLocale(void);
> ++
> ++/*******************************************************
> ++ * Memory allocation
> ++ *******************************************************/
> ++
> ++/* kdMalloc: Allocate memory. */
> ++KD_API void *KD_APIENTRY kdMalloc(KDsize size);
> ++
> ++/* kdFree: Free allocated memory block. */
> ++KD_API void KD_APIENTRY kdFree(void *ptr);
> ++
> ++/* kdRealloc: Resize memory block. */
> ++KD_API void *KD_APIENTRY kdRealloc(void *ptr, KDsize size);
> ++
> ++/*******************************************************
> ++ * Thread-local storage.
> ++ *******************************************************/
> ++
> ++/* kdGetTLS: Get the thread-local storage pointer. */
> ++KD_API void *KD_APIENTRY kdGetTLS(void);
> ++
> ++/* kdSetTLS: Set the thread-local storage pointer. */
> ++KD_API void KD_APIENTRY kdSetTLS(void *ptr);
> ++
> ++/*******************************************************
> ++ * Mathematical functions
> ++ *******************************************************/
> ++#define KD_E_F 2.71828175F
> ++#define KD_PI_F 3.14159274F
> ++#define KD_PI_2_F 1.57079637F
> ++#define KD_2PI_F 6.28318548F
> ++#define KD_LOG2E_F 1.44269502F
> ++#define KD_LOG10E_F 0.434294492F
> ++#define KD_LN2_F 0.693147182F
> ++#define KD_LN10_F 2.30258512F
> ++#define KD_PI_4_F 0.785398185F
> ++#define KD_1_PI_F 0.318309873F
> ++#define KD_2_PI_F 0.636619747F
> ++#define KD_2_SQRTPI_F 1.12837923F
> ++#define KD_SQRT2_F 1.41421354F
> ++#define KD_SQRT1_2_F 0.707106769F
> ++#define KD_FLT_EPSILON 1.19209290E-07F
> ++#define KD_FLT_MAX 3.40282346638528860e+38F
> ++#define KD_FLT_MIN 1.17549435e-38F
> ++/* KD_INFINITY is defined in kdplatform.h since no portable definition
> ++ * is possible. */
> ++#define kdIsNan(x) (((x) != (x)) ? 1 : 0)
> ++#define KD_HUGE_VALF KD_INFINITY
> ++#define KD_DEG_TO_RAD_F 0.0174532924F
> ++#define KD_RAD_TO_DEG_F 57.2957802F
> ++
> ++/* kdAcosf: Arc cosine function. */
> ++KD_API KDfloat32 KD_APIENTRY kdAcosf(KDfloat32 x);
> ++
> ++/* kdAsinf: Arc sine function. */
> ++KD_API KDfloat32 KD_APIENTRY kdAsinf(KDfloat32 x);
> ++
> ++/* kdAtanf: Arc tangent function. */
> ++KD_API KDfloat32 KD_APIENTRY kdAtanf(KDfloat32 x);
> ++
> ++/* kdAtan2f: Arc tangent function. */
> ++KD_API KDfloat32 KD_APIENTRY kdAtan2f(KDfloat32 y, KDfloat32 x);
> ++
> ++/* kdCosf: Cosine function. */
> ++KD_API KDfloat32 KD_APIENTRY kdCosf(KDfloat32 x);
> ++
> ++/* kdSinf: Sine function. */
> ++KD_API KDfloat32 KD_APIENTRY kdSinf(KDfloat32 x);
> ++
> ++/* kdTanf: Tangent function. */
> ++KD_API KDfloat32 KD_APIENTRY kdTanf(KDfloat32 x);
> ++
> ++/* kdExpf: Exponential function. */
> ++KD_API KDfloat32 KD_APIENTRY kdExpf(KDfloat32 x);
> ++
> ++/* kdLogf: Natural logarithm function. */
> ++KD_API KDfloat32 KD_APIENTRY kdLogf(KDfloat32 x);
> ++
> ++/* kdFabsf: Absolute value. */
> ++KD_API KDfloat32 KD_APIENTRY kdFabsf(KDfloat32 x);
> ++
> ++/* kdPowf: Power function. */
> ++KD_API KDfloat32 KD_APIENTRY kdPowf(KDfloat32 x, KDfloat32 y);
> ++
> ++/* kdSqrtf: Square root function. */
> ++KD_API KDfloat32 KD_APIENTRY kdSqrtf(KDfloat32 x);
> ++
> ++/* kdCeilf: Return ceiling value. */
> ++KD_API KDfloat32 KD_APIENTRY kdCeilf(KDfloat32 x);
> ++
> ++/* kdFloorf: Return floor value. */
> ++KD_API KDfloat32 KD_APIENTRY kdFloorf(KDfloat32 x);
> ++
> ++/* kdRoundf: Round value to nearest integer. */
> ++KD_API KDfloat32 KD_APIENTRY kdRoundf(KDfloat32 x);
> ++
> ++/* kdInvsqrtf: Inverse square root function. */
> ++KD_API KDfloat32 KD_APIENTRY kdInvsqrtf(KDfloat32 x);
> ++
> ++/* kdFmodf: Calculate floating point remainder. */
> ++KD_API KDfloat32 KD_APIENTRY kdFmodf(KDfloat32 x, KDfloat32 y);
> ++
> ++/*******************************************************
> ++ * String and memory functions
> ++ *******************************************************/
> ++
> ++/* kdMemchr: Scan memory for a byte value. */
> ++KD_API void *KD_APIENTRY kdMemchr(const void *src, KDint byte, KDsize len);
> ++
> ++/* kdMemcmp: Compare two memory regions. */
> ++KD_API KDint KD_APIENTRY kdMemcmp(const void *src1, const void *src2, KDsize len);
> ++
> ++/* kdMemcpy: Copy a memory region, no overlapping. */
> ++KD_API void *KD_APIENTRY kdMemcpy(void *buf, const void *src, KDsize len);
> ++
> ++/* kdMemmove: Copy a memory region, overlapping allowed. */
> ++KD_API void *KD_APIENTRY kdMemmove(void *buf, const void *src, KDsize len);
> ++
> ++/* kdMemset: Set bytes in memory to a value. */
> ++KD_API void *KD_APIENTRY kdMemset(void *buf, KDint byte, KDsize len);
> ++
> ++/* kdStrchr: Scan string for a byte value. */
> ++KD_API KDchar *KD_APIENTRY kdStrchr(const KDchar *str, KDint ch);
> ++
> ++/* kdStrcmp: Compares two strings. */
> ++KD_API KDint KD_APIENTRY kdStrcmp(const KDchar *str1, const KDchar *str2);
> ++
> ++/* kdStrlen: Determine the length of a string. */
> ++KD_API KDsize KD_APIENTRY kdStrlen(const KDchar *str);
> ++
> ++/* kdStrnlen: Determine the length of a string. */
> ++KD_API KDsize KD_APIENTRY kdStrnlen(const KDchar *str, KDsize maxlen);
> ++
> ++/* kdStrncat_s: Concatenate two strings. */
> ++KD_API KDint KD_APIENTRY kdStrncat_s(KDchar *buf, KDsize buflen, const KDchar *src, KDsize srcmaxlen);
> ++
> ++/* kdStrncmp: Compares two strings with length limit. */
> ++KD_API KDint KD_APIENTRY kdStrncmp(const KDchar *str1, const KDchar *str2, KDsize maxlen);
> ++
> ++/* kdStrcpy_s: Copy a string with an overrun check. */
> ++KD_API KDint KD_APIENTRY kdStrcpy_s(KDchar *buf, KDsize buflen, const KDchar *src);
> ++
> ++/* kdStrncpy_s: Copy a string with an overrun check. */
> ++KD_API KDint KD_APIENTRY kdStrncpy_s(KDchar *buf, KDsize buflen, const KDchar *src, KDsize srclen);
> ++
> ++/*******************************************************
> ++ * Time functions
> ++ *******************************************************/
> ++
> ++/* kdGetTimeUST: Get the current unadjusted system time. */
> ++KD_API KDust KD_APIENTRY kdGetTimeUST(void);
> ++
> ++/* kdTime: Get the current wall clock time. */
> ++KD_API KDtime KD_APIENTRY kdTime(KDtime *timep);
> ++
> ++/* kdGmtime_r, kdLocaltime_r: Convert a seconds-since-epoch time into broken-down time. */
> ++typedef struct KDTm {
> ++ KDint32 tm_sec;
> ++ KDint32 tm_min;
> ++ KDint32 tm_hour;
> ++ KDint32 tm_mday;
> ++ KDint32 tm_mon;
> ++ KDint32 tm_year;
> ++ KDint32 tm_wday;
> ++ KDint32 tm_yday;
> ++} KDTm;
> ++KD_API KDTm *KD_APIENTRY kdGmtime_r(const KDtime *timep, KDTm *result);
> ++KD_API KDTm *KD_APIENTRY kdLocaltime_r(const KDtime *timep, KDTm *result);
> ++
> ++/* kdUSTAtEpoch: Get the UST corresponding to KDtime 0. */
> ++KD_API KDust KD_APIENTRY kdUSTAtEpoch(void);
> ++
> ++/*******************************************************
> ++ * Timer functions
> ++ *******************************************************/
> ++
> ++/* kdSetTimer: Set timer. */
> ++#define KD_TIMER_ONESHOT 61
> ++#define KD_TIMER_PERIODIC_AVERAGE 62
> ++#define KD_TIMER_PERIODIC_MINIMUM 63
> ++typedef struct KDTimer KDTimer;
> ++KD_API KDTimer *KD_APIENTRY kdSetTimer(KDint64 interval, KDint periodic, void *eventuserptr);
> ++
> ++/* kdCancelTimer: Cancel and free a timer. */
> ++KD_API KDint KD_APIENTRY kdCancelTimer(KDTimer *timer);
> ++
> ++/* KD_EVENT_TIMER: Timer fire event. */
> ++#define KD_EVENT_TIMER 42
> ++
> ++/*******************************************************
> ++ * File system
> ++ *******************************************************/
> ++#define KD_EOF (-1)
> ++
> ++/* kdFopen: Open a file from the file system. */
> ++typedef struct KDFile KDFile;
> ++KD_API KDFile *KD_APIENTRY kdFopen(const KDchar *pathname, const KDchar *mode);
> ++
> ++/* kdFclose: Close an open file. */
> ++KD_API KDint KD_APIENTRY kdFclose(KDFile *file);
> ++
> ++/* kdFflush: Flush an open file. */
> ++KD_API KDint KD_APIENTRY kdFflush(KDFile *file);
> ++
> ++/* kdFread: Read from a file. */
> ++KD_API KDsize KD_APIENTRY kdFread(void *buffer, KDsize size, KDsize count, KDFile *file);
> ++
> ++/* kdFwrite: Write to a file. */
> ++KD_API KDsize KD_APIENTRY kdFwrite(const void *buffer, KDsize size, KDsize count, KDFile *file);
> ++
> ++/* kdGetc: Read next byte from an open file. */
> ++KD_API KDint KD_APIENTRY kdGetc(KDFile *file);
> ++
> ++/* kdPutc: Write a byte to an open file. */
> ++KD_API KDint KD_APIENTRY kdPutc(KDint c, KDFile *file);
> ++
> ++/* kdFgets: Read a line of text from an open file. */
> ++KD_API KDchar *KD_APIENTRY kdFgets(KDchar *buffer, KDsize buflen, KDFile *file);
> ++
> ++/* kdFEOF: Check for end of file. */
> ++KD_API KDint KD_APIENTRY kdFEOF(KDFile *file);
> ++
> ++/* kdFerror: Check for an error condition on an open file. */
> ++KD_API KDint KD_APIENTRY kdFerror(KDFile *file);
> ++
> ++/* kdClearerr: Clear a file’s error and end-of-file indicators. */
> ++KD_API void KD_APIENTRY kdClearerr(KDFile *file);
> ++
> ++/* kdFseek: Reposition the file position indicator in a file. */
> ++typedef enum {
> ++ KD_SEEK_SET = 0,
> ++ KD_SEEK_CUR = 1,
> ++ KD_SEEK_END = 2
> ++} KDfileSeekOrigin;
> ++KD_API KDint KD_APIENTRY kdFseek(KDFile *file, KDoff offset, KDfileSeekOrigin origin);
> ++
> ++/* kdFtell: Get the file position of an open file. */
> ++KD_API KDoff KD_APIENTRY kdFtell(KDFile *file);
> ++
> ++/* kdMkdir: Create new directory. */
> ++KD_API KDint KD_APIENTRY kdMkdir(const KDchar *pathname);
> ++
> ++/* kdRmdir: Delete a directory. */
> ++KD_API KDint KD_APIENTRY kdRmdir(const KDchar *pathname);
> ++
> ++/* kdRename: Rename a file. */
> ++KD_API KDint KD_APIENTRY kdRename(const KDchar *src, const KDchar *dest);
> ++
> ++/* kdRemove: Delete a file. */
> ++KD_API KDint KD_APIENTRY kdRemove(const KDchar *pathname);
> ++
> ++/* kdTruncate: Truncate or extend a file. */
> ++KD_API KDint KD_APIENTRY kdTruncate(const KDchar *pathname, KDoff length);
> ++
> ++/* kdStat, kdFstat: Return information about a file. */
> ++typedef struct KDStat {
> ++ KDmode st_mode;
> ++ KDoff st_size;
> ++ KDtime st_mtime;
> ++} KDStat;
> ++KD_API KDint KD_APIENTRY kdStat(const KDchar *pathname, struct KDStat *buf);
> ++KD_API KDint KD_APIENTRY kdFstat(KDFile *file, struct KDStat *buf);
> ++#define KD_ISREG(m) ((m) & 0x8000)
> ++#define KD_ISDIR(m) ((m) & 0x4000)
> ++
> ++/* kdAccess: Determine whether the application can access a file or directory. */
> ++KD_API KDint KD_APIENTRY kdAccess(const KDchar *pathname, KDint amode);
> ++#define KD_R_OK 4
> ++#define KD_W_OK 2
> ++#define KD_X_OK 1
> ++
> ++/* kdOpenDir: Open a directory ready for listing. */
> ++typedef struct KDDir KDDir;
> ++KD_API KDDir *KD_APIENTRY kdOpenDir(const KDchar *pathname);
> ++
> ++/* kdReadDir: Return the next file in a directory. */
> ++typedef struct KDDirent {
> ++ const KDchar *d_name;
> ++} KDDirent;
> ++KD_API KDDirent *KD_APIENTRY kdReadDir(KDDir *dir);
> ++
> ++/* kdCloseDir: Close a directory. */
> ++KD_API KDint KD_APIENTRY kdCloseDir(KDDir *dir);
> ++
> ++/* kdGetFree: Get free space on a drive. */
> ++KD_API KDoff KD_APIENTRY kdGetFree(const KDchar *pathname);
> ++
> ++/*******************************************************
> ++ * Network sockets
> ++ *******************************************************/
> ++
> ++/* KDSockaddr: Struct type for socket address. */
> ++typedef struct KDSockaddr {
> ++ KDuint16 family;
> ++ union {
> ++#define KD_AF_INET 70
> ++ struct {
> ++ KDuint16 port;
> ++ KDuint32 address;
> ++ } sin;
> ++ } data;
> ++} KDSockaddr;
> ++
> ++/* kdNameLookup: Look up a hostname. */
> ++KD_API KDint KD_APIENTRY kdNameLookup(KDint af, const KDchar *hostname, void *eventuserptr);
> ++
> ++/* kdNameLookupCancel: Selectively cancels ongoing kdNameLookup operations. */
> ++KD_API void KD_APIENTRY kdNameLookupCancel(void *eventuserptr);
> ++
> ++/* kdSocketCreate: Creates a socket. */
> ++typedef struct KDSocket KDSocket;
> ++KD_API KDSocket *KD_APIENTRY kdSocketCreate(KDint type, void *eventuserptr);
> ++#define KD_SOCK_TCP 64
> ++#define KD_SOCK_UDP 65
> ++
> ++/* kdSocketClose: Closes a socket. */
> ++KD_API KDint KD_APIENTRY kdSocketClose(KDSocket *socket);
> ++
> ++/* kdSocketBind: Bind a socket. */
> ++KD_API KDint KD_APIENTRY kdSocketBind(KDSocket *socket, const struct KDSockaddr *addr, KDboolean reuse);
> ++#define KD_INADDR_ANY 0
> ++
> ++/* kdSocketGetName: Get the local address of a socket. */
> ++KD_API KDint KD_APIENTRY kdSocketGetName(KDSocket *socket, struct KDSockaddr *addr);
> ++
> ++/* kdSocketConnect: Connects a socket. */
> ++KD_API KDint KD_APIENTRY kdSocketConnect(KDSocket *socket, const KDSockaddr *addr);
> ++
> ++/* kdSocketListen: Listen on a socket. */
> ++KD_API KDint KD_APIENTRY kdSocketListen(KDSocket *socket, KDint backlog);
> ++
> ++/* kdSocketAccept: Accept an incoming connection. */
> ++KD_API KDSocket *KD_APIENTRY kdSocketAccept(KDSocket *socket, KDSockaddr *addr, void *eventuserptr);
> ++
> ++/* kdSocketSend, kdSocketSendTo: Send data to a socket. */
> ++KD_API KDint KD_APIENTRY kdSocketSend(KDSocket *socket, const void *buf, KDint len);
> ++KD_API KDint KD_APIENTRY kdSocketSendTo(KDSocket *socket, const void *buf, KDint len, const KDSockaddr *addr);
> ++
> ++/* kdSocketRecv, kdSocketRecvFrom: Receive data from a socket. */
> ++KD_API KDint KD_APIENTRY kdSocketRecv(KDSocket *socket, void *buf, KDint len);
> ++KD_API KDint KD_APIENTRY kdSocketRecvFrom(KDSocket *socket, void *buf, KDint len, KDSockaddr *addr);
> ++
> ++/* kdHtonl: Convert a 32-bit integer from host to network byte order. */
> ++KD_API KDuint32 KD_APIENTRY kdHtonl(KDuint32 hostlong);
> ++
> ++/* kdHtons: Convert a 16-bit integer from host to network byte order. */
> ++KD_API KDuint16 KD_APIENTRY kdHtons(KDuint16 hostshort);
> ++
> ++/* kdNtohl: Convert a 32-bit integer from network to host byte order. */
> ++KD_API KDuint32 KD_APIENTRY kdNtohl(KDuint32 netlong);
> ++
> ++/* kdNtohs: Convert a 16-bit integer from network to host byte order. */
> ++KD_API KDuint16 KD_APIENTRY kdNtohs(KDuint16 netshort);
> ++
> ++/* kdInetAton: Convert a “dotted quad” format address to an integer. */
> ++KD_API KDint KD_APIENTRY kdInetAton(const KDchar *cp, KDuint32 *inp);
> ++
> ++/* kdInetNtop: Convert a network address to textual form. */
> ++#define KD_INET_ADDRSTRLEN 16
> ++typedef struct KDInAddr {
> ++ KDuint32 s_addr;
> ++} KDInAddr;
> ++KD_API const KDchar *KD_APIENTRY kdInetNtop(KDuint af, const void *src, KDchar *dst, KDsize cnt);
> ++
> ++/* KD_EVENT_SOCKET_READABLE: Event to indicate that a socket is readable. */
> ++#define KD_EVENT_SOCKET_READABLE 49
> ++typedef struct KDEventSocketReadable {
> ++ KDSocket *socket;
> ++} KDEventSocketReadable;
> ++
> ++/* KD_EVENT_SOCKET_WRITABLE: Event to indicate that a socket is writable. */
> ++#define KD_EVENT_SOCKET_WRITABLE 50
> ++typedef struct KDEventSocketWritable {
> ++ KDSocket *socket;
> ++} KDEventSocketWritable;
> ++
> ++/* KD_EVENT_SOCKET_CONNECT_COMPLETE: Event generated when a socket connect is complete */
> ++#define KD_EVENT_SOCKET_CONNECT_COMPLETE 51
> ++typedef struct KDEventSocketConnect {
> ++ KDSocket *socket;
> ++ KDint32 error;
> ++} KDEventSocketConnect;
> ++
> ++/* KD_EVENT_SOCKET_INCOMING: Event generated when a listening socket detects an incoming connection or an error. */
> ++#define KD_EVENT_SOCKET_INCOMING 52
> ++typedef struct KDEventSocketIncoming {
> ++ KDSocket *socket;
> ++} KDEventSocketIncoming;
> ++
> ++/* KD_EVENT_NAME_LOOKUP_COMPLETE: kdNameLookup complete event. */
> ++#define KD_EVENT_NAME_LOOKUP_COMPLETE 53
> ++typedef struct KDEventNameLookup {
> ++ KDint32 error;
> ++ KDint32 resultlen;
> ++ const KDSockaddr *result;
> ++ KDboolean more;
> ++} KDEventNameLookup;
> ++
> ++/*******************************************************
> ++ * Input/output
> ++ *******************************************************/
> ++
> ++/* KD_EVENT_STATE: State changed event. */
> ++#define KD_EVENT_STATE 55
> ++
> ++typedef struct KDEventState {
> ++ KDint32 index;
> ++ union {
> ++ KDint32 i;
> ++ KDint64 l;
> ++ KDfloat32 f;
> ++ } value;
> ++} KDEventState;
> ++
> ++/* KD_EVENT_INPUT: Input changed event. */
> ++#define KD_EVENT_INPUT 56
> ++
> ++typedef struct KDEventInput {
> ++ KDint32 index;
> ++ union {
> ++ KDint32 i;
> ++ KDint64 l;
> ++ KDfloat32 f;
> ++ } value;
> ++} KDEventInput;
> ++
> ++/* KD_EVENT_INPUT_JOG: Jogdial jog event. */
> ++#define KD_EVENT_INPUT_JOG 71
> ++typedef struct KDEventInputJog {
> ++ KDint32 index;
> ++ KDint32 count;
> ++} KDEventInputJog;
> ++
> ++/* KD_EVENT_INPUT_POINTER: Pointer input changed event. */
> ++#define KD_EVENT_INPUT_POINTER 57
> ++typedef struct KDEventInputPointer {
> ++ KDint32 index;
> ++ KDint32 select;
> ++ KDint32 x;
> ++ KDint32 y;
> ++} KDEventInputPointer;
> ++
> ++/* KD_EVENT_INPUT_STICK: Joystick stick changed event. */
> ++#define KD_EVENT_INPUT_STICK 58
> ++typedef struct KDEventInputStick {
> ++ KDint32 index;
> ++ KDint32 x;
> ++ KDint32 y;
> ++ KDint32 z;
> ++} KDEventInputStick;
> ++
> ++/* kdStateGeti, kdStateGetl, kdStateGetf: get state value(s) */
> ++KD_API KDint KD_APIENTRY kdStateGeti(KDint startidx, KDuint numidxs, KDint32 *buffer);
> ++KD_API KDint KD_APIENTRY kdStateGetl(KDint startidx, KDuint numidxs, KDint64 *buffer);
> ++KD_API KDint KD_APIENTRY kdStateGetf(KDint startidx, KDuint numidxs, KDfloat32 *buffer);
> ++
> ++/* kdOutputSeti, kdOutputSetf: set outputs */
> ++KD_API KDint KD_APIENTRY kdOutputSeti(KDint startidx, KDuint numidxs, const KDint32 *buffer);
> ++KD_API KDint KD_APIENTRY kdOutputSetf(KDint startidx, KDuint numidxs, const KDfloat32 *buffer);
> ++#define KD_IO_CONTROLLER_STRIDE 64
> ++
> ++/* KD_IOGROUP_GAMEKEYS: I/O group for game keys. */
> ++#define KD_IOGROUP_GAMEKEYS 0x1000
> ++#define KD_STATE_GAMEKEYS_AVAILABILITY (KD_IOGROUP_GAMEKEYS + 0)
> ++#define KD_INPUT_GAMEKEYS_UP (KD_IOGROUP_GAMEKEYS + 1)
> ++#define KD_INPUT_GAMEKEYS_LEFT (KD_IOGROUP_GAMEKEYS + 2)
> ++#define KD_INPUT_GAMEKEYS_RIGHT (KD_IOGROUP_GAMEKEYS + 3)
> ++#define KD_INPUT_GAMEKEYS_DOWN (KD_IOGROUP_GAMEKEYS + 4)
> ++#define KD_INPUT_GAMEKEYS_FIRE (KD_IOGROUP_GAMEKEYS + 5)
> ++#define KD_INPUT_GAMEKEYS_A (KD_IOGROUP_GAMEKEYS + 6)
> ++#define KD_INPUT_GAMEKEYS_B (KD_IOGROUP_GAMEKEYS + 7)
> ++#define KD_INPUT_GAMEKEYS_C (KD_IOGROUP_GAMEKEYS + 8)
> ++#define KD_INPUT_GAMEKEYS_D (KD_IOGROUP_GAMEKEYS + 9)
> ++
> ++/* KD_IOGROUP_GAMEKEYSNC: I/O group for game keys, no chording. */
> ++#define KD_IOGROUP_GAMEKEYSNC 0x1100
> ++#define KD_STATE_GAMEKEYSNC_AVAILABILITY (KD_IOGROUP_GAMEKEYSNC + 0)
> ++#define KD_INPUT_GAMEKEYSNC_UP (KD_IOGROUP_GAMEKEYSNC + 1)
> ++#define KD_INPUT_GAMEKEYSNC_LEFT (KD_IOGROUP_GAMEKEYSNC + 2)
> ++#define KD_INPUT_GAMEKEYSNC_RIGHT (KD_IOGROUP_GAMEKEYSNC + 3)
> ++#define KD_INPUT_GAMEKEYSNC_DOWN (KD_IOGROUP_GAMEKEYSNC + 4)
> ++#define KD_INPUT_GAMEKEYSNC_FIRE (KD_IOGROUP_GAMEKEYSNC + 5)
> ++#define KD_INPUT_GAMEKEYSNC_A (KD_IOGROUP_GAMEKEYSNC + 6)
> ++#define KD_INPUT_GAMEKEYSNC_B (KD_IOGROUP_GAMEKEYSNC + 7)
> ++#define KD_INPUT_GAMEKEYSNC_C (KD_IOGROUP_GAMEKEYSNC + 8)
> ++#define KD_INPUT_GAMEKEYSNC_D (KD_IOGROUP_GAMEKEYSNC + 9)
> ++
> ++/* KD_IOGROUP_PHONEKEYPAD: I/O group for phone keypad. */
> ++#define KD_IOGROUP_PHONEKEYPAD 0x2000
> ++#define KD_STATE_PHONEKEYPAD_AVAILABILITY (KD_IOGROUP_PHONEKEYPAD + 0)
> ++#define KD_INPUT_PHONEKEYPAD_0 (KD_IOGROUP_PHONEKEYPAD + 1)
> ++#define KD_INPUT_PHONEKEYPAD_1 (KD_IOGROUP_PHONEKEYPAD + 2)
> ++#define KD_INPUT_PHONEKEYPAD_2 (KD_IOGROUP_PHONEKEYPAD + 3)
> ++#define KD_INPUT_PHONEKEYPAD_3 (KD_IOGROUP_PHONEKEYPAD + 4)
> ++#define KD_INPUT_PHONEKEYPAD_4 (KD_IOGROUP_PHONEKEYPAD + 5)
> ++#define KD_INPUT_PHONEKEYPAD_5 (KD_IOGROUP_PHONEKEYPAD + 6)
> ++#define KD_INPUT_PHONEKEYPAD_6 (KD_IOGROUP_PHONEKEYPAD + 7)
> ++#define KD_INPUT_PHONEKEYPAD_7 (KD_IOGROUP_PHONEKEYPAD + 8)
> ++#define KD_INPUT_PHONEKEYPAD_8 (KD_IOGROUP_PHONEKEYPAD + 9)
> ++#define KD_INPUT_PHONEKEYPAD_9 (KD_IOGROUP_PHONEKEYPAD + 10)
> ++#define KD_INPUT_PHONEKEYPAD_STAR (KD_IOGROUP_PHONEKEYPAD + 11)
> ++#define KD_INPUT_PHONEKEYPAD_HASH (KD_IOGROUP_PHONEKEYPAD + 12)
> ++#define KD_INPUT_PHONEKEYPAD_LEFTSOFT (KD_IOGROUP_PHONEKEYPAD + 13)
> ++#define KD_INPUT_PHONEKEYPAD_RIGHTSOFT (KD_IOGROUP_PHONEKEYPAD + 14)
> ++#define KD_STATE_PHONEKEYPAD_ORIENTATION (KD_IOGROUP_PHONEKEYPAD + 15)
> ++
> ++/* KD_IOGROUP_VIBRATE: I/O group for vibrate. */
> ++#define KD_IOGROUP_VIBRATE 0x3000
> ++#define KD_STATE_VIBRATE_AVAILABILITY (KD_IOGROUP_VIBRATE + 0)
> ++#define KD_STATE_VIBRATE_MINFREQUENCY (KD_IOGROUP_VIBRATE + 1)
> ++#define KD_STATE_VIBRATE_MAXFREQUENCY (KD_IOGROUP_VIBRATE + 2)
> ++#define KD_OUTPUT_VIBRATE_VOLUME (KD_IOGROUP_VIBRATE + 3)
> ++#define KD_OUTPUT_VIBRATE_FREQUENCY (KD_IOGROUP_VIBRATE + 4)
> ++
> ++/* KD_IOGROUP_POINTER: I/O group for pointer. */
> ++#define KD_IOGROUP_POINTER 0x4000
> ++#define KD_STATE_POINTER_AVAILABILITY (KD_IOGROUP_POINTER + 0)
> ++#define KD_INPUT_POINTER_X (KD_IOGROUP_POINTER + 1)
> ++#define KD_INPUT_POINTER_Y (KD_IOGROUP_POINTER + 2)
> ++#define KD_INPUT_POINTER_SELECT (KD_IOGROUP_POINTER + 3)
> ++
> ++/* KD_IOGROUP_BACKLIGHT: I/O group for backlight. */
> ++#define KD_IOGROUP_BACKLIGHT 0x5000
> ++#define KD_STATE_BACKLIGHT_AVAILABILITY (KD_IOGROUP_BACKLIGHT + 0)
> ++#define KD_OUTPUT_BACKLIGHT_FORCE (KD_IOGROUP_BACKLIGHT + 1)
> ++
> ++/* KD_IOGROUP_JOGDIAL: I/O group for a jog dial. */
> ++#define KD_IOGROUP_JOGDIAL 0x6000
> ++#define KD_STATE_JOGDIAL_AVAILABILITY (KD_IOGROUP_JOGDIAL + 0)
> ++#define KD_INPUT_JOGDIAL_UP (KD_IOGROUP_JOGDIAL + 1)
> ++#define KD_INPUT_JOGDIAL_LEFT (KD_IOGROUP_JOGDIAL + 2)
> ++#define KD_INPUT_JOGDIAL_RIGHT (KD_IOGROUP_JOGDIAL + 3)
> ++#define KD_INPUT_JOGDIAL_DOWN (KD_IOGROUP_JOGDIAL + 4)
> ++#define KD_INPUT_JOGDIAL_SELECT (KD_IOGROUP_JOGDIAL + 5)
> ++
> ++/* KD_IOGROUP_STICK: I/O group for joystick. */
> ++#define KD_IOGROUP_STICK 0x7000
> ++#define KD_STATE_STICK_AVAILABILITY (KD_IOGROUP_STICK + 0)
> ++#define KD_INPUT_STICK_X (KD_IOGROUP_STICK + 1)
> ++#define KD_INPUT_STICK_Y (KD_IOGROUP_STICK + 2)
> ++#define KD_INPUT_STICK_Z (KD_IOGROUP_STICK + 3)
> ++#define KD_INPUT_STICK_BUTTON (KD_IOGROUP_STICK + 4)
> ++#define KD_IO_STICK_STRIDE 8
> ++
> ++/* KD_IOGROUP_DPAD: I/O group for D-pad. */
> ++#define KD_IOGROUP_DPAD 0x8000
> ++#define KD_STATE_DPAD_AVAILABILITY (KD_IOGROUP_DPAD + 0)
> ++#define KD_STATE_DPAD_COPY (KD_IOGROUP_DPAD + 1)
> ++#define KD_INPUT_DPAD_UP (KD_IOGROUP_DPAD + 2)
> ++#define KD_INPUT_DPAD_LEFT (KD_IOGROUP_DPAD + 3)
> ++#define KD_INPUT_DPAD_RIGHT (KD_IOGROUP_DPAD + 4)
> ++#define KD_INPUT_DPAD_DOWN (KD_IOGROUP_DPAD + 5)
> ++#define KD_INPUT_DPAD_SELECT (KD_IOGROUP_DPAD + 6)
> ++#define KD_IO_DPAD_STRIDE 8
> ++
> ++/* KD_IOGROUP_BUTTONS: I/O group for buttons associated with joystick or D-pad. */
> ++#define KD_IOGROUP_BUTTONS 0x9000
> ++#define KD_STATE_BUTTONS_AVAILABILITY (KD_IOGROUP_BUTTONS + 0)
> ++#define KD_INPUT_BUTTONS_0 (KD_IOGROUP_BUTTONS + 1)
> ++
> ++/* KD_IO_UNDEFINED: I/O items reserved for implementation-dependent use. */
> ++#define KD_IO_UNDEFINED 0x40000000
> ++
> ++/*******************************************************
> ++ * Windowing
> ++ *******************************************************/
> ++#ifdef KD_WINDOW_SUPPORTED
> ++#include <EGL/egl.h>
> ++typedef struct KDWindow KDWindow;
> ++
> ++/* kdCreateWindow: Create a window. */
> ++KD_API KDWindow *KD_APIENTRY kdCreateWindow(EGLDisplay display, EGLConfig config, void *eventuserptr);
> ++
> ++/* kdDestroyWindow: Destroy a window. */
> ++KD_API KDint KD_APIENTRY kdDestroyWindow(KDWindow *window);
> ++
> ++/* kdSetWindowPropertybv, kdSetWindowPropertyiv, kdSetWindowPropertycv: Set a window property to request a change in the on-screen representation of the window. */
> ++KD_API KDint KD_APIENTRY kdSetWindowPropertybv(KDWindow *window, KDint pname, const KDboolean *param);
> ++KD_API KDint KD_APIENTRY kdSetWindowPropertyiv(KDWindow *window, KDint pname, const KDint32 *param);
> ++KD_API KDint KD_APIENTRY kdSetWindowPropertycv(KDWindow *window, KDint pname, const KDchar *param);
> ++
> ++/* kdGetWindowPropertybv, kdGetWindowPropertyiv, kdGetWindowPropertycv: Get the current value of a window property. */
> ++KD_API KDint KD_APIENTRY kdGetWindowPropertybv(KDWindow *window, KDint pname, KDboolean *param);
> ++KD_API KDint KD_APIENTRY kdGetWindowPropertyiv(KDWindow *window, KDint pname, KDint32 *param);
> ++KD_API KDint KD_APIENTRY kdGetWindowPropertycv(KDWindow *window, KDint pname, KDchar *param, KDsize *size);
> ++
> ++/* kdRealizeWindow: Realize the window as a displayable entity and get the native window handle for passing to EGL. */
> ++KD_API KDint KD_APIENTRY kdRealizeWindow(KDWindow *window, EGLNativeWindowType *nativewindow);
> ++
> ++/* KD_WINDOWPROPERTY_SIZE: Window client area width and height. */
> ++#define KD_WINDOWPROPERTY_SIZE 66
> ++
> ++/* KD_WINDOWPROPERTY_VISIBILITY: Window visibility status. */
> ++#define KD_WINDOWPROPERTY_VISIBILITY 67
> ++
> ++/* KD_WINDOWPROPERTY_FOCUS: Window input focus status. */
> ++#define KD_WINDOWPROPERTY_FOCUS 68
> ++
> ++/* KD_WINDOWPROPERTY_CAPTION: Window caption. */
> ++#define KD_WINDOWPROPERTY_CAPTION 69
> ++
> ++/* KD_EVENT_WINDOW_CLOSE: Event to request to close window. */
> ++#define KD_EVENT_WINDOW_CLOSE 44
> ++
> ++/* KD_EVENT_WINDOWPROPERTY_CHANGE: Notification about realized window property change. */
> ++#define KD_EVENT_WINDOWPROPERTY_CHANGE 47
> ++typedef struct KDEventWindowProperty {
> ++ KDint32 pname;
> ++} KDEventWindowProperty;
> ++
> ++/* KD_EVENT_WINDOW_FOCUS: Event for change of window’s focus state. */
> ++#define KD_EVENT_WINDOW_FOCUS 60
> ++typedef struct KDEventWindowFocus {
> ++ KDint32 focusstate;
> ++} KDEventWindowFocus;
> ++
> ++/* KD_EVENT_WINDOW_REDRAW: Event to notify need to redraw the window. */
> ++#define KD_EVENT_WINDOW_REDRAW 59
> ++#endif /* KD_WINDOW_SUPPORTED */
> ++
> ++/*******************************************************
> ++ * Assertions and logging
> ++ *******************************************************/
> ++
> ++/* kdHandleAssertion: Handle assertion failure. */
> ++KD_API void KD_APIENTRY kdHandleAssertion(const KDchar *condition, const KDchar *filename, KDint linenumber);
> ++
> ++/* kdLogMessage: Output a log message. */
> ++#ifdef KD_NDEBUG
> ++#define kdLogMessage(s)
> ++#else
> ++KD_API void KD_APIENTRY kdLogMessage(const KDchar *string);
> ++#endif
> ++
> ++/* struct KDEvent delayed to the end as it uses event data structs from
> ++ * other parts of the .h file. */
> ++struct KDEvent {
> ++ KDust timestamp;
> ++ KDint32 type;
> ++ void *userptr;
> ++ union KDEventData {
> ++ KDEventState state;
> ++ KDEventInput input;
> ++ KDEventInputJog inputjog;
> ++ KDEventInputPointer inputpointer;
> ++ KDEventInputStick inputstick;
> ++ KDEventSocketReadable socketreadable;
> ++ KDEventSocketWritable socketwritable;
> ++ KDEventSocketConnect socketconnect;
> ++ KDEventSocketIncoming socketincoming;
> ++ KDEventNameLookup namelookup;
> ++#ifdef KD_WINDOW_SUPPORTED
> ++ KDEventWindowProperty windowproperty;
> ++ KDEventWindowFocus windowfocus;
> ++#endif /* KD_WINDOW_SUPPORTED */
> ++ KDEventUser user;
> ++ } data;
> ++};
> ++
> ++#ifdef __cplusplus
> ++}
> ++#endif
> ++
> ++#endif /* __kd_h_ */
> ++
> +diff -rupN a/usr/include/KD/kdplatform.h b/usr/include/KD/kdplatform.h
> +--- a/usr/include/KD/kdplatform.h 1970-01-01 01:00:00.000000000 +0100
> ++++ b/usr/include/KD/kdplatform.h 2013-10-02 03:16:58.000000000 +0200
> +@@ -0,0 +1,37 @@
> ++/* Sample KD/kdplatform.h for OpenKODE Core 1.0.3 */
> ++#ifndef __kdplatform_h_
> ++#define __kdplatform_h_
> ++
> ++#define KD_API
> ++#define KD_APIENTRY
> ++
> ++typedef int KDint32;
> ++typedef unsigned int KDuint32;
> ++typedef long long KDint64;
> ++typedef unsigned long long KDuint64;
> ++typedef short KDint16;
> ++typedef unsigned short KDuint16;
> ++typedef unsigned long KDuintptr;
> ++typedef unsigned long KDsize;
> ++typedef long KDssize;
> ++#define KDINT_MIN (-0x7fffffff-1)
> ++#define KDINT_MAX 0x7fffffff
> ++#define KDUINT_MAX 0xffffffffU
> ++#define KDINT64_MIN (-0x7fffffffffffffffLL-1)
> ++#define KDINT64_MAX 0x7fffffffffffffffLL
> ++#define KDUINT64_MAX 0xffffffffffffffffULL
> ++#define KDSSIZE_MIN (-0x7fffffff-1)
> ++#define KDSSIZE_MAX 0x7fffffff
> ++#define KDSIZE_MAX 0xffffffffU
> ++#define KDUINTPTR_MAX 0xffffffffU
> ++#define KD_NORETURN
> ++#define KD_INFINITY (1.0F/0.0F)
> ++#define KD_WINDOW_SUPPORTED
> ++#ifdef KD_NDEBUG
> ++#define kdAssert(c)
> ++#else
> ++#define kdAssert(c) ((void)( (c) ? 0 : (kdHandleAssertion(#c, __FILE__, __LINE__), 0)))
> ++#endif
> ++
> ++#endif /* __kdplatform_h_ */
> ++
> +diff -rupN a/usr/include/KD/KHR_float64.h b/usr/include/KD/KHR_float64.h
> +--- a/usr/include/KD/KHR_float64.h 1970-01-01 01:00:00.000000000 +0100
> ++++ b/usr/include/KD/KHR_float64.h 2013-10-02 03:16:58.000000000 +0200
> +@@ -0,0 +1,66 @@
> ++
> ++/*******************************************************
> ++ * OpenKODE Core extension: KD_KHR_float64
> ++ *******************************************************/
> ++/* Sample KD/KHR_float64.h for OpenKODE Core */
> ++#ifndef __kd_KHR_float64_h_
> ++#define __kd_KHR_float64_h_
> ++#include <KD/kd.h>
> ++
> ++#ifdef __cplusplus
> ++extern "C" {
> ++#endif
> ++
> ++
> ++typedef double KDfloat64KHR;
> ++#define KD_E_KHR 2.718281828459045235
> ++#define KD_PI_KHR 3.141592653589793239
> ++#define KD_PI_2_KHR 1.570796326794896619
> ++#define KD_2PI_KHR 6.283185307179586477
> ++#define KD_LOG2E_KHR 1.442695040888963407
> ++#define KD_LOG10E_KHR 0.4342944819032518276
> ++#define KD_LN2_KHR 0.6931471805599453094
> ++#define KD_LN10_KHR 2.302585092994045684
> ++#define KD_PI_4_KHR 0.7853981633974483096
> ++#define KD_1_PI_KHR 0.3183098861837906715
> ++#define KD_2_PI_KHR 0.6366197723675813431
> ++#define KD_2_SQRTPI_KHR 1.128379167095512574
> ++#define KD_SQRT2_KHR 1.414213562373095049
> ++#define KD_SQRT1_2_KHR 0.7071067811865475244
> ++#define KD_DBL_EPSILON_KHR 2.2204460492503131e-16
> ++#define KD_DBL_MAX_KHR 1.7976931348623157e+308
> ++#define KD_DBL_MIN_KHR 2.2250738585072014e-308
> ++#define KD_HUGE_VAL_KHR (1.0/0.0)
> ++#define KD_DEG_TO_RAD_KHR 0.01745329251994329577
> ++#define KD_RAD_TO_DEG_KHR 57.29577951308232088
> ++KD_API KDfloat64KHR KD_APIENTRY kdAcosKHR(KDfloat64KHR x);
> ++KD_API KDfloat64KHR KD_APIENTRY kdAsinKHR(KDfloat64KHR x);
> ++KD_API KDfloat64KHR KD_APIENTRY kdAtanKHR(KDfloat64KHR x);
> ++KD_API KDfloat64KHR KD_APIENTRY kdAtan2KHR(KDfloat64KHR y, KDfloat64KHR x);
> ++KD_API KDfloat64KHR KD_APIENTRY kdCosKHR(KDfloat64KHR x);
> ++KD_API KDfloat64KHR KD_APIENTRY kdSinKHR(KDfloat64KHR x);
> ++KD_API KDfloat64KHR KD_APIENTRY kdTanKHR(KDfloat64KHR x);
> ++KD_API KDfloat64KHR KD_APIENTRY kdExpKHR(KDfloat64KHR x);
> ++KD_API KDfloat64KHR KD_APIENTRY kdLogKHR(KDfloat64KHR x);
> ++KD_API KDfloat64KHR KD_APIENTRY kdFabsKHR(KDfloat64KHR x);
> ++KD_API KDfloat64KHR KD_APIENTRY kdPowKHR(KDfloat64KHR x, KDfloat64KHR y);
> ++KD_API KDfloat64KHR KD_APIENTRY kdSqrtKHR(KDfloat64KHR x);
> ++KD_API KDfloat64KHR KD_APIENTRY kdCeilKHR(KDfloat64KHR x);
> ++KD_API KDfloat64KHR KD_APIENTRY kdFloorKHR(KDfloat64KHR x);
> ++KD_API KDfloat64KHR KD_APIENTRY kdRoundKHR(KDfloat64KHR x);
> ++KD_API KDfloat64KHR KD_APIENTRY kdInvsqrtKHR(KDfloat64KHR x);
> ++KD_API KDfloat64KHR KD_APIENTRY kdFmodKHR(KDfloat64KHR x, KDfloat64KHR y);
> ++
> ++/* kdStrtodKHR: Convert a string to a 64-bit floating point number. */
> ++KD_API KDfloat64KHR KD_APIENTRY kdStrtodKHR(const KDchar *s, KDchar **endptr);
> ++
> ++/* kdDtostrKHR: Convert a 64-bit float to a string. */
> ++#define KD_DTOSTR_MAXLEN_KHR 25
> ++KD_API KDssize KD_APIENTRY kdDtostrKHR(KDchar *buffer, KDsize buflen, KDfloat64KHR number);
> ++
> ++#ifdef __cplusplus
> ++}
> ++#endif
> ++
> ++#endif /* __kd_KHR_float64_h_ */
> ++
> +diff -rupN a/usr/include/KD/KHR_formatted.h b/usr/include/KD/KHR_formatted.h
> +--- a/usr/include/KD/KHR_formatted.h 1970-01-01 01:00:00.000000000 +0100
> ++++ b/usr/include/KD/KHR_formatted.h 2013-10-02 03:16:58.000000000 +0200
> +@@ -0,0 +1,43 @@
> ++
> ++/*******************************************************
> ++ * OpenKODE Core extension: KD_KHR_formatted
> ++ *******************************************************/
> ++/* Sample KD/KHR_formatted.h for OpenKODE Core */
> ++#ifndef __kd_KHR_formatted_h_
> ++#define __kd_KHR_formatted_h_
> ++#include <KD/kd.h>
> ++
> ++#ifdef __cplusplus
> ++extern "C" {
> ++#endif
> ++
> ++
> ++typedef void *KDVaListKHR; /* example implementation only */
> ++
> ++/* kdSnprintfKHR, kdVsnprintfKHR, kdSprintfKHR, kdVsprintfKHR: Formatted output to a buffer. */
> ++KD_API KDint KD_APIENTRY kdSnprintfKHR(KDchar *buf, KDsize bufsize, const KDchar *format, ...);
> ++KD_API KDint KD_APIENTRY kdVsnprintfKHR(KDchar *buf, KDsize bufsize, const KDchar *format, KDVaListKHR ap);
> ++KD_API KDint KD_APIENTRY kdSprintfKHR(KDchar *buf, const KDchar *format, ...);
> ++KD_API KDint KD_APIENTRY kdVsprintfKHR(KDchar *buf, const KDchar *format, KDVaListKHR ap);
> ++
> ++/* kdFprintfKHR, kdVfprintfKHR: Formatted output to an open file. */
> ++KD_API KDint KD_APIENTRY kdFprintfKHR(KDFile *file, const KDchar *format, ...);
> ++KD_API KDint KD_APIENTRY kdVfprintfKHR(KDFile *file, const KDchar *format, KDVaListKHR ap);
> ++
> ++/* kdLogMessagefKHR: Formatted output to the platform’s debug logging facility. */
> ++KD_API KDint KD_APIENTRY kdLogMessagefKHR(const KDchar *format, ...);
> ++
> ++/* kdSscanfKHR, kdVsscanfKHR: Read formatted input from a buffer. */
> ++KD_API KDint KD_APIENTRY kdSscanfKHR(const KDchar *str, const KDchar *format, ...);
> ++KD_API KDint KD_APIENTRY kdVsscanfKHR(const KDchar *str, const KDchar *format, KDVaListKHR ap);
> ++
> ++/* kdFscanfKHR, kdVfscanfKHR: Read formatted input from a file. */
> ++KD_API KDint KD_APIENTRY kdFscanfKHR(KDFile *file, const KDchar *format, ...);
> ++KD_API KDint KD_APIENTRY kdVfscanfKHR(KDFile *file, const KDchar *format, KDVaListKHR ap);
> ++
> ++#ifdef __cplusplus
> ++}
> ++#endif
> ++
> ++#endif /* __kd_KHR_formatted_h_ */
> ++
> +diff -rupN a/usr/include/KD/KHR_perfcounter.h b/usr/include/KD/KHR_perfcounter.h
> +--- a/usr/include/KD/KHR_perfcounter.h 1970-01-01 01:00:00.000000000 +0100
> ++++ b/usr/include/KD/KHR_perfcounter.h 2013-10-02 03:16:58.000000000 +0200
> +@@ -0,0 +1,54 @@
> ++
> ++/*******************************************************
> ++ * OpenKODE Core extension: KD_KHR_perfcounter
> ++ *******************************************************/
> ++/* Sample KD/KHR_perfcounter.h for OpenKODE Core */
> ++#ifndef __kd_KHR_perfcounter_h_
> ++#define __kd_KHR_perfcounter_h_
> ++#include <KD/kd.h>
> ++
> ++#ifdef __cplusplus
> ++extern "C" {
> ++#endif
> ++
> ++
> ++#define KD_INFINITE_COUNTER_VAL_KHR (KDINT64_MAX)
> ++#define KD_UNKNOWN_COUNTER_VAL_KHR (-1)
> ++
> ++/* KDCounterInfoKHR: Information on a single performance counter. */
> ++typedef struct KDCounterInfoKHR {
> ++ const KDchar *vendorName;
> ++ const KDchar *name;
> ++ const KDchar *description;
> ++ KDint64 minValue;
> ++ KDint64 maxValue;
> ++ KDfloat32 defaultScale;
> ++} KDCounterInfoKHR;
> ++
> ++/* kdGetNumberOfCountersKHR: Return the number of performance counters. */
> ++KD_API KDint KD_APIENTRY kdGetNumberOfCountersKHR(void);
> ++
> ++/* kdGetCounterInformationKHR: Retrieve information on a performance counter. */
> ++KD_API const KDCounterInfoKHR *KD_APIENTRY kdGetCounterInformationKHR(KDint index);
> ++
> ++/* kdActivateCountersKHR: Make counters active. */
> ++KD_API KDint KD_APIENTRY kdActivateCountersKHR(const KDint *indexes, KDint numindexes);
> ++
> ++/* kdDeactivateCountersKHR: Makes counters inactive. */
> ++KD_API KDint KD_APIENTRY kdDeactivateCountersKHR(const KDint *indexes, KDint numindexes);
> ++
> ++/* kdStartSamplingKHR: Start the performance counters sampling. */
> ++KD_API KDint KD_APIENTRY kdStartSamplingKHR(void);
> ++
> ++/* kdStopSamplingKHR: Stop the performance counters sampling. */
> ++KD_API KDint KD_APIENTRY kdStopSamplingKHR(void);
> ++
> ++/* kdGetCounterValuesKHR: Retrieves list of counter values. */
> ++KD_API KDint KD_APIENTRY kdGetCounterValuesKHR(const KDint *indexes, KDint numindexes, KDint64 *values);
> ++
> ++#ifdef __cplusplus
> ++}
> ++#endif
> ++
> ++#endif /* __kd_KHR_perfcounter_h_ */
> ++
> +diff -rupN a/usr/include/KD/KHR_thread_storage.h b/usr/include/KD/KHR_thread_storage.h
> +--- a/usr/include/KD/KHR_thread_storage.h 1970-01-01 01:00:00.000000000 +0100
> ++++ b/usr/include/KD/KHR_thread_storage.h 2013-10-02 03:16:58.000000000 +0200
> +@@ -0,0 +1,33 @@
> ++
> ++/*******************************************************
> ++ * OpenKODE Core extension: KD_KHR_thread_storage
> ++ *******************************************************/
> ++/* Sample KD/KHR_thread_storage.h for OpenKODE Core */
> ++#ifndef __kd_KHR_thread_storage_h_
> ++#define __kd_KHR_thread_storage_h_
> ++#include <KD/kd.h>
> ++
> ++#ifdef __cplusplus
> ++extern "C" {
> ++#endif
> ++
> ++
> ++
> ++/* KDThreadStorageKeyKHR: The representation of a thread storage key. */
> ++typedef KDuint32 KDThreadStorageKeyKHR;
> ++
> ++/* kdMapThreadStorageKHR: Maps an arbitrary pointer to a global thread storage key. */
> ++KD_API KDThreadStorageKeyKHR KD_APIENTRY KD_APIENTRY kdMapThreadStorageKHR(const void * id);
> ++
> ++/* kdSetThreadStorageKHR: Stores thread-local data. */
> ++KD_API KDint KD_APIENTRY KD_APIENTRY kdSetThreadStorageKHR(KDThreadStorageKeyKHR key, void * data);
> ++
> ++/* kdGetThreadStorageKHR: Retrieves previously stored thread-local data. */
> ++KD_API void * KD_APIENTRY KD_APIENTRY kdGetThreadStorageKHR(KDThreadStorageKeyKHR key);
> ++
> ++#ifdef __cplusplus
> ++}
> ++#endif
> ++
> ++#endif /* __kd_KHR_thread_storage_h_ */
> ++
> +diff -rupN a/usr/include/KHR/khrplatform.h b/usr/include/KHR/khrplatform.h
> +--- a/usr/include/KHR/khrplatform.h 1970-01-01 01:00:00.000000000 +0100
> ++++ b/usr/include/KHR/khrplatform.h 2013-10-09 09:57:33.000000000 +0200
> +@@ -0,0 +1,282 @@
> ++#ifndef __khrplatform_h_
> ++#define __khrplatform_h_
> ++
> ++/*
> ++** Copyright (c) 2008-2009 The Khronos Group Inc.
> ++**
> ++** Permission is hereby granted, free of charge, to any person obtaining a
> ++** copy of this software and/or associated documentation files (the
> ++** "Materials"), to deal in the Materials without restriction, including
> ++** without limitation the rights to use, copy, modify, merge, publish,
> ++** distribute, sublicense, and/or sell copies of the Materials, and to
> ++** permit persons to whom the Materials are furnished to do so, subject to
> ++** the following conditions:
> ++**
> ++** The above copyright notice and this permission notice shall be included
> ++** in all copies or substantial portions of the Materials.
> ++**
> ++** THE MATERIALS ARE PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND,
> ++** EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
> ++** MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.
> ++** IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY
> ++** CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT,
> ++** TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE
> ++** MATERIALS OR THE USE OR OTHER DEALINGS IN THE MATERIALS.
> ++*/
> ++
> ++/* Khronos platform-specific types and definitions.
> ++ *
> ++ * $Revision: 23298 $ on $Date: 2013-09-30 17:07:13 -0700 (Mon, 30 Sep 2013) $
> ++ *
> ++ * Adopters may modify this file to suit their platform. Adopters are
> ++ * encouraged to submit platform specific modifications to the Khronos
> ++ * group so that they can be included in future versions of this file.
> ++ * Please submit changes by sending them to the public Khronos Bugzilla
> ++ * (http://khronos.org/bugzilla) by filing a bug against product
> ++ * "Khronos (general)" component "Registry".
> ++ *
> ++ * A predefined template which fills in some of the bug fields can be
> ++ * reached using http://tinyurl.com/khrplatform-h-bugreport, but you
> ++ * must create a Bugzilla login first.
> ++ *
> ++ *
> ++ * See the Implementer's Guidelines for information about where this file
> ++ * should be located on your system and for more details of its use:
> ++ * http://www.khronos.org/registry/implementers_guide.pdf
> ++ *
> ++ * This file should be included as
> ++ * #include <KHR/khrplatform.h>
> ++ * by Khronos client API header files that use its types and defines.
> ++ *
> ++ * The types in khrplatform.h should only be used to define API-specific types.
> ++ *
> ++ * Types defined in khrplatform.h:
> ++ * khronos_int8_t signed 8 bit
> ++ * khronos_uint8_t unsigned 8 bit
> ++ * khronos_int16_t signed 16 bit
> ++ * khronos_uint16_t unsigned 16 bit
> ++ * khronos_int32_t signed 32 bit
> ++ * khronos_uint32_t unsigned 32 bit
> ++ * khronos_int64_t signed 64 bit
> ++ * khronos_uint64_t unsigned 64 bit
> ++ * khronos_intptr_t signed same number of bits as a pointer
> ++ * khronos_uintptr_t unsigned same number of bits as a pointer
> ++ * khronos_ssize_t signed size
> ++ * khronos_usize_t unsigned size
> ++ * khronos_float_t signed 32 bit floating point
> ++ * khronos_time_ns_t unsigned 64 bit time in nanoseconds
> ++ * khronos_utime_nanoseconds_t unsigned time interval or absolute time in
> ++ * nanoseconds
> ++ * khronos_stime_nanoseconds_t signed time interval in nanoseconds
> ++ * khronos_boolean_enum_t enumerated boolean type. This should
> ++ * only be used as a base type when a client API's boolean type is
> ++ * an enum. Client APIs which use an integer or other type for
> ++ * booleans cannot use this as the base type for their boolean.
> ++ *
> ++ * Tokens defined in khrplatform.h:
> ++ *
> ++ * KHRONOS_FALSE, KHRONOS_TRUE Enumerated boolean false/true values.
> ++ *
> ++ * KHRONOS_SUPPORT_INT64 is 1 if 64 bit integers are supported; otherwise 0.
> ++ * KHRONOS_SUPPORT_FLOAT is 1 if floats are supported; otherwise 0.
> ++ *
> ++ * Calling convention macros defined in this file:
> ++ * KHRONOS_APICALL
> ++ * KHRONOS_APIENTRY
> ++ * KHRONOS_APIATTRIBUTES
> ++ *
> ++ * These may be used in function prototypes as:
> ++ *
> ++ * KHRONOS_APICALL void KHRONOS_APIENTRY funcname(
> ++ * int arg1,
> ++ * int arg2) KHRONOS_APIATTRIBUTES;
> ++ */
> ++
> ++/*-------------------------------------------------------------------------
> ++ * Definition of KHRONOS_APICALL
> ++ *-------------------------------------------------------------------------
> ++ * This precedes the return type of the function in the function prototype.
> ++ */
> ++#if defined(_WIN32) && !defined(__SCITECH_SNAP__)
> ++# define KHRONOS_APICALL __declspec(dllimport)
> ++#elif defined (__SYMBIAN32__)
> ++# define KHRONOS_APICALL IMPORT_C
> ++#else
> ++# define KHRONOS_APICALL
> ++#endif
> ++
> ++/*-------------------------------------------------------------------------
> ++ * Definition of KHRONOS_APIENTRY
> ++ *-------------------------------------------------------------------------
> ++ * This follows the return type of the function and precedes the function
> ++ * name in the function prototype.
> ++ */
> ++#if defined(_WIN32) && !defined(_WIN32_WCE) && !defined(__SCITECH_SNAP__)
> ++ /* Win32 but not WinCE */
> ++# define KHRONOS_APIENTRY __stdcall
> ++#else
> ++# define KHRONOS_APIENTRY
> ++#endif
> ++
> ++/*-------------------------------------------------------------------------
> ++ * Definition of KHRONOS_APIATTRIBUTES
> ++ *-------------------------------------------------------------------------
> ++ * This follows the closing parenthesis of the function prototype arguments.
> ++ */
> ++#if defined (__ARMCC_2__)
> ++#define KHRONOS_APIATTRIBUTES __softfp
> ++#else
> ++#define KHRONOS_APIATTRIBUTES
> ++#endif
> ++
> ++/*-------------------------------------------------------------------------
> ++ * basic type definitions
> ++ *-----------------------------------------------------------------------*/
> ++#if (defined(__STDC_VERSION__) && __STDC_VERSION__ >= 199901L) || defined(__GNUC__) || defined(__SCO__) || defined(__USLC__)
> ++
> ++
> ++/*
> ++ * Using <stdint.h>
> ++ */
> ++#include <stdint.h>
> ++typedef int32_t khronos_int32_t;
> ++typedef uint32_t khronos_uint32_t;
> ++typedef int64_t khronos_int64_t;
> ++typedef uint64_t khronos_uint64_t;
> ++#define KHRONOS_SUPPORT_INT64 1
> ++#define KHRONOS_SUPPORT_FLOAT 1
> ++
> ++#elif defined(__VMS ) || defined(__sgi)
> ++
> ++/*
> ++ * Using <inttypes.h>
> ++ */
> ++#include <inttypes.h>
> ++typedef int32_t khronos_int32_t;
> ++typedef uint32_t khronos_uint32_t;
> ++typedef int64_t khronos_int64_t;
> ++typedef uint64_t khronos_uint64_t;
> ++#define KHRONOS_SUPPORT_INT64 1
> ++#define KHRONOS_SUPPORT_FLOAT 1
> ++
> ++#elif defined(_WIN32) && !defined(__SCITECH_SNAP__)
> ++
> ++/*
> ++ * Win32
> ++ */
> ++typedef __int32 khronos_int32_t;
> ++typedef unsigned __int32 khronos_uint32_t;
> ++typedef __int64 khronos_int64_t;
> ++typedef unsigned __int64 khronos_uint64_t;
> ++#define KHRONOS_SUPPORT_INT64 1
> ++#define KHRONOS_SUPPORT_FLOAT 1
> ++
> ++#elif defined(__sun__) || defined(__digital__)
> ++
> ++/*
> ++ * Sun or Digital
> ++ */
> ++typedef int khronos_int32_t;
> ++typedef unsigned int khronos_uint32_t;
> ++#if defined(__arch64__) || defined(_LP64)
> ++typedef long int khronos_int64_t;
> ++typedef unsigned long int khronos_uint64_t;
> ++#else
> ++typedef long long int khronos_int64_t;
> ++typedef unsigned long long int khronos_uint64_t;
> ++#endif /* __arch64__ */
> ++#define KHRONOS_SUPPORT_INT64 1
> ++#define KHRONOS_SUPPORT_FLOAT 1
> ++
> ++#elif 0
> ++
> ++/*
> ++ * Hypothetical platform with no float or int64 support
> ++ */
> ++typedef int khronos_int32_t;
> ++typedef unsigned int khronos_uint32_t;
> ++#define KHRONOS_SUPPORT_INT64 0
> ++#define KHRONOS_SUPPORT_FLOAT 0
> ++
> ++#else
> ++
> ++/*
> ++ * Generic fallback
> ++ */
> ++#include <stdint.h>
> ++typedef int32_t khronos_int32_t;
> ++typedef uint32_t khronos_uint32_t;
> ++typedef int64_t khronos_int64_t;
> ++typedef uint64_t khronos_uint64_t;
> ++#define KHRONOS_SUPPORT_INT64 1
> ++#define KHRONOS_SUPPORT_FLOAT 1
> ++
> ++#endif
> ++
> ++
> ++/*
> ++ * Types that are (so far) the same on all platforms
> ++ */
> ++typedef signed char khronos_int8_t;
> ++typedef unsigned char khronos_uint8_t;
> ++typedef signed short int khronos_int16_t;
> ++typedef unsigned short int khronos_uint16_t;
> ++
> ++/*
> ++ * Types that differ between LLP64 and LP64 architectures - in LLP64,
> ++ * pointers are 64 bits, but 'long' is still 32 bits. Win64 appears
> ++ * to be the only LLP64 architecture in current use.
> ++ */
> ++#ifdef _WIN64
> ++typedef signed long long int khronos_intptr_t;
> ++typedef unsigned long long int khronos_uintptr_t;
> ++typedef signed long long int khronos_ssize_t;
> ++typedef unsigned long long int khronos_usize_t;
> ++#else
> ++typedef signed long int khronos_intptr_t;
> ++typedef unsigned long int khronos_uintptr_t;
> ++typedef signed long int khronos_ssize_t;
> ++typedef unsigned long int khronos_usize_t;
> ++#endif
> ++
> ++#if KHRONOS_SUPPORT_FLOAT
> ++/*
> ++ * Float type
> ++ */
> ++typedef float khronos_float_t;
> ++#endif
> ++
> ++#if KHRONOS_SUPPORT_INT64
> ++/* Time types
> ++ *
> ++ * These types can be used to represent a time interval in nanoseconds or
> ++ * an absolute Unadjusted System Time. Unadjusted System Time is the number
> ++ * of nanoseconds since some arbitrary system event (e.g. since the last
> ++ * time the system booted). The Unadjusted System Time is an unsigned
> ++ * 64 bit value that wraps back to 0 every 584 years. Time intervals
> ++ * may be either signed or unsigned.
> ++ */
> ++typedef khronos_uint64_t khronos_utime_nanoseconds_t;
> ++typedef khronos_int64_t khronos_stime_nanoseconds_t;
> ++#endif
> ++
> ++/*
> ++ * Dummy value used to pad enum types to 32 bits.
> ++ */
> ++#ifndef KHRONOS_MAX_ENUM
> ++#define KHRONOS_MAX_ENUM 0x7FFFFFFF
> ++#endif
> ++
> ++/*
> ++ * Enumerated boolean type
> ++ *
> ++ * Values other than zero should be considered to be true. Therefore
> ++ * comparisons should not be made against KHRONOS_TRUE.
> ++ */
> ++typedef enum {
> ++ KHRONOS_FALSE = 0,
> ++ KHRONOS_TRUE = 1,
> ++ KHRONOS_BOOLEAN_ENUM_FORCE_SIZE = KHRONOS_MAX_ENUM
> ++} khronos_boolean_enum_t;
> ++
> ++#endif /* __khrplatform_h_ */
> +diff -rupN a/usr/include/OpenMAX/il/OMX_Audio.h b/usr/include/OpenMAX/il/OMX_Audio.h
> +--- a/usr/include/OpenMAX/il/OMX_Audio.h 1970-01-01 01:00:00.000000000 +0100
> ++++ b/usr/include/OpenMAX/il/OMX_Audio.h 2011-08-09 09:08:06.000000000 +0200
> +@@ -0,0 +1,1311 @@
> ++/*
> ++ * Copyright (c) 2008 The Khronos Group Inc.
> ++ *
> ++ * Permission is hereby granted, free of charge, to any person obtaining
> ++ * a copy of this software and associated documentation files (the
> ++ * "Software"), to deal in the Software without restriction, including
> ++ * without limitation the rights to use, copy, modify, merge, publish,
> ++ * distribute, sublicense, and/or sell copies of the Software, and to
> ++ * permit persons to whom the Software is furnished to do so, subject
> ++ * to the following conditions:
> ++ * The above copyright notice and this permission notice shall be included
> ++ * in all copies or substantial portions of the Software.
> ++ *
> ++ * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
> ++ * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
> ++ * MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.
> ++ * IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY
> ++ * CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT,
> ++ * TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE
> ++ * SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
> ++ *
> ++ */
> ++
> ++/** @file OMX_Audio.h - OpenMax IL version 1.1.2
> ++ * The structures needed by Audio components to exchange
> ++ * parameters and configuration data with the componenmilts.
> ++ */
> ++
> ++#ifndef OMX_Audio_h
> ++#define OMX_Audio_h
> ++
> ++#ifdef __cplusplus
> ++extern "C" {
> ++#endif /* __cplusplus */
> ++
> ++
> ++/* Each OMX header must include all required header files to allow the
> ++ * header to compile without errors. The includes below are required
> ++ * for this header file to compile successfully
> ++ */
> ++
> ++#include <OMX_Core.h>
> ++
> ++/** @defgroup midi MIDI
> ++ * @ingroup audio
> ++ */
> ++
> ++/** @defgroup effects Audio effects
> ++ * @ingroup audio
> ++ */
> ++
> ++/** @defgroup audio OpenMAX IL Audio Domain
> ++ * Structures for OpenMAX IL Audio domain
> ++ * @{
> ++ */
> ++
> ++/** Enumeration used to define the possible audio codings.
> ++ * If "OMX_AUDIO_CodingUnused" is selected, the coding selection must
> ++ * be done in a vendor specific way. Since this is for an audio
> ++ * processing element this enum is relevant. However, for another
> ++ * type of component other enums would be in this area.
> ++ */
> ++typedef enum OMX_AUDIO_CODINGTYPE {
> ++ OMX_AUDIO_CodingUnused = 0, /**< Placeholder value when coding is N/A */
> ++ OMX_AUDIO_CodingAutoDetect, /**< auto detection of audio format */
> ++ OMX_AUDIO_CodingPCM, /**< Any variant of PCM coding */
> ++ OMX_AUDIO_CodingADPCM, /**< Any variant of ADPCM encoded data */
> ++ OMX_AUDIO_CodingAMR, /**< Any variant of AMR encoded data */
> ++ OMX_AUDIO_CodingGSMFR, /**< Any variant of GSM fullrate (i.e. GSM610) */
> ++ OMX_AUDIO_CodingGSMEFR, /**< Any variant of GSM Enhanced Fullrate encoded data*/
> ++ OMX_AUDIO_CodingGSMHR, /**< Any variant of GSM Halfrate encoded data */
> ++ OMX_AUDIO_CodingPDCFR, /**< Any variant of PDC Fullrate encoded data */
> ++ OMX_AUDIO_CodingPDCEFR, /**< Any variant of PDC Enhanced Fullrate encoded data */
> ++ OMX_AUDIO_CodingPDCHR, /**< Any variant of PDC Halfrate encoded data */
> ++ OMX_AUDIO_CodingTDMAFR, /**< Any variant of TDMA Fullrate encoded data (TIA/EIA-136-420) */
> ++ OMX_AUDIO_CodingTDMAEFR, /**< Any variant of TDMA Enhanced Fullrate encoded data (TIA/EIA-136-410) */
> ++ OMX_AUDIO_CodingQCELP8, /**< Any variant of QCELP 8kbps encoded data */
> ++ OMX_AUDIO_CodingQCELP13, /**< Any variant of QCELP 13kbps encoded data */
> ++ OMX_AUDIO_CodingEVRC, /**< Any variant of EVRC encoded data */
> ++ OMX_AUDIO_CodingSMV, /**< Any variant of SMV encoded data */
> ++ OMX_AUDIO_CodingG711, /**< Any variant of G.711 encoded data */
> ++ OMX_AUDIO_CodingG723, /**< Any variant of G.723 dot 1 encoded data */
> ++ OMX_AUDIO_CodingG726, /**< Any variant of G.726 encoded data */
> ++ OMX_AUDIO_CodingG729, /**< Any variant of G.729 encoded data */
> ++ OMX_AUDIO_CodingAAC, /**< Any variant of AAC encoded data */
> ++ OMX_AUDIO_CodingMP3, /**< Any variant of MP3 encoded data */
> ++ OMX_AUDIO_CodingSBC, /**< Any variant of SBC encoded data */
> ++ OMX_AUDIO_CodingVORBIS, /**< Any variant of VORBIS encoded data */
> ++ OMX_AUDIO_CodingWMA, /**< Any variant of WMA encoded data */
> ++ OMX_AUDIO_CodingRA, /**< Any variant of RA encoded data */
> ++ OMX_AUDIO_CodingMIDI, /**< Any variant of MIDI encoded data */
> ++ OMX_AUDIO_CodingKhronosExtensions = 0x6F000000, /**< Reserved region for introducing Khronos Standard Extensions */
> ++ OMX_AUDIO_CodingVendorStartUnused = 0x7F000000, /**< Reserved region for introducing Vendor Extensions */
> ++ OMX_AUDIO_CodingMax = 0x7FFFFFFF
> ++} OMX_AUDIO_CODINGTYPE;
> ++
> ++
> ++/** The PortDefinition structure is used to define all of the parameters
> ++ * necessary for the compliant component to setup an input or an output audio
> ++ * path. If additional information is needed to define the parameters of the
> ++ * port (such as frequency), additional structures must be sent such as the
> ++ * OMX_AUDIO_PARAM_PCMMODETYPE structure to supply the extra parameters for the port.
> ++ */
> ++typedef struct OMX_AUDIO_PORTDEFINITIONTYPE {
> ++ OMX_STRING cMIMEType; /**< MIME type of data for the port */
> ++ OMX_NATIVE_DEVICETYPE pNativeRender; /** < platform specific reference
> ++ for an output device,
> ++ otherwise this field is 0 */
> ++ OMX_BOOL bFlagErrorConcealment; /**< Turns on error concealment if it is
> ++ supported by the OMX component */
> ++ OMX_AUDIO_CODINGTYPE eEncoding; /**< Type of data expected for this
> ++ port (e.g. PCM, AMR, MP3, etc) */
> ++} OMX_AUDIO_PORTDEFINITIONTYPE;
> ++
> ++
> ++/** Port format parameter. This structure is used to enumerate
> ++ * the various data input/output format supported by the port.
> ++ */
> ++typedef struct OMX_AUDIO_PARAM_PORTFORMATTYPE {
> ++ OMX_U32 nSize; /**< size of the structure in bytes */
> ++ OMX_VERSIONTYPE nVersion; /**< OMX specification version information */
> ++ OMX_U32 nPortIndex; /**< Indicates which port to set */
> ++ OMX_U32 nIndex; /**< Indicates the enumeration index for the format from 0x0 to N-1 */
> ++ OMX_AUDIO_CODINGTYPE eEncoding; /**< Type of data expected for this port (e.g. PCM, AMR, MP3, etc) */
> ++} OMX_AUDIO_PARAM_PORTFORMATTYPE;
> ++
> ++
> ++/** PCM mode type */
> ++typedef enum OMX_AUDIO_PCMMODETYPE {
> ++ OMX_AUDIO_PCMModeLinear = 0, /**< Linear PCM encoded data */
> ++ OMX_AUDIO_PCMModeALaw, /**< A law PCM encoded data (G.711) */
> ++ OMX_AUDIO_PCMModeMULaw, /**< Mu law PCM encoded data (G.711) */
> ++ OMX_AUDIO_PCMModeKhronosExtensions = 0x6F000000, /**< Reserved region for introducing Khronos Standard Extensions */
> ++ OMX_AUDIO_PCMModeVendorStartUnused = 0x7F000000, /**< Reserved region for introducing Vendor Extensions */
> ++ OMX_AUDIO_PCMModeMax = 0x7FFFFFFF
> ++} OMX_AUDIO_PCMMODETYPE;
> ++
> ++
> ++typedef enum OMX_AUDIO_CHANNELTYPE {
> ++ OMX_AUDIO_ChannelNone = 0x0, /**< Unused or empty */
> ++ OMX_AUDIO_ChannelLF = 0x1, /**< Left front */
> ++ OMX_AUDIO_ChannelRF = 0x2, /**< Right front */
> ++ OMX_AUDIO_ChannelCF = 0x3, /**< Center front */
> ++ OMX_AUDIO_ChannelLS = 0x4, /**< Left surround */
> ++ OMX_AUDIO_ChannelRS = 0x5, /**< Right surround */
> ++ OMX_AUDIO_ChannelLFE = 0x6, /**< Low frequency effects */
> ++ OMX_AUDIO_ChannelCS = 0x7, /**< Back surround */
> ++ OMX_AUDIO_ChannelLR = 0x8, /**< Left rear. */
> ++ OMX_AUDIO_ChannelRR = 0x9, /**< Right rear. */
> ++ OMX_AUDIO_ChannelKhronosExtensions = 0x6F000000, /**< Reserved region for introducing Khronos Standard Extensions */
> ++ OMX_AUDIO_ChannelVendorStartUnused = 0x7F000000, /**< Reserved region for introducing Vendor Extensions */
> ++ OMX_AUDIO_ChannelMax = 0x7FFFFFFF
> ++} OMX_AUDIO_CHANNELTYPE;
> ++
> ++#define OMX_AUDIO_MAXCHANNELS 16 /**< maximum number distinct audio channels that a buffer may contain */
> ++#define OMX_MIN_PCMPAYLOAD_MSEC 5 /**< Minimum audio buffer payload size for uncompressed (PCM) audio */
> ++
> ++/** PCM format description */
> ++typedef struct OMX_AUDIO_PARAM_PCMMODETYPE {
> ++ OMX_U32 nSize; /**< Size of this structure, in Bytes */
> ++ OMX_VERSIONTYPE nVersion; /**< OMX specification version information */
> ++ OMX_U32 nPortIndex; /**< port that this structure applies to */
> ++ OMX_U32 nChannels; /**< Number of channels (e.g. 2 for stereo) */
> ++ OMX_NUMERICALDATATYPE eNumData; /**< indicates PCM data as signed or unsigned */
> ++ OMX_ENDIANTYPE eEndian; /**< indicates PCM data as little or big endian */
> ++ OMX_BOOL bInterleaved; /**< True for normal interleaved data; false for
> ++ non-interleaved data (e.g. block data) */
> ++ OMX_U32 nBitPerSample; /**< Bit per sample */
> ++ OMX_U32 nSamplingRate; /**< Sampling rate of the source data. Use 0 for
> ++ variable or unknown sampling rate. */
> ++ OMX_AUDIO_PCMMODETYPE ePCMMode; /**< PCM mode enumeration */
> ++ OMX_AUDIO_CHANNELTYPE eChannelMapping[OMX_AUDIO_MAXCHANNELS]; /**< Slot i contains channel defined by eChannelMap[i] */
> ++
> ++} OMX_AUDIO_PARAM_PCMMODETYPE;
> ++
> ++
> ++/** Audio channel mode. This is used by both AAC and MP3, although the names are more appropriate
> ++ * for the MP3. For example, JointStereo for MP3 is CouplingChannels for AAC.
> ++ */
> ++typedef enum OMX_AUDIO_CHANNELMODETYPE {
> ++ OMX_AUDIO_ChannelModeStereo = 0, /**< 2 channels, the bitrate allocation between those
> ++ two channels changes accordingly to each channel information */
> ++ OMX_AUDIO_ChannelModeJointStereo, /**< mode that takes advantage of what is common between
> ++ 2 channels for higher compression gain */
> ++ OMX_AUDIO_ChannelModeDual, /**< 2 mono-channels, each channel is encoded with half
> ++ the bitrate of the overall bitrate */
> ++ OMX_AUDIO_ChannelModeMono, /**< Mono channel mode */
> ++ OMX_AUDIO_ChannelModeKhronosExtensions = 0x6F000000, /**< Reserved region for introducing Khronos Standard Extensions */
> ++ OMX_AUDIO_ChannelModeVendorStartUnused = 0x7F000000, /**< Reserved region for introducing Vendor Extensions */
> ++ OMX_AUDIO_ChannelModeMax = 0x7FFFFFFF
> ++} OMX_AUDIO_CHANNELMODETYPE;
> ++
> ++
> ++typedef enum OMX_AUDIO_MP3STREAMFORMATTYPE {
> ++ OMX_AUDIO_MP3StreamFormatMP1Layer3 = 0, /**< MP3 Audio MPEG 1 Layer 3 Stream format */
> ++ OMX_AUDIO_MP3StreamFormatMP2Layer3, /**< MP3 Audio MPEG 2 Layer 3 Stream format */
> ++ OMX_AUDIO_MP3StreamFormatMP2_5Layer3, /**< MP3 Audio MPEG2.5 Layer 3 Stream format */
> ++ OMX_AUDIO_MP3StreamFormatKhronosExtensions = 0x6F000000, /**< Reserved region for introducing Khronos Standard Extensions */
> ++ OMX_AUDIO_MP3StreamFormatVendorStartUnused = 0x7F000000, /**< Reserved region for introducing Vendor Extensions */
> ++ OMX_AUDIO_MP3StreamFormatMax = 0x7FFFFFFF
> ++} OMX_AUDIO_MP3STREAMFORMATTYPE;
> ++
> ++/** MP3 params */
> ++typedef struct OMX_AUDIO_PARAM_MP3TYPE {
> ++ OMX_U32 nSize; /**< size of the structure in bytes */
> ++ OMX_VERSIONTYPE nVersion; /**< OMX specification version information */
> ++ OMX_U32 nPortIndex; /**< port that this structure applies to */
> ++ OMX_U32 nChannels; /**< Number of channels */
> ++ OMX_U32 nBitRate; /**< Bit rate of the input data. Use 0 for variable
> ++ rate or unknown bit rates */
> ++ OMX_U32 nSampleRate; /**< Sampling rate of the source data. Use 0 for
> ++ variable or unknown sampling rate. */
> ++ OMX_U32 nAudioBandWidth; /**< Audio band width (in Hz) to which an encoder should
> ++ limit the audio signal. Use 0 to let encoder decide */
> ++ OMX_AUDIO_CHANNELMODETYPE eChannelMode; /**< Channel mode enumeration */
> ++ OMX_AUDIO_MP3STREAMFORMATTYPE eFormat; /**< MP3 stream format */
> ++} OMX_AUDIO_PARAM_MP3TYPE;
> ++
> ++
> ++typedef enum OMX_AUDIO_AACSTREAMFORMATTYPE {
> ++ OMX_AUDIO_AACStreamFormatMP2ADTS = 0, /**< AAC Audio Data Transport Stream 2 format */
> ++ OMX_AUDIO_AACStreamFormatMP4ADTS, /**< AAC Audio Data Transport Stream 4 format */
> ++ OMX_AUDIO_AACStreamFormatMP4LOAS, /**< AAC Low Overhead Audio Stream format */
> ++ OMX_AUDIO_AACStreamFormatMP4LATM, /**< AAC Low overhead Audio Transport Multiplex */
> ++ OMX_AUDIO_AACStreamFormatADIF, /**< AAC Audio Data Interchange Format */
> ++ OMX_AUDIO_AACStreamFormatMP4FF, /**< AAC inside MPEG-4/ISO File Format */
> ++ OMX_AUDIO_AACStreamFormatRAW, /**< AAC Raw Format */
> ++ OMX_AUDIO_AACStreamFormatKhronosExtensions = 0x6F000000, /**< Reserved region for introducing Khronos Standard Extensions */
> ++ OMX_AUDIO_AACStreamFormatVendorStartUnused = 0x7F000000, /**< Reserved region for introducing Vendor Extensions */
> ++ OMX_AUDIO_AACStreamFormatMax = 0x7FFFFFFF
> ++} OMX_AUDIO_AACSTREAMFORMATTYPE;
> ++
> ++
> ++/** AAC mode type. Note that the term profile is used with the MPEG-2
> ++ * standard and the term object type and profile is used with MPEG-4 */
> ++typedef enum OMX_AUDIO_AACPROFILETYPE{
> ++ OMX_AUDIO_AACObjectNull = 0, /**< Null, not used */
> ++ OMX_AUDIO_AACObjectMain = 1, /**< AAC Main object */
> ++ OMX_AUDIO_AACObjectLC, /**< AAC Low Complexity object (AAC profile) */
> ++ OMX_AUDIO_AACObjectSSR, /**< AAC Scalable Sample Rate object */
> ++ OMX_AUDIO_AACObjectLTP, /**< AAC Long Term Prediction object */
> ++ OMX_AUDIO_AACObjectHE, /**< AAC High Efficiency (object type SBR, HE-AAC profile) */
> ++ OMX_AUDIO_AACObjectScalable, /**< AAC Scalable object */
> ++ OMX_AUDIO_AACObjectERLC = 17, /**< ER AAC Low Complexity object (Error Resilient AAC-LC) */
> ++ OMX_AUDIO_AACObjectLD = 23, /**< AAC Low Delay object (Error Resilient) */
> ++ OMX_AUDIO_AACObjectHE_PS = 29, /**< AAC High Efficiency with Parametric Stereo coding (HE-AAC v2, object type PS) */
> ++ OMX_AUDIO_AACObjectKhronosExtensions = 0x6F000000, /**< Reserved region for introducing Khronos Standard Extensions */
> ++ OMX_AUDIO_AACObjectVendorStartUnused = 0x7F000000, /**< Reserved region for introducing Vendor Extensions */
> ++ OMX_AUDIO_AACObjectMax = 0x7FFFFFFF
> ++} OMX_AUDIO_AACPROFILETYPE;
> ++
> ++
> ++/** AAC tool usage (for nAACtools in OMX_AUDIO_PARAM_AACPROFILETYPE).
> ++ * Required for encoder configuration and optional as decoder info output.
> ++ * For MP3, OMX_AUDIO_CHANNELMODETYPE is sufficient. */
> ++#define OMX_AUDIO_AACToolNone 0x00000000 /**< no AAC tools allowed (encoder config) or active (decoder info output) */
> ++#define OMX_AUDIO_AACToolMS 0x00000001 /**< MS: Mid/side joint coding tool allowed or active */
> ++#define OMX_AUDIO_AACToolIS 0x00000002 /**< IS: Intensity stereo tool allowed or active */
> ++#define OMX_AUDIO_AACToolTNS 0x00000004 /**< TNS: Temporal Noise Shaping tool allowed or active */
> ++#define OMX_AUDIO_AACToolPNS 0x00000008 /**< PNS: MPEG-4 Perceptual Noise substitution tool allowed or active */
> ++#define OMX_AUDIO_AACToolLTP 0x00000010 /**< LTP: MPEG-4 Long Term Prediction tool allowed or active */
> ++#define OMX_AUDIO_AACToolAll 0x7FFFFFFF /**< all AAC tools allowed or active (*/
> ++
> ++/** MPEG-4 AAC error resilience (ER) tool usage (for nAACERtools in OMX_AUDIO_PARAM_AACPROFILETYPE).
> ++ * Required for ER encoder configuration and optional as decoder info output */
> ++#define OMX_AUDIO_AACERNone 0x00000000 /**< no AAC ER tools allowed/used */
> ++#define OMX_AUDIO_AACERVCB11 0x00000001 /**< VCB11: Virtual Code Books for AAC section data */
> ++#define OMX_AUDIO_AACERRVLC 0x00000002 /**< RVLC: Reversible Variable Length Coding */
> ++#define OMX_AUDIO_AACERHCR 0x00000004 /**< HCR: Huffman Codeword Reordering */
> ++#define OMX_AUDIO_AACERAll 0x7FFFFFFF /**< all AAC ER tools allowed/used */
> ++
> ++
> ++/** AAC params */
> ++typedef struct OMX_AUDIO_PARAM_AACPROFILETYPE {
> ++ OMX_U32 nSize; /**< Size of this structure, in Bytes */
> ++ OMX_VERSIONTYPE nVersion; /**< OMX specification version information */
> ++ OMX_U32 nPortIndex; /**< Port that this structure applies to */
> ++ OMX_U32 nChannels; /**< Number of channels */
> ++ OMX_U32 nSampleRate; /**< Sampling rate of the source data. Use 0 for
> ++ variable or unknown sampling rate. */
> ++ OMX_U32 nBitRate; /**< Bit rate of the input data. Use 0 for variable
> ++ rate or unknown bit rates */
> ++ OMX_U32 nAudioBandWidth; /**< Audio band width (in Hz) to which an encoder should
> ++ limit the audio signal. Use 0 to let encoder decide */
> ++ OMX_U32 nFrameLength; /**< Frame length (in audio samples per channel) of the codec.
> ++ Can be 1024 or 960 (AAC-LC), 2048 (HE-AAC), 480 or 512 (AAC-LD).
> ++ Use 0 to let encoder decide */
> ++ OMX_U32 nAACtools; /**< AAC tool usage */
> ++ OMX_U32 nAACERtools; /**< MPEG-4 AAC error resilience tool usage */
> ++ OMX_AUDIO_AACPROFILETYPE eAACProfile; /**< AAC profile enumeration */
> ++ OMX_AUDIO_AACSTREAMFORMATTYPE eAACStreamFormat; /**< AAC stream format enumeration */
> ++ OMX_AUDIO_CHANNELMODETYPE eChannelMode; /**< Channel mode enumeration */
> ++} OMX_AUDIO_PARAM_AACPROFILETYPE;
> ++
> ++
> ++/** VORBIS params */
> ++typedef struct OMX_AUDIO_PARAM_VORBISTYPE {
> ++ OMX_U32 nSize; /**< size of the structure in bytes */
> ++ OMX_VERSIONTYPE nVersion; /**< OMX specification version information */
> ++ OMX_U32 nPortIndex; /**< port that this structure applies to */
> ++ OMX_U32 nChannels; /**< Number of channels */
> ++ OMX_U32 nBitRate; /**< Bit rate of the encoded data data. Use 0 for variable
> ++ rate or unknown bit rates. Encoding is set to the
> ++ bitrate closest to specified value (in bps) */
> ++ OMX_U32 nMinBitRate; /**< Sets minimum bitrate (in bps). */
> ++ OMX_U32 nMaxBitRate; /**< Sets maximum bitrate (in bps). */
> ++
> ++ OMX_U32 nSampleRate; /**< Sampling rate of the source data. Use 0 for
> ++ variable or unknown sampling rate. */
> ++ OMX_U32 nAudioBandWidth; /**< Audio band width (in Hz) to which an encoder should
> ++ limit the audio signal. Use 0 to let encoder decide */
> ++ OMX_S32 nQuality; /**< Sets encoding quality to n, between -1 (low) and 10 (high).
> ++ In the default mode of operation, teh quality level is 3.
> ++ Normal quality range is 0 - 10. */
> ++ OMX_BOOL bManaged; /**< Set bitrate management mode. This turns off the
> ++ normal VBR encoding, but allows hard or soft bitrate
> ++ constraints to be enforced by the encoder. This mode can
> ++ be slower, and may also be lower quality. It is
> ++ primarily useful for streaming. */
> ++ OMX_BOOL bDownmix; /**< Downmix input from stereo to mono (has no effect on
> ++ non-stereo streams). Useful for lower-bitrate encoding. */
> ++} OMX_AUDIO_PARAM_VORBISTYPE;
> ++
> ++
> ++/** WMA Version */
> ++typedef enum OMX_AUDIO_WMAFORMATTYPE {
> ++ OMX_AUDIO_WMAFormatUnused = 0, /**< format unused or unknown */
> ++ OMX_AUDIO_WMAFormat7, /**< Windows Media Audio format 7 */
> ++ OMX_AUDIO_WMAFormat8, /**< Windows Media Audio format 8 */
> ++ OMX_AUDIO_WMAFormat9, /**< Windows Media Audio format 9 */
> ++ OMX_AUDIO_WMAFormatKhronosExtensions = 0x6F000000, /**< Reserved region for introducing Khronos Standard Extensions */
> ++ OMX_AUDIO_WMAFormatVendorStartUnused = 0x7F000000, /**< Reserved region for introducing Vendor Extensions */
> ++ OMX_AUDIO_WMAFormatMax = 0x7FFFFFFF
> ++} OMX_AUDIO_WMAFORMATTYPE;
> ++
> ++
> ++/** WMA Profile */
> ++typedef enum OMX_AUDIO_WMAPROFILETYPE {
> ++ OMX_AUDIO_WMAProfileUnused = 0, /**< profile unused or unknown */
> ++ OMX_AUDIO_WMAProfileL1, /**< Windows Media audio version 9 profile L1 */
> ++ OMX_AUDIO_WMAProfileL2, /**< Windows Media audio version 9 profile L2 */
> ++ OMX_AUDIO_WMAProfileL3, /**< Windows Media audio version 9 profile L3 */
> ++ OMX_AUDIO_WMAProfileKhronosExtensions = 0x6F000000, /**< Reserved region for introducing Khronos Standard Extensions */
> ++ OMX_AUDIO_WMAProfileVendorStartUnused = 0x7F000000, /**< Reserved region for introducing Vendor Extensions */
> ++ OMX_AUDIO_WMAProfileMax = 0x7FFFFFFF
> ++} OMX_AUDIO_WMAPROFILETYPE;
> ++
> ++
> ++/** WMA params */
> ++typedef struct OMX_AUDIO_PARAM_WMATYPE {
> ++ OMX_U32 nSize; /**< size of the structure in bytes */
> ++ OMX_VERSIONTYPE nVersion; /**< OMX specification version information */
> ++ OMX_U32 nPortIndex; /**< port that this structure applies to */
> ++ OMX_U16 nChannels; /**< Number of channels */
> ++ OMX_U32 nBitRate; /**< Bit rate of the input data. Use 0 for variable
> ++ rate or unknown bit rates */
> ++ OMX_AUDIO_WMAFORMATTYPE eFormat; /**< Version of WMA stream / data */
> ++ OMX_AUDIO_WMAPROFILETYPE eProfile; /**< Profile of WMA stream / data */
> ++ OMX_U32 nSamplingRate; /**< Sampling rate of the source data */
> ++ OMX_U16 nBlockAlign; /**< is the block alignment, or block size, in bytes of the audio codec */
> ++ OMX_U16 nEncodeOptions; /**< WMA Type-specific data */
> ++ OMX_U32 nSuperBlockAlign; /**< WMA Type-specific data */
> ++} OMX_AUDIO_PARAM_WMATYPE;
> ++
> ++/**
> ++ * RealAudio format
> ++ */
> ++typedef enum OMX_AUDIO_RAFORMATTYPE {
> ++ OMX_AUDIO_RAFormatUnused = 0, /**< Format unused or unknown */
> ++ OMX_AUDIO_RA8, /**< RealAudio 8 codec */
> ++ OMX_AUDIO_RA9, /**< RealAudio 9 codec */
> ++ OMX_AUDIO_RA10_AAC, /**< MPEG-4 AAC codec for bitrates of more than 128kbps */
> ++ OMX_AUDIO_RA10_CODEC, /**< RealAudio codec for bitrates less than 128 kbps */
> ++ OMX_AUDIO_RA10_LOSSLESS, /**< RealAudio Lossless */
> ++ OMX_AUDIO_RA10_MULTICHANNEL, /**< RealAudio Multichannel */
> ++ OMX_AUDIO_RA10_VOICE, /**< RealAudio Voice for bitrates below 15 kbps */
> ++ OMX_AUDIO_RAFormatKhronosExtensions = 0x6F000000, /**< Reserved region for introducing Khronos Standard Extensions */
> ++ OMX_AUDIO_RAFormatVendorStartUnused = 0x7F000000, /**< Reserved region for introducing Vendor Extensions */
> ++ OMX_VIDEO_RAFormatMax = 0x7FFFFFFF
> ++} OMX_AUDIO_RAFORMATTYPE;
> ++
> ++/** RA (Real Audio) params */
> ++typedef struct OMX_AUDIO_PARAM_RATYPE {
> ++ OMX_U32 nSize; /**< Size of this structure, in Bytes */
> ++ OMX_VERSIONTYPE nVersion; /**< OMX specification version information */
> ++ OMX_U32 nPortIndex; /**< Port that this structure applies to */
> ++ OMX_U32 nChannels; /**< Number of channels */
> ++ OMX_U32 nSamplingRate; /**< is the sampling rate of the source data */
> ++ OMX_U32 nBitsPerFrame; /**< is the value for bits per frame */
> ++ OMX_U32 nSamplePerFrame; /**< is the value for samples per frame */
> ++ OMX_U32 nCouplingQuantBits; /**< is the number of coupling quantization bits in the stream */
> ++ OMX_U32 nCouplingStartRegion; /**< is the coupling start region in the stream */
> ++ OMX_U32 nNumRegions; /**< is the number of regions value */
> ++ OMX_AUDIO_RAFORMATTYPE eFormat; /**< is the RealAudio audio format */
> ++} OMX_AUDIO_PARAM_RATYPE;
> ++
> ++
> ++/** SBC Allocation Method Type */
> ++typedef enum OMX_AUDIO_SBCALLOCMETHODTYPE {
> ++ OMX_AUDIO_SBCAllocMethodLoudness, /**< Loudness allocation method */
> ++ OMX_AUDIO_SBCAllocMethodSNR, /**< SNR allocation method */
> ++ OMX_AUDIO_SBCAllocMethodKhronosExtensions = 0x6F000000, /**< Reserved region for introducing Khronos Standard Extensions */
> ++ OMX_AUDIO_SBCAllocMethodVendorStartUnused = 0x7F000000, /**< Reserved region for introducing Vendor Extensions */
> ++ OMX_AUDIO_SBCAllocMethodMax = 0x7FFFFFFF
> ++} OMX_AUDIO_SBCALLOCMETHODTYPE;
> ++
> ++
> ++/** SBC params */
> ++typedef struct OMX_AUDIO_PARAM_SBCTYPE {
> ++ OMX_U32 nSize; /**< size of the structure in bytes */
> ++ OMX_VERSIONTYPE nVersion; /**< OMX specification version information */
> ++ OMX_U32 nPortIndex; /**< port that this structure applies to */
> ++ OMX_U32 nChannels; /**< Number of channels */
> ++ OMX_U32 nBitRate; /**< Bit rate of the input data. Use 0 for variable
> ++ rate or unknown bit rates */
> ++ OMX_U32 nSampleRate; /**< Sampling rate of the source data. Use 0 for
> ++ variable or unknown sampling rate. */
> ++ OMX_U32 nBlocks; /**< Number of blocks */
> ++ OMX_U32 nSubbands; /**< Number of subbands */
> ++ OMX_U32 nBitPool; /**< Bitpool value */
> ++ OMX_BOOL bEnableBitrate; /**< Use bitrate value instead of bitpool */
> ++ OMX_AUDIO_CHANNELMODETYPE eChannelMode; /**< Channel mode enumeration */
> ++ OMX_AUDIO_SBCALLOCMETHODTYPE eSBCAllocType; /**< SBC Allocation method type */
> ++} OMX_AUDIO_PARAM_SBCTYPE;
> ++
> ++
> ++/** ADPCM stream format parameters */
> ++typedef struct OMX_AUDIO_PARAM_ADPCMTYPE {
> ++ OMX_U32 nSize; /**< size of the structure in bytes */
> ++ OMX_VERSIONTYPE nVersion; /**< OMX specification version information */
> ++ OMX_U32 nPortIndex; /**< port that this structure applies to */
> ++ OMX_U32 nChannels; /**< Number of channels in the data stream (not
> ++ necessarily the same as the number of channels
> ++ to be rendered. */
> ++ OMX_U32 nBitsPerSample; /**< Number of bits in each sample */
> ++ OMX_U32 nSampleRate; /**< Sampling rate of the source data. Use 0 for
> ++ variable or unknown sampling rate. */
> ++} OMX_AUDIO_PARAM_ADPCMTYPE;
> ++
> ++
> ++/** G723 rate */
> ++typedef enum OMX_AUDIO_G723RATE {
> ++ OMX_AUDIO_G723ModeUnused = 0, /**< AMRNB Mode unused / unknown */
> ++ OMX_AUDIO_G723ModeLow, /**< 5300 bps */
> ++ OMX_AUDIO_G723ModeHigh, /**< 6300 bps */
> ++ OMX_AUDIO_G723ModeKhronosExtensions = 0x6F000000, /**< Reserved region for introducing Khronos Standard Extensions */
> ++ OMX_AUDIO_G723ModeVendorStartUnused = 0x7F000000, /**< Reserved region for introducing Vendor Extensions */
> ++ OMX_AUDIO_G723ModeMax = 0x7FFFFFFF
> ++} OMX_AUDIO_G723RATE;
> ++
> ++
> ++/** G723 - Sample rate must be 8 KHz */
> ++typedef struct OMX_AUDIO_PARAM_G723TYPE {
> ++ OMX_U32 nSize; /**< size of the structure in bytes */
> ++ OMX_VERSIONTYPE nVersion; /**< OMX specification version information */
> ++ OMX_U32 nPortIndex; /**< port that this structure applies to */
> ++ OMX_U32 nChannels; /**< Number of channels in the data stream (not
> ++ necessarily the same as the number of channels
> ++ to be rendered. */
> ++ OMX_BOOL bDTX; /**< Enable Discontinuous Transmisssion */
> ++ OMX_AUDIO_G723RATE eBitRate; /**< todo: Should this be moved to a config? */
> ++ OMX_BOOL bHiPassFilter; /**< Enable High Pass Filter */
> ++ OMX_BOOL bPostFilter; /**< Enable Post Filter */
> ++} OMX_AUDIO_PARAM_G723TYPE;
> ++
> ++
> ++/** ITU G726 (ADPCM) rate */
> ++typedef enum OMX_AUDIO_G726MODE {
> ++ OMX_AUDIO_G726ModeUnused = 0, /**< G726 Mode unused / unknown */
> ++ OMX_AUDIO_G726Mode16, /**< 16 kbps */
> ++ OMX_AUDIO_G726Mode24, /**< 24 kbps */
> ++ OMX_AUDIO_G726Mode32, /**< 32 kbps, most common rate, also G721 */
> ++ OMX_AUDIO_G726Mode40, /**< 40 kbps */
> ++ OMX_AUDIO_G726ModeKhronosExtensions = 0x6F000000, /**< Reserved region for introducing Khronos Standard Extensions */
> ++ OMX_AUDIO_G726ModeVendorStartUnused = 0x7F000000, /**< Reserved region for introducing Vendor Extensions */
> ++ OMX_AUDIO_G726ModeMax = 0x7FFFFFFF
> ++} OMX_AUDIO_G726MODE;
> ++
> ++
> ++/** G.726 stream format parameters - must be at 8KHz */
> ++typedef struct OMX_AUDIO_PARAM_G726TYPE {
> ++ OMX_U32 nSize; /**< size of the structure in bytes */
> ++ OMX_VERSIONTYPE nVersion; /**< OMX specification version information */
> ++ OMX_U32 nPortIndex; /**< port that this structure applies to */
> ++ OMX_U32 nChannels; /**< Number of channels in the data stream (not
> ++ necessarily the same as the number of channels
> ++ to be rendered. */
> ++ OMX_AUDIO_G726MODE eG726Mode;
> ++} OMX_AUDIO_PARAM_G726TYPE;
> ++
> ++
> ++/** G729 coder type */
> ++typedef enum OMX_AUDIO_G729TYPE {
> ++ OMX_AUDIO_G729 = 0, /**< ITU G.729 encoded data */
> ++ OMX_AUDIO_G729A, /**< ITU G.729 annex A encoded data */
> ++ OMX_AUDIO_G729B, /**< ITU G.729 with annex B encoded data */
> ++ OMX_AUDIO_G729AB, /**< ITU G.729 annexes A and B encoded data */
> ++ OMX_AUDIO_G729KhronosExtensions = 0x6F000000, /**< Reserved region for introducing Khronos Standard Extensions */
> ++ OMX_AUDIO_G729VendorStartUnused = 0x7F000000, /**< Reserved region for introducing Vendor Extensions */
> ++ OMX_AUDIO_G729Max = 0x7FFFFFFF
> ++} OMX_AUDIO_G729TYPE;
> ++
> ++
> ++/** G729 stream format parameters - fixed 6KHz sample rate */
> ++typedef struct OMX_AUDIO_PARAM_G729TYPE {
> ++ OMX_U32 nSize; /**< size of the structure in bytes */
> ++ OMX_VERSIONTYPE nVersion; /**< OMX specification version information */
> ++ OMX_U32 nPortIndex; /**< port that this structure applies to */
> ++ OMX_U32 nChannels; /**< Number of channels in the data stream (not
> ++ necessarily the same as the number of channels
> ++ to be rendered. */
> ++ OMX_BOOL bDTX; /**< Enable Discontinuous Transmisssion */
> ++ OMX_AUDIO_G729TYPE eBitType;
> ++} OMX_AUDIO_PARAM_G729TYPE;
> ++
> ++
> ++/** AMR Frame format */
> ++typedef enum OMX_AUDIO_AMRFRAMEFORMATTYPE {
> ++ OMX_AUDIO_AMRFrameFormatConformance = 0, /**< Frame Format is AMR Conformance
> ++ (Standard) Format */
> ++ OMX_AUDIO_AMRFrameFormatIF1, /**< Frame Format is AMR Interface
> ++ Format 1 */
> ++ OMX_AUDIO_AMRFrameFormatIF2, /**< Frame Format is AMR Interface
> ++ Format 2*/
> ++ OMX_AUDIO_AMRFrameFormatFSF, /**< Frame Format is AMR File Storage
> ++ Format */
> ++ OMX_AUDIO_AMRFrameFormatRTPPayload, /**< Frame Format is AMR Real-Time
> ++ Transport Protocol Payload Format */
> ++ OMX_AUDIO_AMRFrameFormatITU, /**< Frame Format is ITU Format (added at Motorola request) */
> ++ OMX_AUDIO_AMRFrameFormatKhronosExtensions = 0x6F000000, /**< Reserved region for introducing Khronos Standard Extensions */
> ++ OMX_AUDIO_AMRFrameFormatVendorStartUnused = 0x7F000000, /**< Reserved region for introducing Vendor Extensions */
> ++ OMX_AUDIO_AMRFrameFormatMax = 0x7FFFFFFF
> ++} OMX_AUDIO_AMRFRAMEFORMATTYPE;
> ++
> ++
> ++/** AMR band mode */
> ++typedef enum OMX_AUDIO_AMRBANDMODETYPE {
> ++ OMX_AUDIO_AMRBandModeUnused = 0, /**< AMRNB Mode unused / unknown */
> ++ OMX_AUDIO_AMRBandModeNB0, /**< AMRNB Mode 0 = 4750 bps */
> ++ OMX_AUDIO_AMRBandModeNB1, /**< AMRNB Mode 1 = 5150 bps */
> ++ OMX_AUDIO_AMRBandModeNB2, /**< AMRNB Mode 2 = 5900 bps */
> ++ OMX_AUDIO_AMRBandModeNB3, /**< AMRNB Mode 3 = 6700 bps */
> ++ OMX_AUDIO_AMRBandModeNB4, /**< AMRNB Mode 4 = 7400 bps */
> ++ OMX_AUDIO_AMRBandModeNB5, /**< AMRNB Mode 5 = 7950 bps */
> ++ OMX_AUDIO_AMRBandModeNB6, /**< AMRNB Mode 6 = 10200 bps */
> ++ OMX_AUDIO_AMRBandModeNB7, /**< AMRNB Mode 7 = 12200 bps */
> ++ OMX_AUDIO_AMRBandModeWB0, /**< AMRWB Mode 0 = 6600 bps */
> ++ OMX_AUDIO_AMRBandModeWB1, /**< AMRWB Mode 1 = 8850 bps */
> ++ OMX_AUDIO_AMRBandModeWB2, /**< AMRWB Mode 2 = 12650 bps */
> ++ OMX_AUDIO_AMRBandModeWB3, /**< AMRWB Mode 3 = 14250 bps */
> ++ OMX_AUDIO_AMRBandModeWB4, /**< AMRWB Mode 4 = 15850 bps */
> ++ OMX_AUDIO_AMRBandModeWB5, /**< AMRWB Mode 5 = 18250 bps */
> ++ OMX_AUDIO_AMRBandModeWB6, /**< AMRWB Mode 6 = 19850 bps */
> ++ OMX_AUDIO_AMRBandModeWB7, /**< AMRWB Mode 7 = 23050 bps */
> ++ OMX_AUDIO_AMRBandModeWB8, /**< AMRWB Mode 8 = 23850 bps */
> ++ OMX_AUDIO_AMRBandModeKhronosExtensions = 0x6F000000, /**< Reserved region for introducing Khronos Standard Extensions */
> ++ OMX_AUDIO_AMRBandModeVendorStartUnused = 0x7F000000, /**< Reserved region for introducing Vendor Extensions */
> ++ OMX_AUDIO_AMRBandModeMax = 0x7FFFFFFF
> ++} OMX_AUDIO_AMRBANDMODETYPE;
> ++
> ++
> ++/** AMR Discontinuous Transmission mode */
> ++typedef enum OMX_AUDIO_AMRDTXMODETYPE {
> ++ OMX_AUDIO_AMRDTXModeOff = 0, /**< AMR Discontinuous Transmission Mode is disabled */
> ++ OMX_AUDIO_AMRDTXModeOnVAD1, /**< AMR Discontinuous Transmission Mode using
> ++ Voice Activity Detector 1 (VAD1) is enabled */
> ++ OMX_AUDIO_AMRDTXModeOnVAD2, /**< AMR Discontinuous Transmission Mode using
> ++ Voice Activity Detector 2 (VAD2) is enabled */
> ++ OMX_AUDIO_AMRDTXModeOnAuto, /**< The codec will automatically select between
> ++ Off, VAD1 or VAD2 modes */
> ++
> ++ OMX_AUDIO_AMRDTXasEFR, /**< DTX as EFR instead of AMR standard (3GPP 26.101, frame type =8,9,10) */
> ++
> ++ OMX_AUDIO_AMRDTXModeKhronosExtensions = 0x6F000000, /**< Reserved region for introducing Khronos Standard Extensions */
> ++ OMX_AUDIO_AMRDTXModeVendorStartUnused = 0x7F000000, /**< Reserved region for introducing Vendor Extensions */
> ++ OMX_AUDIO_AMRDTXModeMax = 0x7FFFFFFF
> ++} OMX_AUDIO_AMRDTXMODETYPE;
> ++
> ++
> ++/** AMR params */
> ++typedef struct OMX_AUDIO_PARAM_AMRTYPE {
> ++ OMX_U32 nSize; /**< size of the structure in bytes */
> ++ OMX_VERSIONTYPE nVersion; /**< OMX specification version information */
> ++ OMX_U32 nPortIndex; /**< port that this structure applies to */
> ++ OMX_U32 nChannels; /**< Number of channels */
> ++ OMX_U32 nBitRate; /**< Bit rate read only field */
> ++ OMX_AUDIO_AMRBANDMODETYPE eAMRBandMode; /**< AMR Band Mode enumeration */
> ++ OMX_AUDIO_AMRDTXMODETYPE eAMRDTXMode; /**< AMR DTX Mode enumeration */
> ++ OMX_AUDIO_AMRFRAMEFORMATTYPE eAMRFrameFormat; /**< AMR frame format enumeration */
> ++} OMX_AUDIO_PARAM_AMRTYPE;
> ++
> ++
> ++/** GSM_FR (ETSI 06.10, 3GPP 46.010) stream format parameters */
> ++typedef struct OMX_AUDIO_PARAM_GSMFRTYPE {
> ++ OMX_U32 nSize; /**< size of the structure in bytes */
> ++ OMX_VERSIONTYPE nVersion; /**< OMX specification version information */
> ++ OMX_U32 nPortIndex; /**< port that this structure applies to */
> ++ OMX_BOOL bDTX; /**< Enable Discontinuous Transmisssion */
> ++ OMX_BOOL bHiPassFilter; /**< Enable High Pass Filter */
> ++} OMX_AUDIO_PARAM_GSMFRTYPE;
> ++
> ++
> ++/** GSM-HR (ETSI 06.20, 3GPP 46.020) stream format parameters */
> ++typedef struct OMX_AUDIO_PARAM_GSMHRTYPE {
> ++ OMX_U32 nSize; /**< size of the structure in bytes */
> ++ OMX_VERSIONTYPE nVersion; /**< OMX specification version information */
> ++ OMX_U32 nPortIndex; /**< port that this structure applies to */
> ++ OMX_BOOL bDTX; /**< Enable Discontinuous Transmisssion */
> ++ OMX_BOOL bHiPassFilter; /**< Enable High Pass Filter */
> ++} OMX_AUDIO_PARAM_GSMHRTYPE;
> ++
> ++
> ++/** GSM-EFR (ETSI 06.60, 3GPP 46.060) stream format parameters */
> ++typedef struct OMX_AUDIO_PARAM_GSMEFRTYPE {
> ++ OMX_U32 nSize; /**< size of the structure in bytes */
> ++ OMX_VERSIONTYPE nVersion; /**< OMX specification version information */
> ++ OMX_U32 nPortIndex; /**< port that this structure applies to */
> ++ OMX_BOOL bDTX; /**< Enable Discontinuous Transmisssion */
> ++ OMX_BOOL bHiPassFilter; /**< Enable High Pass Filter */
> ++} OMX_AUDIO_PARAM_GSMEFRTYPE;
> ++
> ++
> ++/** TDMA FR (TIA/EIA-136-420, VSELP 7.95kbps coder) stream format parameters */
> ++typedef struct OMX_AUDIO_PARAM_TDMAFRTYPE {
> ++ OMX_U32 nSize; /**< size of the structure in bytes */
> ++ OMX_VERSIONTYPE nVersion; /**< OMX specification version information */
> ++ OMX_U32 nPortIndex; /**< port that this structure applies to */
> ++ OMX_U32 nChannels; /**< Number of channels in the data stream (not
> ++ necessarily the same as the number of channels
> ++ to be rendered. */
> ++ OMX_BOOL bDTX; /**< Enable Discontinuous Transmisssion */
> ++ OMX_BOOL bHiPassFilter; /**< Enable High Pass Filter */
> ++} OMX_AUDIO_PARAM_TDMAFRTYPE;
> ++
> ++
> ++/** TDMA EFR (TIA/EIA-136-410, ACELP 7.4kbps coder) stream format parameters */
> ++typedef struct OMX_AUDIO_PARAM_TDMAEFRTYPE {
> ++ OMX_U32 nSize; /**< size of the structure in bytes */
> ++ OMX_VERSIONTYPE nVersion; /**< OMX specification version information */
> ++ OMX_U32 nPortIndex; /**< port that this structure applies to */
> ++ OMX_U32 nChannels; /**< Number of channels in the data stream (not
> ++ necessarily the same as the number of channels
> ++ to be rendered. */
> ++ OMX_BOOL bDTX; /**< Enable Discontinuous Transmisssion */
> ++ OMX_BOOL bHiPassFilter; /**< Enable High Pass Filter */
> ++} OMX_AUDIO_PARAM_TDMAEFRTYPE;
> ++
> ++
> ++/** PDC FR ( RCR-27, VSELP 6.7kbps coder) stream format parameters */
> ++typedef struct OMX_AUDIO_PARAM_PDCFRTYPE {
> ++ OMX_U32 nSize; /**< size of the structure in bytes */
> ++ OMX_VERSIONTYPE nVersion; /**< OMX specification version information */
> ++ OMX_U32 nPortIndex; /**< port that this structure applies to */
> ++ OMX_U32 nChannels; /**< Number of channels in the data stream (not
> ++ necessarily the same as the number of channels
> ++ to be rendered. */
> ++ OMX_BOOL bDTX; /**< Enable Discontinuous Transmisssion */
> ++ OMX_BOOL bHiPassFilter; /**< Enable High Pass Filter */
> ++} OMX_AUDIO_PARAM_PDCFRTYPE;
> ++
> ++
> ++/** PDC EFR ( RCR-27, ACELP 6.7kbps coder) stream format parameters */
> ++typedef struct OMX_AUDIO_PARAM_PDCEFRTYPE {
> ++ OMX_U32 nSize; /**< size of the structure in bytes */
> ++ OMX_VERSIONTYPE nVersion; /**< OMX specification version information */
> ++ OMX_U32 nPortIndex; /**< port that this structure applies to */
> ++ OMX_U32 nChannels; /**< Number of channels in the data stream (not
> ++ necessarily the same as the number of channels
> ++ to be rendered. */
> ++ OMX_BOOL bDTX; /**< Enable Discontinuous Transmisssion */
> ++ OMX_BOOL bHiPassFilter; /**< Enable High Pass Filter */
> ++} OMX_AUDIO_PARAM_PDCEFRTYPE;
> ++
> ++/** PDC HR ( RCR-27, PSI-CELP 3.45kbps coder) stream format parameters */
> ++typedef struct OMX_AUDIO_PARAM_PDCHRTYPE {
> ++ OMX_U32 nSize; /**< size of the structure in bytes */
> ++ OMX_VERSIONTYPE nVersion; /**< OMX specification version information */
> ++ OMX_U32 nPortIndex; /**< port that this structure applies to */
> ++ OMX_U32 nChannels; /**< Number of channels in the data stream (not
> ++ necessarily the same as the number of channels
> ++ to be rendered. */
> ++ OMX_BOOL bDTX; /**< Enable Discontinuous Transmisssion */
> ++ OMX_BOOL bHiPassFilter; /**< Enable High Pass Filter */
> ++} OMX_AUDIO_PARAM_PDCHRTYPE;
> ++
> ++
> ++/** CDMA Rate types */
> ++typedef enum OMX_AUDIO_CDMARATETYPE {
> ++ OMX_AUDIO_CDMARateBlank = 0, /**< CDMA encoded frame is blank */
> ++ OMX_AUDIO_CDMARateFull, /**< CDMA encoded frame in full rate */
> ++ OMX_AUDIO_CDMARateHalf, /**< CDMA encoded frame in half rate */
> ++ OMX_AUDIO_CDMARateQuarter, /**< CDMA encoded frame in quarter rate */
> ++ OMX_AUDIO_CDMARateEighth, /**< CDMA encoded frame in eighth rate (DTX)*/
> ++ OMX_AUDIO_CDMARateErasure, /**< CDMA erasure frame */
> ++ OMX_AUDIO_CDMARateKhronosExtensions = 0x6F000000, /**< Reserved region for introducing Khronos Standard Extensions */
> ++ OMX_AUDIO_CDMARateVendorStartUnused = 0x7F000000, /**< Reserved region for introducing Vendor Extensions */
> ++ OMX_AUDIO_CDMARateMax = 0x7FFFFFFF
> ++} OMX_AUDIO_CDMARATETYPE;
> ++
> ++
> ++/** QCELP8 (TIA/EIA-96, up to 8kbps coder) stream format parameters */
> ++typedef struct OMX_AUDIO_PARAM_QCELP8TYPE {
> ++ OMX_U32 nSize; /**< size of the structure in bytes */
> ++ OMX_VERSIONTYPE nVersion; /**< OMX specification version information */
> ++ OMX_U32 nPortIndex; /**< port that this structure applies to */
> ++ OMX_U32 nChannels; /**< Number of channels in the data stream (not
> ++ necessarily the same as the number of channels
> ++ to be rendered. */
> ++ OMX_U32 nBitRate; /**< Bit rate of the input data. Use 0 for variable
> ++ rate or unknown bit rates */
> ++ OMX_AUDIO_CDMARATETYPE eCDMARate; /**< Frame rate */
> ++ OMX_U32 nMinBitRate; /**< minmal rate for the encoder = 1,2,3,4, default = 1 */
> ++ OMX_U32 nMaxBitRate; /**< maximal rate for the encoder = 1,2,3,4, default = 4 */
> ++} OMX_AUDIO_PARAM_QCELP8TYPE;
> ++
> ++
> ++/** QCELP13 ( CDMA, EIA/TIA-733, 13.3kbps coder) stream format parameters */
> ++typedef struct OMX_AUDIO_PARAM_QCELP13TYPE {
> ++ OMX_U32 nSize; /**< size of the structure in bytes */
> ++ OMX_VERSIONTYPE nVersion; /**< OMX specification version information */
> ++ OMX_U32 nPortIndex; /**< port that this structure applies to */
> ++ OMX_U32 nChannels; /**< Number of channels in the data stream (not
> ++ necessarily the same as the number of channels
> ++ to be rendered. */
> ++ OMX_AUDIO_CDMARATETYPE eCDMARate; /**< Frame rate */
> ++ OMX_U32 nMinBitRate; /**< minmal rate for the encoder = 1,2,3,4, default = 1 */
> ++ OMX_U32 nMaxBitRate; /**< maximal rate for the encoder = 1,2,3,4, default = 4 */
> ++} OMX_AUDIO_PARAM_QCELP13TYPE;
> ++
> ++
> ++/** EVRC ( CDMA, EIA/TIA-127, RCELP up to 8.55kbps coder) stream format parameters */
> ++typedef struct OMX_AUDIO_PARAM_EVRCTYPE {
> ++ OMX_U32 nSize; /**< size of the structure in bytes */
> ++ OMX_VERSIONTYPE nVersion; /**< OMX specification version information */
> ++ OMX_U32 nPortIndex; /**< port that this structure applies to */
> ++ OMX_U32 nChannels; /**< Number of channels in the data stream (not
> ++ necessarily the same as the number of channels
> ++ to be rendered. */
> ++ OMX_AUDIO_CDMARATETYPE eCDMARate; /**< actual Frame rate */
> ++ OMX_BOOL bRATE_REDUCon; /**< RATE_REDUCtion is requested for this frame */
> ++ OMX_U32 nMinBitRate; /**< minmal rate for the encoder = 1,2,3,4, default = 1 */
> ++ OMX_U32 nMaxBitRate; /**< maximal rate for the encoder = 1,2,3,4, default = 4 */
> ++ OMX_BOOL bHiPassFilter; /**< Enable encoder's High Pass Filter */
> ++ OMX_BOOL bNoiseSuppressor; /**< Enable encoder's noise suppressor pre-processing */
> ++ OMX_BOOL bPostFilter; /**< Enable decoder's post Filter */
> ++} OMX_AUDIO_PARAM_EVRCTYPE;
> ++
> ++
> ++/** SMV ( up to 8.55kbps coder) stream format parameters */
> ++typedef struct OMX_AUDIO_PARAM_SMVTYPE {
> ++ OMX_U32 nSize; /**< size of the structure in bytes */
> ++ OMX_VERSIONTYPE nVersion; /**< OMX specification version information */
> ++ OMX_U32 nPortIndex; /**< port that this structure applies to */
> ++ OMX_U32 nChannels; /**< Number of channels in the data stream (not
> ++ necessarily the same as the number of channels
> ++ to be rendered. */
> ++ OMX_AUDIO_CDMARATETYPE eCDMARate; /**< Frame rate */
> ++ OMX_BOOL bRATE_REDUCon; /**< RATE_REDUCtion is requested for this frame */
> ++ OMX_U32 nMinBitRate; /**< minmal rate for the encoder = 1,2,3,4, default = 1 ??*/
> ++ OMX_U32 nMaxBitRate; /**< maximal rate for the encoder = 1,2,3,4, default = 4 ??*/
> ++ OMX_BOOL bHiPassFilter; /**< Enable encoder's High Pass Filter ??*/
> ++ OMX_BOOL bNoiseSuppressor; /**< Enable encoder's noise suppressor pre-processing */
> ++ OMX_BOOL bPostFilter; /**< Enable decoder's post Filter ??*/
> ++} OMX_AUDIO_PARAM_SMVTYPE;
> ++
> ++
> ++/** MIDI Format
> ++ * @ingroup midi
> ++ */
> ++typedef enum OMX_AUDIO_MIDIFORMATTYPE
> ++{
> ++ OMX_AUDIO_MIDIFormatUnknown = 0, /**< MIDI Format unknown or don't care */
> ++ OMX_AUDIO_MIDIFormatSMF0, /**< Standard MIDI File Type 0 */
> ++ OMX_AUDIO_MIDIFormatSMF1, /**< Standard MIDI File Type 1 */
> ++ OMX_AUDIO_MIDIFormatSMF2, /**< Standard MIDI File Type 2 */
> ++ OMX_AUDIO_MIDIFormatSPMIDI, /**< SP-MIDI */
> ++ OMX_AUDIO_MIDIFormatXMF0, /**< eXtensible Music Format type 0 */
> ++ OMX_AUDIO_MIDIFormatXMF1, /**< eXtensible Music Format type 1 */
> ++ OMX_AUDIO_MIDIFormatMobileXMF, /**< Mobile XMF (eXtensible Music Format type 2) */
> ++ OMX_AUDIO_MIDIFormatKhronosExtensions = 0x6F000000, /**< Reserved region for introducing Khronos Standard Extensions */
> ++ OMX_AUDIO_MIDIFormatVendorStartUnused = 0x7F000000, /**< Reserved region for introducing Vendor Extensions */
> ++ OMX_AUDIO_MIDIFormatMax = 0x7FFFFFFF
> ++} OMX_AUDIO_MIDIFORMATTYPE;
> ++
> ++
> ++/** MIDI params
> ++ * @ingroup midi
> ++ */
> ++typedef struct OMX_AUDIO_PARAM_MIDITYPE {
> ++ OMX_U32 nSize; /**< size of the structure in bytes */
> ++ OMX_VERSIONTYPE nVersion; /**< OMX specification version information */
> ++ OMX_U32 nPortIndex; /**< port that this structure applies to */
> ++ OMX_U32 nFileSize; /**< size of the MIDI file in bytes, where the entire
> ++ MIDI file passed in, otherwise if 0x0, the MIDI data
> ++ is merged and streamed (instead of passed as an
> ++ entire MIDI file) */
> ++ OMX_BU32 sMaxPolyphony; /**< Specifies the maximum simultaneous polyphonic
> ++ voices. A value of zero indicates that the default
> ++ polyphony of the device is used */
> ++ OMX_BOOL bLoadDefaultSound; /**< Whether to load default sound
> ++ bank at initialization */
> ++ OMX_AUDIO_MIDIFORMATTYPE eMidiFormat; /**< Version of the MIDI file */
> ++} OMX_AUDIO_PARAM_MIDITYPE;
> ++
> ++
> ++/** Type of the MIDI sound bank
> ++ * @ingroup midi
> ++ */
> ++typedef enum OMX_AUDIO_MIDISOUNDBANKTYPE {
> ++ OMX_AUDIO_MIDISoundBankUnused = 0, /**< unused/unknown soundbank type */
> ++ OMX_AUDIO_MIDISoundBankDLS1, /**< DLS version 1 */
> ++ OMX_AUDIO_MIDISoundBankDLS2, /**< DLS version 2 */
> ++ OMX_AUDIO_MIDISoundBankMobileDLSBase, /**< Mobile DLS, using the base functionality */
> ++ OMX_AUDIO_MIDISoundBankMobileDLSPlusOptions, /**< Mobile DLS, using the specification-defined optional feature set */
> ++ OMX_AUDIO_MIDISoundBankKhronosExtensions = 0x6F000000, /**< Reserved region for introducing Khronos Standard Extensions */
> ++ OMX_AUDIO_MIDISoundBankVendorStartUnused = 0x7F000000, /**< Reserved region for introducing Vendor Extensions */
> ++ OMX_AUDIO_MIDISoundBankMax = 0x7FFFFFFF
> ++} OMX_AUDIO_MIDISOUNDBANKTYPE;
> ++
> ++
> ++/** Bank Layout describes how bank MSB & LSB are used in the DLS instrument definitions sound bank
> ++ * @ingroup midi
> ++ */
> ++typedef enum OMX_AUDIO_MIDISOUNDBANKLAYOUTTYPE {
> ++ OMX_AUDIO_MIDISoundBankLayoutUnused = 0, /**< unused/unknown soundbank type */
> ++ OMX_AUDIO_MIDISoundBankLayoutGM, /**< GS layout (based on bank MSB 0x00) */
> ++ OMX_AUDIO_MIDISoundBankLayoutGM2, /**< General MIDI 2 layout (using MSB 0x78/0x79, LSB 0x00) */
> ++ OMX_AUDIO_MIDISoundBankLayoutUser, /**< Does not conform to any bank numbering standards */
> ++ OMX_AUDIO_MIDISoundBankLayoutKhronosExtensions = 0x6F000000, /**< Reserved region for introducing Khronos Standard Extensions */
> ++ OMX_AUDIO_MIDISoundBankLayoutVendorStartUnused = 0x7F000000, /**< Reserved region for introducing Vendor Extensions */
> ++ OMX_AUDIO_MIDISoundBankLayoutMax = 0x7FFFFFFF
> ++} OMX_AUDIO_MIDISOUNDBANKLAYOUTTYPE;
> ++
> ++
> ++/** MIDI params to load/unload user soundbank
> ++ * @ingroup midi
> ++ */
> ++typedef struct OMX_AUDIO_PARAM_MIDILOADUSERSOUNDTYPE {
> ++ OMX_U32 nSize; /**< size of the structure in bytes */
> ++ OMX_VERSIONTYPE nVersion; /**< OMX specification version information */
> ++ OMX_U32 nPortIndex; /**< port that this structure applies to */
> ++ OMX_U32 nDLSIndex; /**< DLS file index to be loaded */
> ++ OMX_U32 nDLSSize; /**< Size in bytes */
> ++ OMX_PTR pDLSData; /**< Pointer to DLS file data */
> ++ OMX_AUDIO_MIDISOUNDBANKTYPE eMidiSoundBank; /**< Midi sound bank type enumeration */
> ++ OMX_AUDIO_MIDISOUNDBANKLAYOUTTYPE eMidiSoundBankLayout; /**< Midi sound bank layout enumeration */
> ++} OMX_AUDIO_PARAM_MIDILOADUSERSOUNDTYPE;
> ++
> ++
> ++/** Structure for Live MIDI events and MIP messages.
> ++ * (MIP = Maximum Instantaneous Polyphony; part of the SP-MIDI standard.)
> ++ * @ingroup midi
> ++ */
> ++typedef struct OMX_AUDIO_CONFIG_MIDIIMMEDIATEEVENTTYPE {
> ++ OMX_U32 nSize; /**< size of the structure in bytes */
> ++ OMX_VERSIONTYPE nVersion; /**< OMX specification version information */
> ++ OMX_U32 nPortIndex; /**< Port that this structure applies to */
> ++ OMX_U32 nMidiEventSize; /**< Size of immediate MIDI events or MIP message in bytes */
> ++ OMX_U8 nMidiEvents[1]; /**< MIDI event array to be rendered immediately, or an
> ++ array for the MIP message buffer, where the size is
> ++ indicated by nMidiEventSize */
> ++} OMX_AUDIO_CONFIG_MIDIIMMEDIATEEVENTTYPE;
> ++
> ++
> ++/** MIDI sound bank/ program pair in a given channel
> ++ * @ingroup midi
> ++ */
> ++typedef struct OMX_AUDIO_CONFIG_MIDISOUNDBANKPROGRAMTYPE {
> ++ OMX_U32 nSize; /**< size of the structure in bytes */
> ++ OMX_VERSIONTYPE nVersion; /**< OMX specification version information */
> ++ OMX_U32 nPortIndex; /**< Port that this structure applies to */
> ++ OMX_U32 nChannel; /**< Valid channel values range from 1 to 16 */
> ++ OMX_U16 nIDProgram; /**< Valid program ID range is 1 to 128 */
> ++ OMX_U16 nIDSoundBank; /**< Sound bank ID */
> ++ OMX_U32 nUserSoundBankIndex;/**< User soundbank index, easier to access soundbanks
> ++ by index if multiple banks are present */
> ++} OMX_AUDIO_CONFIG_MIDISOUNDBANKPROGRAMTYPE;
> ++
> ++
> ++/** MIDI control
> ++ * @ingroup midi
> ++ */
> ++typedef struct OMX_AUDIO_CONFIG_MIDICONTROLTYPE {
> ++ OMX_U32 nSize; /**< size of the structure in bytes */
> ++ OMX_VERSIONTYPE nVersion; /**< OMX specification version information */
> ++ OMX_U32 nPortIndex; /**< port that this structure applies to */
> ++ OMX_BS32 sPitchTransposition; /**< Pitch transposition in semitones, stored as Q22.10
> ++ format based on JAVA MMAPI (JSR-135) requirement */
> ++ OMX_BU32 sPlayBackRate; /**< Relative playback rate, stored as Q14.17 fixed-point
> ++ number based on JSR-135 requirement */
> ++ OMX_BU32 sTempo ; /**< Tempo in beats per minute (BPM), stored as Q22.10
> ++ fixed-point number based on JSR-135 requirement */
> ++ OMX_U32 nMaxPolyphony; /**< Specifies the maximum simultaneous polyphonic
> ++ voices. A value of zero indicates that the default
> ++ polyphony of the device is used */
> ++ OMX_U32 nNumRepeat; /**< Number of times to repeat playback */
> ++ OMX_U32 nStopTime; /**< Time in milliseconds to indicate when playback
> ++ will stop automatically. Set to zero if not used */
> ++ OMX_U16 nChannelMuteMask; /**< 16 bit mask for channel mute status */
> ++ OMX_U16 nChannelSoloMask; /**< 16 bit mask for channel solo status */
> ++ OMX_U32 nTrack0031MuteMask; /**< 32 bit mask for track mute status. Note: This is for tracks 0-31 */
> ++ OMX_U32 nTrack3263MuteMask; /**< 32 bit mask for track mute status. Note: This is for tracks 32-63 */
> ++ OMX_U32 nTrack0031SoloMask; /**< 32 bit mask for track solo status. Note: This is for tracks 0-31 */
> ++ OMX_U32 nTrack3263SoloMask; /**< 32 bit mask for track solo status. Note: This is for tracks 32-63 */
> ++
> ++} OMX_AUDIO_CONFIG_MIDICONTROLTYPE;
> ++
> ++
> ++/** MIDI Playback States
> ++ * @ingroup midi
> ++ */
> ++typedef enum OMX_AUDIO_MIDIPLAYBACKSTATETYPE {
> ++ OMX_AUDIO_MIDIPlayBackStateUnknown = 0, /**< Unknown state or state does not map to
> ++ other defined states */
> ++ OMX_AUDIO_MIDIPlayBackStateClosedEngaged, /**< No MIDI resource is currently open.
> ++ The MIDI engine is currently processing
> ++ MIDI events. */
> ++ OMX_AUDIO_MIDIPlayBackStateParsing, /**< A MIDI resource is open and is being
> ++ primed. The MIDI engine is currently
> ++ processing MIDI events. */
> ++ OMX_AUDIO_MIDIPlayBackStateOpenEngaged, /**< A MIDI resource is open and primed but
> ++ not playing. The MIDI engine is currently
> ++ processing MIDI events. The transition to
> ++ this state is only possible from the
> ++ OMX_AUDIO_MIDIPlayBackStatePlaying state,
> ++ when the 'playback head' reaches the end
> ++ of media data or the playback stops due
> ++ to stop time set.*/
> ++ OMX_AUDIO_MIDIPlayBackStatePlaying, /**< A MIDI resource is open and currently
> ++ playing. The MIDI engine is currently
> ++ processing MIDI events.*/
> ++ OMX_AUDIO_MIDIPlayBackStatePlayingPartially, /**< Best-effort playback due to SP-MIDI/DLS
> ++ resource constraints */
> ++ OMX_AUDIO_MIDIPlayBackStatePlayingSilently, /**< Due to system resource constraints and
> ++ SP-MIDI content constraints, there is
> ++ no audible MIDI content during playback
> ++ currently. The situation may change if
> ++ resources are freed later.*/
> ++ OMX_AUDIO_MIDIPlayBackStateKhronosExtensions = 0x6F000000, /**< Reserved region for introducing Khronos Standard Extensions */
> ++ OMX_AUDIO_MIDIPlayBackStateVendorStartUnused = 0x7F000000, /**< Reserved region for introducing Vendor Extensions */
> ++ OMX_AUDIO_MIDIPlayBackStateMax = 0x7FFFFFFF
> ++} OMX_AUDIO_MIDIPLAYBACKSTATETYPE;
> ++
> ++
> ++/** MIDI status
> ++ * @ingroup midi
> ++ */
> ++typedef struct OMX_AUDIO_CONFIG_MIDISTATUSTYPE {
> ++ OMX_U32 nSize; /**< size of the structure in bytes */
> ++ OMX_VERSIONTYPE nVersion; /**< OMX specification version information */
> ++ OMX_U32 nPortIndex; /**< port that this structure applies to */
> ++ OMX_U16 nNumTracks; /**< Number of MIDI tracks in the file, read only field.
> ++ NOTE: May not return a meaningful value until the entire
> ++ file is parsed and buffered. */
> ++ OMX_U32 nDuration; /**< The length of the currently open MIDI resource
> ++ in milliseconds. NOTE: May not return a meaningful value
> ++ until the entire file is parsed and buffered. */
> ++ OMX_U32 nPosition; /**< Current Position of the MIDI resource being played
> ++ in milliseconds */
> ++ OMX_BOOL bVibra; /**< Does Vibra track exist? NOTE: May not return a meaningful
> ++ value until the entire file is parsed and buffered. */
> ++ OMX_U32 nNumMetaEvents; /**< Total number of MIDI Meta Events in the currently
> ++ open MIDI resource. NOTE: May not return a meaningful value
> ++ until the entire file is parsed and buffered. */
> ++ OMX_U32 nNumActiveVoices; /**< Number of active voices in the currently playing
> ++ MIDI resource. NOTE: May not return a meaningful value until
> ++ the entire file is parsed and buffered. */
> ++ OMX_AUDIO_MIDIPLAYBACKSTATETYPE eMIDIPlayBackState; /**< MIDI playback state enumeration, read only field */
> ++} OMX_AUDIO_CONFIG_MIDISTATUSTYPE;
> ++
> ++
> ++/** MIDI Meta Event structure one per Meta Event.
> ++ * MIDI Meta Events are like audio metadata, except that they are interspersed
> ++ * with the MIDI content throughout the file and are not localized in the header.
> ++ * As such, it is necessary to retrieve information about these Meta Events from
> ++ * the engine, as it encounters these Meta Events within the MIDI content.
> ++ * For example, SMF files can have up to 14 types of MIDI Meta Events (copyright,
> ++ * author, default tempo, etc.) scattered throughout the file.
> ++ * @ingroup midi
> ++ */
> ++typedef struct OMX_AUDIO_CONFIG_MIDIMETAEVENTTYPE{
> ++ OMX_U32 nSize; /**< size of the structure in bytes */
> ++ OMX_VERSIONTYPE nVersion; /**< OMX specification version information */
> ++ OMX_U32 nPortIndex; /**< port that this structure applies to */
> ++ OMX_U32 nIndex; /**< Index of Meta Event */
> ++ OMX_U8 nMetaEventType; /**< Meta Event Type, 7bits (i.e. 0 - 127) */
> ++ OMX_U32 nMetaEventSize; /**< size of the Meta Event in bytes */
> ++ OMX_U32 nTrack; /**< track number for the meta event */
> ++ OMX_U32 nPosition; /**< Position of the meta-event in milliseconds */
> ++} OMX_AUDIO_CONFIG_MIDIMETAEVENTTYPE;
> ++
> ++
> ++/** MIDI Meta Event Data structure - one per Meta Event.
> ++ * @ingroup midi
> ++ */
> ++typedef struct OMX_AUDIO_CONFIG_MIDIMETAEVENTDATATYPE{
> ++ OMX_U32 nSize; /**< size of the structure in bytes */
> ++ OMX_VERSIONTYPE nVersion; /**< OMX specification version information */
> ++ OMX_U32 nPortIndex; /**< port that this structure applies to */
> ++ OMX_U32 nIndex; /**< Index of Meta Event */
> ++ OMX_U32 nMetaEventSize; /**< size of the Meta Event in bytes */
> ++ OMX_U8 nData[1]; /**< array of one or more bytes of meta data
> ++ as indicated by the nMetaEventSize field */
> ++} OMX_AUDIO_CONFIG__MIDIMETAEVENTDATATYPE;
> ++
> ++
> ++/** Audio Volume adjustment for a port */
> ++typedef struct OMX_AUDIO_CONFIG_VOLUMETYPE {
> ++ OMX_U32 nSize; /**< size of the structure in bytes */
> ++ OMX_VERSIONTYPE nVersion; /**< OMX specification version information */
> ++ OMX_U32 nPortIndex; /**< Port index indicating which port to
> ++ set. Select the input port to set
> ++ just that port's volume. Select the
> ++ output port to adjust the master
> ++ volume. */
> ++ OMX_BOOL bLinear; /**< Is the volume to be set in linear (0.100)
> ++ or logarithmic scale (mB) */
> ++ OMX_BS32 sVolume; /**< Volume linear setting in the 0..100 range, OR
> ++ Volume logarithmic setting for this port. The values
> ++ for volume are in mB (millibels = 1/100 dB) relative
> ++ to a gain of 1 (e.g. the output is the same as the
> ++ input level). Values are in mB from nMax
> ++ (maximum volume) to nMin mB (typically negative).
> ++ Since the volume is "voltage"
> ++ and not a "power", it takes a setting of
> ++ -600 mB to decrease the volume by 1/2. If
> ++ a component cannot accurately set the
> ++ volume to the requested value, it must
> ++ set the volume to the closest value BELOW
> ++ the requested value. When getting the
> ++ volume setting, the current actual volume
> ++ must be returned. */
> ++} OMX_AUDIO_CONFIG_VOLUMETYPE;
> ++
> ++
> ++/** Audio Volume adjustment for a channel */
> ++typedef struct OMX_AUDIO_CONFIG_CHANNELVOLUMETYPE {
> ++ OMX_U32 nSize; /**< size of the structure in bytes */
> ++ OMX_VERSIONTYPE nVersion; /**< OMX specification version information */
> ++ OMX_U32 nPortIndex; /**< Port index indicating which port to
> ++ set. Select the input port to set
> ++ just that port's volume. Select the
> ++ output port to adjust the master
> ++ volume. */
> ++ OMX_U32 nChannel; /**< channel to select from 0 to N-1,
> ++ using OMX_ALL to apply volume settings
> ++ to all channels */
> ++ OMX_BOOL bLinear; /**< Is the volume to be set in linear (0.100) or
> ++ logarithmic scale (mB) */
> ++ OMX_BS32 sVolume; /**< Volume linear setting in the 0..100 range, OR
> ++ Volume logarithmic setting for this port.
> ++ The values for volume are in mB
> ++ (millibels = 1/100 dB) relative to a gain
> ++ of 1 (e.g. the output is the same as the
> ++ input level). Values are in mB from nMax
> ++ (maximum volume) to nMin mB (typically negative).
> ++ Since the volume is "voltage"
> ++ and not a "power", it takes a setting of
> ++ -600 mB to decrease the volume by 1/2. If
> ++ a component cannot accurately set the
> ++ volume to the requested value, it must
> ++ set the volume to the closest value BELOW
> ++ the requested value. When getting the
> ++ volume setting, the current actual volume
> ++ must be returned. */
> ++ OMX_BOOL bIsMIDI; /**< TRUE if nChannel refers to a MIDI channel,
> ++ FALSE otherwise */
> ++} OMX_AUDIO_CONFIG_CHANNELVOLUMETYPE;
> ++
> ++
> ++/** Audio balance setting */
> ++typedef struct OMX_AUDIO_CONFIG_BALANCETYPE {
> ++ OMX_U32 nSize; /**< size of the structure in bytes */
> ++ OMX_VERSIONTYPE nVersion; /**< OMX specification version information */
> ++ OMX_U32 nPortIndex; /**< Port index indicating which port to
> ++ set. Select the input port to set
> ++ just that port's balance. Select the
> ++ output port to adjust the master
> ++ balance. */
> ++ OMX_S32 nBalance; /**< balance setting for this port
> ++ (-100 to 100, where -100 indicates
> ++ all left, and no right */
> ++} OMX_AUDIO_CONFIG_BALANCETYPE;
> ++
> ++
> ++/** Audio Port mute */
> ++typedef struct OMX_AUDIO_CONFIG_MUTETYPE {
> ++ OMX_U32 nSize; /**< size of the structure in bytes */
> ++ OMX_VERSIONTYPE nVersion; /**< OMX specification version information */
> ++ OMX_U32 nPortIndex; /**< Port index indicating which port to
> ++ set. Select the input port to set
> ++ just that port's mute. Select the
> ++ output port to adjust the master
> ++ mute. */
> ++ OMX_BOOL bMute; /**< Mute setting for this port */
> ++} OMX_AUDIO_CONFIG_MUTETYPE;
> ++
> ++
> ++/** Audio Channel mute */
> ++typedef struct OMX_AUDIO_CONFIG_CHANNELMUTETYPE {
> ++ OMX_U32 nSize; /**< size of the structure in bytes */
> ++ OMX_VERSIONTYPE nVersion; /**< OMX specification version information */
> ++ OMX_U32 nPortIndex; /**< port that this structure applies to */
> ++ OMX_U32 nChannel; /**< channel to select from 0 to N-1,
> ++ using OMX_ALL to apply mute settings
> ++ to all channels */
> ++ OMX_BOOL bMute; /**< Mute setting for this channel */
> ++ OMX_BOOL bIsMIDI; /**< TRUE if nChannel refers to a MIDI channel,
> ++ FALSE otherwise */
> ++} OMX_AUDIO_CONFIG_CHANNELMUTETYPE;
> ++
> ++
> ++
> ++/** Enable / Disable for loudness control, which boosts bass and to a
> ++ * smaller extent high end frequencies to compensate for hearing
> ++ * ability at the extreme ends of the audio spectrum
> ++ */
> ++typedef struct OMX_AUDIO_CONFIG_LOUDNESSTYPE {
> ++ OMX_U32 nSize; /**< size of the structure in bytes */
> ++ OMX_VERSIONTYPE nVersion; /**< OMX specification version information */
> ++ OMX_U32 nPortIndex; /**< port that this structure applies to */
> ++ OMX_BOOL bLoudness; /**< Enable/disable for loudness */
> ++} OMX_AUDIO_CONFIG_LOUDNESSTYPE;
> ++
> ++
> ++/** Enable / Disable for bass, which controls low frequencies
> ++ */
> ++typedef struct OMX_AUDIO_CONFIG_BASSTYPE {
> ++ OMX_U32 nSize; /**< size of the structure in bytes */
> ++ OMX_VERSIONTYPE nVersion; /**< OMX specification version information */
> ++ OMX_U32 nPortIndex; /**< port that this structure applies to */
> ++ OMX_BOOL bEnable; /**< Enable/disable for bass control */
> ++ OMX_S32 nBass; /**< bass setting for the port, as a
> ++ continuous value from -100 to 100
> ++ (0 means no change in bass level)*/
> ++} OMX_AUDIO_CONFIG_BASSTYPE;
> ++
> ++
> ++/** Enable / Disable for treble, which controls high frequencies tones
> ++ */
> ++typedef struct OMX_AUDIO_CONFIG_TREBLETYPE {
> ++ OMX_U32 nSize; /**< size of the structure in bytes */
> ++ OMX_VERSIONTYPE nVersion; /**< OMX specification version information */
> ++ OMX_U32 nPortIndex; /**< port that this structure applies to */
> ++ OMX_BOOL bEnable; /**< Enable/disable for treble control */
> ++ OMX_S32 nTreble; /**< treble setting for the port, as a
> ++ continuous value from -100 to 100
> ++ (0 means no change in treble level) */
> ++} OMX_AUDIO_CONFIG_TREBLETYPE;
> ++
> ++
> ++/** An equalizer is typically used for two reasons: to compensate for an
> ++ * sub-optimal frequency response of a system to make it sound more natural
> ++ * or to create intentionally some unnatural coloring to the sound to create
> ++ * an effect.
> ++ * @ingroup effects
> ++ */
> ++typedef struct OMX_AUDIO_CONFIG_EQUALIZERTYPE {
> ++ OMX_U32 nSize; /**< size of the structure in bytes */
> ++ OMX_VERSIONTYPE nVersion; /**< OMX specification version information */
> ++ OMX_U32 nPortIndex; /**< port that this structure applies to */
> ++ OMX_BOOL bEnable; /**< Enable/disable for equalizer */
> ++ OMX_BU32 sBandIndex; /**< Band number to be set. Upper Limit is
> ++ N-1, where N is the number of bands, lower limit is 0 */
> ++ OMX_BU32 sCenterFreq; /**< Center frequecies in Hz. This is a
> ++ read only element and is used to determine
> ++ the lower, center and upper frequency of
> ++ this band. */
> ++ OMX_BS32 sBandLevel; /**< band level in millibels */
> ++} OMX_AUDIO_CONFIG_EQUALIZERTYPE;
> ++
> ++
> ++/** Stereo widening mode type
> ++ * @ingroup effects
> ++ */
> ++typedef enum OMX_AUDIO_STEREOWIDENINGTYPE {
> ++ OMX_AUDIO_StereoWideningHeadphones, /**< Stereo widening for loudspeakers */
> ++ OMX_AUDIO_StereoWideningLoudspeakers, /**< Stereo widening for closely spaced loudspeakers */
> ++ OMX_AUDIO_StereoWideningKhronosExtensions = 0x6F000000, /**< Reserved region for introducing Khronos Standard Extensions */
> ++ OMX_AUDIO_StereoWideningVendorStartUnused = 0x7F000000, /**< Reserved region for introducing Vendor Extensions */
> ++ OMX_AUDIO_StereoWideningMax = 0x7FFFFFFF
> ++} OMX_AUDIO_STEREOWIDENINGTYPE;
> ++
> ++
> ++/** Control for stereo widening, which is a special 2-channel
> ++ * case of the audio virtualizer effect. For example, for 5.1-channel
> ++ * output, it translates to virtual surround sound.
> ++ * @ingroup effects
> ++ */
> ++typedef struct OMX_AUDIO_CONFIG_STEREOWIDENINGTYPE {
> ++ OMX_U32 nSize; /**< size of the structure in bytes */
> ++ OMX_VERSIONTYPE nVersion; /**< OMX specification version information */
> ++ OMX_U32 nPortIndex; /**< port that this structure applies to */
> ++ OMX_BOOL bEnable; /**< Enable/disable for stereo widening control */
> ++ OMX_AUDIO_STEREOWIDENINGTYPE eWideningType; /**< Stereo widening algorithm type */
> ++ OMX_U32 nStereoWidening; /**< stereo widening setting for the port,
> ++ as a continuous value from 0 to 100 */
> ++} OMX_AUDIO_CONFIG_STEREOWIDENINGTYPE;
> ++
> ++
> ++/** The chorus effect (or ``choralizer'') is any signal processor which makes
> ++ * one sound source (such as a voice) sound like many such sources singing
> ++ * (or playing) in unison. Since performance in unison is never exact, chorus
> ++ * effects simulate this by making independently modified copies of the input
> ++ * signal. Modifications may include (1) delay, (2) frequency shift, and
> ++ * (3) amplitude modulation.
> ++ * @ingroup effects
> ++ */
> ++typedef struct OMX_AUDIO_CONFIG_CHORUSTYPE {
> ++ OMX_U32 nSize; /**< size of the structure in bytes */
> ++ OMX_VERSIONTYPE nVersion; /**< OMX specification version information */
> ++ OMX_U32 nPortIndex; /**< port that this structure applies to */
> ++ OMX_BOOL bEnable; /**< Enable/disable for chorus */
> ++ OMX_BU32 sDelay; /**< average delay in milliseconds */
> ++ OMX_BU32 sModulationRate; /**< rate of modulation in millihertz */
> ++ OMX_U32 nModulationDepth; /**< depth of modulation as a percentage of
> ++ delay (i.e. 0 to 100) */
> ++ OMX_BU32 nFeedback; /**< Feedback from chorus output to input in percentage */
> ++} OMX_AUDIO_CONFIG_CHORUSTYPE;
> ++
> ++
> ++/** Reverberation is part of the reflected sound that follows the early
> ++ * reflections. In a typical room, this consists of a dense succession of
> ++ * echoes whose energy decays exponentially. The reverberation effect structure
> ++ * as defined here includes both (early) reflections as well as (late) reverberations.
> ++ * @ingroup effects
> ++ */
> ++typedef struct OMX_AUDIO_CONFIG_REVERBERATIONTYPE {
> ++ OMX_U32 nSize; /**< size of the structure in bytes */
> ++ OMX_VERSIONTYPE nVersion; /**< OMX specification version information */
> ++ OMX_U32 nPortIndex; /**< port that this structure applies to */
> ++ OMX_BOOL bEnable; /**< Enable/disable for reverberation control */
> ++ OMX_BS32 sRoomLevel; /**< Intensity level for the whole room effect
> ++ (i.e. both early reflections and late
> ++ reverberation) in millibels */
> ++ OMX_BS32 sRoomHighFreqLevel; /**< Attenuation at high frequencies
> ++ relative to the intensity at low
> ++ frequencies in millibels */
> ++ OMX_BS32 sReflectionsLevel; /**< Intensity level of early reflections
> ++ (relative to room value), in millibels */
> ++ OMX_BU32 sReflectionsDelay; /**< Delay time of the first reflection relative
> ++ to the direct path, in milliseconds */
> ++ OMX_BS32 sReverbLevel; /**< Intensity level of late reverberation
> ++ relative to room level, in millibels */
> ++ OMX_BU32 sReverbDelay; /**< Time delay from the first early reflection
> ++ to the beginning of the late reverberation
> ++ section, in milliseconds */
> ++ OMX_BU32 sDecayTime; /**< Late reverberation decay time at low
> ++ frequencies, in milliseconds */
> ++ OMX_BU32 nDecayHighFreqRatio; /**< Ratio of high frequency decay time relative
> ++ to low frequency decay time in percent */
> ++ OMX_U32 nDensity; /**< Modal density in the late reverberation decay,
> ++ in percent (i.e. 0 - 100) */
> ++ OMX_U32 nDiffusion; /**< Echo density in the late reverberation decay,
> ++ in percent (i.e. 0 - 100) */
> ++ OMX_BU32 sReferenceHighFreq; /**< Reference high frequency in Hertz. This is
> ++ the frequency used as the reference for all
> ++ the high-frequency settings above */
> ++
> ++} OMX_AUDIO_CONFIG_REVERBERATIONTYPE;
> ++
> ++
> ++/** Possible settings for the Echo Cancelation structure to use
> ++ * @ingroup effects
> ++ */
> ++typedef enum OMX_AUDIO_ECHOCANTYPE {
> ++ OMX_AUDIO_EchoCanOff = 0, /**< Echo Cancellation is disabled */
> ++ OMX_AUDIO_EchoCanNormal, /**< Echo Cancellation normal operation -
> ++ echo from plastics and face */
> ++ OMX_AUDIO_EchoCanHFree, /**< Echo Cancellation optimized for
> ++ Hands Free operation */
> ++ OMX_AUDIO_EchoCanCarKit, /**< Echo Cancellation optimized for
> ++ Car Kit (longer echo) */
> ++ OMX_AUDIO_EchoCanKhronosExtensions = 0x6F000000, /**< Reserved region for introducing Khronos Standard Extensions */
> ++ OMX_AUDIO_EchoCanVendorStartUnused = 0x7F000000, /**< Reserved region for introducing Vendor Extensions */
> ++ OMX_AUDIO_EchoCanMax = 0x7FFFFFFF
> ++} OMX_AUDIO_ECHOCANTYPE;
> ++
> ++
> ++/** Enable / Disable for echo cancelation, which removes undesired echo's
> ++ * from the audio
> ++ * @ingroup effects
> ++ */
> ++typedef struct OMX_AUDIO_CONFIG_ECHOCANCELATIONTYPE {
> ++ OMX_U32 nSize; /**< size of the structure in bytes */
> ++ OMX_VERSIONTYPE nVersion; /**< OMX specification version information */
> ++ OMX_U32 nPortIndex; /**< port that this structure applies to */
> ++ OMX_AUDIO_ECHOCANTYPE eEchoCancelation; /**< Echo cancelation settings */
> ++} OMX_AUDIO_CONFIG_ECHOCANCELATIONTYPE;
> ++
> ++
> ++/** Enable / Disable for noise reduction, which undesired noise from
> ++ * the audio
> ++ * @ingroup effects
> ++ */
> ++typedef struct OMX_AUDIO_CONFIG_NOISEREDUCTIONTYPE {
> ++ OMX_U32 nSize; /**< size of the structure in bytes */
> ++ OMX_VERSIONTYPE nVersion; /**< OMX specification version information */
> ++ OMX_U32 nPortIndex; /**< port that this structure applies to */
> ++ OMX_BOOL bNoiseReduction; /**< Enable/disable for noise reduction */
> ++} OMX_AUDIO_CONFIG_NOISEREDUCTIONTYPE;
> ++
> ++/** @} */
> ++
> ++#ifdef __cplusplus
> ++}
> ++#endif /* __cplusplus */
> ++
> ++#endif
> ++/* File EOF */
> ++
> +diff -rupN a/usr/include/OpenMAX/il/OMX_ComponentExt.h b/usr/include/OpenMAX/il/OMX_ComponentExt.h
> +--- a/usr/include/OpenMAX/il/OMX_ComponentExt.h 1970-01-01 01:00:00.000000000 +0100
> ++++ b/usr/include/OpenMAX/il/OMX_ComponentExt.h 2011-08-09 09:07:36.000000000 +0200
> +@@ -0,0 +1,61 @@
> ++/*
> ++ * Copyright (c) 2010 The Khronos Group Inc.
> ++ *
> ++ * Permission is hereby granted, free of charge, to any person obtaining
> ++ * a copy of this software and associated documentation files (the
> ++ * "Software"), to deal in the Software without restriction, including
> ++ * without limitation the rights to use, copy, modify, merge, publish,
> ++ * distribute, sublicense, and/or sell copies of the Software, and to
> ++ * permit persons to whom the Software is furnished to do so, subject
> ++ * to the following conditions:
> ++ * The above copyright notice and this permission notice shall be included
> ++ * in all copies or substantial portions of the Software.
> ++ *
> ++ * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
> ++ * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
> ++ * MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.
> ++ * IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY
> ++ * CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT,
> ++ * TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE
> ++ * SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
> ++ *
> ++ */
> ++
> ++/** OMX_ComponentExt.h - OpenMax IL version 1.1.2
> ++ * The OMX_ComponentExt header file contains extensions to the definitions used
> ++ * by both the application and the component to access common items.
> ++ */
> ++
> ++#ifndef OMX_ComponentExt_h
> ++#define OMX_ComponentExt_h
> ++
> ++#ifdef __cplusplus
> ++extern "C" {
> ++#endif /* __cplusplus */
> ++
> ++/* Each OMX header must include all required header files to allow the
> ++ * header to compile without errors. The includes below are required
> ++ * for this header file to compile successfully
> ++ */
> ++#include <OMX_Types.h>
> ++
> ++
> ++/** Set/query the commit mode */
> ++typedef struct OMX_CONFIG_COMMITMODETYPE {
> ++ OMX_U32 nSize;
> ++ OMX_VERSIONTYPE nVersion;
> ++ OMX_BOOL bDeferred;
> ++} OMX_CONFIG_COMMITMODETYPE;
> ++
> ++/** Explicit commit */
> ++typedef struct OMX_CONFIG_COMMITTYPE {
> ++ OMX_U32 nSize;
> ++ OMX_VERSIONTYPE nVersion;
> ++} OMX_CONFIG_COMMITTYPE;
> ++
> ++
> ++#ifdef __cplusplus
> ++}
> ++#endif /* __cplusplus */
> ++
> ++#endif /* OMX_ComponentExt_h */
> +diff -rupN a/usr/include/OpenMAX/il/OMX_Component.h b/usr/include/OpenMAX/il/OMX_Component.h
> +--- a/usr/include/OpenMAX/il/OMX_Component.h 1970-01-01 01:00:00.000000000 +0100
> ++++ b/usr/include/OpenMAX/il/OMX_Component.h 2011-08-09 09:08:06.000000000 +0200
> +@@ -0,0 +1,579 @@
> ++/*
> ++ * Copyright (c) 2008 The Khronos Group Inc.
> ++ *
> ++ * Permission is hereby granted, free of charge, to any person obtaining
> ++ * a copy of this software and associated documentation files (the
> ++ * "Software"), to deal in the Software without restriction, including
> ++ * without limitation the rights to use, copy, modify, merge, publish,
> ++ * distribute, sublicense, and/or sell copies of the Software, and to
> ++ * permit persons to whom the Software is furnished to do so, subject
> ++ * to the following conditions:
> ++ * The above copyright notice and this permission notice shall be included
> ++ * in all copies or substantial portions of the Software.
> ++ *
> ++ * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
> ++ * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
> ++ * MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.
> ++ * IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY
> ++ * CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT,
> ++ * TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE
> ++ * SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
> ++ *
> ++ */
> ++
> ++/** OMX_Component.h - OpenMax IL version 1.1.2
> ++ * The OMX_Component header file contains the definitions used to define
> ++ * the public interface of a component. This header file is intended to
> ++ * be used by both the application and the component.
> ++ */
> ++
> ++#ifndef OMX_Component_h
> ++#define OMX_Component_h
> ++
> ++#ifdef __cplusplus
> ++extern "C" {
> ++#endif /* __cplusplus */
> ++
> ++
> ++
> ++/* Each OMX header must include all required header files to allow the
> ++ * header to compile without errors. The includes below are required
> ++ * for this header file to compile successfully
> ++ */
> ++
> ++#include <OMX_Audio.h>
> ++#include <OMX_Video.h>
> ++#include <OMX_Image.h>
> ++#include <OMX_Other.h>
> ++
> ++/** @ingroup comp */
> ++typedef enum OMX_PORTDOMAINTYPE {
> ++ OMX_PortDomainAudio,
> ++ OMX_PortDomainVideo,
> ++ OMX_PortDomainImage,
> ++ OMX_PortDomainOther,
> ++ OMX_PortDomainKhronosExtensions = 0x6F000000, /**< Reserved region for introducing Khronos Standard Extensions */
> ++ OMX_PortDomainVendorStartUnused = 0x7F000000, /**< Reserved region for introducing Vendor Extensions */
> ++ OMX_PortDomainMax = 0x7ffffff
> ++} OMX_PORTDOMAINTYPE;
> ++
> ++/** @ingroup comp */
> ++typedef struct OMX_PARAM_PORTDEFINITIONTYPE {
> ++ OMX_U32 nSize; /**< Size of the structure in bytes */
> ++ OMX_VERSIONTYPE nVersion; /**< OMX specification version information */
> ++ OMX_U32 nPortIndex; /**< Port number the structure applies to */
> ++ OMX_DIRTYPE eDir; /**< Direction (input or output) of this port */
> ++ OMX_U32 nBufferCountActual; /**< The actual number of buffers allocated on this port */
> ++ OMX_U32 nBufferCountMin; /**< The minimum number of buffers this port requires */
> ++ OMX_U32 nBufferSize; /**< Size, in bytes, for buffers to be used for this channel */
> ++ OMX_BOOL bEnabled; /**< Ports default to enabled and are enabled/disabled by
> ++ OMX_CommandPortEnable/OMX_CommandPortDisable.
> ++ When disabled a port is unpopulated. A disabled port
> ++ is not populated with buffers on a transition to IDLE. */
> ++ OMX_BOOL bPopulated; /**< Port is populated with all of its buffers as indicated by
> ++ nBufferCountActual. A disabled port is always unpopulated.
> ++ An enabled port is populated on a transition to OMX_StateIdle
> ++ and unpopulated on a transition to loaded. */
> ++ OMX_PORTDOMAINTYPE eDomain; /**< Domain of the port. Determines the contents of metadata below. */
> ++ union {
> ++ OMX_AUDIO_PORTDEFINITIONTYPE audio;
> ++ OMX_VIDEO_PORTDEFINITIONTYPE video;
> ++ OMX_IMAGE_PORTDEFINITIONTYPE image;
> ++ OMX_OTHER_PORTDEFINITIONTYPE other;
> ++ } format;
> ++ OMX_BOOL bBuffersContiguous;
> ++ OMX_U32 nBufferAlignment;
> ++} OMX_PARAM_PORTDEFINITIONTYPE;
> ++
> ++/** @ingroup comp */
> ++typedef struct OMX_PARAM_U32TYPE {
> ++ OMX_U32 nSize; /**< Size of this structure, in Bytes */
> ++ OMX_VERSIONTYPE nVersion; /**< OMX specification version information */
> ++ OMX_U32 nPortIndex; /**< port that this structure applies to */
> ++ OMX_U32 nU32; /**< U32 value */
> ++} OMX_PARAM_U32TYPE;
> ++
> ++/** @ingroup rpm */
> ++typedef enum OMX_SUSPENSIONPOLICYTYPE {
> ++ OMX_SuspensionDisabled, /**< No suspension; v1.0 behavior */
> ++ OMX_SuspensionEnabled, /**< Suspension allowed */
> ++ OMX_SuspensionPolicyKhronosExtensions = 0x6F000000, /**< Reserved region for introducing Khronos Standard Extensions */
> ++ OMX_SuspensionPolicyStartUnused = 0x7F000000, /**< Reserved region for introducing Vendor Extensions */
> ++ OMX_SuspensionPolicyMax = 0x7fffffff
> ++} OMX_SUSPENSIONPOLICYTYPE;
> ++
> ++/** @ingroup rpm */
> ++typedef struct OMX_PARAM_SUSPENSIONPOLICYTYPE {
> ++ OMX_U32 nSize;
> ++ OMX_VERSIONTYPE nVersion;
> ++ OMX_SUSPENSIONPOLICYTYPE ePolicy;
> ++} OMX_PARAM_SUSPENSIONPOLICYTYPE;
> ++
> ++/** @ingroup rpm */
> ++typedef enum OMX_SUSPENSIONTYPE {
> ++ OMX_NotSuspended, /**< component is not suspended */
> ++ OMX_Suspended, /**< component is suspended */
> ++ OMX_SuspensionKhronosExtensions = 0x6F000000, /**< Reserved region for introducing Khronos Standard Extensions */
> ++ OMX_SuspensionVendorStartUnused = 0x7F000000, /**< Reserved region for introducing Vendor Extensions */
> ++ OMX_SuspendMax = 0x7FFFFFFF
> ++} OMX_SUSPENSIONTYPE;
> ++
> ++/** @ingroup rpm */
> ++typedef struct OMX_PARAM_SUSPENSIONTYPE {
> ++ OMX_U32 nSize;
> ++ OMX_VERSIONTYPE nVersion;
> ++ OMX_SUSPENSIONTYPE eType;
> ++} OMX_PARAM_SUSPENSIONTYPE ;
> ++
> ++typedef struct OMX_CONFIG_BOOLEANTYPE {
> ++ OMX_U32 nSize;
> ++ OMX_VERSIONTYPE nVersion;
> ++ OMX_BOOL bEnabled;
> ++} OMX_CONFIG_BOOLEANTYPE;
> ++
> ++/* Parameter specifying the content uri to use. */
> ++/** @ingroup cp */
> ++typedef struct OMX_PARAM_CONTENTURITYPE
> ++{
> ++ OMX_U32 nSize; /**< size of the structure in bytes, including
> ++ actual URI name */
> ++ OMX_VERSIONTYPE nVersion; /**< OMX specification version information */
> ++ OMX_U8 contentURI[1]; /**< The URI name */
> ++} OMX_PARAM_CONTENTURITYPE;
> ++
> ++/* Parameter specifying the pipe to use. */
> ++/** @ingroup cp */
> ++typedef struct OMX_PARAM_CONTENTPIPETYPE
> ++{
> ++ OMX_U32 nSize; /**< size of the structure in bytes */
> ++ OMX_VERSIONTYPE nVersion; /**< OMX specification version information */
> ++ OMX_HANDLETYPE hPipe; /**< The pipe handle*/
> ++} OMX_PARAM_CONTENTPIPETYPE;
> ++
> ++/** @ingroup rpm */
> ++typedef struct OMX_RESOURCECONCEALMENTTYPE {
> ++ OMX_U32 nSize; /**< size of the structure in bytes */
> ++ OMX_VERSIONTYPE nVersion; /**< OMX specification version information */
> ++ OMX_BOOL bResourceConcealmentForbidden; /**< disallow the use of resource concealment
> ++ methods (like degrading algorithm quality to
> ++ lower resource consumption or functional bypass)
> ++ on a component as a resolution to resource conflicts. */
> ++} OMX_RESOURCECONCEALMENTTYPE;
> ++
> ++
> ++/** @ingroup metadata */
> ++typedef enum OMX_METADATACHARSETTYPE {
> ++ OMX_MetadataCharsetUnknown = 0,
> ++ OMX_MetadataCharsetASCII,
> ++ OMX_MetadataCharsetBinary,
> ++ OMX_MetadataCharsetCodePage1252,
> ++ OMX_MetadataCharsetUTF8,
> ++ OMX_MetadataCharsetJavaConformantUTF8,
> ++ OMX_MetadataCharsetUTF7,
> ++ OMX_MetadataCharsetImapUTF7,
> ++ OMX_MetadataCharsetUTF16LE,
> ++ OMX_MetadataCharsetUTF16BE,
> ++ OMX_MetadataCharsetGB12345,
> ++ OMX_MetadataCharsetHZGB2312,
> ++ OMX_MetadataCharsetGB2312,
> ++ OMX_MetadataCharsetGB18030,
> ++ OMX_MetadataCharsetGBK,
> ++ OMX_MetadataCharsetBig5,
> ++ OMX_MetadataCharsetISO88591,
> ++ OMX_MetadataCharsetISO88592,
> ++ OMX_MetadataCharsetISO88593,
> ++ OMX_MetadataCharsetISO88594,
> ++ OMX_MetadataCharsetISO88595,
> ++ OMX_MetadataCharsetISO88596,
> ++ OMX_MetadataCharsetISO88597,
> ++ OMX_MetadataCharsetISO88598,
> ++ OMX_MetadataCharsetISO88599,
> ++ OMX_MetadataCharsetISO885910,
> ++ OMX_MetadataCharsetISO885913,
> ++ OMX_MetadataCharsetISO885914,
> ++ OMX_MetadataCharsetISO885915,
> ++ OMX_MetadataCharsetShiftJIS,
> ++ OMX_MetadataCharsetISO2022JP,
> ++ OMX_MetadataCharsetISO2022JP1,
> ++ OMX_MetadataCharsetISOEUCJP,
> ++ OMX_MetadataCharsetSMS7Bit,
> ++ OMX_MetadataCharsetKhronosExtensions = 0x6F000000, /**< Reserved region for introducing Khronos Standard Extensions */
> ++ OMX_MetadataCharsetVendorStartUnused = 0x7F000000, /**< Reserved region for introducing Vendor Extensions */
> ++ OMX_MetadataCharsetTypeMax= 0x7FFFFFFF
> ++} OMX_METADATACHARSETTYPE;
> ++
> ++/** @ingroup metadata */
> ++typedef enum OMX_METADATASCOPETYPE
> ++{
> ++ OMX_MetadataScopeAllLevels,
> ++ OMX_MetadataScopeTopLevel,
> ++ OMX_MetadataScopePortLevel,
> ++ OMX_MetadataScopeNodeLevel,
> ++ OMX_MetadataScopeKhronosExtensions = 0x6F000000, /**< Reserved region for introducing Khronos Standard Extensions */
> ++ OMX_MetadataScopeVendorStartUnused = 0x7F000000, /**< Reserved region for introducing Vendor Extensions */
> ++ OMX_MetadataScopeTypeMax = 0x7fffffff
> ++} OMX_METADATASCOPETYPE;
> ++
> ++/** @ingroup metadata */
> ++typedef enum OMX_METADATASEARCHMODETYPE
> ++{
> ++ OMX_MetadataSearchValueSizeByIndex,
> ++ OMX_MetadataSearchItemByIndex,
> ++ OMX_MetadataSearchNextItemByKey,
> ++ OMX_MetadataSearchKhronosExtensions = 0x6F000000, /**< Reserved region for introducing Khronos Standard Extensions */
> ++ OMX_MetadataSearchVendorStartUnused = 0x7F000000, /**< Reserved region for introducing Vendor Extensions */
> ++ OMX_MetadataSearchTypeMax = 0x7fffffff
> ++} OMX_METADATASEARCHMODETYPE;
> ++/** @ingroup metadata */
> ++typedef struct OMX_CONFIG_METADATAITEMCOUNTTYPE
> ++{
> ++ OMX_U32 nSize;
> ++ OMX_VERSIONTYPE nVersion;
> ++ OMX_METADATASCOPETYPE eScopeMode;
> ++ OMX_U32 nScopeSpecifier;
> ++ OMX_U32 nMetadataItemCount;
> ++} OMX_CONFIG_METADATAITEMCOUNTTYPE;
> ++
> ++/** @ingroup metadata */
> ++typedef struct OMX_CONFIG_METADATAITEMTYPE
> ++{
> ++ OMX_U32 nSize;
> ++ OMX_VERSIONTYPE nVersion;
> ++ OMX_METADATASCOPETYPE eScopeMode;
> ++ OMX_U32 nScopeSpecifier;
> ++ OMX_U32 nMetadataItemIndex;
> ++ OMX_METADATASEARCHMODETYPE eSearchMode;
> ++ OMX_METADATACHARSETTYPE eKeyCharset;
> ++ OMX_U8 nKeySizeUsed;
> ++ OMX_U8 nKey[128];
> ++ OMX_METADATACHARSETTYPE eValueCharset;
> ++ OMX_STRING sLanguageCountry;
> ++ OMX_U32 nValueMaxSize;
> ++ OMX_U32 nValueSizeUsed;
> ++ OMX_U8 nValue[1];
> ++} OMX_CONFIG_METADATAITEMTYPE;
> ++
> ++/* @ingroup metadata */
> ++typedef struct OMX_CONFIG_CONTAINERNODECOUNTTYPE
> ++{
> ++ OMX_U32 nSize;
> ++ OMX_VERSIONTYPE nVersion;
> ++ OMX_BOOL bAllKeys;
> ++ OMX_U32 nParentNodeID;
> ++ OMX_U32 nNumNodes;
> ++} OMX_CONFIG_CONTAINERNODECOUNTTYPE;
> ++
> ++/** @ingroup metadata */
> ++typedef struct OMX_CONFIG_CONTAINERNODEIDTYPE
> ++{
> ++ OMX_U32 nSize;
> ++ OMX_VERSIONTYPE nVersion;
> ++ OMX_BOOL bAllKeys;
> ++ OMX_U32 nParentNodeID;
> ++ OMX_U32 nNodeIndex;
> ++ OMX_U32 nNodeID;
> ++ OMX_STRING cNodeName;
> ++ OMX_BOOL bIsLeafType;
> ++} OMX_CONFIG_CONTAINERNODEIDTYPE;
> ++
> ++/** @ingroup metadata */
> ++typedef struct OMX_PARAM_METADATAFILTERTYPE
> ++{
> ++ OMX_U32 nSize;
> ++ OMX_VERSIONTYPE nVersion;
> ++ OMX_BOOL bAllKeys; /* if true then this structure refers to all keys and
> ++ * the three key fields below are ignored */
> ++ OMX_METADATACHARSETTYPE eKeyCharset;
> ++ OMX_U32 nKeySizeUsed;
> ++ OMX_U8 nKey [128];
> ++ OMX_U32 nLanguageCountrySizeUsed;
> ++ OMX_U8 nLanguageCountry[128];
> ++ OMX_BOOL bEnabled; /* if true then key is part of filter (e.g.
> ++ * retained for query later). If false then
> ++ * key is not part of filter */
> ++} OMX_PARAM_METADATAFILTERTYPE;
> ++
> ++/** The OMX_HANDLETYPE structure defines the component handle. The component
> ++ * handle is used to access all of the component's public methods and also
> ++ * contains pointers to the component's private data area. The component
> ++ * handle is initialized by the OMX core (with help from the component)
> ++ * during the process of loading the component. After the component is
> ++ * successfully loaded, the application can safely access any of the
> ++ * component's public functions (although some may return an error because
> ++ * the state is inappropriate for the access).
> ++ *
> ++ * @ingroup comp
> ++ */
> ++typedef struct OMX_COMPONENTTYPE
> ++{
> ++ /** The size of this structure, in bytes. It is the responsibility
> ++ of the allocator of this structure to fill in this value. Since
> ++ this structure is allocated by the GetHandle function, this
> ++ function will fill in this value. */
> ++ OMX_U32 nSize;
> ++
> ++ /** nVersion is the version of the OMX specification that the structure
> ++ is built against. It is the responsibility of the creator of this
> ++ structure to initialize this value and every user of this structure
> ++ should verify that it knows how to use the exact version of
> ++ this structure found herein. */
> ++ OMX_VERSIONTYPE nVersion;
> ++
> ++ /** pComponentPrivate is a pointer to the component private data area.
> ++ This member is allocated and initialized by the component when the
> ++ component is first loaded. The application should not access this
> ++ data area. */
> ++ OMX_PTR pComponentPrivate;
> ++
> ++ /** pApplicationPrivate is a pointer that is a parameter to the
> ++ OMX_GetHandle method, and contains an application private value
> ++ provided by the IL client. This application private data is
> ++ returned to the IL Client by OMX in all callbacks */
> ++ OMX_PTR pApplicationPrivate;
> ++
> ++ /** refer to OMX_GetComponentVersion in OMX_core.h or the OMX IL
> ++ specification for details on the GetComponentVersion method.
> ++ */
> ++ OMX_ERRORTYPE (*GetComponentVersion)(
> ++ OMX_IN OMX_HANDLETYPE hComponent,
> ++ OMX_OUT OMX_STRING pComponentName,
> ++ OMX_OUT OMX_VERSIONTYPE* pComponentVersion,
> ++ OMX_OUT OMX_VERSIONTYPE* pSpecVersion,
> ++ OMX_OUT OMX_UUIDTYPE* pComponentUUID);
> ++
> ++ /** refer to OMX_SendCommand in OMX_core.h or the OMX IL
> ++ specification for details on the SendCommand method.
> ++ */
> ++ OMX_ERRORTYPE (*SendCommand)(
> ++ OMX_IN OMX_HANDLETYPE hComponent,
> ++ OMX_IN OMX_COMMANDTYPE Cmd,
> ++ OMX_IN OMX_U32 nParam1,
> ++ OMX_IN OMX_PTR pCmdData);
> ++
> ++ /** refer to OMX_GetParameter in OMX_core.h or the OMX IL
> ++ specification for details on the GetParameter method.
> ++ */
> ++ OMX_ERRORTYPE (*GetParameter)(
> ++ OMX_IN OMX_HANDLETYPE hComponent,
> ++ OMX_IN OMX_INDEXTYPE nParamIndex,
> ++ OMX_INOUT OMX_PTR pComponentParameterStructure);
> ++
> ++
> ++ /** refer to OMX_SetParameter in OMX_core.h or the OMX IL
> ++ specification for details on the SetParameter method.
> ++ */
> ++ OMX_ERRORTYPE (*SetParameter)(
> ++ OMX_IN OMX_HANDLETYPE hComponent,
> ++ OMX_IN OMX_INDEXTYPE nIndex,
> ++ OMX_IN OMX_PTR pComponentParameterStructure);
> ++
> ++
> ++ /** refer to OMX_GetConfig in OMX_core.h or the OMX IL
> ++ specification for details on the GetConfig method.
> ++ */
> ++ OMX_ERRORTYPE (*GetConfig)(
> ++ OMX_IN OMX_HANDLETYPE hComponent,
> ++ OMX_IN OMX_INDEXTYPE nIndex,
> ++ OMX_INOUT OMX_PTR pComponentConfigStructure);
> ++
> ++
> ++ /** refer to OMX_SetConfig in OMX_core.h or the OMX IL
> ++ specification for details on the SetConfig method.
> ++ */
> ++ OMX_ERRORTYPE (*SetConfig)(
> ++ OMX_IN OMX_HANDLETYPE hComponent,
> ++ OMX_IN OMX_INDEXTYPE nIndex,
> ++ OMX_IN OMX_PTR pComponentConfigStructure);
> ++
> ++
> ++ /** refer to OMX_GetExtensionIndex in OMX_core.h or the OMX IL
> ++ specification for details on the GetExtensionIndex method.
> ++ */
> ++ OMX_ERRORTYPE (*GetExtensionIndex)(
> ++ OMX_IN OMX_HANDLETYPE hComponent,
> ++ OMX_IN OMX_STRING cParameterName,
> ++ OMX_OUT OMX_INDEXTYPE* pIndexType);
> ++
> ++
> ++ /** refer to OMX_GetState in OMX_core.h or the OMX IL
> ++ specification for details on the GetState method.
> ++ */
> ++ OMX_ERRORTYPE (*GetState)(
> ++ OMX_IN OMX_HANDLETYPE hComponent,
> ++ OMX_OUT OMX_STATETYPE* pState);
> ++
> ++
> ++ /** The ComponentTunnelRequest method will interact with another OMX
> ++ component to determine if tunneling is possible and to setup the
> ++ tunneling. The return codes for this method can be used to
> ++ determine if tunneling is not possible, or if tunneling is not
> ++ supported.
> ++
> ++ Base profile components (i.e. non-interop) do not support this
> ++ method and should return OMX_ErrorNotImplemented
> ++
> ++ The interop profile component MUST support tunneling to another
> ++ interop profile component with a compatible port parameters.
> ++ A component may also support proprietary communication.
> ++
> ++ If proprietary communication is supported the negotiation of
> ++ proprietary communication is done outside of OMX in a vendor
> ++ specific way. It is only required that the proper result be
> ++ returned and the details of how the setup is done is left
> ++ to the component implementation.
> ++
> ++ When this method is invoked when nPort in an output port, the
> ++ component will:
> ++ 1. Populate the pTunnelSetup structure with the output port's
> ++ requirements and constraints for the tunnel.
> ++
> ++ When this method is invoked when nPort in an input port, the
> ++ component will:
> ++ 1. Query the necessary parameters from the output port to
> ++ determine if the ports are compatible for tunneling
> ++ 2. If the ports are compatible, the component should store
> ++ the tunnel step provided by the output port
> ++ 3. Determine which port (either input or output) is the buffer
> ++ supplier, and call OMX_SetParameter on the output port to
> ++ indicate this selection.
> ++
> ++ The component will return from this call within 5 msec.
> ++
> ++ @param [in] hComp
> ++ Handle of the component to be accessed. This is the component
> ++ handle returned by the call to the OMX_GetHandle method.
> ++ @param [in] nPort
> ++ nPort is used to select the port on the component to be used
> ++ for tunneling.
> ++ @param [in] hTunneledComp
> ++ Handle of the component to tunnel with. This is the component
> ++ handle returned by the call to the OMX_GetHandle method. When
> ++ this parameter is 0x0 the component should setup the port for
> ++ communication with the application / IL Client.
> ++ @param [in] nPortOutput
> ++ nPortOutput is used indicate the port the component should
> ++ tunnel with.
> ++ @param [in] pTunnelSetup
> ++ Pointer to the tunnel setup structure. When nPort is an output port
> ++ the component should populate the fields of this structure. When
> ++ When nPort is an input port the component should review the setup
> ++ provided by the component with the output port.
> ++ @return OMX_ERRORTYPE
> ++ If the command successfully executes, the return code will be
> ++ OMX_ErrorNone. Otherwise the appropriate OMX error will be returned.
> ++ @ingroup tun
> ++ */
> ++
> ++ OMX_ERRORTYPE (*ComponentTunnelRequest)(
> ++ OMX_IN OMX_HANDLETYPE hComp,
> ++ OMX_IN OMX_U32 nPort,
> ++ OMX_IN OMX_HANDLETYPE hTunneledComp,
> ++ OMX_IN OMX_U32 nTunneledPort,
> ++ OMX_INOUT OMX_TUNNELSETUPTYPE* pTunnelSetup);
> ++
> ++ /** refer to OMX_UseBuffer in OMX_core.h or the OMX IL
> ++ specification for details on the UseBuffer method.
> ++ @ingroup buf
> ++ */
> ++ OMX_ERRORTYPE (*UseBuffer)(
> ++ OMX_IN OMX_HANDLETYPE hComponent,
> ++ OMX_INOUT OMX_BUFFERHEADERTYPE** ppBufferHdr,
> ++ OMX_IN OMX_U32 nPortIndex,
> ++ OMX_IN OMX_PTR pAppPrivate,
> ++ OMX_IN OMX_U32 nSizeBytes,
> ++ OMX_IN OMX_U8* pBuffer);
> ++
> ++ /** refer to OMX_AllocateBuffer in OMX_core.h or the OMX IL
> ++ specification for details on the AllocateBuffer method.
> ++ @ingroup buf
> ++ */
> ++ OMX_ERRORTYPE (*AllocateBuffer)(
> ++ OMX_IN OMX_HANDLETYPE hComponent,
> ++ OMX_INOUT OMX_BUFFERHEADERTYPE** ppBuffer,
> ++ OMX_IN OMX_U32 nPortIndex,
> ++ OMX_IN OMX_PTR pAppPrivate,
> ++ OMX_IN OMX_U32 nSizeBytes);
> ++
> ++ /** refer to OMX_FreeBuffer in OMX_core.h or the OMX IL
> ++ specification for details on the FreeBuffer method.
> ++ @ingroup buf
> ++ */
> ++ OMX_ERRORTYPE (*FreeBuffer)(
> ++ OMX_IN OMX_HANDLETYPE hComponent,
> ++ OMX_IN OMX_U32 nPortIndex,
> ++ OMX_IN OMX_BUFFERHEADERTYPE* pBuffer);
> ++
> ++ /** refer to OMX_EmptyThisBuffer in OMX_core.h or the OMX IL
> ++ specification for details on the EmptyThisBuffer method.
> ++ @ingroup buf
> ++ */
> ++ OMX_ERRORTYPE (*EmptyThisBuffer)(
> ++ OMX_IN OMX_HANDLETYPE hComponent,
> ++ OMX_IN OMX_BUFFERHEADERTYPE* pBuffer);
> ++
> ++ /** refer to OMX_FillThisBuffer in OMX_core.h or the OMX IL
> ++ specification for details on the FillThisBuffer method.
> ++ @ingroup buf
> ++ */
> ++ OMX_ERRORTYPE (*FillThisBuffer)(
> ++ OMX_IN OMX_HANDLETYPE hComponent,
> ++ OMX_IN OMX_BUFFERHEADERTYPE* pBuffer);
> ++
> ++ /** The SetCallbacks method is used by the core to specify the callback
> ++ structure from the application to the component. This is a blocking
> ++ call. The component will return from this call within 5 msec.
> ++ @param [in] hComponent
> ++ Handle of the component to be accessed. This is the component
> ++ handle returned by the call to the GetHandle function.
> ++ @param [in] pCallbacks
> ++ pointer to an OMX_CALLBACKTYPE structure used to provide the
> ++ callback information to the component
> ++ @param [in] pAppData
> ++ pointer to an application defined value. It is anticipated that
> ++ the application will pass a pointer to a data structure or a "this
> ++ pointer" in this area to allow the callback (in the application)
> ++ to determine the context of the call
> ++ @return OMX_ERRORTYPE
> ++ If the command successfully executes, the return code will be
> ++ OMX_ErrorNone. Otherwise the appropriate OMX error will be returned.
> ++ */
> ++ OMX_ERRORTYPE (*SetCallbacks)(
> ++ OMX_IN OMX_HANDLETYPE hComponent,
> ++ OMX_IN OMX_CALLBACKTYPE* pCallbacks,
> ++ OMX_IN OMX_PTR pAppData);
> ++
> ++ /** ComponentDeInit method is used to deinitialize the component
> ++ providing a means to free any resources allocated at component
> ++ initialization. NOTE: After this call the component handle is
> ++ not valid for further use.
> ++ @param [in] hComponent
> ++ Handle of the component to be accessed. This is the component
> ++ handle returned by the call to the GetHandle function.
> ++ @return OMX_ERRORTYPE
> ++ If the command successfully executes, the return code will be
> ++ OMX_ErrorNone. Otherwise the appropriate OMX error will be returned.
> ++ */
> ++ OMX_ERRORTYPE (*ComponentDeInit)(
> ++ OMX_IN OMX_HANDLETYPE hComponent);
> ++
> ++ /** @ingroup buf */
> ++ OMX_ERRORTYPE (*UseEGLImage)(
> ++ OMX_IN OMX_HANDLETYPE hComponent,
> ++ OMX_INOUT OMX_BUFFERHEADERTYPE** ppBufferHdr,
> ++ OMX_IN OMX_U32 nPortIndex,
> ++ OMX_IN OMX_PTR pAppPrivate,
> ++ OMX_IN void* eglImage);
> ++
> ++ OMX_ERRORTYPE (*ComponentRoleEnum)(
> ++ OMX_IN OMX_HANDLETYPE hComponent,
> ++ OMX_OUT OMX_U8 *cRole,
> ++ OMX_IN OMX_U32 nIndex);
> ++
> ++} OMX_COMPONENTTYPE;
> ++
> ++#ifdef __cplusplus
> ++}
> ++#endif /* __cplusplus */
> ++
> ++#endif
> ++/* File EOF */
> +diff -rupN a/usr/include/OpenMAX/il/OMX_ContentPipe.h b/usr/include/OpenMAX/il/OMX_ContentPipe.h
> +--- a/usr/include/OpenMAX/il/OMX_ContentPipe.h 1970-01-01 01:00:00.000000000 +0100
> ++++ b/usr/include/OpenMAX/il/OMX_ContentPipe.h 2011-08-09 09:08:06.000000000 +0200
> +@@ -0,0 +1,195 @@
> ++/*
> ++ * Copyright (c) 2008 The Khronos Group Inc.
> ++ *
> ++ * Permission is hereby granted, free of charge, to any person obtaining
> ++ * a copy of this software and associated documentation files (the
> ++ * "Software"), to deal in the Software without restriction, including
> ++ * without limitation the rights to use, copy, modify, merge, publish,
> ++ * distribute, sublicense, and/or sell copies of the Software, and to
> ++ * permit persons to whom the Software is furnished to do so, subject
> ++ * to the following conditions:
> ++ * The above copyright notice and this permission notice shall be included
> ++ * in all copies or substantial portions of the Software.
> ++ *
> ++ * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
> ++ * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
> ++ * MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.
> ++ * IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY
> ++ * CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT,
> ++ * TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE
> ++ * SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
> ++ *
> ++ */
> ++
> ++/** OMX_ContentPipe.h - OpenMax IL version 1.1.2
> ++ * The OMX_ContentPipe header file contains the definitions used to define
> ++ * the public interface for content piples. This header file is intended to
> ++ * be used by the component.
> ++ */
> ++
> ++#ifndef OMX_CONTENTPIPE_H
> ++#define OMX_CONTENTPIPE_H
> ++
> ++#ifndef KD_EACCES
> ++/* OpenKODE error codes. CPResult values may be zero (indicating success
> ++ or one of the following values) */
> ++#define KD_EACCES (1)
> ++#define KD_EADDRINUSE (2)
> ++#define KD_EAGAIN (5)
> ++#define KD_EBADF (7)
> ++#define KD_EBUSY (8)
> ++#define KD_ECONNREFUSED (9)
> ++#define KD_ECONNRESET (10)
> ++#define KD_EDEADLK (11)
> ++#define KD_EDESTADDRREQ (12)
> ++#define KD_ERANGE (35)
> ++#define KD_EEXIST (13)
> ++#define KD_EFBIG (14)
> ++#define KD_EHOSTUNREACH (15)
> ++#define KD_EINVAL (17)
> ++#define KD_EIO (18)
> ++#define KD_EISCONN (20)
> ++#define KD_EISDIR (21)
> ++#define KD_EMFILE (22)
> ++#define KD_ENAMETOOLONG (23)
> ++#define KD_ENOENT (24)
> ++#define KD_ENOMEM (25)
> ++#define KD_ENOSPC (26)
> ++#define KD_ENOSYS (27)
> ++#define KD_ENOTCONN (28)
> ++#define KD_EPERM (33)
> ++#define KD_ETIMEDOUT (36)
> ++#define KD_EILSEQ (19)
> ++#endif
> ++
> ++/** Map types from OMX standard types only here so interface is as generic as possible. */
> ++typedef OMX_U32 CPresult;
> ++typedef char * CPstring;
> ++typedef void * CPhandle;
> ++typedef OMX_U32 CPuint;
> ++typedef OMX_S32 CPint;
> ++typedef char CPbyte;
> ++typedef OMX_BOOL CPbool;
> ++
> ++/** enumeration of origin types used in the CP_PIPETYPE's Seek function
> ++ * @ingroup cp
> ++ */
> ++typedef enum CP_ORIGINTYPE {
> ++ CP_OriginBegin,
> ++ CP_OriginCur,
> ++ CP_OriginEnd,
> ++ CP_OriginKhronosExtensions = 0x6F000000, /**< Reserved region for introducing Khronos Standard Extensions */
> ++ CP_OriginVendorStartUnused = 0x7F000000, /**< Reserved region for introducing Vendor Extensions */
> ++ CP_OriginMax = 0X7FFFFFFF
> ++} CP_ORIGINTYPE;
> ++
> ++/** enumeration of contact access types used in the CP_PIPETYPE's Open function
> ++ * @ingroup cp
> ++ */
> ++typedef enum CP_ACCESSTYPE {
> ++ CP_AccessRead,
> ++ CP_AccessWrite,
> ++ CP_AccessReadWrite ,
> ++ CP_AccessKhronosExtensions = 0x6F000000, /**< Reserved region for introducing Khronos Standard Extensions */
> ++ CP_AccessVendorStartUnused = 0x7F000000, /**< Reserved region for introducing Vendor Extensions */
> ++ CP_AccessMax = 0X7FFFFFFF
> ++} CP_ACCESSTYPE;
> ++
> ++/** enumeration of results returned by the CP_PIPETYPE's CheckAvailableBytes function
> ++ * @ingroup cp
> ++ */
> ++typedef enum CP_CHECKBYTESRESULTTYPE
> ++{
> ++ CP_CheckBytesOk, /**< There are at least the request number
> ++ of bytes available */
> ++ CP_CheckBytesNotReady, /**< The pipe is still retrieving bytes
> ++ and presently lacks sufficient bytes.
> ++ Client will be called when they are
> ++ sufficient bytes are available. */
> ++ CP_CheckBytesInsufficientBytes , /**< The pipe has retrieved all bytes
> ++ but those available are less than those
> ++ requested */
> ++ CP_CheckBytesAtEndOfStream, /**< The pipe has reached the end of stream
> ++ and no more bytes are available. */
> ++ CP_CheckBytesOutOfBuffers, /**< All read/write buffers are currently in use. */
> ++ CP_CheckBytesKhronosExtensions = 0x6F000000, /**< Reserved region for introducing Khronos Standard Extensions */
> ++ CP_CheckBytesVendorStartUnused = 0x7F000000, /**< Reserved region for introducing Vendor Extensions */
> ++ CP_CheckBytesMax = 0X7FFFFFFF
> ++} CP_CHECKBYTESRESULTTYPE;
> ++
> ++/** enumeration of content pipe events sent to the client callback.
> ++ * @ingroup cp
> ++ */
> ++typedef enum CP_EVENTTYPE{
> ++ CP_BytesAvailable, /** bytes requested in a CheckAvailableBytes call are now available*/
> ++ CP_Overflow, /** enumeration of content pipe events sent to the client callback*/
> ++ CP_PipeDisconnected , /** enumeration of content pipe events sent to the client callback*/
> ++ CP_EventKhronosExtensions = 0x6F000000, /**< Reserved region for introducing Khronos Standard Extensions */
> ++ CP_EventVendorStartUnused = 0x7F000000, /**< Reserved region for introducing Vendor Extensions */
> ++ CP_EventMax = 0X7FFFFFFF
> ++} CP_EVENTTYPE;
> ++
> ++/** content pipe definition
> ++ * @ingroup cp
> ++ */
> ++typedef struct CP_PIPETYPE
> ++{
> ++ /** Open a content stream for reading or writing. */
> ++ CPresult (*Open)( CPhandle* hContent, CPstring szURI, CP_ACCESSTYPE eAccess );
> ++
> ++ /** Close a content stream. */
> ++ CPresult (*Close)( CPhandle hContent );
> ++
> ++ /** Create a content source and open it for writing. */
> ++ CPresult (*Create)( CPhandle *hContent, CPstring szURI );
> ++
> ++ /** Check the that specified number of bytes are available for reading or writing (depending on access type).*/
> ++ CPresult (*CheckAvailableBytes)( CPhandle hContent, CPuint nBytesRequested, CP_CHECKBYTESRESULTTYPE *eResult );
> ++
> ++ /** Seek to certain position in the content relative to the specified origin. */
> ++ CPresult (*SetPosition)( CPhandle hContent, CPint nOffset, CP_ORIGINTYPE eOrigin);
> ++
> ++ /** Retrieve the current position relative to the start of the content. */
> ++ CPresult (*GetPosition)( CPhandle hContent, CPuint *pPosition);
> ++
> ++ /** Retrieve data of the specified size from the content stream (advance content pointer by size of data).
> ++ Note: pipe client provides pointer. This function is appropriate for small high frequency reads. */
> ++ CPresult (*Read)( CPhandle hContent, CPbyte *pData, CPuint nSize);
> ++
> ++ /** Retrieve a buffer allocated by the pipe that contains the requested number of bytes.
> ++ Buffer contains the next block of bytes, as specified by nSize, of the content. nSize also
> ++ returns the size of the block actually read. Content pointer advances the by the returned size.
> ++ Note: pipe provides pointer. This function is appropriate for large reads. The client must call
> ++ ReleaseReadBuffer when done with buffer.
> ++
> ++ In some cases the requested block may not reside in contiguous memory within the
> ++ pipe implementation. For instance if the pipe leverages a circular buffer then the requested
> ++ block may straddle the boundary of the circular buffer. By default a pipe implementation
> ++ performs a copy in this case to provide the block to the pipe client in one contiguous buffer.
> ++ If, however, the client sets bForbidCopy, then the pipe returns only those bytes preceding the memory
> ++ boundary. Here the client may retrieve the data in segments over successive calls. */
> ++ CPresult (*ReadBuffer)( CPhandle hContent, CPbyte **ppBuffer, CPuint *nSize, CPbool bForbidCopy);
> ++
> ++ /** Release a buffer obtained by ReadBuffer back to the pipe. */
> ++ CPresult (*ReleaseReadBuffer)(CPhandle hContent, CPbyte *pBuffer);
> ++
> ++ /** Write data of the specified size to the content (advance content pointer by size of data).
> ++ Note: pipe client provides pointer. This function is appropriate for small high frequency writes. */
> ++ CPresult (*Write)( CPhandle hContent, CPbyte *data, CPuint nSize);
> ++
> ++ /** Retrieve a buffer allocated by the pipe used to write data to the content.
> ++ Client will fill buffer with output data. Note: pipe provides pointer. This function is appropriate
> ++ for large writes. The client must call WriteBuffer when done it has filled the buffer with data.*/
> ++ CPresult (*GetWriteBuffer)( CPhandle hContent, CPbyte **ppBuffer, CPuint nSize);
> ++
> ++ /** Deliver a buffer obtained via GetWriteBuffer to the pipe. Pipe will write the
> ++ the contents of the buffer to content and advance content pointer by the size of the buffer */
> ++ CPresult (*WriteBuffer)( CPhandle hContent, CPbyte *pBuffer, CPuint nFilledSize);
> ++
> ++ /** Register a per-handle client callback with the content pipe. */
> ++ CPresult (*RegisterCallback)( CPhandle hContent, CPresult (*ClientCallback)(CP_EVENTTYPE eEvent, CPuint iParam));
> ++
> ++} CP_PIPETYPE;
> ++
> ++#endif
> ++
> +diff -rupN a/usr/include/OpenMAX/il/OMX_CoreExt.h b/usr/include/OpenMAX/il/OMX_CoreExt.h
> +--- a/usr/include/OpenMAX/il/OMX_CoreExt.h 1970-01-01 01:00:00.000000000 +0100
> ++++ b/usr/include/OpenMAX/il/OMX_CoreExt.h 2011-08-09 09:07:36.000000000 +0200
> +@@ -0,0 +1,73 @@
> ++/*
> ++ * Copyright (c) 2010 The Khronos Group Inc.
> ++ *
> ++ * Permission is hereby granted, free of charge, to any person obtaining
> ++ * a copy of this software and associated documentation files (the
> ++ * "Software"), to deal in the Software without restriction, including
> ++ * without limitation the rights to use, copy, modify, merge, publish,
> ++ * distribute, sublicense, and/or sell copies of the Software, and to
> ++ * permit persons to whom the Software is furnished to do so, subject
> ++ * to the following conditions:
> ++ * The above copyright notice and this permission notice shall be included
> ++ * in all copies or substantial portions of the Software.
> ++ *
> ++ * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
> ++ * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
> ++ * MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.
> ++ * IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY
> ++ * CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT,
> ++ * TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE
> ++ * SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
> ++ *
> ++ */
> ++
> ++/** OMX_CoreExt.h - OpenMax IL version 1.1.2
> ++ * The OMX_CoreExt header file contains extensions to the definitions used
> ++ * by both the application and the component to access common items.
> ++ */
> ++
> ++#ifndef OMX_CoreExt_h
> ++#define OMX_CoreExt_h
> ++
> ++#ifdef __cplusplus
> ++extern "C" {
> ++#endif /* __cplusplus */
> ++
> ++/* Each OMX header shall include all required header files to allow the
> ++ * header to compile without errors. The includes below are required
> ++ * for this header file to compile successfully
> ++ */
> ++#include <OMX_Core.h>
> ++
> ++/** Extensions to the standard IL errors. */
> ++typedef enum OMX_ERROREXTTYPE
> ++{
> ++ OMX_ErrorInvalidMode = (OMX_S32) (OMX_ErrorKhronosExtensions + 0x00000001),
> ++ OMX_ErrorExtMax = 0x7FFFFFFF
> ++} OMX_ERROREXTTYPE;
> ++
> ++
> ++/** Event type extensions. */
> ++typedef enum OMX_EVENTEXTTYPE
> ++{
> ++ OMX_EventIndexSettingChanged = OMX_EventKhronosExtensions, /**< component signals the IL client of a change
> ++ in a param, config, or extension */
> ++ OMX_EventExtMax = 0x7FFFFFFF
> ++} OMX_EVENTEXTTYPE;
> ++
> ++
> ++/** Enable or disable a callback event. */
> ++typedef struct OMX_CONFIG_CALLBACKREQUESTTYPE {
> ++ OMX_U32 nSize; /**< size of the structure in bytes */
> ++ OMX_VERSIONTYPE nVersion; /**< OMX specification version information */
> ++ OMX_U32 nPortIndex; /**< port that this structure applies to */
> ++ OMX_INDEXTYPE nIndex; /**< the index the callback is requested for */
> ++ OMX_BOOL bEnable; /**< enable (OMX_TRUE) or disable (OMX_FALSE) the callback */
> ++} OMX_CONFIG_CALLBACKREQUESTTYPE;
> ++
> ++#ifdef __cplusplus
> ++}
> ++#endif /* __cplusplus */
> ++
> ++#endif /* OMX_CoreExt_h */
> ++/* File EOF */
> +diff -rupN a/usr/include/OpenMAX/il/OMX_Core.h b/usr/include/OpenMAX/il/OMX_Core.h
> +--- a/usr/include/OpenMAX/il/OMX_Core.h 1970-01-01 01:00:00.000000000 +0100
> ++++ b/usr/include/OpenMAX/il/OMX_Core.h 2011-08-09 09:08:06.000000000 +0200
> +@@ -0,0 +1,1431 @@
> ++/*
> ++ * Copyright (c) 2008 The Khronos Group Inc.
> ++ *
> ++ * Permission is hereby granted, free of charge, to any person obtaining
> ++ * a copy of this software and associated documentation files (the
> ++ * "Software"), to deal in the Software without restriction, including
> ++ * without limitation the rights to use, copy, modify, merge, publish,
> ++ * distribute, sublicense, and/or sell copies of the Software, and to
> ++ * permit persons to whom the Software is furnished to do so, subject
> ++ * to the following conditions:
> ++ * The above copyright notice and this permission notice shall be included
> ++ * in all copies or substantial portions of the Software.
> ++ *
> ++ * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
> ++ * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
> ++ * MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.
> ++ * IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY
> ++ * CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT,
> ++ * TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE
> ++ * SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
> ++ *
> ++ */
> ++
> ++/** OMX_Core.h - OpenMax IL version 1.1.2
> ++ * The OMX_Core header file contains the definitions used by both the
> ++ * application and the component to access common items.
> ++ */
> ++
> ++#ifndef OMX_Core_h
> ++#define OMX_Core_h
> ++
> ++#ifdef __cplusplus
> ++extern "C" {
> ++#endif /* __cplusplus */
> ++
> ++
> ++/* Each OMX header shall include all required header files to allow the
> ++ * header to compile without errors. The includes below are required
> ++ * for this header file to compile successfully
> ++ */
> ++
> ++#include <OMX_Index.h>
> ++
> ++
> ++/** The OMX_COMMANDTYPE enumeration is used to specify the action in the
> ++ * OMX_SendCommand macro.
> ++ * @ingroup core
> ++ */
> ++typedef enum OMX_COMMANDTYPE
> ++{
> ++ OMX_CommandStateSet, /**< Change the component state */
> ++ OMX_CommandFlush, /**< Flush the data queue(s) of a component */
> ++ OMX_CommandPortDisable, /**< Disable a port on a component. */
> ++ OMX_CommandPortEnable, /**< Enable a port on a component. */
> ++ OMX_CommandMarkBuffer, /**< Mark a component/buffer for observation */
> ++ OMX_CommandKhronosExtensions = 0x6F000000, /**< Reserved region for introducing Khronos Standard Extensions */
> ++ OMX_CommandVendorStartUnused = 0x7F000000, /**< Reserved region for introducing Vendor Extensions */
> ++ OMX_CommandMax = 0X7FFFFFFF
> ++} OMX_COMMANDTYPE;
> ++
> ++
> ++
> ++/** The OMX_STATETYPE enumeration is used to indicate or change the component
> ++ * state. This enumeration reflects the current state of the component when
> ++ * used with the OMX_GetState macro or becomes the parameter in a state change
> ++ * command when used with the OMX_SendCommand macro.
> ++ *
> ++ * The component will be in the Loaded state after the component is initially
> ++ * loaded into memory. In the Loaded state, the component is not allowed to
> ++ * allocate or hold resources other than to build it's internal parameter
> ++ * and configuration tables. The application will send one or more
> ++ * SetParameters/GetParameters and SetConfig/GetConfig commands to the
> ++ * component and the component will record each of these parameter and
> ++ * configuration changes for use later. When the application sends the
> ++ * Idle command, the component will acquire the resources needed for the
> ++ * specified configuration and will transition to the idle state if the
> ++ * allocation is successful. If the component cannot successfully
> ++ * transition to the idle state for any reason, the state of the component
> ++ * shall be fully rolled back to the Loaded state (e.g. all allocated
> ++ * resources shall be released). When the component receives the command
> ++ * to go to the Executing state, it shall begin processing buffers by
> ++ * sending all input buffers it holds to the application. While
> ++ * the component is in the Idle state, the application may also send the
> ++ * Pause command. If the component receives the pause command while in the
> ++ * Idle state, the component shall send all input buffers it holds to the
> ++ * application, but shall not begin processing buffers. This will allow the
> ++ * application to prefill buffers.
> ++ *
> ++ * @ingroup comp
> ++ */
> ++
> ++typedef enum OMX_STATETYPE
> ++{
> ++ OMX_StateInvalid, /**< component has detected that it's internal data
> ++ structures are corrupted to the point that
> ++ it cannot determine it's state properly */
> ++ OMX_StateLoaded, /**< component has been loaded but has not completed
> ++ initialization. The OMX_SetParameter macro
> ++ and the OMX_GetParameter macro are the only
> ++ valid macros allowed to be sent to the
> ++ component in this state. */
> ++ OMX_StateIdle, /**< component initialization has been completed
> ++ successfully and the component is ready to
> ++ to start. */
> ++ OMX_StateExecuting, /**< component has accepted the start command and
> ++ is processing data (if data is available) */
> ++ OMX_StatePause, /**< component has received pause command */
> ++ OMX_StateWaitForResources, /**< component is waiting for resources, either after
> ++ preemption or before it gets the resources requested.
> ++ See specification for complete details. */
> ++ OMX_StateKhronosExtensions = 0x6F000000, /**< Reserved region for introducing Khronos Standard Extensions */
> ++ OMX_StateVendorStartUnused = 0x7F000000, /**< Reserved region for introducing Vendor Extensions */
> ++ OMX_StateMax = 0X7FFFFFFF
> ++} OMX_STATETYPE;
> ++
> ++/** The OMX_ERRORTYPE enumeration defines the standard OMX Errors. These
> ++ * errors should cover most of the common failure cases. However,
> ++ * vendors are free to add additional error messages of their own as
> ++ * long as they follow these rules:
> ++ * 1. Vendor error messages shall be in the range of 0x90000000 to
> ++ * 0x9000FFFF.
> ++ * 2. Vendor error messages shall be defined in a header file provided
> ++ * with the component. No error messages are allowed that are
> ++ * not defined.
> ++ */
> ++typedef enum OMX_ERRORTYPE
> ++{
> ++ OMX_ErrorNone = 0,
> ++
> ++ /** There were insufficient resources to perform the requested operation */
> ++ OMX_ErrorInsufficientResources = (OMX_S32) 0x80001000,
> ++
> ++ /** There was an error, but the cause of the error could not be determined */
> ++ OMX_ErrorUndefined = (OMX_S32) 0x80001001,
> ++
> ++ /** The component name string was not valid */
> ++ OMX_ErrorInvalidComponentName = (OMX_S32) 0x80001002,
> ++
> ++ /** No component with the specified name string was found */
> ++ OMX_ErrorComponentNotFound = (OMX_S32) 0x80001003,
> ++
> ++ /** The component specified did not have a "OMX_ComponentInit" or
> ++ "OMX_ComponentDeInit entry point */
> ++ OMX_ErrorInvalidComponent = (OMX_S32) 0x80001004,
> ++
> ++ /** One or more parameters were not valid */
> ++ OMX_ErrorBadParameter = (OMX_S32) 0x80001005,
> ++
> ++ /** The requested function is not implemented */
> ++ OMX_ErrorNotImplemented = (OMX_S32) 0x80001006,
> ++
> ++ /** The buffer was emptied before the next buffer was ready */
> ++ OMX_ErrorUnderflow = (OMX_S32) 0x80001007,
> ++
> ++ /** The buffer was not available when it was needed */
> ++ OMX_ErrorOverflow = (OMX_S32) 0x80001008,
> ++
> ++ /** The hardware failed to respond as expected */
> ++ OMX_ErrorHardware = (OMX_S32) 0x80001009,
> ++
> ++ /** The component is in the state OMX_StateInvalid */
> ++ OMX_ErrorInvalidState = (OMX_S32) 0x8000100A,
> ++
> ++ /** Stream is found to be corrupt */
> ++ OMX_ErrorStreamCorrupt = (OMX_S32) 0x8000100B,
> ++
> ++ /** Ports being connected are not compatible */
> ++ OMX_ErrorPortsNotCompatible = (OMX_S32) 0x8000100C,
> ++
> ++ /** Resources allocated to an idle component have been
> ++ lost resulting in the component returning to the loaded state */
> ++ OMX_ErrorResourcesLost = (OMX_S32) 0x8000100D,
> ++
> ++ /** No more indicies can be enumerated */
> ++ OMX_ErrorNoMore = (OMX_S32) 0x8000100E,
> ++
> ++ /** The component detected a version mismatch */
> ++ OMX_ErrorVersionMismatch = (OMX_S32) 0x8000100F,
> ++
> ++ /** The component is not ready to return data at this time */
> ++ OMX_ErrorNotReady = (OMX_S32) 0x80001010,
> ++
> ++ /** There was a timeout that occurred */
> ++ OMX_ErrorTimeout = (OMX_S32) 0x80001011,
> ++
> ++ /** This error occurs when trying to transition into the state you are already in */
> ++ OMX_ErrorSameState = (OMX_S32) 0x80001012,
> ++
> ++ /** Resources allocated to an executing or paused component have been
> ++ preempted, causing the component to return to the idle state */
> ++ OMX_ErrorResourcesPreempted = (OMX_S32) 0x80001013,
> ++
> ++ /** A non-supplier port sends this error to the IL client (via the EventHandler callback)
> ++ during the allocation of buffers (on a transition from the LOADED to the IDLE state or
> ++ on a port restart) when it deems that it has waited an unusually long time for the supplier
> ++ to send it an allocated buffer via a UseBuffer call. */
> ++ OMX_ErrorPortUnresponsiveDuringAllocation = (OMX_S32) 0x80001014,
> ++
> ++ /** A non-supplier port sends this error to the IL client (via the EventHandler callback)
> ++ during the deallocation of buffers (on a transition from the IDLE to LOADED state or
> ++ on a port stop) when it deems that it has waited an unusually long time for the supplier
> ++ to request the deallocation of a buffer header via a FreeBuffer call. */
> ++ OMX_ErrorPortUnresponsiveDuringDeallocation = (OMX_S32) 0x80001015,
> ++
> ++ /** A supplier port sends this error to the IL client (via the EventHandler callback)
> ++ during the stopping of a port (either on a transition from the IDLE to LOADED
> ++ state or a port stop) when it deems that it has waited an unusually long time for
> ++ the non-supplier to return a buffer via an EmptyThisBuffer or FillThisBuffer call. */
> ++ OMX_ErrorPortUnresponsiveDuringStop = (OMX_S32) 0x80001016,
> ++
> ++ /** Attempting a state transtion that is not allowed */
> ++ OMX_ErrorIncorrectStateTransition = (OMX_S32) 0x80001017,
> ++
> ++ /* Attempting a command that is not allowed during the present state. */
> ++ OMX_ErrorIncorrectStateOperation = (OMX_S32) 0x80001018,
> ++
> ++ /** The values encapsulated in the parameter or config structure are not supported. */
> ++ OMX_ErrorUnsupportedSetting = (OMX_S32) 0x80001019,
> ++
> ++ /** The parameter or config indicated by the given index is not supported. */
> ++ OMX_ErrorUnsupportedIndex = (OMX_S32) 0x8000101A,
> ++
> ++ /** The port index supplied is incorrect. */
> ++ OMX_ErrorBadPortIndex = (OMX_S32) 0x8000101B,
> ++
> ++ /** The port has lost one or more of its buffers and it thus unpopulated. */
> ++ OMX_ErrorPortUnpopulated = (OMX_S32) 0x8000101C,
> ++
> ++ /** Component suspended due to temporary loss of resources */
> ++ OMX_ErrorComponentSuspended = (OMX_S32) 0x8000101D,
> ++
> ++ /** Component suspended due to an inability to acquire dynamic resources */
> ++ OMX_ErrorDynamicResourcesUnavailable = (OMX_S32) 0x8000101E,
> ++
> ++ /** When the macroblock error reporting is enabled the component returns new error
> ++ for every frame that has errors */
> ++ OMX_ErrorMbErrorsInFrame = (OMX_S32) 0x8000101F,
> ++
> ++ /** A component reports this error when it cannot parse or determine the format of an input stream. */
> ++ OMX_ErrorFormatNotDetected = (OMX_S32) 0x80001020,
> ++
> ++ /** The content open operation failed. */
> ++ OMX_ErrorContentPipeOpenFailed = (OMX_S32) 0x80001021,
> ++
> ++ /** The content creation operation failed. */
> ++ OMX_ErrorContentPipeCreationFailed = (OMX_S32) 0x80001022,
> ++
> ++ /** Separate table information is being used */
> ++ OMX_ErrorSeperateTablesUsed = (OMX_S32) 0x80001023,
> ++
> ++ /** Tunneling is unsupported by the component*/
> ++ OMX_ErrorTunnelingUnsupported = (OMX_S32) 0x80001024,
> ++
> ++ OMX_ErrorKhronosExtensions = (OMX_S32)0x8F000000, /**< Reserved region for introducing Khronos Standard Extensions */
> ++ OMX_ErrorVendorStartUnused = (OMX_S32)0x90000000, /**< Reserved region for introducing Vendor Extensions */
> ++ OMX_ErrorMax = 0x7FFFFFFF
> ++} OMX_ERRORTYPE;
> ++
> ++/** @ingroup core */
> ++typedef OMX_ERRORTYPE (* OMX_COMPONENTINITTYPE)(OMX_IN OMX_HANDLETYPE hComponent);
> ++
> ++/** @ingroup core */
> ++typedef struct OMX_COMPONENTREGISTERTYPE
> ++{
> ++ const char * pName; /* Component name, 128 byte limit (including '\0') applies */
> ++ OMX_COMPONENTINITTYPE pInitialize; /* Component instance initialization function */
> ++} OMX_COMPONENTREGISTERTYPE;
> ++
> ++/** @ingroup core */
> ++extern OMX_COMPONENTREGISTERTYPE OMX_ComponentRegistered[];
> ++
> ++/** @ingroup rpm */
> ++typedef struct OMX_PRIORITYMGMTTYPE {
> ++ OMX_U32 nSize; /**< size of the structure in bytes */
> ++ OMX_VERSIONTYPE nVersion; /**< OMX specification version information */
> ++ OMX_U32 nGroupPriority; /**< Priority of the component group */
> ++ OMX_U32 nGroupID; /**< ID of the component group */
> ++} OMX_PRIORITYMGMTTYPE;
> ++
> ++/* Component name and Role names are limited to 128 characters including the terminating '\0'. */
> ++#define OMX_MAX_STRINGNAME_SIZE 128
> ++
> ++/** @ingroup comp */
> ++typedef struct OMX_PARAM_COMPONENTROLETYPE {
> ++ OMX_U32 nSize; /**< size of the structure in bytes */
> ++ OMX_VERSIONTYPE nVersion; /**< OMX specification version information */
> ++ OMX_U8 cRole[OMX_MAX_STRINGNAME_SIZE]; /**< name of standard component which defines component role */
> ++} OMX_PARAM_COMPONENTROLETYPE;
> ++
> ++/** End of Stream Buffer Flag:
> ++ *
> ++ * A component sets EOS when it has no more data to emit on a particular
> ++ * output port. Thus an output port shall set EOS on the last buffer it
> ++ * emits. A component's determination of when an output port should
> ++ * cease sending data is implemenation specific.
> ++ * @ingroup buf
> ++ */
> ++
> ++#define OMX_BUFFERFLAG_EOS 0x00000001
> ++
> ++/** Start Time Buffer Flag:
> ++ *
> ++ * The source of a stream (e.g. a demux component) sets the STARTTIME
> ++ * flag on the buffer that contains the starting timestamp for the
> ++ * stream. The starting timestamp corresponds to the first data that
> ++ * should be displayed at startup or after a seek.
> ++ * The first timestamp of the stream is not necessarily the start time.
> ++ * For instance, in the case of a seek to a particular video frame,
> ++ * the target frame may be an interframe. Thus the first buffer of
> ++ * the stream will be the intra-frame preceding the target frame and
> ++ * the starttime will occur with the target frame (with any other
> ++ * required frames required to reconstruct the target intervening).
> ++ *
> ++ * The STARTTIME flag is directly associated with the buffer's
> ++ * timestamp ' thus its association to buffer data and its
> ++ * propagation is identical to the timestamp's.
> ++ *
> ++ * When a Sync Component client receives a buffer with the
> ++ * STARTTIME flag it shall perform a SetConfig on its sync port
> ++ * using OMX_ConfigTimeClientStartTime and passing the buffer's
> ++ * timestamp.
> ++ *
> ++ * @ingroup buf
> ++ */
> ++
> ++#define OMX_BUFFERFLAG_STARTTIME 0x00000002
> ++
> ++
> ++
> ++/** Decode Only Buffer Flag:
> ++ *
> ++ * The source of a stream (e.g. a demux component) sets the DECODEONLY
> ++ * flag on any buffer that should shall be decoded but should not be
> ++ * displayed. This flag is used, for instance, when a source seeks to
> ++ * a target interframe that requires the decode of frames preceding the
> ++ * target to facilitate the target's reconstruction. In this case the
> ++ * source would emit the frames preceding the target downstream
> ++ * but mark them as decode only.
> ++ *
> ++ * The DECODEONLY is associated with buffer data and propagated in a
> ++ * manner identical to the buffer timestamp.
> ++ *
> ++ * A component that renders data should ignore all buffers with
> ++ * the DECODEONLY flag set.
> ++ *
> ++ * @ingroup buf
> ++ */
> ++
> ++#define OMX_BUFFERFLAG_DECODEONLY 0x00000004
> ++
> ++
> ++/* Data Corrupt Flag: This flag is set when the IL client believes the data in the associated buffer is corrupt
> ++ * @ingroup buf
> ++ */
> ++
> ++#define OMX_BUFFERFLAG_DATACORRUPT 0x00000008
> ++
> ++/* End of Frame: The buffer contains exactly one end of frame and no data
> ++ * occurs after the end of frame. This flag is an optional hint. The absence
> ++ * of this flag does not imply the absence of an end of frame within the buffer.
> ++ * @ingroup buf
> ++*/
> ++#define OMX_BUFFERFLAG_ENDOFFRAME 0x00000010
> ++
> ++/* Sync Frame Flag: This flag is set when the buffer content contains a coded sync frame '
> ++ * a frame that has no dependency on any other frame information
> ++ * @ingroup buf
> ++ */
> ++#define OMX_BUFFERFLAG_SYNCFRAME 0x00000020
> ++
> ++/* Extra data present flag: there is extra data appended to the data stream
> ++ * residing in the buffer
> ++ * @ingroup buf
> ++ */
> ++#define OMX_BUFFERFLAG_EXTRADATA 0x00000040
> ++
> ++/** Codec Config Buffer Flag:
> ++* OMX_BUFFERFLAG_CODECCONFIG is an optional flag that is set by an
> ++* output port when all bytes in the buffer form part or all of a set of
> ++* codec specific configuration data. Examples include SPS/PPS nal units
> ++* for OMX_VIDEO_CodingAVC or AudioSpecificConfig data for
> ++* OMX_AUDIO_CodingAAC. Any component that for a given stream sets
> ++* OMX_BUFFERFLAG_CODECCONFIG shall not mix codec configuration bytes
> ++* with frame data in the same buffer, and shall send all buffers
> ++* containing codec configuration bytes before any buffers containing
> ++* frame data that those configurations bytes describe.
> ++* If the stream format for a particular codec has a frame specific
> ++* header at the start of each frame, for example OMX_AUDIO_CodingMP3 or
> ++* OMX_AUDIO_CodingAAC in ADTS mode, then these shall be presented as
> ++* normal without setting OMX_BUFFERFLAG_CODECCONFIG.
> ++ * @ingroup buf
> ++ */
> ++#define OMX_BUFFERFLAG_CODECCONFIG 0x00000080
> ++
> ++
> ++
> ++/** @ingroup buf */
> ++typedef struct OMX_BUFFERHEADERTYPE
> ++{
> ++ OMX_U32 nSize; /**< size of the structure in bytes */
> ++ OMX_VERSIONTYPE nVersion; /**< OMX specification version information */
> ++ OMX_U8* pBuffer; /**< Pointer to actual block of memory
> ++ that is acting as the buffer */
> ++ OMX_U32 nAllocLen; /**< size of the buffer allocated, in bytes */
> ++ OMX_U32 nFilledLen; /**< number of bytes currently in the
> ++ buffer */
> ++ OMX_U32 nOffset; /**< start offset of valid data in bytes from
> ++ the start of the buffer */
> ++ OMX_PTR pAppPrivate; /**< pointer to any data the application
> ++ wants to associate with this buffer */
> ++ OMX_PTR pPlatformPrivate; /**< pointer to any data the platform
> ++ wants to associate with this buffer */
> ++ OMX_PTR pInputPortPrivate; /**< pointer to any data the input port
> ++ wants to associate with this buffer */
> ++ OMX_PTR pOutputPortPrivate; /**< pointer to any data the output port
> ++ wants to associate with this buffer */
> ++ OMX_HANDLETYPE hMarkTargetComponent; /**< The component that will generate a
> ++ mark event upon processing this buffer. */
> ++ OMX_PTR pMarkData; /**< Application specific data associated with
> ++ the mark sent on a mark event to disambiguate
> ++ this mark from others. */
> ++ OMX_U32 nTickCount; /**< Optional entry that the component and
> ++ application can update with a tick count
> ++ when they access the component. This
> ++ value should be in microseconds. Since
> ++ this is a value relative to an arbitrary
> ++ starting point, this value cannot be used
> ++ to determine absolute time. This is an
> ++ optional entry and not all components
> ++ will update it.*/
> ++ OMX_TICKS nTimeStamp; /**< Timestamp corresponding to the sample
> ++ starting at the first logical sample
> ++ boundary in the buffer. Timestamps of
> ++ successive samples within the buffer may
> ++ be inferred by adding the duration of the
> ++ of the preceding buffer to the timestamp
> ++ of the preceding buffer.*/
> ++ OMX_U32 nFlags; /**< buffer specific flags */
> ++ OMX_U32 nOutputPortIndex; /**< The index of the output port (if any) using
> ++ this buffer */
> ++ OMX_U32 nInputPortIndex; /**< The index of the input port (if any) using
> ++ this buffer */
> ++} OMX_BUFFERHEADERTYPE;
> ++
> ++/** The OMX_EXTRADATATYPE enumeration is used to define the
> ++ * possible extra data payload types.
> ++ * NB: this enum is binary backwards compatible with the previous
> ++ * OMX_EXTRADATA_QUANT define. This should be replaced with
> ++ * OMX_ExtraDataQuantization.
> ++ */
> ++typedef enum OMX_EXTRADATATYPE
> ++{
> ++ OMX_ExtraDataNone = 0, /**< Indicates that no more extra data sections follow */
> ++ OMX_ExtraDataQuantization, /**< The data payload contains quantization data */
> ++ OMX_ExtraDataKhronosExtensions = 0x6F000000, /**< Reserved region for introducing Khronos Standard Extensions */
> ++ OMX_ExtraDataVendorStartUnused = 0x7F000000, /**< Reserved region for introducing Vendor Extensions */
> ++ OMX_ExtraDataMax = 0x7FFFFFFF
> ++} OMX_EXTRADATATYPE;
> ++
> ++
> ++typedef struct OMX_OTHER_EXTRADATATYPE {
> ++ OMX_U32 nSize;
> ++ OMX_VERSIONTYPE nVersion;
> ++ OMX_U32 nPortIndex;
> ++ OMX_EXTRADATATYPE eType; /* Extra Data type */
> ++ OMX_U32 nDataSize; /* Size of the supporting data to follow */
> ++ OMX_U8 data[1]; /* Supporting data hint */
> ++} OMX_OTHER_EXTRADATATYPE;
> ++
> ++/** @ingroup comp */
> ++typedef struct OMX_PORT_PARAM_TYPE {
> ++ OMX_U32 nSize; /**< size of the structure in bytes */
> ++ OMX_VERSIONTYPE nVersion; /**< OMX specification version information */
> ++ OMX_U32 nPorts; /**< The number of ports for this component */
> ++ OMX_U32 nStartPortNumber; /** first port number for this type of port */
> ++} OMX_PORT_PARAM_TYPE;
> ++
> ++/** @ingroup comp */
> ++typedef enum OMX_EVENTTYPE
> ++{
> ++ OMX_EventCmdComplete, /**< component has sucessfully completed a command */
> ++ OMX_EventError, /**< component has detected an error condition */
> ++ OMX_EventMark, /**< component has detected a buffer mark */
> ++ OMX_EventPortSettingsChanged, /**< component is reported a port settings change */
> ++ OMX_EventBufferFlag, /**< component has detected an EOS */
> ++ OMX_EventResourcesAcquired, /**< component has been granted resources and is
> ++ automatically starting the state change from
> ++ OMX_StateWaitForResources to OMX_StateIdle. */
> ++ OMX_EventComponentResumed, /**< Component resumed due to reacquisition of resources */
> ++ OMX_EventDynamicResourcesAvailable, /**< Component has acquired previously unavailable dynamic resources */
> ++ OMX_EventPortFormatDetected, /**< Component has detected a supported format. */
> ++ OMX_EventKhronosExtensions = 0x6F000000, /**< Reserved region for introducing Khronos Standard Extensions */
> ++ OMX_EventVendorStartUnused = 0x7F000000, /**< Reserved region for introducing Vendor Extensions */
> ++ OMX_EventMax = 0x7FFFFFFF
> ++} OMX_EVENTTYPE;
> ++
> ++typedef struct OMX_CALLBACKTYPE
> ++{
> ++ /** The EventHandler method is used to notify the application when an
> ++ event of interest occurs. Events are defined in the OMX_EVENTTYPE
> ++ enumeration. Please see that enumeration for details of what will
> ++ be returned for each type of event. Callbacks should not return
> ++ an error to the component, so if an error occurs, the application
> ++ shall handle it internally. This is a blocking call.
> ++
> ++ The application should return from this call within 5 msec to avoid
> ++ blocking the component for an excessively long period of time.
> ++
> ++ @param hComponent
> ++ handle of the component to access. This is the component
> ++ handle returned by the call to the GetHandle function.
> ++ @param pAppData
> ++ pointer to an application defined value that was provided in the
> ++ pAppData parameter to the OMX_GetHandle method for the component.
> ++ This application defined value is provided so that the application
> ++ can have a component specific context when receiving the callback.
> ++ @param eEvent
> ++ Event that the component wants to notify the application about.
> ++ @param nData1
> ++ nData will be the OMX_ERRORTYPE for an error event and will be
> ++ an OMX_COMMANDTYPE for a command complete event and OMX_INDEXTYPE for a OMX_PortSettingsChanged event.
> ++ @param nData2
> ++ nData2 will hold further information related to the event. Can be OMX_STATETYPE for
> ++ a OMX_CommandStateSet command or port index for a OMX_PortSettingsChanged event.
> ++ Default value is 0 if not used. )
> ++ @param pEventData
> ++ Pointer to additional event-specific data (see spec for meaning).
> ++ */
> ++
> ++ OMX_ERRORTYPE (*EventHandler)(
> ++ OMX_IN OMX_HANDLETYPE hComponent,
> ++ OMX_IN OMX_PTR pAppData,
> ++ OMX_IN OMX_EVENTTYPE eEvent,
> ++ OMX_IN OMX_U32 nData1,
> ++ OMX_IN OMX_U32 nData2,
> ++ OMX_IN OMX_PTR pEventData);
> ++
> ++ /** The EmptyBufferDone method is used to return emptied buffers from an
> ++ input port back to the application for reuse. This is a blocking call
> ++ so the application should not attempt to refill the buffers during this
> ++ call, but should queue them and refill them in another thread. There
> ++ is no error return, so the application shall handle any errors generated
> ++ internally.
> ++
> ++ The application should return from this call within 5 msec.
> ++
> ++ @param hComponent
> ++ handle of the component to access. This is the component
> ++ handle returned by the call to the GetHandle function.
> ++ @param pAppData
> ++ pointer to an application defined value that was provided in the
> ++ pAppData parameter to the OMX_GetHandle method for the component.
> ++ This application defined value is provided so that the application
> ++ can have a component specific context when receiving the callback.
> ++ @param pBuffer
> ++ pointer to an OMX_BUFFERHEADERTYPE structure allocated with UseBuffer
> ++ or AllocateBuffer indicating the buffer that was emptied.
> ++ @ingroup buf
> ++ */
> ++ OMX_ERRORTYPE (*EmptyBufferDone)(
> ++ OMX_IN OMX_HANDLETYPE hComponent,
> ++ OMX_IN OMX_PTR pAppData,
> ++ OMX_IN OMX_BUFFERHEADERTYPE* pBuffer);
> ++
> ++ /** The FillBufferDone method is used to return filled buffers from an
> ++ output port back to the application for emptying and then reuse.
> ++ This is a blocking call so the application should not attempt to
> ++ empty the buffers during this call, but should queue the buffers
> ++ and empty them in another thread. There is no error return, so
> ++ the application shall handle any errors generated internally. The
> ++ application shall also update the buffer header to indicate the
> ++ number of bytes placed into the buffer.
> ++
> ++ The application should return from this call within 5 msec.
> ++
> ++ @param hComponent
> ++ handle of the component to access. This is the component
> ++ handle returned by the call to the GetHandle function.
> ++ @param pAppData
> ++ pointer to an application defined value that was provided in the
> ++ pAppData parameter to the OMX_GetHandle method for the component.
> ++ This application defined value is provided so that the application
> ++ can have a component specific context when receiving the callback.
> ++ @param pBuffer
> ++ pointer to an OMX_BUFFERHEADERTYPE structure allocated with UseBuffer
> ++ or AllocateBuffer indicating the buffer that was filled.
> ++ @ingroup buf
> ++ */
> ++ OMX_ERRORTYPE (*FillBufferDone)(
> ++ OMX_OUT OMX_HANDLETYPE hComponent,
> ++ OMX_OUT OMX_PTR pAppData,
> ++ OMX_OUT OMX_BUFFERHEADERTYPE* pBuffer);
> ++
> ++} OMX_CALLBACKTYPE;
> ++
> ++/** The OMX_BUFFERSUPPLIERTYPE enumeration is used to dictate port supplier
> ++ preference when tunneling between two ports.
> ++ @ingroup tun buf
> ++*/
> ++typedef enum OMX_BUFFERSUPPLIERTYPE
> ++{
> ++ OMX_BufferSupplyUnspecified = 0x0, /**< port supplying the buffers is unspecified,
> ++ or don't care */
> ++ OMX_BufferSupplyInput, /**< input port supplies the buffers */
> ++ OMX_BufferSupplyOutput, /**< output port supplies the buffers */
> ++ OMX_BufferSupplyKhronosExtensions = 0x6F000000, /**< Reserved region for introducing Khronos Standard Extensions */
> ++ OMX_BufferSupplyVendorStartUnused = 0x7F000000, /**< Reserved region for introducing Vendor Extensions */
> ++ OMX_BufferSupplyMax = 0x7FFFFFFF
> ++} OMX_BUFFERSUPPLIERTYPE;
> ++
> ++
> ++/** buffer supplier parameter
> ++ * @ingroup tun
> ++ */
> ++typedef struct OMX_PARAM_BUFFERSUPPLIERTYPE {
> ++ OMX_U32 nSize; /**< size of the structure in bytes */
> ++ OMX_VERSIONTYPE nVersion; /**< OMX specification version information */
> ++ OMX_U32 nPortIndex; /**< port that this structure applies to */
> ++ OMX_BUFFERSUPPLIERTYPE eBufferSupplier; /**< buffer supplier */
> ++} OMX_PARAM_BUFFERSUPPLIERTYPE;
> ++
> ++
> ++/**< indicates that buffers received by an input port of a tunnel
> ++ may not modify the data in the buffers
> ++ @ingroup tun
> ++ */
> ++#define OMX_PORTTUNNELFLAG_READONLY 0x00000001
> ++
> ++
> ++/** The OMX_TUNNELSETUPTYPE structure is used to pass data from an output
> ++ port to an input port as part the two ComponentTunnelRequest calls
> ++ resulting from a OMX_SetupTunnel call from the IL Client.
> ++ @ingroup tun
> ++ */
> ++typedef struct OMX_TUNNELSETUPTYPE
> ++{
> ++ OMX_U32 nTunnelFlags; /**< bit flags for tunneling */
> ++ OMX_BUFFERSUPPLIERTYPE eSupplier; /**< supplier preference */
> ++} OMX_TUNNELSETUPTYPE;
> ++
> ++/* OMX Component headers is included to enable the core to use
> ++ macros for functions into the component for OMX release 1.0.
> ++ Developers should not access any structures or data from within
> ++ the component header directly */
> ++/* TO BE REMOVED - #include <OMX_Component.h> */
> ++
> ++/** GetComponentVersion will return information about the component.
> ++ This is a blocking call. This macro will go directly from the
> ++ application to the component (via a core macro). The
> ++ component will return from this call within 5 msec.
> ++ @param [in] hComponent
> ++ handle of component to execute the command
> ++ @param [out] pComponentName
> ++ pointer to an empty string of length 128 bytes. The component
> ++ will write its name into this string. The name will be
> ++ terminated by a single zero byte. The name of a component will
> ++ be 127 bytes or less to leave room for the trailing zero byte.
> ++ An example of a valid component name is "OMX.ABC.ChannelMixer\0".
> ++ @param [out] pComponentVersion
> ++ pointer to an OMX Version structure that the component will fill
> ++ in. The component will fill in a value that indicates the
> ++ component version. NOTE: the component version is NOT the same
> ++ as the OMX Specification version (found in all structures). The
> ++ component version is defined by the vendor of the component and
> ++ its value is entirely up to the component vendor.
> ++ @param [out] pSpecVersion
> ++ pointer to an OMX Version structure that the component will fill
> ++ in. The SpecVersion is the version of the specification that the
> ++ component was built against. Please note that this value may or
> ++ may not match the structure's version. For example, if the
> ++ component was built against the 2.0 specification, but the
> ++ application (which creates the structure is built against the
> ++ 1.0 specification the versions would be different.
> ++ @param [out] pComponentUUID
> ++ pointer to the UUID of the component which will be filled in by
> ++ the component. The UUID is a unique identifier that is set at
> ++ RUN time for the component and is unique to each instantion of
> ++ the component.
> ++ @return OMX_ERRORTYPE
> ++ If the command successfully executes, the return code will be
> ++ OMX_ErrorNone. Otherwise the appropriate OMX error will be returned.
> ++ @ingroup comp
> ++ */
> ++#define OMX_GetComponentVersion( \
> ++ hComponent, \
> ++ pComponentName, \
> ++ pComponentVersion, \
> ++ pSpecVersion, \
> ++ pComponentUUID) \
> ++ ((OMX_COMPONENTTYPE*)hComponent)->GetComponentVersion( \
> ++ hComponent, \
> ++ pComponentName, \
> ++ pComponentVersion, \
> ++ pSpecVersion, \
> ++ pComponentUUID) /* Macro End */
> ++
> ++
> ++/** Send a command to the component. This call is a non-blocking call.
> ++ The component should check the parameters and then queue the command
> ++ to the component thread to be executed. The component thread shall
> ++ send the EventHandler() callback at the conclusion of the command.
> ++ This macro will go directly from the application to the component (via
> ++ a core macro). The component will return from this call within 5 msec.
> ++
> ++ When the command is "OMX_CommandStateSet" the component will queue a
> ++ state transition to the new state idenfied in nParam.
> ++
> ++ When the command is "OMX_CommandFlush", to flush a port's buffer queues,
> ++ the command will force the component to return all buffers NOT CURRENTLY
> ++ BEING PROCESSED to the application, in the order in which the buffers
> ++ were received.
> ++
> ++ When the command is "OMX_CommandPortDisable" or
> ++ "OMX_CommandPortEnable", the component's port (given by the value of
> ++ nParam) will be stopped or restarted.
> ++
> ++ When the command "OMX_CommandMarkBuffer" is used to mark a buffer, the
> ++ pCmdData will point to a OMX_MARKTYPE structure containing the component
> ++ handle of the component to examine the buffer chain for the mark. nParam1
> ++ contains the index of the port on which the buffer mark is applied.
> ++
> ++ Specification text for more details.
> ++
> ++ @param [in] hComponent
> ++ handle of component to execute the command
> ++ @param [in] Cmd
> ++ Command for the component to execute
> ++ @param [in] nParam
> ++ Parameter for the command to be executed. When Cmd has the value
> ++ OMX_CommandStateSet, value is a member of OMX_STATETYPE. When Cmd has
> ++ the value OMX_CommandFlush, value of nParam indicates which port(s)
> ++ to flush. -1 is used to flush all ports a single port index will
> ++ only flush that port. When Cmd has the value "OMX_CommandPortDisable"
> ++ or "OMX_CommandPortEnable", the component's port is given by
> ++ the value of nParam. When Cmd has the value "OMX_CommandMarkBuffer"
> ++ the components pot is given by the value of nParam.
> ++ @param [in] pCmdData
> ++ Parameter pointing to the OMX_MARKTYPE structure when Cmd has the value
> ++ "OMX_CommandMarkBuffer".
> ++ @return OMX_ERRORTYPE
> ++ If the command successfully executes, the return code will be
> ++ OMX_ErrorNone. Otherwise the appropriate OMX error will be returned.
> ++ @ingroup comp
> ++ */
> ++#define OMX_SendCommand( \
> ++ hComponent, \
> ++ Cmd, \
> ++ nParam, \
> ++ pCmdData) \
> ++ ((OMX_COMPONENTTYPE*)hComponent)->SendCommand( \
> ++ hComponent, \
> ++ Cmd, \
> ++ nParam, \
> ++ pCmdData) /* Macro End */
> ++
> ++
> ++/** The OMX_GetParameter macro will get one of the current parameter
> ++ settings from the component. This macro cannot only be invoked when
> ++ the component is in the OMX_StateInvalid state. The nParamIndex
> ++ parameter is used to indicate which structure is being requested from
> ++ the component. The application shall allocate the correct structure
> ++ and shall fill in the structure size and version information before
> ++ invoking this macro. When the parameter applies to a port, the
> ++ caller shall fill in the appropriate nPortIndex value indicating the
> ++ port on which the parameter applies. If the component has not had
> ++ any settings changed, then the component should return a set of
> ++ valid DEFAULT parameters for the component. This is a blocking
> ++ call.
> ++
> ++ The component should return from this call within 20 msec.
> ++
> ++ @param [in] hComponent
> ++ Handle of the component to be accessed. This is the component
> ++ handle returned by the call to the OMX_GetHandle function.
> ++ @param [in] nParamIndex
> ++ Index of the structure to be filled. This value is from the
> ++ OMX_INDEXTYPE enumeration.
> ++ @param [in,out] pComponentParameterStructure
> ++ Pointer to application allocated structure to be filled by the
> ++ component.
> ++ @return OMX_ERRORTYPE
> ++ If the command successfully executes, the return code will be
> ++ OMX_ErrorNone. Otherwise the appropriate OMX error will be returned.
> ++ @ingroup comp
> ++ */
> ++#define OMX_GetParameter( \
> ++ hComponent, \
> ++ nParamIndex, \
> ++ pComponentParameterStructure) \
> ++ ((OMX_COMPONENTTYPE*)hComponent)->GetParameter( \
> ++ hComponent, \
> ++ nParamIndex, \
> ++ pComponentParameterStructure) /* Macro End */
> ++
> ++
> ++/** The OMX_SetParameter macro will send an initialization parameter
> ++ structure to a component. Each structure shall be sent one at a time,
> ++ in a separate invocation of the macro. This macro can only be
> ++ invoked when the component is in the OMX_StateLoaded state, or the
> ++ port is disabled (when the parameter applies to a port). The
> ++ nParamIndex parameter is used to indicate which structure is being
> ++ passed to the component. The application shall allocate the
> ++ correct structure and shall fill in the structure size and version
> ++ information (as well as the actual data) before invoking this macro.
> ++ The application is free to dispose of this structure after the call
> ++ as the component is required to copy any data it shall retain. This
> ++ is a blocking call.
> ++
> ++ The component should return from this call within 20 msec.
> ++
> ++ @param [in] hComponent
> ++ Handle of the component to be accessed. This is the component
> ++ handle returned by the call to the OMX_GetHandle function.
> ++ @param [in] nIndex
> ++ Index of the structure to be sent. This value is from the
> ++ OMX_INDEXTYPE enumeration.
> ++ @param [in] pComponentParameterStructure
> ++ pointer to application allocated structure to be used for
> ++ initialization by the component.
> ++ @return OMX_ERRORTYPE
> ++ If the command successfully executes, the return code will be
> ++ OMX_ErrorNone. Otherwise the appropriate OMX error will be returned.
> ++ @ingroup comp
> ++ */
> ++#define OMX_SetParameter( \
> ++ hComponent, \
> ++ nParamIndex, \
> ++ pComponentParameterStructure) \
> ++ ((OMX_COMPONENTTYPE*)hComponent)->SetParameter( \
> ++ hComponent, \
> ++ nParamIndex, \
> ++ pComponentParameterStructure) /* Macro End */
> ++
> ++
> ++/** The OMX_GetConfig macro will get one of the configuration structures
> ++ from a component. This macro can be invoked anytime after the
> ++ component has been loaded. The nParamIndex call parameter is used to
> ++ indicate which structure is being requested from the component. The
> ++ application shall allocate the correct structure and shall fill in the
> ++ structure size and version information before invoking this macro.
> ++ If the component has not had this configuration parameter sent before,
> ++ then the component should return a set of valid DEFAULT values for the
> ++ component. This is a blocking call.
> ++
> ++ The component should return from this call within 5 msec.
> ++
> ++ @param [in] hComponent
> ++ Handle of the component to be accessed. This is the component
> ++ handle returned by the call to the OMX_GetHandle function.
> ++ @param [in] nIndex
> ++ Index of the structure to be filled. This value is from the
> ++ OMX_INDEXTYPE enumeration.
> ++ @param [in,out] pComponentConfigStructure
> ++ pointer to application allocated structure to be filled by the
> ++ component.
> ++ @return OMX_ERRORTYPE
> ++ If the command successfully executes, the return code will be
> ++ OMX_ErrorNone. Otherwise the appropriate OMX error will be returned.
> ++ @ingroup comp
> ++*/
> ++#define OMX_GetConfig( \
> ++ hComponent, \
> ++ nConfigIndex, \
> ++ pComponentConfigStructure) \
> ++ ((OMX_COMPONENTTYPE*)hComponent)->GetConfig( \
> ++ hComponent, \
> ++ nConfigIndex, \
> ++ pComponentConfigStructure) /* Macro End */
> ++
> ++
> ++/** The OMX_SetConfig macro will send one of the configuration
> ++ structures to a component. Each structure shall be sent one at a time,
> ++ each in a separate invocation of the macro. This macro can be invoked
> ++ anytime after the component has been loaded. The application shall
> ++ allocate the correct structure and shall fill in the structure size
> ++ and version information (as well as the actual data) before invoking
> ++ this macro. The application is free to dispose of this structure after
> ++ the call as the component is required to copy any data it shall retain.
> ++ This is a blocking call.
> ++
> ++ The component should return from this call within 5 msec.
> ++
> ++ @param [in] hComponent
> ++ Handle of the component to be accessed. This is the component
> ++ handle returned by the call to the OMX_GetHandle function.
> ++ @param [in] nConfigIndex
> ++ Index of the structure to be sent. This value is from the
> ++ OMX_INDEXTYPE enumeration above.
> ++ @param [in] pComponentConfigStructure
> ++ pointer to application allocated structure to be used for
> ++ initialization by the component.
> ++ @return OMX_ERRORTYPE
> ++ If the command successfully executes, the return code will be
> ++ OMX_ErrorNone. Otherwise the appropriate OMX error will be returned.
> ++ @ingroup comp
> ++ */
> ++#define OMX_SetConfig( \
> ++ hComponent, \
> ++ nConfigIndex, \
> ++ pComponentConfigStructure) \
> ++ ((OMX_COMPONENTTYPE*)hComponent)->SetConfig( \
> ++ hComponent, \
> ++ nConfigIndex, \
> ++ pComponentConfigStructure) /* Macro End */
> ++
> ++
> ++/** The OMX_GetExtensionIndex macro will invoke a component to translate
> ++ a vendor specific configuration or parameter string into an OMX
> ++ structure index. There is no requirement for the vendor to support
> ++ this command for the indexes already found in the OMX_INDEXTYPE
> ++ enumeration (this is done to save space in small components). The
> ++ component shall support all vendor supplied extension indexes not found
> ++ in the master OMX_INDEXTYPE enumeration. This is a blocking call.
> ++
> ++ The component should return from this call within 5 msec.
> ++
> ++ @param [in] hComponent
> ++ Handle of the component to be accessed. This is the component
> ++ handle returned by the call to the GetHandle function.
> ++ @param [in] cParameterName
> ++ OMX_STRING that shall be less than 128 characters long including
> ++ the trailing null byte. This is the string that will get
> ++ translated by the component into a configuration index.
> ++ @param [out] pIndexType
> ++ a pointer to a OMX_INDEXTYPE to receive the index value.
> ++ @return OMX_ERRORTYPE
> ++ If the command successfully executes, the return code will be
> ++ OMX_ErrorNone. Otherwise the appropriate OMX error will be returned.
> ++ @ingroup comp
> ++ */
> ++#define OMX_GetExtensionIndex( \
> ++ hComponent, \
> ++ cParameterName, \
> ++ pIndexType) \
> ++ ((OMX_COMPONENTTYPE*)hComponent)->GetExtensionIndex( \
> ++ hComponent, \
> ++ cParameterName, \
> ++ pIndexType) /* Macro End */
> ++
> ++
> ++/** The OMX_GetState macro will invoke the component to get the current
> ++ state of the component and place the state value into the location
> ++ pointed to by pState.
> ++
> ++ The component should return from this call within 5 msec.
> ++
> ++ @param [in] hComponent
> ++ Handle of the component to be accessed. This is the component
> ++ handle returned by the call to the OMX_GetHandle function.
> ++ @param [out] pState
> ++ pointer to the location to receive the state. The value returned
> ++ is one of the OMX_STATETYPE members
> ++ @return OMX_ERRORTYPE
> ++ If the command successfully executes, the return code will be
> ++ OMX_ErrorNone. Otherwise the appropriate OMX error will be returned.
> ++ @ingroup comp
> ++ */
> ++#define OMX_GetState( \
> ++ hComponent, \
> ++ pState) \
> ++ ((OMX_COMPONENTTYPE*)hComponent)->GetState( \
> ++ hComponent, \
> ++ pState) /* Macro End */
> ++
> ++
> ++/** The OMX_UseBuffer macro will request that the component use
> ++ a buffer (and allocate its own buffer header) already allocated
> ++ by another component, or by the IL Client. This is a blocking
> ++ call.
> ++
> ++ The component should return from this call within 20 msec.
> ++
> ++ @param [in] hComponent
> ++ Handle of the component to be accessed. This is the component
> ++ handle returned by the call to the OMX_GetHandle function.
> ++ @param [out] ppBuffer
> ++ pointer to an OMX_BUFFERHEADERTYPE structure used to receive the
> ++ pointer to the buffer header
> ++ @return OMX_ERRORTYPE
> ++ If the command successfully executes, the return code will be
> ++ OMX_ErrorNone. Otherwise the appropriate OMX error will be returned.
> ++ @ingroup comp buf
> ++ */
> ++
> ++#define OMX_UseBuffer( \
> ++ hComponent, \
> ++ ppBufferHdr, \
> ++ nPortIndex, \
> ++ pAppPrivate, \
> ++ nSizeBytes, \
> ++ pBuffer) \
> ++ ((OMX_COMPONENTTYPE*)hComponent)->UseBuffer( \
> ++ hComponent, \
> ++ ppBufferHdr, \
> ++ nPortIndex, \
> ++ pAppPrivate, \
> ++ nSizeBytes, \
> ++ pBuffer)
> ++
> ++
> ++/** The OMX_AllocateBuffer macro will request that the component allocate
> ++ a new buffer and buffer header. The component will allocate the
> ++ buffer and the buffer header and return a pointer to the buffer
> ++ header. This is a blocking call.
> ++
> ++ The component should return from this call within 5 msec.
> ++
> ++ @param [in] hComponent
> ++ Handle of the component to be accessed. This is the component
> ++ handle returned by the call to the OMX_GetHandle function.
> ++ @param [out] ppBuffer
> ++ pointer to an OMX_BUFFERHEADERTYPE structure used to receive
> ++ the pointer to the buffer header
> ++ @param [in] nPortIndex
> ++ nPortIndex is used to select the port on the component the buffer will
> ++ be used with. The port can be found by using the nPortIndex
> ++ value as an index into the Port Definition array of the component.
> ++ @param [in] pAppPrivate
> ++ pAppPrivate is used to initialize the pAppPrivate member of the
> ++ buffer header structure.
> ++ @param [in] nSizeBytes
> ++ size of the buffer to allocate. Used when bAllocateNew is true.
> ++ @return OMX_ERRORTYPE
> ++ If the command successfully executes, the return code will be
> ++ OMX_ErrorNone. Otherwise the appropriate OMX error will be returned.
> ++ @ingroup comp buf
> ++ */
> ++#define OMX_AllocateBuffer( \
> ++ hComponent, \
> ++ ppBuffer, \
> ++ nPortIndex, \
> ++ pAppPrivate, \
> ++ nSizeBytes) \
> ++ ((OMX_COMPONENTTYPE*)hComponent)->AllocateBuffer( \
> ++ hComponent, \
> ++ ppBuffer, \
> ++ nPortIndex, \
> ++ pAppPrivate, \
> ++ nSizeBytes) /* Macro End */
> ++
> ++
> ++/** The OMX_FreeBuffer macro will release a buffer header from the component
> ++ which was allocated using either OMX_AllocateBuffer or OMX_UseBuffer. If
> ++ the component allocated the buffer (see the OMX_UseBuffer macro) then
> ++ the component shall free the buffer and buffer header. This is a
> ++ blocking call.
> ++
> ++ The component should return from this call within 20 msec.
> ++
> ++ @param [in] hComponent
> ++ Handle of the component to be accessed. This is the component
> ++ handle returned by the call to the OMX_GetHandle function.
> ++ @param [in] nPortIndex
> ++ nPortIndex is used to select the port on the component the buffer will
> ++ be used with.
> ++ @param [in] pBuffer
> ++ pointer to an OMX_BUFFERHEADERTYPE structure allocated with UseBuffer
> ++ or AllocateBuffer.
> ++ @return OMX_ERRORTYPE
> ++ If the command successfully executes, the return code will be
> ++ OMX_ErrorNone. Otherwise the appropriate OMX error will be returned.
> ++ @ingroup comp buf
> ++ */
> ++#define OMX_FreeBuffer( \
> ++ hComponent, \
> ++ nPortIndex, \
> ++ pBuffer) \
> ++ ((OMX_COMPONENTTYPE*)hComponent)->FreeBuffer( \
> ++ hComponent, \
> ++ nPortIndex, \
> ++ pBuffer) /* Macro End */
> ++
> ++
> ++/** The OMX_EmptyThisBuffer macro will send a buffer full of data to an
> ++ input port of a component. The buffer will be emptied by the component
> ++ and returned to the application via the EmptyBufferDone call back.
> ++ This is a non-blocking call in that the component will record the buffer
> ++ and return immediately and then empty the buffer, later, at the proper
> ++ time. As expected, this macro may be invoked only while the component
> ++ is in the OMX_StateExecuting. If nPortIndex does not specify an input
> ++ port, the component shall return an error.
> ++
> ++ The component should return from this call within 5 msec.
> ++
> ++ @param [in] hComponent
> ++ Handle of the component to be accessed. This is the component
> ++ handle returned by the call to the OMX_GetHandle function.
> ++ @param [in] pBuffer
> ++ pointer to an OMX_BUFFERHEADERTYPE structure allocated with UseBuffer
> ++ or AllocateBuffer.
> ++ @return OMX_ERRORTYPE
> ++ If the command successfully executes, the return code will be
> ++ OMX_ErrorNone. Otherwise the appropriate OMX error will be returned.
> ++ @ingroup comp buf
> ++ */
> ++#define OMX_EmptyThisBuffer( \
> ++ hComponent, \
> ++ pBuffer) \
> ++ ((OMX_COMPONENTTYPE*)hComponent)->EmptyThisBuffer( \
> ++ hComponent, \
> ++ pBuffer) /* Macro End */
> ++
> ++
> ++/** The OMX_FillThisBuffer macro will send an empty buffer to an
> ++ output port of a component. The buffer will be filled by the component
> ++ and returned to the application via the FillBufferDone call back.
> ++ This is a non-blocking call in that the component will record the buffer
> ++ and return immediately and then fill the buffer, later, at the proper
> ++ time. As expected, this macro may be invoked only while the component
> ++ is in the OMX_ExecutingState. If nPortIndex does not specify an output
> ++ port, the component shall return an error.
> ++
> ++ The component should return from this call within 5 msec.
> ++
> ++ @param [in] hComponent
> ++ Handle of the component to be accessed. This is the component
> ++ handle returned by the call to the OMX_GetHandle function.
> ++ @param [in] pBuffer
> ++ pointer to an OMX_BUFFERHEADERTYPE structure allocated with UseBuffer
> ++ or AllocateBuffer.
> ++ @return OMX_ERRORTYPE
> ++ If the command successfully executes, the return code will be
> ++ OMX_ErrorNone. Otherwise the appropriate OMX error will be returned.
> ++ @ingroup comp buf
> ++ */
> ++#define OMX_FillThisBuffer( \
> ++ hComponent, \
> ++ pBuffer) \
> ++ ((OMX_COMPONENTTYPE*)hComponent)->FillThisBuffer( \
> ++ hComponent, \
> ++ pBuffer) /* Macro End */
> ++
> ++
> ++
> ++/** The OMX_UseEGLImage macro will request that the component use
> ++ a EGLImage provided by EGL (and allocate its own buffer header)
> ++ This is a blocking call.
> ++
> ++ The component should return from this call within 20 msec.
> ++
> ++ @param [in] hComponent
> ++ Handle of the component to be accessed. This is the component
> ++ handle returned by the call to the OMX_GetHandle function.
> ++ @param [out] ppBuffer
> ++ pointer to an OMX_BUFFERHEADERTYPE structure used to receive the
> ++ pointer to the buffer header. Note that the memory location used
> ++ for this buffer is NOT visible to the IL Client.
> ++ @param [in] nPortIndex
> ++ nPortIndex is used to select the port on the component the buffer will
> ++ be used with. The port can be found by using the nPortIndex
> ++ value as an index into the Port Definition array of the component.
> ++ @param [in] pAppPrivate
> ++ pAppPrivate is used to initialize the pAppPrivate member of the
> ++ buffer header structure.
> ++ @param [in] eglImage
> ++ eglImage contains the handle of the EGLImage to use as a buffer on the
> ++ specified port. The component is expected to validate properties of
> ++ the EGLImage against the configuration of the port to ensure the component
> ++ can use the EGLImage as a buffer.
> ++ @return OMX_ERRORTYPE
> ++ If the command successfully executes, the return code will be
> ++ OMX_ErrorNone. Otherwise the appropriate OMX error will be returned.
> ++ @ingroup comp buf
> ++ */
> ++#define OMX_UseEGLImage( \
> ++ hComponent, \
> ++ ppBufferHdr, \
> ++ nPortIndex, \
> ++ pAppPrivate, \
> ++ eglImage) \
> ++ ((OMX_COMPONENTTYPE*)hComponent)->UseEGLImage( \
> ++ hComponent, \
> ++ ppBufferHdr, \
> ++ nPortIndex, \
> ++ pAppPrivate, \
> ++ eglImage)
> ++
> ++/** The OMX_Init method is used to initialize the OMX core. It shall be the
> ++ first call made into OMX and it should only be executed one time without
> ++ an interviening OMX_Deinit call.
> ++
> ++ The core should return from this call within 20 msec.
> ++
> ++ @return OMX_ERRORTYPE
> ++ If the command successfully executes, the return code will be
> ++ OMX_ErrorNone. Otherwise the appropriate OMX error will be returned.
> ++ @ingroup core
> ++ */
> ++OMX_API OMX_ERRORTYPE OMX_APIENTRY OMX_Init(void);
> ++
> ++
> ++/** The OMX_Deinit method is used to deinitialize the OMX core. It shall be
> ++ the last call made into OMX. In the event that the core determines that
> ++ thare are components loaded when this call is made, the core may return
> ++ with an error rather than try to unload the components.
> ++
> ++ The core should return from this call within 20 msec.
> ++
> ++ @return OMX_ERRORTYPE
> ++ If the command successfully executes, the return code will be
> ++ OMX_ErrorNone. Otherwise the appropriate OMX error will be returned.
> ++ @ingroup core
> ++ */
> ++OMX_API OMX_ERRORTYPE OMX_APIENTRY OMX_Deinit(void);
> ++
> ++
> ++/** The OMX_ComponentNameEnum method will enumerate through all the names of
> ++ recognised valid components in the system. This function is provided
> ++ as a means to detect all the components in the system run-time. There is
> ++ no strict ordering to the enumeration order of component names, although
> ++ each name will only be enumerated once. If the OMX core supports run-time
> ++ installation of new components, it is only requried to detect newly
> ++ installed components when the first call to enumerate component names
> ++ is made (i.e. when nIndex is 0x0).
> ++
> ++ The core should return from this call in 20 msec.
> ++
> ++ @param [out] cComponentName
> ++ pointer to a null terminated string with the component name. The
> ++ names of the components are strings less than 127 bytes in length
> ++ plus the trailing null for a maximum size of 128 bytes. An example
> ++ of a valid component name is "OMX.TI.AUDIO.DSP.MIXER\0". Names are
> ++ assigned by the vendor, but shall start with "OMX." and then have
> ++ the Vendor designation next.
> ++ @param [in] nNameLength
> ++ number of characters in the cComponentName string. With all
> ++ component name strings restricted to less than 128 characters
> ++ (including the trailing null) it is recomended that the caller
> ++ provide a input string for the cComponentName of 128 characters.
> ++ @param [in] nIndex
> ++ number containing the enumeration index for the component.
> ++ Multiple calls to OMX_ComponentNameEnum with increasing values
> ++ of nIndex will enumerate through the component names in the
> ++ system until OMX_ErrorNoMore is returned. The value of nIndex
> ++ is 0 to (N-1), where N is the number of valid installed components
> ++ in the system.
> ++ @return OMX_ERRORTYPE
> ++ If the command successfully executes, the return code will be
> ++ OMX_ErrorNone. When the value of nIndex exceeds the number of
> ++ components in the system minus 1, OMX_ErrorNoMore will be
> ++ returned. Otherwise the appropriate OMX error will be returned.
> ++ @ingroup core
> ++ */
> ++OMX_API OMX_ERRORTYPE OMX_APIENTRY OMX_ComponentNameEnum(
> ++ OMX_OUT OMX_STRING cComponentName,
> ++ OMX_IN OMX_U32 nNameLength,
> ++ OMX_IN OMX_U32 nIndex);
> ++
> ++
> ++/** The OMX_GetHandle method will locate the component specified by the
> ++ component name given, load that component into memory and then invoke
> ++ the component's methods to create an instance of the component.
> ++
> ++ The core should return from this call within 20 msec.
> ++
> ++ @param [out] pHandle
> ++ pointer to an OMX_HANDLETYPE pointer to be filled in by this method.
> ++ @param [in] cComponentName
> ++ pointer to a null terminated string with the component name. The
> ++ names of the components are strings less than 127 bytes in length
> ++ plus the trailing null for a maximum size of 128 bytes. An example
> ++ of a valid component name is "OMX.TI.AUDIO.DSP.MIXER\0". Names are
> ++ assigned by the vendor, but shall start with "OMX." and then have
> ++ the Vendor designation next.
> ++ @param [in] pAppData
> ++ pointer to an application defined value that will be returned
> ++ during callbacks so that the application can identify the source
> ++ of the callback.
> ++ @param [in] pCallBacks
> ++ pointer to a OMX_CALLBACKTYPE structure that will be passed to the
> ++ component to initialize it with.
> ++ @return OMX_ERRORTYPE
> ++ If the command successfully executes, the return code will be
> ++ OMX_ErrorNone. Otherwise the appropriate OMX error will be returned.
> ++ @ingroup core
> ++ */
> ++OMX_API OMX_ERRORTYPE OMX_APIENTRY OMX_GetHandle(
> ++ OMX_OUT OMX_HANDLETYPE* pHandle,
> ++ OMX_IN OMX_STRING cComponentName,
> ++ OMX_IN OMX_PTR pAppData,
> ++ OMX_IN OMX_CALLBACKTYPE* pCallBacks);
> ++
> ++
> ++/** The OMX_FreeHandle method will free a handle allocated by the OMX_GetHandle
> ++ method. If the component reference count goes to zero, the component will
> ++ be unloaded from memory.
> ++
> ++ The core should return from this call within 20 msec when the component is
> ++ in the OMX_StateLoaded state.
> ++
> ++ @param [in] hComponent
> ++ Handle of the component to be accessed. This is the component
> ++ handle returned by the call to the GetHandle function.
> ++ @return OMX_ERRORTYPE
> ++ If the command successfully executes, the return code will be
> ++ OMX_ErrorNone. Otherwise the appropriate OMX error will be returned.
> ++ @ingroup core
> ++ */
> ++OMX_API OMX_ERRORTYPE OMX_APIENTRY OMX_FreeHandle(
> ++ OMX_IN OMX_HANDLETYPE hComponent);
> ++
> ++
> ++
> ++/** The OMX_SetupTunnel method will handle the necessary calls to the components
> ++ to setup the specified tunnel the two components. NOTE: This is
> ++ an actual method (not a #define macro). This method will make calls into
> ++ the component ComponentTunnelRequest method to do the actual tunnel
> ++ connection.
> ++
> ++ The ComponentTunnelRequest method on both components will be called.
> ++ This method shall not be called unless the component is in the
> ++ OMX_StateLoaded state except when the ports used for the tunnel are
> ++ disabled. In this case, the component may be in the OMX_StateExecuting,
> ++ OMX_StatePause, or OMX_StateIdle states.
> ++
> ++ The core should return from this call within 20 msec.
> ++
> ++ @param [in] hOutput
> ++ Handle of the component to be accessed. Also this is the handle
> ++ of the component whose port, specified in the nPortOutput parameter
> ++ will be used the source for the tunnel. This is the component handle
> ++ returned by the call to the OMX_GetHandle function. There is a
> ++ requirement that hOutput be the source for the data when
> ++ tunelling (i.e. nPortOutput is an output port). If 0x0, the component
> ++ specified in hInput will have it's port specified in nPortInput
> ++ setup for communication with the application / IL client.
> ++ @param [in] nPortOutput
> ++ nPortOutput is used to select the source port on component to be
> ++ used in the tunnel.
> ++ @param [in] hInput
> ++ This is the component to setup the tunnel with. This is the handle
> ++ of the component whose port, specified in the nPortInput parameter
> ++ will be used the destination for the tunnel. This is the component handle
> ++ returned by the call to the OMX_GetHandle function. There is a
> ++ requirement that hInput be the destination for the data when
> ++ tunelling (i.e. nPortInut is an input port). If 0x0, the component
> ++ specified in hOutput will have it's port specified in nPortPOutput
> ++ setup for communication with the application / IL client.
> ++ @param [in] nPortInput
> ++ nPortInput is used to select the destination port on component to be
> ++ used in the tunnel.
> ++ @return OMX_ERRORTYPE
> ++ If the command successfully executes, the return code will be
> ++ OMX_ErrorNone. Otherwise the appropriate OMX error will be returned.
> ++ When OMX_ErrorNotImplemented is returned, one or both components is
> ++ a non-interop component and does not support tunneling.
> ++
> ++ On failure, the ports of both components are setup for communication
> ++ with the application / IL Client.
> ++ @ingroup core tun
> ++ */
> ++OMX_API OMX_ERRORTYPE OMX_APIENTRY OMX_SetupTunnel(
> ++ OMX_IN OMX_HANDLETYPE hOutput,
> ++ OMX_IN OMX_U32 nPortOutput,
> ++ OMX_IN OMX_HANDLETYPE hInput,
> ++ OMX_IN OMX_U32 nPortInput);
> ++
> ++/** @ingroup cp */
> ++OMX_API OMX_ERRORTYPE OMX_GetContentPipe(
> ++ OMX_OUT OMX_HANDLETYPE *hPipe,
> ++ OMX_IN OMX_STRING szURI);
> ++
> ++/** The OMX_GetComponentsOfRole method will return the number of components that support the given
> ++ role and (if the compNames field is non-NULL) the names of those components. The call will fail if
> ++ an insufficiently sized array of names is supplied. To ensure the array is sufficiently sized the
> ++ client should:
> ++ * first call this function with the compNames field NULL to determine the number of component names
> ++ * second call this function with the compNames field pointing to an array of names allocated
> ++ according to the number returned by the first call.
> ++
> ++ The core should return from this call within 5 msec.
> ++
> ++ @param [in] role
> ++ This is generic standard component name consisting only of component class
> ++ name and the type within that class (e.g. 'audio_decoder.aac').
> ++ @param [inout] pNumComps
> ++ This is used both as input and output.
> ++
> ++ If compNames is NULL, the input is ignored and the output specifies how many components support
> ++ the given role.
> ++
> ++ If compNames is not NULL, on input it bounds the size of the input structure and
> ++ on output, it specifies the number of components string names listed within the compNames parameter.
> ++ @param [inout] compNames
> ++ If NULL this field is ignored. If non-NULL this points to an array of 128-byte strings which accepts
> ++ a list of the names of all physical components that implement the specified standard component name.
> ++ Each name is NULL terminated. numComps indicates the number of names.
> ++ @ingroup core
> ++ */
> ++OMX_API OMX_ERRORTYPE OMX_GetComponentsOfRole (
> ++ OMX_IN OMX_STRING role,
> ++ OMX_INOUT OMX_U32 *pNumComps,
> ++ OMX_INOUT OMX_U8 **compNames);
> ++
> ++/** The OMX_GetRolesOfComponent method will return the number of roles supported by the given
> ++ component and (if the roles field is non-NULL) the names of those roles. The call will fail if
> ++ an insufficiently sized array of names is supplied. To ensure the array is sufficiently sized the
> ++ client should:
> ++ * first call this function with the roles field NULL to determine the number of role names
> ++ * second call this function with the roles field pointing to an array of names allocated
> ++ according to the number returned by the first call.
> ++
> ++ The core should return from this call within 5 msec.
> ++
> ++ @param [in] compName
> ++ This is the name of the component being queried about.
> ++ @param [inout] pNumRoles
> ++ This is used both as input and output.
> ++
> ++ If roles is NULL, the input is ignored and the output specifies how many roles the component supports.
> ++
> ++ If compNames is not NULL, on input it bounds the size of the input structure and
> ++ on output, it specifies the number of roles string names listed within the roles parameter.
> ++ @param [out] roles
> ++ If NULL this field is ignored. If non-NULL this points to an array of 128-byte strings
> ++ which accepts a list of the names of all standard components roles implemented on the
> ++ specified component name. numComps indicates the number of names.
> ++ @ingroup core
> ++ */
> ++OMX_API OMX_ERRORTYPE OMX_GetRolesOfComponent (
> ++ OMX_IN OMX_STRING compName,
> ++ OMX_INOUT OMX_U32 *pNumRoles,
> ++ OMX_OUT OMX_U8 **roles);
> ++
> ++#ifdef __cplusplus
> ++}
> ++#endif /* __cplusplus */
> ++
> ++#endif
> ++/* File EOF */
> ++
> +diff -rupN a/usr/include/OpenMAX/il/OMX_ImageExt.h b/usr/include/OpenMAX/il/OMX_ImageExt.h
> +--- a/usr/include/OpenMAX/il/OMX_ImageExt.h 1970-01-01 01:00:00.000000000 +0100
> ++++ b/usr/include/OpenMAX/il/OMX_ImageExt.h 2011-08-09 12:28:16.000000000 +0200
> +@@ -0,0 +1,55 @@
> ++/*
> ++ * Copyright (c) 2011 The Khronos Group Inc.
> ++ *
> ++ * Permission is hereby granted, free of charge, to any person obtaining
> ++ * a copy of this software and associated documentation files (the
> ++ * "Software"), to deal in the Software without restriction, including
> ++ * without limitation the rights to use, copy, modify, merge, publish,
> ++ * distribute, sublicense, and/or sell copies of the Software, and to
> ++ * permit persons to whom the Software is furnished to do so, subject
> ++ * to the following conditions:
> ++ * The above copyright notice and this permission notice shall be included
> ++ * in all copies or substantial portions of the Software.
> ++ *
> ++ * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
> ++ * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
> ++ * MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.
> ++ * IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY
> ++ * CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT,
> ++ * TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE
> ++ * SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
> ++ *
> ++ */
> ++
> ++/** OMX_ImageExt.h - OpenMax IL version 1.1.2
> ++ * The OMX_ImageExt header file contains extensions to the
> ++ * definitions used by both the application and the component to
> ++ * access image items.
> ++ */
> ++
> ++#ifndef OMX_ImageExt_h
> ++#define OMX_ImageExt_h
> ++
> ++#ifdef __cplusplus
> ++extern "C" {
> ++#endif /* __cplusplus */
> ++
> ++/* Each OMX header shall include all required header files to allow the
> ++ * header to compile without errors. The includes below are required
> ++ * for this header file to compile successfully
> ++ */
> ++#include <OMX_Core.h>
> ++
> ++/** Enum for standard image codingtype extensions */
> ++typedef enum OMX_IMAGE_CODINGEXTTYPE {
> ++ OMX_IMAGE_CodingExtUnused = OMX_IMAGE_CodingKhronosExtensions,
> ++ OMX_IMAGE_CodingWEBP, /**< WebP image format */
> ++} OMX_IMAGE_CODINGEXTTYPE;
> ++
> ++
> ++#ifdef __cplusplus
> ++}
> ++#endif /* __cplusplus */
> ++
> ++#endif /* OMX_ImageExt_h */
> ++/* File EOF */
> +diff -rupN a/usr/include/OpenMAX/il/OMX_Image.h b/usr/include/OpenMAX/il/OMX_Image.h
> +--- a/usr/include/OpenMAX/il/OMX_Image.h 1970-01-01 01:00:00.000000000 +0100
> ++++ b/usr/include/OpenMAX/il/OMX_Image.h 2011-08-16 11:38:40.000000000 +0200
> +@@ -0,0 +1,328 @@
> ++/**
> ++ * Copyright (c) 2008 The Khronos Group Inc.
> ++ *
> ++ * Permission is hereby granted, free of charge, to any person obtaining
> ++ * a copy of this software and associated documentation files (the
> ++ * "Software"), to deal in the Software without restriction, including
> ++ * without limitation the rights to use, copy, modify, merge, publish,
> ++ * distribute, sublicense, and/or sell copies of the Software, and to
> ++ * permit persons to whom the Software is furnished to do so, subject
> ++ * to the following conditions:
> ++ * The above copyright notice and this permission notice shall be included
> ++ * in all copies or substantial portions of the Software.
> ++ *
> ++ * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
> ++ * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
> ++ * MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.
> ++ * IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY
> ++ * CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT,
> ++ * TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE
> ++ * SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
> ++ */
> ++
> ++/**
> ++ * @file OMX_Image.h - OpenMax IL version 1.1.2
> ++ * The structures needed by Image components to exchange parameters and
> ++ * configuration data with the components.
> ++ */
> ++#ifndef OMX_Image_h
> ++#define OMX_Image_h
> ++
> ++#ifdef __cplusplus
> ++extern "C" {
> ++#endif /* __cplusplus */
> ++
> ++
> ++/**
> ++ * Each OMX header must include all required header files to allow the
> ++ * header to compile without errors. The includes below are required
> ++ * for this header file to compile successfully
> ++ */
> ++
> ++#include <OMX_IVCommon.h>
> ++
> ++/** @defgroup imaging OpenMAX IL Imaging Domain
> ++ * @ingroup iv
> ++ * Structures for OpenMAX IL Imaging domain
> ++ * @{
> ++ */
> ++
> ++/**
> ++ * Enumeration used to define the possible image compression coding.
> ++ */
> ++typedef enum OMX_IMAGE_CODINGTYPE {
> ++ OMX_IMAGE_CodingUnused, /**< Value when format is N/A */
> ++ OMX_IMAGE_CodingAutoDetect, /**< Auto detection of image format */
> ++ OMX_IMAGE_CodingJPEG, /**< JPEG/JFIF image format */
> ++ OMX_IMAGE_CodingJPEG2K, /**< JPEG 2000 image format */
> ++ OMX_IMAGE_CodingEXIF, /**< EXIF image format */
> ++ OMX_IMAGE_CodingTIFF, /**< TIFF image format */
> ++ OMX_IMAGE_CodingGIF, /**< Graphics image format */
> ++ OMX_IMAGE_CodingPNG, /**< PNG image format */
> ++ OMX_IMAGE_CodingLZW, /**< LZW image format */
> ++ OMX_IMAGE_CodingBMP, /**< Windows Bitmap format */
> ++ OMX_IMAGE_CodingKhronosExtensions = 0x6F000000, /**< Reserved region for introducing Khronos Standard Extensions */
> ++ OMX_IMAGE_CodingVendorStartUnused = 0x7F000000, /**< Reserved region for introducing Vendor Extensions */
> ++ OMX_IMAGE_CodingMax = 0x7FFFFFFF
> ++} OMX_IMAGE_CODINGTYPE;
> ++
> ++
> ++/**
> ++ * Data structure used to define an image path. The number of image paths
> ++ * for input and output will vary by type of the image component.
> ++ *
> ++ * Input (aka Source) : Zero Inputs, one Output,
> ++ * Splitter : One Input, 2 or more Outputs,
> ++ * Processing Element : One Input, one output,
> ++ * Mixer : 2 or more inputs, one output,
> ++ * Output (aka Sink) : One Input, zero outputs.
> ++ *
> ++ * The PortDefinition structure is used to define all of the parameters
> ++ * necessary for the compliant component to setup an input or an output
> ++ * image path. If additional vendor specific data is required, it should
> ++ * be transmitted to the component using the CustomCommand function.
> ++ * Compliant components will prepopulate this structure with optimal
> ++ * values during the OMX_GetParameter() command.
> ++ *
> ++ * STRUCT MEMBERS:
> ++ * cMIMEType : MIME type of data for the port
> ++ * pNativeRender : Platform specific reference for a display if a
> ++ * sync, otherwise this field is 0
> ++ * nFrameWidth : Width of frame to be used on port if
> ++ * uncompressed format is used. Use 0 for
> ++ * unknown, don't care or variable
> ++ * nFrameHeight : Height of frame to be used on port if
> ++ * uncompressed format is used. Use 0 for
> ++ * unknown, don't care or variable
> ++ * nStride : Number of bytes per span of an image (i.e.
> ++ * indicates the number of bytes to get from
> ++ * span N to span N+1, where negative stride
> ++ * indicates the image is bottom up
> ++ * nSliceHeight : Height used when encoding in slices
> ++ * bFlagErrorConcealment : Turns on error concealment if it is supported by
> ++ * the OMX component
> ++ * eCompressionFormat : Compression format used in this instance of
> ++ * the component. When OMX_IMAGE_CodingUnused is
> ++ * specified, eColorFormat is valid
> ++ * eColorFormat : Decompressed format used by this component
> ++ * pNativeWindow : Platform specific reference for a window object if a
> ++ * display sink , otherwise this field is 0x0.
> ++ */
> ++typedef struct OMX_IMAGE_PORTDEFINITIONTYPE {
> ++ OMX_STRING cMIMEType;
> ++ OMX_NATIVE_DEVICETYPE pNativeRender;
> ++ OMX_U32 nFrameWidth;
> ++ OMX_U32 nFrameHeight;
> ++ OMX_S32 nStride;
> ++ OMX_U32 nSliceHeight;
> ++ OMX_BOOL bFlagErrorConcealment;
> ++ OMX_IMAGE_CODINGTYPE eCompressionFormat;
> ++ OMX_COLOR_FORMATTYPE eColorFormat;
> ++ OMX_NATIVE_WINDOWTYPE pNativeWindow;
> ++} OMX_IMAGE_PORTDEFINITIONTYPE;
> ++
> ++
> ++/**
> ++ * Port format parameter. This structure is used to enumerate the various
> ++ * data input/output format supported by the port.
> ++ *
> ++ * STRUCT MEMBERS:
> ++ * nSize : Size of the structure in bytes
> ++ * nVersion : OMX specification version information
> ++ * nPortIndex : Indicates which port to set
> ++ * nIndex : Indicates the enumeration index for the format from
> ++ * 0x0 to N-1
> ++ * eCompressionFormat : Compression format used in this instance of the
> ++ * component. When OMX_IMAGE_CodingUnused is specified,
> ++ * eColorFormat is valid
> ++ * eColorFormat : Decompressed format used by this component
> ++ */
> ++typedef struct OMX_IMAGE_PARAM_PORTFORMATTYPE {
> ++ OMX_U32 nSize;
> ++ OMX_VERSIONTYPE nVersion;
> ++ OMX_U32 nPortIndex;
> ++ OMX_U32 nIndex;
> ++ OMX_IMAGE_CODINGTYPE eCompressionFormat;
> ++ OMX_COLOR_FORMATTYPE eColorFormat;
> ++} OMX_IMAGE_PARAM_PORTFORMATTYPE;
> ++
> ++
> ++/**
> ++ * Flash control type
> ++ *
> ++ * ENUMS
> ++ * Torch : Flash forced constantly on
> ++ */
> ++typedef enum OMX_IMAGE_FLASHCONTROLTYPE {
> ++ OMX_IMAGE_FlashControlOn = 0,
> ++ OMX_IMAGE_FlashControlOff,
> ++ OMX_IMAGE_FlashControlAuto,
> ++ OMX_IMAGE_FlashControlRedEyeReduction,
> ++ OMX_IMAGE_FlashControlFillin,
> ++ OMX_IMAGE_FlashControlTorch,
> ++ OMX_IMAGE_FlashControlKhronosExtensions = 0x6F000000, /**< Reserved region for introducing Khronos Standard Extensions */
> ++ OMX_IMAGE_FlashControlVendorStartUnused = 0x7F000000, /**< Reserved region for introducing Vendor Extensions */
> ++ OMX_IMAGE_FlashControlMax = 0x7FFFFFFF
> ++} OMX_IMAGE_FLASHCONTROLTYPE;
> ++
> ++
> ++/**
> ++ * Flash control configuration
> ++ *
> ++ * STRUCT MEMBERS:
> ++ * nSize : Size of the structure in bytes
> ++ * nVersion : OMX specification version information
> ++ * nPortIndex : Port that this structure applies to
> ++ * eFlashControl : Flash control type
> ++ */
> ++typedef struct OMX_IMAGE_PARAM_FLASHCONTROLTYPE {
> ++ OMX_U32 nSize;
> ++ OMX_VERSIONTYPE nVersion;
> ++ OMX_U32 nPortIndex;
> ++ OMX_IMAGE_FLASHCONTROLTYPE eFlashControl;
> ++} OMX_IMAGE_PARAM_FLASHCONTROLTYPE;
> ++
> ++
> ++/**
> ++ * Focus control type
> ++ */
> ++typedef enum OMX_IMAGE_FOCUSCONTROLTYPE {
> ++ OMX_IMAGE_FocusControlOn = 0,
> ++ OMX_IMAGE_FocusControlOff,
> ++ OMX_IMAGE_FocusControlAuto,
> ++ OMX_IMAGE_FocusControlAutoLock,
> ++ OMX_IMAGE_FocusControlKhronosExtensions = 0x6F000000, /**< Reserved region for introducing Khronos Standard Extensions */
> ++ OMX_IMAGE_FocusControlVendorStartUnused = 0x7F000000, /**< Reserved region for introducing Vendor Extensions */
> ++ OMX_IMAGE_FocusControlMax = 0x7FFFFFFF
> ++} OMX_IMAGE_FOCUSCONTROLTYPE;
> ++
> ++
> ++/**
> ++ * Focus control configuration
> ++ *
> ++ * STRUCT MEMBERS:
> ++ * nSize : Size of the structure in bytes
> ++ * nVersion : OMX specification version information
> ++ * nPortIndex : Port that this structure applies to
> ++ * eFocusControl : Focus control
> ++ * nFocusSteps : Focus can take on values from 0 mm to infinity.
> ++ * Interest is only in number of steps over this range.
> ++ * nFocusStepIndex : Current focus step index
> ++ */
> ++typedef struct OMX_IMAGE_CONFIG_FOCUSCONTROLTYPE {
> ++ OMX_U32 nSize;
> ++ OMX_VERSIONTYPE nVersion;
> ++ OMX_U32 nPortIndex;
> ++ OMX_IMAGE_FOCUSCONTROLTYPE eFocusControl;
> ++ OMX_U32 nFocusSteps;
> ++ OMX_U32 nFocusStepIndex;
> ++} OMX_IMAGE_CONFIG_FOCUSCONTROLTYPE;
> ++
> ++
> ++/**
> ++ * Q Factor for JPEG compression, which controls the tradeoff between image
> ++ * quality and size. Q Factor provides a more simple means of controlling
> ++ * JPEG compression quality, without directly programming Quantization
> ++ * tables for chroma and luma
> ++ *
> ++ * STRUCT MEMBERS:
> ++ * nSize : Size of the structure in bytes
> ++ * nVersion : OMX specification version information
> ++ * nPortIndex : Port that this structure applies to
> ++ * nQFactor : JPEG Q factor value in the range of 1-100. A factor of 1
> ++ * produces the smallest, worst quality images, and a factor
> ++ * of 100 produces the largest, best quality images. A
> ++ * typical default is 75 for small good quality images
> ++ */
> ++typedef struct OMX_IMAGE_PARAM_QFACTORTYPE {
> ++ OMX_U32 nSize;
> ++ OMX_VERSIONTYPE nVersion;
> ++ OMX_U32 nPortIndex;
> ++ OMX_U32 nQFactor;
> ++} OMX_IMAGE_PARAM_QFACTORTYPE;
> ++
> ++/**
> ++ * Quantization table type
> ++ */
> ++
> ++typedef enum OMX_IMAGE_QUANTIZATIONTABLETYPE {
> ++ OMX_IMAGE_QuantizationTableLuma = 0,
> ++ OMX_IMAGE_QuantizationTableChroma,
> ++ OMX_IMAGE_QuantizationTableChromaCb,
> ++ OMX_IMAGE_QuantizationTableChromaCr,
> ++ OMX_IMAGE_QuantizationTableKhronosExtensions = 0x6F000000, /**< Reserved region for introducing Khronos Standard Extensions */
> ++ OMX_IMAGE_QuantizationTableVendorStartUnused = 0x7F000000, /**< Reserved region for introducing Vendor Extensions */
> ++ OMX_IMAGE_QuantizationTableMax = 0x7FFFFFFF
> ++} OMX_IMAGE_QUANTIZATIONTABLETYPE;
> ++
> ++/**
> ++ * JPEG quantization tables are used to determine DCT compression for
> ++ * YUV data, as an alternative to specifying Q factor, providing exact
> ++ * control of compression
> ++ *
> ++ * STRUCT MEMBERS:
> ++ * nSize : Size of the structure in bytes
> ++ * nVersion : OMX specification version information
> ++ * nPortIndex : Port that this structure applies to
> ++ * eQuantizationTable : Quantization table type
> ++ * nQuantizationMatrix[64] : JPEG quantization table of coefficients stored
> ++ * in increasing columns then by rows of data (i.e.
> ++ * row 1, ... row 8). Quantization values are in
> ++ * the range 0-255 and stored in linear order
> ++ * (i.e. the component will zig-zag the
> ++ * quantization table data if required internally)
> ++ */
> ++typedef struct OMX_IMAGE_PARAM_QUANTIZATIONTABLETYPE {
> ++ OMX_U32 nSize;
> ++ OMX_VERSIONTYPE nVersion;
> ++ OMX_U32 nPortIndex;
> ++ OMX_IMAGE_QUANTIZATIONTABLETYPE eQuantizationTable;
> ++ OMX_U8 nQuantizationMatrix[64];
> ++} OMX_IMAGE_PARAM_QUANTIZATIONTABLETYPE;
> ++
> ++
> ++/**
> ++ * Huffman table type, the same Huffman table is applied for chroma and
> ++ * luma component
> ++ */
> ++typedef enum OMX_IMAGE_HUFFMANTABLETYPE {
> ++ OMX_IMAGE_HuffmanTableAC = 0,
> ++ OMX_IMAGE_HuffmanTableDC,
> ++ OMX_IMAGE_HuffmanTableACLuma,
> ++ OMX_IMAGE_HuffmanTableACChroma,
> ++ OMX_IMAGE_HuffmanTableDCLuma,
> ++ OMX_IMAGE_HuffmanTableDCChroma,
> ++ OMX_IMAGE_HuffmanTableKhronosExtensions = 0x6F000000, /**< Reserved region for introducing Khronos Standard Extensions */
> ++ OMX_IMAGE_HuffmanTableVendorStartUnused = 0x7F000000, /**< Reserved region for introducing Vendor Extensions */
> ++ OMX_IMAGE_HuffmanTableMax = 0x7FFFFFFF
> ++} OMX_IMAGE_HUFFMANTABLETYPE;
> ++
> ++/**
> ++ * JPEG Huffman table
> ++ *
> ++ * STRUCT MEMBERS:
> ++ * nSize : Size of the structure in bytes
> ++ * nVersion : OMX specification version information
> ++ * nPortIndex : Port that this structure applies to
> ++ * eHuffmanTable : Huffman table type
> ++ * nNumberOfHuffmanCodeOfLength[16] : 0-16, number of Huffman codes of each
> ++ * possible length
> ++ * nHuffmanTable[256] : 0-255, the size used for AC and DC
> ++ * HuffmanTable are 16 and 162
> ++ */
> ++typedef struct OMX_IMAGE_PARAM_HUFFMANTTABLETYPE {
> ++ OMX_U32 nSize;
> ++ OMX_VERSIONTYPE nVersion;
> ++ OMX_U32 nPortIndex;
> ++ OMX_IMAGE_HUFFMANTABLETYPE eHuffmanTable;
> ++ OMX_U8 nNumberOfHuffmanCodeOfLength[16];
> ++ OMX_U8 nHuffmanTable[256];
> ++}OMX_IMAGE_PARAM_HUFFMANTTABLETYPE;
> ++
> ++/** @} */
> ++#ifdef __cplusplus
> ++}
> ++#endif /* __cplusplus */
> ++
> ++#endif
> ++/* File EOF */
> +diff -rupN a/usr/include/OpenMAX/il/OMX_IndexExt.h b/usr/include/OpenMAX/il/OMX_IndexExt.h
> +--- a/usr/include/OpenMAX/il/OMX_IndexExt.h 1970-01-01 01:00:00.000000000 +0100
> ++++ b/usr/include/OpenMAX/il/OMX_IndexExt.h 2011-08-18 13:48:18.000000000 +0200
> +@@ -0,0 +1,90 @@
> ++/*
> ++ * Copyright (c) 2010 The Khronos Group Inc.
> ++ *
> ++ * Permission is hereby granted, free of charge, to any person obtaining
> ++ * a copy of this software and associated documentation files (the
> ++ * "Software"), to deal in the Software without restriction, including
> ++ * without limitation the rights to use, copy, modify, merge, publish,
> ++ * distribute, sublicense, and/or sell copies of the Software, and to
> ++ * permit persons to whom the Software is furnished to do so, subject
> ++ * to the following conditions:
> ++ * The above copyright notice and this permission notice shall be included
> ++ * in all copies or substantial portions of the Software.
> ++ *
> ++ * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
> ++ * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
> ++ * MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.
> ++ * IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY
> ++ * CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT,
> ++ * TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE
> ++ * SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
> ++ *
> ++ */
> ++
> ++/** @file OMX_IndexExt.h - OpenMax IL version 1.1.2
> ++ * The OMX_IndexExt header file contains extensions to the definitions
> ++ * for both applications and components .
> ++ */
> ++
> ++#ifndef OMX_IndexExt_h
> ++#define OMX_IndexExt_h
> ++
> ++#ifdef __cplusplus
> ++extern "C" {
> ++#endif /* __cplusplus */
> ++
> ++/* Each OMX header shall include all required header files to allow the
> ++ * header to compile without errors. The includes below are required
> ++ * for this header file to compile successfully
> ++ */
> ++#include <OMX_Index.h>
> ++
> ++
> ++/** Khronos standard extension indices.
> ++
> ++This enum lists the current Khronos extension indices to OpenMAX IL.
> ++*/
> ++typedef enum OMX_INDEXEXTTYPE {
> ++
> ++ /* Component parameters and configurations */
> ++ OMX_IndexExtComponentStartUnused = OMX_IndexKhronosExtensions + 0x00100000,
> ++ OMX_IndexConfigCallbackRequest, /**< reference: OMX_CONFIG_CALLBACKREQUESTTYPE */
> ++ OMX_IndexConfigCommitMode, /**< reference: OMX_CONFIG_COMMITMODETYPE */
> ++ OMX_IndexConfigCommit, /**< reference: OMX_CONFIG_COMMITTYPE */
> ++
> ++ /* Port parameters and configurations */
> ++ OMX_IndexExtPortStartUnused = OMX_IndexKhronosExtensions + 0x00200000,
> ++
> ++ /* Audio parameters and configurations */
> ++ OMX_IndexExtAudioStartUnused = OMX_IndexKhronosExtensions + 0x00400000,
> ++
> ++ /* Image parameters and configurations */
> ++ OMX_IndexExtImageStartUnused = OMX_IndexKhronosExtensions + 0x00500000,
> ++
> ++ /* Video parameters and configurations */
> ++ OMX_IndexExtVideoStartUnused = OMX_IndexKhronosExtensions + 0x00600000,
> ++ OMX_IndexParamNalStreamFormatSupported, /**< reference: OMX_NALSTREAMFORMATTYPE */
> ++ OMX_IndexParamNalStreamFormat, /**< reference: OMX_NALSTREAMFORMATTYPE */
> ++ OMX_IndexParamNalStreamFormatSelect, /**< reference: OMX_NALSTREAMFORMATTYPE */
> ++ OMX_IndexParamVideoVp8, /**< reference: OMX_VIDEO_PARAM_VP8TYPE */
> ++ OMX_IndexConfigVideoVp8ReferenceFrame, /**< reference: OMX_VIDEO_VP8REFERENCEFRAMETYPE */
> ++ OMX_IndexConfigVideoVp8ReferenceFrameType, /**< reference: OMX_VIDEO_VP8REFERENCEFRAMEINFOTYPE */
> ++
> ++ /* Image & Video common configurations */
> ++ OMX_IndexExtCommonStartUnused = OMX_IndexKhronosExtensions + 0x00700000,
> ++
> ++ /* Other configurations */
> ++ OMX_IndexExtOtherStartUnused = OMX_IndexKhronosExtensions + 0x00800000,
> ++
> ++ /* Time configurations */
> ++ OMX_IndexExtTimeStartUnused = OMX_IndexKhronosExtensions + 0x00900000,
> ++
> ++ OMX_IndexExtMax = 0x7FFFFFFF
> ++} OMX_INDEXEXTTYPE;
> ++
> ++#ifdef __cplusplus
> ++}
> ++#endif /* __cplusplus */
> ++
> ++#endif /* OMX_IndexExt_h */
> ++/* File EOF */
> +diff -rupN a/usr/include/OpenMAX/il/OMX_Index.h b/usr/include/OpenMAX/il/OMX_Index.h
> +--- a/usr/include/OpenMAX/il/OMX_Index.h 1970-01-01 01:00:00.000000000 +0100
> ++++ b/usr/include/OpenMAX/il/OMX_Index.h 2011-08-09 09:08:06.000000000 +0200
> +@@ -0,0 +1,258 @@
> ++/*
> ++ * Copyright (c) 2008 The Khronos Group Inc.
> ++ *
> ++ * Permission is hereby granted, free of charge, to any person obtaining
> ++ * a copy of this software and associated documentation files (the
> ++ * "Software"), to deal in the Software without restriction, including
> ++ * without limitation the rights to use, copy, modify, merge, publish,
> ++ * distribute, sublicense, and/or sell copies of the Software, and to
> ++ * permit persons to whom the Software is furnished to do so, subject
> ++ * to the following conditions:
> ++ * The above copyright notice and this permission notice shall be included
> ++ * in all copies or substantial portions of the Software.
> ++ *
> ++ * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
> ++ * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
> ++ * MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.
> ++ * IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY
> ++ * CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT,
> ++ * TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE
> ++ * SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
> ++ *
> ++ */
> ++
> ++/** @file OMX_Index.h - OpenMax IL version 1.1.2
> ++ * The OMX_Index header file contains the definitions for both applications
> ++ * and components .
> ++ */
> ++
> ++
> ++#ifndef OMX_Index_h
> ++#define OMX_Index_h
> ++
> ++#ifdef __cplusplus
> ++extern "C" {
> ++#endif /* __cplusplus */
> ++
> ++
> ++/* Each OMX header must include all required header files to allow the
> ++ * header to compile without errors. The includes below are required
> ++ * for this header file to compile successfully
> ++ */
> ++#include <OMX_Types.h>
> ++
> ++
> ++/** The OMX_INDEXTYPE enumeration is used to select a structure when either
> ++ * getting or setting parameters and/or configuration data. Each entry in
> ++ * this enumeration maps to an OMX specified structure. When the
> ++ * OMX_GetParameter, OMX_SetParameter, OMX_GetConfig or OMX_SetConfig methods
> ++ * are used, the second parameter will always be an entry from this enumeration
> ++ * and the third entry will be the structure shown in the comments for the entry.
> ++ * For example, if the application is initializing a cropping function, the
> ++ * OMX_SetConfig command would have OMX_IndexConfigCommonInputCrop as the second parameter
> ++ * and would send a pointer to an initialized OMX_RECTTYPE structure as the
> ++ * third parameter.
> ++ *
> ++ * The enumeration entries named with the OMX_Config prefix are sent using
> ++ * the OMX_SetConfig command and the enumeration entries named with the
> ++ * OMX_PARAM_ prefix are sent using the OMX_SetParameter command.
> ++ */
> ++typedef enum OMX_INDEXTYPE {
> ++
> ++ OMX_IndexComponentStartUnused = 0x01000000,
> ++ OMX_IndexParamPriorityMgmt, /**< reference: OMX_PRIORITYMGMTTYPE */
> ++ OMX_IndexParamAudioInit, /**< reference: OMX_PORT_PARAM_TYPE */
> ++ OMX_IndexParamImageInit, /**< reference: OMX_PORT_PARAM_TYPE */
> ++ OMX_IndexParamVideoInit, /**< reference: OMX_PORT_PARAM_TYPE */
> ++ OMX_IndexParamOtherInit, /**< reference: OMX_PORT_PARAM_TYPE */
> ++ OMX_IndexParamNumAvailableStreams, /**< reference: OMX_PARAM_U32TYPE */
> ++ OMX_IndexParamActiveStream, /**< reference: OMX_PARAM_U32TYPE */
> ++ OMX_IndexParamSuspensionPolicy, /**< reference: OMX_PARAM_SUSPENSIONPOLICYTYPE */
> ++ OMX_IndexParamComponentSuspended, /**< reference: OMX_PARAM_SUSPENSIONTYPE */
> ++ OMX_IndexConfigCapturing, /**< reference: OMX_CONFIG_BOOLEANTYPE */
> ++ OMX_IndexConfigCaptureMode, /**< reference: OMX_CONFIG_CAPTUREMODETYPE */
> ++ OMX_IndexAutoPauseAfterCapture, /**< reference: OMX_CONFIG_BOOLEANTYPE */
> ++ OMX_IndexParamContentURI, /**< reference: OMX_PARAM_CONTENTURITYPE */
> ++ OMX_IndexParamCustomContentPipe, /**< reference: OMX_PARAM_CONTENTPIPETYPE */
> ++ OMX_IndexParamDisableResourceConcealment, /**< reference: OMX_RESOURCECONCEALMENTTYPE */
> ++ OMX_IndexConfigMetadataItemCount, /**< reference: OMX_CONFIG_METADATAITEMCOUNTTYPE */
> ++ OMX_IndexConfigContainerNodeCount, /**< reference: OMX_CONFIG_CONTAINERNODECOUNTTYPE */
> ++ OMX_IndexConfigMetadataItem, /**< reference: OMX_CONFIG_METADATAITEMTYPE */
> ++ OMX_IndexConfigCounterNodeID, /**< reference: OMX_CONFIG_CONTAINERNODEIDTYPE */
> ++ OMX_IndexParamMetadataFilterType, /**< reference: OMX_PARAM_METADATAFILTERTYPE */
> ++ OMX_IndexParamMetadataKeyFilter, /**< reference: OMX_PARAM_METADATAFILTERTYPE */
> ++ OMX_IndexConfigPriorityMgmt, /**< reference: OMX_PRIORITYMGMTTYPE */
> ++ OMX_IndexParamStandardComponentRole, /**< reference: OMX_PARAM_COMPONENTROLETYPE */
> ++
> ++ OMX_IndexPortStartUnused = 0x02000000,
> ++ OMX_IndexParamPortDefinition, /**< reference: OMX_PARAM_PORTDEFINITIONTYPE */
> ++ OMX_IndexParamCompBufferSupplier, /**< reference: OMX_PARAM_BUFFERSUPPLIERTYPE */
> ++ OMX_IndexReservedStartUnused = 0x03000000,
> ++
> ++ /* Audio parameters and configurations */
> ++ OMX_IndexAudioStartUnused = 0x04000000,
> ++ OMX_IndexParamAudioPortFormat, /**< reference: OMX_AUDIO_PARAM_PORTFORMATTYPE */
> ++ OMX_IndexParamAudioPcm, /**< reference: OMX_AUDIO_PARAM_PCMMODETYPE */
> ++ OMX_IndexParamAudioAac, /**< reference: OMX_AUDIO_PARAM_AACPROFILETYPE */
> ++ OMX_IndexParamAudioRa, /**< reference: OMX_AUDIO_PARAM_RATYPE */
> ++ OMX_IndexParamAudioMp3, /**< reference: OMX_AUDIO_PARAM_MP3TYPE */
> ++ OMX_IndexParamAudioAdpcm, /**< reference: OMX_AUDIO_PARAM_ADPCMTYPE */
> ++ OMX_IndexParamAudioG723, /**< reference: OMX_AUDIO_PARAM_G723TYPE */
> ++ OMX_IndexParamAudioG729, /**< reference: OMX_AUDIO_PARAM_G729TYPE */
> ++ OMX_IndexParamAudioAmr, /**< reference: OMX_AUDIO_PARAM_AMRTYPE */
> ++ OMX_IndexParamAudioWma, /**< reference: OMX_AUDIO_PARAM_WMATYPE */
> ++ OMX_IndexParamAudioSbc, /**< reference: OMX_AUDIO_PARAM_SBCTYPE */
> ++ OMX_IndexParamAudioMidi, /**< reference: OMX_AUDIO_PARAM_MIDITYPE */
> ++ OMX_IndexParamAudioGsm_FR, /**< reference: OMX_AUDIO_PARAM_GSMFRTYPE */
> ++ OMX_IndexParamAudioMidiLoadUserSound, /**< reference: OMX_AUDIO_PARAM_MIDILOADUSERSOUNDTYPE */
> ++ OMX_IndexParamAudioG726, /**< reference: OMX_AUDIO_PARAM_G726TYPE */
> ++ OMX_IndexParamAudioGsm_EFR, /**< reference: OMX_AUDIO_PARAM_GSMEFRTYPE */
> ++ OMX_IndexParamAudioGsm_HR, /**< reference: OMX_AUDIO_PARAM_GSMHRTYPE */
> ++ OMX_IndexParamAudioPdc_FR, /**< reference: OMX_AUDIO_PARAM_PDCFRTYPE */
> ++ OMX_IndexParamAudioPdc_EFR, /**< reference: OMX_AUDIO_PARAM_PDCEFRTYPE */
> ++ OMX_IndexParamAudioPdc_HR, /**< reference: OMX_AUDIO_PARAM_PDCHRTYPE */
> ++ OMX_IndexParamAudioTdma_FR, /**< reference: OMX_AUDIO_PARAM_TDMAFRTYPE */
> ++ OMX_IndexParamAudioTdma_EFR, /**< reference: OMX_AUDIO_PARAM_TDMAEFRTYPE */
> ++ OMX_IndexParamAudioQcelp8, /**< reference: OMX_AUDIO_PARAM_QCELP8TYPE */
> ++ OMX_IndexParamAudioQcelp13, /**< reference: OMX_AUDIO_PARAM_QCELP13TYPE */
> ++ OMX_IndexParamAudioEvrc, /**< reference: OMX_AUDIO_PARAM_EVRCTYPE */
> ++ OMX_IndexParamAudioSmv, /**< reference: OMX_AUDIO_PARAM_SMVTYPE */
> ++ OMX_IndexParamAudioVorbis, /**< reference: OMX_AUDIO_PARAM_VORBISTYPE */
> ++
> ++ OMX_IndexConfigAudioMidiImmediateEvent, /**< reference: OMX_AUDIO_CONFIG_MIDIIMMEDIATEEVENTTYPE */
> ++ OMX_IndexConfigAudioMidiControl, /**< reference: OMX_AUDIO_CONFIG_MIDICONTROLTYPE */
> ++ OMX_IndexConfigAudioMidiSoundBankProgram, /**< reference: OMX_AUDIO_CONFIG_MIDISOUNDBANKPROGRAMTYPE */
> ++ OMX_IndexConfigAudioMidiStatus, /**< reference: OMX_AUDIO_CONFIG_MIDISTATUSTYPE */
> ++ OMX_IndexConfigAudioMidiMetaEvent, /**< reference: OMX_AUDIO_CONFIG_MIDIMETAEVENTTYPE */
> ++ OMX_IndexConfigAudioMidiMetaEventData, /**< reference: OMX_AUDIO_CONFIG_MIDIMETAEVENTDATATYPE */
> ++ OMX_IndexConfigAudioVolume, /**< reference: OMX_AUDIO_CONFIG_VOLUMETYPE */
> ++ OMX_IndexConfigAudioBalance, /**< reference: OMX_AUDIO_CONFIG_BALANCETYPE */
> ++ OMX_IndexConfigAudioChannelMute, /**< reference: OMX_AUDIO_CONFIG_CHANNELMUTETYPE */
> ++ OMX_IndexConfigAudioMute, /**< reference: OMX_AUDIO_CONFIG_MUTETYPE */
> ++ OMX_IndexConfigAudioLoudness, /**< reference: OMX_AUDIO_CONFIG_LOUDNESSTYPE */
> ++ OMX_IndexConfigAudioEchoCancelation, /**< reference: OMX_AUDIO_CONFIG_ECHOCANCELATIONTYPE */
> ++ OMX_IndexConfigAudioNoiseReduction, /**< reference: OMX_AUDIO_CONFIG_NOISEREDUCTIONTYPE */
> ++ OMX_IndexConfigAudioBass, /**< reference: OMX_AUDIO_CONFIG_BASSTYPE */
> ++ OMX_IndexConfigAudioTreble, /**< reference: OMX_AUDIO_CONFIG_TREBLETYPE */
> ++ OMX_IndexConfigAudioStereoWidening, /**< reference: OMX_AUDIO_CONFIG_STEREOWIDENINGTYPE */
> ++ OMX_IndexConfigAudioChorus, /**< reference: OMX_AUDIO_CONFIG_CHORUSTYPE */
> ++ OMX_IndexConfigAudioEqualizer, /**< reference: OMX_AUDIO_CONFIG_EQUALIZERTYPE */
> ++ OMX_IndexConfigAudioReverberation, /**< reference: OMX_AUDIO_CONFIG_REVERBERATIONTYPE */
> ++ OMX_IndexConfigAudioChannelVolume, /**< reference: OMX_AUDIO_CONFIG_CHANNELVOLUMETYPE */
> ++
> ++ /* Image specific parameters and configurations */
> ++ OMX_IndexImageStartUnused = 0x05000000,
> ++ OMX_IndexParamImagePortFormat, /**< reference: OMX_IMAGE_PARAM_PORTFORMATTYPE */
> ++ OMX_IndexParamFlashControl, /**< reference: OMX_IMAGE_PARAM_FLASHCONTROLTYPE */
> ++ OMX_IndexConfigFocusControl, /**< reference: OMX_IMAGE_CONFIG_FOCUSCONTROLTYPE */
> ++ OMX_IndexParamQFactor, /**< reference: OMX_IMAGE_PARAM_QFACTORTYPE */
> ++ OMX_IndexParamQuantizationTable, /**< reference: OMX_IMAGE_PARAM_QUANTIZATIONTABLETYPE */
> ++ OMX_IndexParamHuffmanTable, /**< reference: OMX_IMAGE_PARAM_HUFFMANTTABLETYPE */
> ++ OMX_IndexConfigFlashControl, /**< reference: OMX_IMAGE_PARAM_FLASHCONTROLTYPE */
> ++
> ++ /* Video specific parameters and configurations */
> ++ OMX_IndexVideoStartUnused = 0x06000000,
> ++ OMX_IndexParamVideoPortFormat, /**< reference: OMX_VIDEO_PARAM_PORTFORMATTYPE */
> ++ OMX_IndexParamVideoQuantization, /**< reference: OMX_VIDEO_PARAM_QUANTIZATIONTYPE */
> ++ OMX_IndexParamVideoFastUpdate, /**< reference: OMX_VIDEO_PARAM_VIDEOFASTUPDATETYPE */
> ++ OMX_IndexParamVideoBitrate, /**< reference: OMX_VIDEO_PARAM_BITRATETYPE */
> ++ OMX_IndexParamVideoMotionVector, /**< reference: OMX_VIDEO_PARAM_MOTIONVECTORTYPE */
> ++ OMX_IndexParamVideoIntraRefresh, /**< reference: OMX_VIDEO_PARAM_INTRAREFRESHTYPE */
> ++ OMX_IndexParamVideoErrorCorrection, /**< reference: OMX_VIDEO_PARAM_ERRORCORRECTIONTYPE */
> ++ OMX_IndexParamVideoVBSMC, /**< reference: OMX_VIDEO_PARAM_VBSMCTYPE */
> ++ OMX_IndexParamVideoMpeg2, /**< reference: OMX_VIDEO_PARAM_MPEG2TYPE */
> ++ OMX_IndexParamVideoMpeg4, /**< reference: OMX_VIDEO_PARAM_MPEG4TYPE */
> ++ OMX_IndexParamVideoWmv, /**< reference: OMX_VIDEO_PARAM_WMVTYPE */
> ++ OMX_IndexParamVideoRv, /**< reference: OMX_VIDEO_PARAM_RVTYPE */
> ++ OMX_IndexParamVideoAvc, /**< reference: OMX_VIDEO_PARAM_AVCTYPE */
> ++ OMX_IndexParamVideoH263, /**< reference: OMX_VIDEO_PARAM_H263TYPE */
> ++ OMX_IndexParamVideoProfileLevelQuerySupported, /**< reference: OMX_VIDEO_PARAM_PROFILELEVELTYPE */
> ++ OMX_IndexParamVideoProfileLevelCurrent, /**< reference: OMX_VIDEO_PARAM_PROFILELEVELTYPE */
> ++ OMX_IndexConfigVideoBitrate, /**< reference: OMX_VIDEO_CONFIG_BITRATETYPE */
> ++ OMX_IndexConfigVideoFramerate, /**< reference: OMX_CONFIG_FRAMERATETYPE */
> ++ OMX_IndexConfigVideoIntraVOPRefresh, /**< reference: OMX_CONFIG_INTRAREFRESHVOPTYPE */
> ++ OMX_IndexConfigVideoIntraMBRefresh, /**< reference: OMX_CONFIG_MACROBLOCKERRORMAPTYPE */
> ++ OMX_IndexConfigVideoMBErrorReporting, /**< reference: OMX_CONFIG_MBERRORREPORTINGTYPE */
> ++ OMX_IndexParamVideoMacroblocksPerFrame, /**< reference: OMX_PARAM_MACROBLOCKSTYPE */
> ++ OMX_IndexConfigVideoMacroBlockErrorMap, /**< reference: OMX_CONFIG_MACROBLOCKERRORMAPTYPE */
> ++ OMX_IndexParamVideoSliceFMO, /**< reference: OMX_VIDEO_PARAM_AVCSLICEFMO */
> ++ OMX_IndexConfigVideoAVCIntraPeriod, /**< reference: OMX_VIDEO_CONFIG_AVCINTRAPERIOD */
> ++ OMX_IndexConfigVideoNalSize, /**< reference: OMX_VIDEO_CONFIG_NALSIZE */
> ++
> ++ /* Image & Video common Configurations */
> ++ OMX_IndexCommonStartUnused = 0x07000000,
> ++ OMX_IndexParamCommonDeblocking, /**< reference: OMX_PARAM_DEBLOCKINGTYPE */
> ++ OMX_IndexParamCommonSensorMode, /**< reference: OMX_PARAM_SENSORMODETYPE */
> ++ OMX_IndexParamCommonInterleave, /**< reference: OMX_PARAM_INTERLEAVETYPE */
> ++ OMX_IndexConfigCommonColorFormatConversion, /**< reference: OMX_CONFIG_COLORCONVERSIONTYPE */
> ++ OMX_IndexConfigCommonScale, /**< reference: OMX_CONFIG_SCALEFACTORTYPE */
> ++ OMX_IndexConfigCommonImageFilter, /**< reference: OMX_CONFIG_IMAGEFILTERTYPE */
> ++ OMX_IndexConfigCommonColorEnhancement, /**< reference: OMX_CONFIG_COLORENHANCEMENTTYPE */
> ++ OMX_IndexConfigCommonColorKey, /**< reference: OMX_CONFIG_COLORKEYTYPE */
> ++ OMX_IndexConfigCommonColorBlend, /**< reference: OMX_CONFIG_COLORBLENDTYPE */
> ++ OMX_IndexConfigCommonFrameStabilisation,/**< reference: OMX_CONFIG_FRAMESTABTYPE */
> ++ OMX_IndexConfigCommonRotate, /**< reference: OMX_CONFIG_ROTATIONTYPE */
> ++ OMX_IndexConfigCommonMirror, /**< reference: OMX_CONFIG_MIRRORTYPE */
> ++ OMX_IndexConfigCommonOutputPosition, /**< reference: OMX_CONFIG_POINTTYPE */
> ++ OMX_IndexConfigCommonInputCrop, /**< reference: OMX_CONFIG_RECTTYPE */
> ++ OMX_IndexConfigCommonOutputCrop, /**< reference: OMX_CONFIG_RECTTYPE */
> ++ OMX_IndexConfigCommonDigitalZoom, /**< reference: OMX_CONFIG_SCALEFACTORTYPE */
> ++ OMX_IndexConfigCommonOpticalZoom, /**< reference: OMX_CONFIG_SCALEFACTORTYPE*/
> ++ OMX_IndexConfigCommonWhiteBalance, /**< reference: OMX_CONFIG_WHITEBALCONTROLTYPE */
> ++ OMX_IndexConfigCommonExposure, /**< reference: OMX_CONFIG_EXPOSURECONTROLTYPE */
> ++ OMX_IndexConfigCommonContrast, /**< reference: OMX_CONFIG_CONTRASTTYPE */
> ++ OMX_IndexConfigCommonBrightness, /**< reference: OMX_CONFIG_BRIGHTNESSTYPE */
> ++ OMX_IndexConfigCommonBacklight, /**< reference: OMX_CONFIG_BACKLIGHTTYPE */
> ++ OMX_IndexConfigCommonGamma, /**< reference: OMX_CONFIG_GAMMATYPE */
> ++ OMX_IndexConfigCommonSaturation, /**< reference: OMX_CONFIG_SATURATIONTYPE */
> ++ OMX_IndexConfigCommonLightness, /**< reference: OMX_CONFIG_LIGHTNESSTYPE */
> ++ OMX_IndexConfigCommonExclusionRect, /**< reference: OMX_CONFIG_RECTTYPE */
> ++ OMX_IndexConfigCommonDithering, /**< reference: OMX_CONFIG_DITHERTYPE */
> ++ OMX_IndexConfigCommonPlaneBlend, /**< reference: OMX_CONFIG_PLANEBLENDTYPE */
> ++ OMX_IndexConfigCommonExposureValue, /**< reference: OMX_CONFIG_EXPOSUREVALUETYPE */
> ++ OMX_IndexConfigCommonOutputSize, /**< reference: OMX_FRAMESIZETYPE */
> ++ OMX_IndexParamCommonExtraQuantData, /**< reference: OMX_OTHER_EXTRADATATYPE */
> ++ OMX_IndexConfigCommonFocusRegion, /**< reference: OMX_CONFIG_FOCUSREGIONTYPE */
> ++ OMX_IndexConfigCommonFocusStatus, /**< reference: OMX_PARAM_FOCUSSTATUSTYPE */
> ++ OMX_IndexConfigCommonTransitionEffect, /**< reference: OMX_CONFIG_TRANSITIONEFFECTTYPE */
> ++
> ++ /* Reserved Configuration range */
> ++ OMX_IndexOtherStartUnused = 0x08000000,
> ++ OMX_IndexParamOtherPortFormat, /**< reference: OMX_OTHER_PARAM_PORTFORMATTYPE */
> ++ OMX_IndexConfigOtherPower, /**< reference: OMX_OTHER_CONFIG_POWERTYPE */
> ++ OMX_IndexConfigOtherStats, /**< reference: OMX_OTHER_CONFIG_STATSTYPE */
> ++
> ++
> ++ /* Reserved Time range */
> ++ OMX_IndexTimeStartUnused = 0x09000000,
> ++ OMX_IndexConfigTimeScale, /**< reference: OMX_TIME_CONFIG_SCALETYPE */
> ++ OMX_IndexConfigTimeClockState, /**< reference: OMX_TIME_CONFIG_CLOCKSTATETYPE */
> ++ OMX_IndexConfigTimeActiveRefClock, /**< reference: OMX_TIME_CONFIG_ACTIVEREFCLOCKTYPE */
> ++ OMX_IndexConfigTimeCurrentMediaTime, /**< reference: OMX_TIME_CONFIG_TIMESTAMPTYPE (read only) */
> ++ OMX_IndexConfigTimeCurrentWallTime, /**< reference: OMX_TIME_CONFIG_TIMESTAMPTYPE (read only) */
> ++ OMX_IndexConfigTimeCurrentAudioReference, /**< reference: OMX_TIME_CONFIG_TIMESTAMPTYPE (write only) */
> ++ OMX_IndexConfigTimeCurrentVideoReference, /**< reference: OMX_TIME_CONFIG_TIMESTAMPTYPE (write only) */
> ++ OMX_IndexConfigTimeMediaTimeRequest, /**< reference: OMX_TIME_CONFIG_MEDIATIMEREQUESTTYPE (write only) */
> ++ OMX_IndexConfigTimeClientStartTime, /**<reference: OMX_TIME_CONFIG_TIMESTAMPTYPE (write only) */
> ++ OMX_IndexConfigTimePosition, /**< reference: OMX_TIME_CONFIG_TIMESTAMPTYPE */
> ++ OMX_IndexConfigTimeSeekMode, /**< reference: OMX_TIME_CONFIG_SEEKMODETYPE */
> ++
> ++
> ++ OMX_IndexKhronosExtensions = 0x6F000000, /**< Reserved region for introducing Khronos Standard Extensions */
> ++ /* Vendor specific area */
> ++ OMX_IndexVendorStartUnused = 0x7F000000,
> ++ /* Vendor specific structures should be in the range of 0x7F000000
> ++ to 0x7FFFFFFE. This range is not broken out by vendor, so
> ++ private indexes are not guaranteed unique and therefore should
> ++ only be sent to the appropriate component. */
> ++
> ++ OMX_IndexMax = 0x7FFFFFFF
> ++
> ++} OMX_INDEXTYPE;
> ++
> ++#ifdef __cplusplus
> ++}
> ++#endif /* __cplusplus */
> ++
> ++#endif
> ++/* File EOF */
> +diff -rupN a/usr/include/OpenMAX/il/OMX_IVCommon.h b/usr/include/OpenMAX/il/OMX_IVCommon.h
> +--- a/usr/include/OpenMAX/il/OMX_IVCommon.h 1970-01-01 01:00:00.000000000 +0100
> ++++ b/usr/include/OpenMAX/il/OMX_IVCommon.h 2011-08-09 09:08:06.000000000 +0200
> +@@ -0,0 +1,920 @@
> ++/**
> ++ * Copyright (c) 2008 The Khronos Group Inc.
> ++ *
> ++ * Permission is hereby granted, free of charge, to any person obtaining
> ++ * a copy of this software and associated documentation files (the
> ++ * "Software"), to deal in the Software without restriction, including
> ++ * without limitation the rights to use, copy, modify, merge, publish,
> ++ * distribute, sublicense, and/or sell copies of the Software, and to
> ++ * permit persons to whom the Software is furnished to do so, subject
> ++ * to the following conditions:
> ++ * The above copyright notice and this permission notice shall be included
> ++ * in all copies or substantial portions of the Software.
> ++ *
> ++ * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
> ++ * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
> ++ * MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.
> ++ * IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY
> ++ * CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT,
> ++ * TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE
> ++ * SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
> ++ *
> ++ */
> ++
> ++/**
> ++ * @file OMX_IVCommon.h - OpenMax IL version 1.1.2
> ++ * The structures needed by Video and Image components to exchange
> ++ * parameters and configuration data with the components.
> ++ */
> ++#ifndef OMX_IVCommon_h
> ++#define OMX_IVCommon_h
> ++
> ++#ifdef __cplusplus
> ++extern "C" {
> ++#endif /* __cplusplus */
> ++
> ++/**
> ++ * Each OMX header must include all required header files to allow the header
> ++ * to compile without errors. The includes below are required for this header
> ++ * file to compile successfully
> ++ */
> ++
> ++#include <OMX_Core.h>
> ++
> ++/** @defgroup iv OpenMAX IL Imaging and Video Domain
> ++ * Common structures for OpenMAX IL Imaging and Video domains
> ++ * @{
> ++ */
> ++
> ++
> ++/**
> ++ * Enumeration defining possible uncompressed image/video formats.
> ++ *
> ++ * ENUMS:
> ++ * Unused : Placeholder value when format is N/A
> ++ * Monochrome : black and white
> ++ * 8bitRGB332 : Red 7:5, Green 4:2, Blue 1:0
> ++ * 12bitRGB444 : Red 11:8, Green 7:4, Blue 3:0
> ++ * 16bitARGB4444 : Alpha 15:12, Red 11:8, Green 7:4, Blue 3:0
> ++ * 16bitARGB1555 : Alpha 15, Red 14:10, Green 9:5, Blue 4:0
> ++ * 16bitRGB565 : Red 15:11, Green 10:5, Blue 4:0
> ++ * 16bitBGR565 : Blue 15:11, Green 10:5, Red 4:0
> ++ * 18bitRGB666 : Red 17:12, Green 11:6, Blue 5:0
> ++ * 18bitARGB1665 : Alpha 17, Red 16:11, Green 10:5, Blue 4:0
> ++ * 19bitARGB1666 : Alpha 18, Red 17:12, Green 11:6, Blue 5:0
> ++ * 24bitRGB888 : Red 24:16, Green 15:8, Blue 7:0
> ++ * 24bitBGR888 : Blue 24:16, Green 15:8, Red 7:0
> ++ * 24bitARGB1887 : Alpha 23, Red 22:15, Green 14:7, Blue 6:0
> ++ * 25bitARGB1888 : Alpha 24, Red 23:16, Green 15:8, Blue 7:0
> ++ * 32bitBGRA8888 : Blue 31:24, Green 23:16, Red 15:8, Alpha 7:0
> ++ * 32bitARGB8888 : Alpha 31:24, Red 23:16, Green 15:8, Blue 7:0
> ++ * YUV411Planar : U,Y are subsampled by a factor of 4 horizontally
> ++ * YUV411PackedPlanar : packed per payload in planar slices
> ++ * YUV420Planar : Three arrays Y,U,V.
> ++ * YUV420PackedPlanar : packed per payload in planar slices
> ++ * YUV420SemiPlanar : Two arrays, one is all Y, the other is U and V
> ++ * YUV422Planar : Three arrays Y,U,V.
> ++ * YUV422PackedPlanar : packed per payload in planar slices
> ++ * YUV422SemiPlanar : Two arrays, one is all Y, the other is U and V
> ++ * YCbYCr : Organized as 16bit YUYV (i.e. YCbYCr)
> ++ * YCrYCb : Organized as 16bit YVYU (i.e. YCrYCb)
> ++ * CbYCrY : Organized as 16bit UYVY (i.e. CbYCrY)
> ++ * CrYCbY : Organized as 16bit VYUY (i.e. CrYCbY)
> ++ * YUV444Interleaved : Each pixel contains equal parts YUV
> ++ * RawBayer8bit : SMIA camera output format
> ++ * RawBayer10bit : SMIA camera output format
> ++ * RawBayer8bitcompressed : SMIA camera output format
> ++ */
> ++typedef enum OMX_COLOR_FORMATTYPE {
> ++ OMX_COLOR_FormatUnused,
> ++ OMX_COLOR_FormatMonochrome,
> ++ OMX_COLOR_Format8bitRGB332,
> ++ OMX_COLOR_Format12bitRGB444,
> ++ OMX_COLOR_Format16bitARGB4444,
> ++ OMX_COLOR_Format16bitARGB1555,
> ++ OMX_COLOR_Format16bitRGB565,
> ++ OMX_COLOR_Format16bitBGR565,
> ++ OMX_COLOR_Format18bitRGB666,
> ++ OMX_COLOR_Format18bitARGB1665,
> ++ OMX_COLOR_Format19bitARGB1666,
> ++ OMX_COLOR_Format24bitRGB888,
> ++ OMX_COLOR_Format24bitBGR888,
> ++ OMX_COLOR_Format24bitARGB1887,
> ++ OMX_COLOR_Format25bitARGB1888,
> ++ OMX_COLOR_Format32bitBGRA8888,
> ++ OMX_COLOR_Format32bitARGB8888,
> ++ OMX_COLOR_FormatYUV411Planar,
> ++ OMX_COLOR_FormatYUV411PackedPlanar,
> ++ OMX_COLOR_FormatYUV420Planar,
> ++ OMX_COLOR_FormatYUV420PackedPlanar,
> ++ OMX_COLOR_FormatYUV420SemiPlanar,
> ++ OMX_COLOR_FormatYUV422Planar,
> ++ OMX_COLOR_FormatYUV422PackedPlanar,
> ++ OMX_COLOR_FormatYUV422SemiPlanar,
> ++ OMX_COLOR_FormatYCbYCr,
> ++ OMX_COLOR_FormatYCrYCb,
> ++ OMX_COLOR_FormatCbYCrY,
> ++ OMX_COLOR_FormatCrYCbY,
> ++ OMX_COLOR_FormatYUV444Interleaved,
> ++ OMX_COLOR_FormatRawBayer8bit,
> ++ OMX_COLOR_FormatRawBayer10bit,
> ++ OMX_COLOR_FormatRawBayer8bitcompressed,
> ++ OMX_COLOR_FormatL2,
> ++ OMX_COLOR_FormatL4,
> ++ OMX_COLOR_FormatL8,
> ++ OMX_COLOR_FormatL16,
> ++ OMX_COLOR_FormatL24,
> ++ OMX_COLOR_FormatL32,
> ++ OMX_COLOR_FormatYUV420PackedSemiPlanar,
> ++ OMX_COLOR_FormatYUV422PackedSemiPlanar,
> ++ OMX_COLOR_Format18BitBGR666,
> ++ OMX_COLOR_Format24BitARGB6666,
> ++ OMX_COLOR_Format24BitABGR6666,
> ++ OMX_COLOR_FormatKhronosExtensions = 0x6F000000, /**< Reserved region for introducing Khronos Standard Extensions */
> ++ OMX_COLOR_FormatVendorStartUnused = 0x7F000000, /**< Reserved region for introducing Vendor Extensions */
> ++ OMX_COLOR_FormatMax = 0x7FFFFFFF
> ++} OMX_COLOR_FORMATTYPE;
> ++
> ++
> ++/**
> ++ * Defines the matrix for conversion from RGB to YUV or vice versa.
> ++ * iColorMatrix should be initialized with the fixed point values
> ++ * used in converting between formats.
> ++ */
> ++typedef struct OMX_CONFIG_COLORCONVERSIONTYPE {
> ++ OMX_U32 nSize; /**< Size of the structure in bytes */
> ++ OMX_VERSIONTYPE nVersion; /**< OMX specification version info */
> ++ OMX_U32 nPortIndex; /**< Port that this struct applies to */
> ++ OMX_S32 xColorMatrix[3][3]; /**< Stored in signed Q16 format */
> ++ OMX_S32 xColorOffset[4]; /**< Stored in signed Q16 format */
> ++}OMX_CONFIG_COLORCONVERSIONTYPE;
> ++
> ++
> ++/**
> ++ * Structure defining percent to scale each frame dimension. For example:
> ++ * To make the width 50% larger, use fWidth = 1.5 and to make the width
> ++ * 1/2 the original size, use fWidth = 0.5
> ++ */
> ++typedef struct OMX_CONFIG_SCALEFACTORTYPE {
> ++ OMX_U32 nSize; /**< Size of the structure in bytes */
> ++ OMX_VERSIONTYPE nVersion; /**< OMX specification version info */
> ++ OMX_U32 nPortIndex; /**< Port that this struct applies to */
> ++ OMX_S32 xWidth; /**< Fixed point value stored as Q16 */
> ++ OMX_S32 xHeight; /**< Fixed point value stored as Q16 */
> ++}OMX_CONFIG_SCALEFACTORTYPE;
> ++
> ++
> ++/**
> ++ * Enumeration of possible image filter types
> ++ */
> ++typedef enum OMX_IMAGEFILTERTYPE {
> ++ OMX_ImageFilterNone,
> ++ OMX_ImageFilterNoise,
> ++ OMX_ImageFilterEmboss,
> ++ OMX_ImageFilterNegative,
> ++ OMX_ImageFilterSketch,
> ++ OMX_ImageFilterOilPaint,
> ++ OMX_ImageFilterHatch,
> ++ OMX_ImageFilterGpen,
> ++ OMX_ImageFilterAntialias,
> ++ OMX_ImageFilterDeRing,
> ++ OMX_ImageFilterSolarize,
> ++ OMX_ImageFilterKhronosExtensions = 0x6F000000, /**< Reserved region for introducing Khronos Standard Extensions */
> ++ OMX_ImageFilterVendorStartUnused = 0x7F000000, /**< Reserved region for introducing Vendor Extensions */
> ++ OMX_ImageFilterMax = 0x7FFFFFFF
> ++} OMX_IMAGEFILTERTYPE;
> ++
> ++
> ++/**
> ++ * Image filter configuration
> ++ *
> ++ * STRUCT MEMBERS:
> ++ * nSize : Size of the structure in bytes
> ++ * nVersion : OMX specification version information
> ++ * nPortIndex : Port that this structure applies to
> ++ * eImageFilter : Image filter type enumeration
> ++ */
> ++typedef struct OMX_CONFIG_IMAGEFILTERTYPE {
> ++ OMX_U32 nSize;
> ++ OMX_VERSIONTYPE nVersion;
> ++ OMX_U32 nPortIndex;
> ++ OMX_IMAGEFILTERTYPE eImageFilter;
> ++} OMX_CONFIG_IMAGEFILTERTYPE;
> ++
> ++
> ++/**
> ++ * Customized U and V for color enhancement
> ++ *
> ++ * STRUCT MEMBERS:
> ++ * nSize : Size of the structure in bytes
> ++ * nVersion : OMX specification version information
> ++ * nPortIndex : Port that this structure applies to
> ++ * bColorEnhancement : Enable/disable color enhancement
> ++ * nCustomizedU : Practical values: 16-240, range: 0-255, value set for
> ++ * U component
> ++ * nCustomizedV : Practical values: 16-240, range: 0-255, value set for
> ++ * V component
> ++ */
> ++typedef struct OMX_CONFIG_COLORENHANCEMENTTYPE {
> ++ OMX_U32 nSize;
> ++ OMX_VERSIONTYPE nVersion;
> ++ OMX_U32 nPortIndex;
> ++ OMX_BOOL bColorEnhancement;
> ++ OMX_U8 nCustomizedU;
> ++ OMX_U8 nCustomizedV;
> ++} OMX_CONFIG_COLORENHANCEMENTTYPE;
> ++
> ++
> ++/**
> ++ * Define color key and color key mask
> ++ *
> ++ * STRUCT MEMBERS:
> ++ * nSize : Size of the structure in bytes
> ++ * nVersion : OMX specification version information
> ++ * nPortIndex : Port that this structure applies to
> ++ * nARGBColor : 32bit Alpha, Red, Green, Blue Color
> ++ * nARGBMask : 32bit Mask for Alpha, Red, Green, Blue channels
> ++ */
> ++typedef struct OMX_CONFIG_COLORKEYTYPE {
> ++ OMX_U32 nSize;
> ++ OMX_VERSIONTYPE nVersion;
> ++ OMX_U32 nPortIndex;
> ++ OMX_U32 nARGBColor;
> ++ OMX_U32 nARGBMask;
> ++} OMX_CONFIG_COLORKEYTYPE;
> ++
> ++
> ++/**
> ++ * List of color blend types for pre/post processing
> ++ *
> ++ * ENUMS:
> ++ * None : No color blending present
> ++ * AlphaConstant : Function is (alpha_constant * src) +
> ++ * (1 - alpha_constant) * dst)
> ++ * AlphaPerPixel : Function is (alpha * src) + (1 - alpha) * dst)
> ++ * Alternate : Function is alternating pixels from src and dst
> ++ * And : Function is (src & dst)
> ++ * Or : Function is (src | dst)
> ++ * Invert : Function is ~src
> ++ */
> ++typedef enum OMX_COLORBLENDTYPE {
> ++ OMX_ColorBlendNone,
> ++ OMX_ColorBlendAlphaConstant,
> ++ OMX_ColorBlendAlphaPerPixel,
> ++ OMX_ColorBlendAlternate,
> ++ OMX_ColorBlendAnd,
> ++ OMX_ColorBlendOr,
> ++ OMX_ColorBlendInvert,
> ++ OMX_ColorBlendKhronosExtensions = 0x6F000000, /**< Reserved region for introducing Khronos Standard Extensions */
> ++ OMX_ColorBlendVendorStartUnused = 0x7F000000, /**< Reserved region for introducing Vendor Extensions */
> ++ OMX_ColorBlendMax = 0x7FFFFFFF
> ++} OMX_COLORBLENDTYPE;
> ++
> ++
> ++/**
> ++ * Color blend configuration
> ++ *
> ++ * STRUCT MEMBERS:
> ++ * nSize : Size of the structure in bytes
> ++ * nVersion : OMX specification version information
> ++ * nPortIndex : Port that this structure applies to
> ++ * nRGBAlphaConstant : Constant global alpha values when global alpha is used
> ++ * eColorBlend : Color blend type enumeration
> ++ */
> ++typedef struct OMX_CONFIG_COLORBLENDTYPE {
> ++ OMX_U32 nSize;
> ++ OMX_VERSIONTYPE nVersion;
> ++ OMX_U32 nPortIndex;
> ++ OMX_U32 nRGBAlphaConstant;
> ++ OMX_COLORBLENDTYPE eColorBlend;
> ++} OMX_CONFIG_COLORBLENDTYPE;
> ++
> ++
> ++/**
> ++ * Hold frame dimension
> ++ *
> ++ * STRUCT MEMBERS:
> ++ * nSize : Size of the structure in bytes
> ++ * nVersion : OMX specification version information
> ++ * nPortIndex : Port that this structure applies to
> ++ * nWidth : Frame width in pixels
> ++ * nHeight : Frame height in pixels
> ++ */
> ++typedef struct OMX_FRAMESIZETYPE {
> ++ OMX_U32 nSize;
> ++ OMX_VERSIONTYPE nVersion;
> ++ OMX_U32 nPortIndex;
> ++ OMX_U32 nWidth;
> ++ OMX_U32 nHeight;
> ++} OMX_FRAMESIZETYPE;
> ++
> ++
> ++/**
> ++ * Rotation configuration
> ++ *
> ++ * STRUCT MEMBERS:
> ++ * nSize : Size of the structure in bytes
> ++ * nVersion : OMX specification version information
> ++ * nPortIndex : Port that this structure applies to
> ++ * nRotation : +/- integer rotation value
> ++ */
> ++typedef struct OMX_CONFIG_ROTATIONTYPE {
> ++ OMX_U32 nSize;
> ++ OMX_VERSIONTYPE nVersion;
> ++ OMX_U32 nPortIndex;
> ++ OMX_S32 nRotation;
> ++} OMX_CONFIG_ROTATIONTYPE;
> ++
> ++
> ++/**
> ++ * Possible mirroring directions for pre/post processing
> ++ *
> ++ * ENUMS:
> ++ * None : No mirroring
> ++ * Vertical : Vertical mirroring, flip on X axis
> ++ * Horizontal : Horizontal mirroring, flip on Y axis
> ++ * Both : Both vertical and horizontal mirroring
> ++ */
> ++typedef enum OMX_MIRRORTYPE {
> ++ OMX_MirrorNone = 0,
> ++ OMX_MirrorVertical,
> ++ OMX_MirrorHorizontal,
> ++ OMX_MirrorBoth,
> ++ OMX_MirrorKhronosExtensions = 0x6F000000, /**< Reserved region for introducing Khronos Standard Extensions */
> ++ OMX_MirrorVendorStartUnused = 0x7F000000, /**< Reserved region for introducing Vendor Extensions */
> ++ OMX_MirrorMax = 0x7FFFFFFF
> ++} OMX_MIRRORTYPE;
> ++
> ++
> ++/**
> ++ * Mirroring configuration
> ++ *
> ++ * STRUCT MEMBERS:
> ++ * nSize : Size of the structure in bytes
> ++ * nVersion : OMX specification version information
> ++ * nPortIndex : Port that this structure applies to
> ++ * eMirror : Mirror type enumeration
> ++ */
> ++typedef struct OMX_CONFIG_MIRRORTYPE {
> ++ OMX_U32 nSize;
> ++ OMX_VERSIONTYPE nVersion;
> ++ OMX_U32 nPortIndex;
> ++ OMX_MIRRORTYPE eMirror;
> ++} OMX_CONFIG_MIRRORTYPE;
> ++
> ++
> ++/**
> ++ * Position information only
> ++ *
> ++ * STRUCT MEMBERS:
> ++ * nSize : Size of the structure in bytes
> ++ * nVersion : OMX specification version information
> ++ * nPortIndex : Port that this structure applies to
> ++ * nX : X coordinate for the point
> ++ * nY : Y coordinate for the point
> ++ */
> ++typedef struct OMX_CONFIG_POINTTYPE {
> ++ OMX_U32 nSize;
> ++ OMX_VERSIONTYPE nVersion;
> ++ OMX_U32 nPortIndex;
> ++ OMX_S32 nX;
> ++ OMX_S32 nY;
> ++} OMX_CONFIG_POINTTYPE;
> ++
> ++
> ++/**
> ++ * Frame size plus position
> ++ *
> ++ * STRUCT MEMBERS:
> ++ * nSize : Size of the structure in bytes
> ++ * nVersion : OMX specification version information
> ++ * nPortIndex : Port that this structure applies to
> ++ * nLeft : X Coordinate of the top left corner of the rectangle
> ++ * nTop : Y Coordinate of the top left corner of the rectangle
> ++ * nWidth : Width of the rectangle
> ++ * nHeight : Height of the rectangle
> ++ */
> ++typedef struct OMX_CONFIG_RECTTYPE {
> ++ OMX_U32 nSize;
> ++ OMX_VERSIONTYPE nVersion;
> ++ OMX_U32 nPortIndex;
> ++ OMX_S32 nLeft;
> ++ OMX_S32 nTop;
> ++ OMX_U32 nWidth;
> ++ OMX_U32 nHeight;
> ++} OMX_CONFIG_RECTTYPE;
> ++
> ++
> ++/**
> ++ * Deblocking state; it is required to be set up before starting the codec
> ++ *
> ++ * STRUCT MEMBERS:
> ++ * nSize : Size of the structure in bytes
> ++ * nVersion : OMX specification version information
> ++ * nPortIndex : Port that this structure applies to
> ++ * bDeblocking : Enable/disable deblocking mode
> ++ */
> ++typedef struct OMX_PARAM_DEBLOCKINGTYPE {
> ++ OMX_U32 nSize;
> ++ OMX_VERSIONTYPE nVersion;
> ++ OMX_U32 nPortIndex;
> ++ OMX_BOOL bDeblocking;
> ++} OMX_PARAM_DEBLOCKINGTYPE;
> ++
> ++
> ++/**
> ++ * Stabilization state
> ++ *
> ++ * STRUCT MEMBERS:
> ++ * nSize : Size of the structure in bytes
> ++ * nVersion : OMX specification version information
> ++ * nPortIndex : Port that this structure applies to
> ++ * bStab : Enable/disable frame stabilization state
> ++ */
> ++typedef struct OMX_CONFIG_FRAMESTABTYPE {
> ++ OMX_U32 nSize;
> ++ OMX_VERSIONTYPE nVersion;
> ++ OMX_U32 nPortIndex;
> ++ OMX_BOOL bStab;
> ++} OMX_CONFIG_FRAMESTABTYPE;
> ++
> ++
> ++/**
> ++ * White Balance control type
> ++ *
> ++ * STRUCT MEMBERS:
> ++ * SunLight : Referenced in JSR-234
> ++ * Flash : Optimal for device's integrated flash
> ++ */
> ++typedef enum OMX_WHITEBALCONTROLTYPE {
> ++ OMX_WhiteBalControlOff = 0,
> ++ OMX_WhiteBalControlAuto,
> ++ OMX_WhiteBalControlSunLight,
> ++ OMX_WhiteBalControlCloudy,
> ++ OMX_WhiteBalControlShade,
> ++ OMX_WhiteBalControlTungsten,
> ++ OMX_WhiteBalControlFluorescent,
> ++ OMX_WhiteBalControlIncandescent,
> ++ OMX_WhiteBalControlFlash,
> ++ OMX_WhiteBalControlHorizon,
> ++ OMX_WhiteBalControlKhronosExtensions = 0x6F000000, /**< Reserved region for introducing Khronos Standard Extensions */
> ++ OMX_WhiteBalControlVendorStartUnused = 0x7F000000, /**< Reserved region for introducing Vendor Extensions */
> ++ OMX_WhiteBalControlMax = 0x7FFFFFFF
> ++} OMX_WHITEBALCONTROLTYPE;
> ++
> ++
> ++/**
> ++ * White Balance control configuration
> ++ *
> ++ * STRUCT MEMBERS:
> ++ * nSize : Size of the structure in bytes
> ++ * nVersion : OMX specification version information
> ++ * nPortIndex : Port that this structure applies to
> ++ * eWhiteBalControl : White balance enumeration
> ++ */
> ++typedef struct OMX_CONFIG_WHITEBALCONTROLTYPE {
> ++ OMX_U32 nSize;
> ++ OMX_VERSIONTYPE nVersion;
> ++ OMX_U32 nPortIndex;
> ++ OMX_WHITEBALCONTROLTYPE eWhiteBalControl;
> ++} OMX_CONFIG_WHITEBALCONTROLTYPE;
> ++
> ++
> ++/**
> ++ * Exposure control type
> ++ */
> ++typedef enum OMX_EXPOSURECONTROLTYPE {
> ++ OMX_ExposureControlOff = 0,
> ++ OMX_ExposureControlAuto,
> ++ OMX_ExposureControlNight,
> ++ OMX_ExposureControlBackLight,
> ++ OMX_ExposureControlSpotLight,
> ++ OMX_ExposureControlSports,
> ++ OMX_ExposureControlSnow,
> ++ OMX_ExposureControlBeach,
> ++ OMX_ExposureControlLargeAperture,
> ++ OMX_ExposureControlSmallApperture,
> ++ OMX_ExposureControlKhronosExtensions = 0x6F000000, /**< Reserved region for introducing Khronos Standard Extensions */
> ++ OMX_ExposureControlVendorStartUnused = 0x7F000000, /**< Reserved region for introducing Vendor Extensions */
> ++ OMX_ExposureControlMax = 0x7FFFFFFF
> ++} OMX_EXPOSURECONTROLTYPE;
> ++
> ++
> ++/**
> ++ * White Balance control configuration
> ++ *
> ++ * STRUCT MEMBERS:
> ++ * nSize : Size of the structure in bytes
> ++ * nVersion : OMX specification version information
> ++ * nPortIndex : Port that this structure applies to
> ++ * eExposureControl : Exposure control enumeration
> ++ */
> ++typedef struct OMX_CONFIG_EXPOSURECONTROLTYPE {
> ++ OMX_U32 nSize;
> ++ OMX_VERSIONTYPE nVersion;
> ++ OMX_U32 nPortIndex;
> ++ OMX_EXPOSURECONTROLTYPE eExposureControl;
> ++} OMX_CONFIG_EXPOSURECONTROLTYPE;
> ++
> ++
> ++/**
> ++ * Defines sensor supported mode.
> ++ *
> ++ * STRUCT MEMBERS:
> ++ * nSize : Size of the structure in bytes
> ++ * nVersion : OMX specification version information
> ++ * nPortIndex : Port that this structure applies to
> ++ * nFrameRate : Single shot mode is indicated by a 0
> ++ * bOneShot : Enable for single shot, disable for streaming
> ++ * sFrameSize : Framesize
> ++ */
> ++typedef struct OMX_PARAM_SENSORMODETYPE {
> ++ OMX_U32 nSize;
> ++ OMX_VERSIONTYPE nVersion;
> ++ OMX_U32 nPortIndex;
> ++ OMX_U32 nFrameRate;
> ++ OMX_BOOL bOneShot;
> ++ OMX_FRAMESIZETYPE sFrameSize;
> ++} OMX_PARAM_SENSORMODETYPE;
> ++
> ++
> ++/**
> ++ * Defines contrast level
> ++ *
> ++ * STRUCT MEMBERS:
> ++ * nSize : Size of the structure in bytes
> ++ * nVersion : OMX specification version information
> ++ * nPortIndex : Port that this structure applies to
> ++ * nContrast : Values allowed for contrast -100 to 100, zero means no change
> ++ */
> ++typedef struct OMX_CONFIG_CONTRASTTYPE {
> ++ OMX_U32 nSize;
> ++ OMX_VERSIONTYPE nVersion;
> ++ OMX_U32 nPortIndex;
> ++ OMX_S32 nContrast;
> ++} OMX_CONFIG_CONTRASTTYPE;
> ++
> ++
> ++/**
> ++ * Defines brightness level
> ++ *
> ++ * STRUCT MEMBERS:
> ++ * nSize : Size of the structure in bytes
> ++ * nVersion : OMX specification version information
> ++ * nPortIndex : Port that this structure applies to
> ++ * nBrightness : 0-100%
> ++ */
> ++typedef struct OMX_CONFIG_BRIGHTNESSTYPE {
> ++ OMX_U32 nSize;
> ++ OMX_VERSIONTYPE nVersion;
> ++ OMX_U32 nPortIndex;
> ++ OMX_U32 nBrightness;
> ++} OMX_CONFIG_BRIGHTNESSTYPE;
> ++
> ++
> ++/**
> ++ * Defines backlight level configuration for a video sink, e.g. LCD panel
> ++ *
> ++ * STRUCT MEMBERS:
> ++ * nSize : Size of the structure in bytes
> ++ * nVersion : OMX specification version information
> ++ * nPortIndex : Port that this structure applies to
> ++ * nBacklight : Values allowed for backlight 0-100%
> ++ * nTimeout : Number of milliseconds before backlight automatically turns
> ++ * off. A value of 0x0 disables backight timeout
> ++ */
> ++typedef struct OMX_CONFIG_BACKLIGHTTYPE {
> ++ OMX_U32 nSize;
> ++ OMX_VERSIONTYPE nVersion;
> ++ OMX_U32 nPortIndex;
> ++ OMX_U32 nBacklight;
> ++ OMX_U32 nTimeout;
> ++} OMX_CONFIG_BACKLIGHTTYPE;
> ++
> ++
> ++/**
> ++ * Defines setting for Gamma
> ++ *
> ++ * STRUCT MEMBERS:
> ++ * nSize : Size of the structure in bytes
> ++ * nVersion : OMX specification version information
> ++ * nPortIndex : Port that this structure applies to
> ++ * nGamma : Values allowed for gamma -100 to 100, zero means no change
> ++ */
> ++typedef struct OMX_CONFIG_GAMMATYPE {
> ++ OMX_U32 nSize;
> ++ OMX_VERSIONTYPE nVersion;
> ++ OMX_U32 nPortIndex;
> ++ OMX_S32 nGamma;
> ++} OMX_CONFIG_GAMMATYPE;
> ++
> ++
> ++/**
> ++ * Define for setting saturation
> ++ *
> ++ * STRUCT MEMBERS:
> ++ * nSize : Size of the structure in bytes
> ++ * nVersion : OMX specification version information
> ++ * nPortIndex : Port that this structure applies to
> ++ * nSaturation : Values allowed for saturation -100 to 100, zero means
> ++ * no change
> ++ */
> ++typedef struct OMX_CONFIG_SATURATIONTYPE {
> ++ OMX_U32 nSize;
> ++ OMX_VERSIONTYPE nVersion;
> ++ OMX_U32 nPortIndex;
> ++ OMX_S32 nSaturation;
> ++} OMX_CONFIG_SATURATIONTYPE;
> ++
> ++
> ++/**
> ++ * Define for setting Lightness
> ++ *
> ++ * STRUCT MEMBERS:
> ++ * nSize : Size of the structure in bytes
> ++ * nVersion : OMX specification version information
> ++ * nPortIndex : Port that this structure applies to
> ++ * nLightness : Values allowed for lightness -100 to 100, zero means no
> ++ * change
> ++ */
> ++typedef struct OMX_CONFIG_LIGHTNESSTYPE {
> ++ OMX_U32 nSize;
> ++ OMX_VERSIONTYPE nVersion;
> ++ OMX_U32 nPortIndex;
> ++ OMX_S32 nLightness;
> ++} OMX_CONFIG_LIGHTNESSTYPE;
> ++
> ++
> ++/**
> ++ * Plane blend configuration
> ++ *
> ++ * STRUCT MEMBERS:
> ++ * nSize : Size of the structure in bytes
> ++ * nVersion : OMX specification version information
> ++ * nPortIndex : Index of input port associated with the plane.
> ++ * nDepth : Depth of the plane in relation to the screen. Higher
> ++ * numbered depths are "behind" lower number depths.
> ++ * This number defaults to the Port Index number.
> ++ * nAlpha : Transparency blending component for the entire plane.
> ++ * See blending modes for more detail.
> ++ */
> ++typedef struct OMX_CONFIG_PLANEBLENDTYPE {
> ++ OMX_U32 nSize;
> ++ OMX_VERSIONTYPE nVersion;
> ++ OMX_U32 nPortIndex;
> ++ OMX_U32 nDepth;
> ++ OMX_U32 nAlpha;
> ++} OMX_CONFIG_PLANEBLENDTYPE;
> ++
> ++
> ++/**
> ++ * Define interlace type
> ++ *
> ++ * STRUCT MEMBERS:
> ++ * nSize : Size of the structure in bytes
> ++ * nVersion : OMX specification version information
> ++ * nPortIndex : Port that this structure applies to
> ++ * bEnable : Enable control variable for this functionality
> ++ * (see below)
> ++ * nInterleavePortIndex : Index of input or output port associated with
> ++ * the interleaved plane.
> ++ * pPlanarPortIndexes[4] : Index of input or output planar ports.
> ++ */
> ++typedef struct OMX_PARAM_INTERLEAVETYPE {
> ++ OMX_U32 nSize;
> ++ OMX_VERSIONTYPE nVersion;
> ++ OMX_U32 nPortIndex;
> ++ OMX_BOOL bEnable;
> ++ OMX_U32 nInterleavePortIndex;
> ++} OMX_PARAM_INTERLEAVETYPE;
> ++
> ++
> ++/**
> ++ * Defines the picture effect used for an input picture
> ++ */
> ++typedef enum OMX_TRANSITIONEFFECTTYPE {
> ++ OMX_EffectNone,
> ++ OMX_EffectFadeFromBlack,
> ++ OMX_EffectFadeToBlack,
> ++ OMX_EffectUnspecifiedThroughConstantColor,
> ++ OMX_EffectDissolve,
> ++ OMX_EffectWipe,
> ++ OMX_EffectUnspecifiedMixOfTwoScenes,
> ++ OMX_EffectKhronosExtensions = 0x6F000000, /**< Reserved region for introducing Khronos Standard Extensions */
> ++ OMX_EffectVendorStartUnused = 0x7F000000, /**< Reserved region for introducing Vendor Extensions */
> ++ OMX_EffectMax = 0x7FFFFFFF
> ++} OMX_TRANSITIONEFFECTTYPE;
> ++
> ++
> ++/**
> ++ * Structure used to configure current transition effect
> ++ *
> ++ * STRUCT MEMBERS:
> ++ * nSize : Size of the structure in bytes
> ++ * nVersion : OMX specification version information
> ++ * nPortIndex : Port that this structure applies to
> ++ * eEffect : Effect to enable
> ++ */
> ++typedef struct OMX_CONFIG_TRANSITIONEFFECTTYPE {
> ++ OMX_U32 nSize;
> ++ OMX_VERSIONTYPE nVersion;
> ++ OMX_U32 nPortIndex;
> ++ OMX_TRANSITIONEFFECTTYPE eEffect;
> ++} OMX_CONFIG_TRANSITIONEFFECTTYPE;
> ++
> ++
> ++/**
> ++ * Defines possible data unit types for encoded video data. The data unit
> ++ * types are used both for encoded video input for playback as well as
> ++ * encoded video output from recording.
> ++ */
> ++typedef enum OMX_DATAUNITTYPE {
> ++ OMX_DataUnitCodedPicture,
> ++ OMX_DataUnitVideoSegment,
> ++ OMX_DataUnitSeveralSegments,
> ++ OMX_DataUnitArbitraryStreamSection,
> ++ OMX_DataUnitKhronosExtensions = 0x6F000000, /**< Reserved region for introducing Khronos Standard Extensions */
> ++ OMX_DataUnitVendorStartUnused = 0x7F000000, /**< Reserved region for introducing Vendor Extensions */
> ++ OMX_DataUnitMax = 0x7FFFFFFF
> ++} OMX_DATAUNITTYPE;
> ++
> ++
> ++/**
> ++ * Defines possible encapsulation types for coded video data unit. The
> ++ * encapsulation information is used both for encoded video input for
> ++ * playback as well as encoded video output from recording.
> ++ */
> ++typedef enum OMX_DATAUNITENCAPSULATIONTYPE {
> ++ OMX_DataEncapsulationElementaryStream,
> ++ OMX_DataEncapsulationGenericPayload,
> ++ OMX_DataEncapsulationRtpPayload,
> ++ OMX_DataEncapsulationKhronosExtensions = 0x6F000000, /**< Reserved region for introducing Khronos Standard Extensions */
> ++ OMX_DataEncapsulationVendorStartUnused = 0x7F000000, /**< Reserved region for introducing Vendor Extensions */
> ++ OMX_DataEncapsulationMax = 0x7FFFFFFF
> ++} OMX_DATAUNITENCAPSULATIONTYPE;
> ++
> ++
> ++/**
> ++ * Structure used to configure the type of being decoded/encoded
> ++ */
> ++typedef struct OMX_PARAM_DATAUNITTYPE {
> ++ OMX_U32 nSize; /**< Size of the structure in bytes */
> ++ OMX_VERSIONTYPE nVersion; /**< OMX specification version information */
> ++ OMX_U32 nPortIndex; /**< Port that this structure applies to */
> ++ OMX_DATAUNITTYPE eUnitType;
> ++ OMX_DATAUNITENCAPSULATIONTYPE eEncapsulationType;
> ++} OMX_PARAM_DATAUNITTYPE;
> ++
> ++
> ++/**
> ++ * Defines dither types
> ++ */
> ++typedef enum OMX_DITHERTYPE {
> ++ OMX_DitherNone,
> ++ OMX_DitherOrdered,
> ++ OMX_DitherErrorDiffusion,
> ++ OMX_DitherOther,
> ++ OMX_DitherKhronosExtensions = 0x6F000000, /**< Reserved region for introducing Khronos Standard Extensions */
> ++ OMX_DitherVendorStartUnused = 0x7F000000, /**< Reserved region for introducing Vendor Extensions */
> ++ OMX_DitherMax = 0x7FFFFFFF
> ++} OMX_DITHERTYPE;
> ++
> ++
> ++/**
> ++ * Structure used to configure current type of dithering
> ++ */
> ++typedef struct OMX_CONFIG_DITHERTYPE {
> ++ OMX_U32 nSize; /**< Size of the structure in bytes */
> ++ OMX_VERSIONTYPE nVersion; /**< OMX specification version information */
> ++ OMX_U32 nPortIndex; /**< Port that this structure applies to */
> ++ OMX_DITHERTYPE eDither; /**< Type of dithering to use */
> ++} OMX_CONFIG_DITHERTYPE;
> ++
> ++typedef struct OMX_CONFIG_CAPTUREMODETYPE {
> ++ OMX_U32 nSize;
> ++ OMX_VERSIONTYPE nVersion;
> ++ OMX_U32 nPortIndex; /**< Port that this structure applies to */
> ++ OMX_BOOL bContinuous; /**< If true then ignore frame rate and emit capture
> ++ * data as fast as possible (otherwise obey port's frame rate). */
> ++ OMX_BOOL bFrameLimited; /**< If true then terminate capture after the port emits the
> ++ * specified number of frames (otherwise the port does not
> ++ * terminate the capture until instructed to do so by the client).
> ++ * Even if set, the client may manually terminate the capture prior
> ++ * to reaching the limit. */
> ++ OMX_U32 nFrameLimit; /**< Limit on number of frames emitted during a capture (only
> ++ * valid if bFrameLimited is set). */
> ++} OMX_CONFIG_CAPTUREMODETYPE;
> ++
> ++typedef enum OMX_METERINGTYPE {
> ++
> ++ OMX_MeteringModeAverage, /**< Center-weighted average metering. */
> ++ OMX_MeteringModeSpot, /**< Spot (partial) metering. */
> ++ OMX_MeteringModeMatrix, /**< Matrix or evaluative metering. */
> ++
> ++ OMX_MeteringKhronosExtensions = 0x6F000000, /**< Reserved region for introducing Khronos Standard Extensions */
> ++ OMX_MeteringVendorStartUnused = 0x7F000000, /**< Reserved region for introducing Vendor Extensions */
> ++ OMX_EVModeMax = 0x7fffffff
> ++} OMX_METERINGTYPE;
> ++
> ++typedef struct OMX_CONFIG_EXPOSUREVALUETYPE {
> ++ OMX_U32 nSize;
> ++ OMX_VERSIONTYPE nVersion;
> ++ OMX_U32 nPortIndex;
> ++ OMX_METERINGTYPE eMetering;
> ++ OMX_S32 xEVCompensation; /**< Fixed point value stored as Q16 */
> ++ OMX_U32 nApertureFNumber; /**< e.g. nApertureFNumber = 2 implies "f/2" - Q16 format */
> ++ OMX_BOOL bAutoAperture; /**< Whether aperture number is defined automatically */
> ++ OMX_U32 nShutterSpeedMsec; /**< Shutterspeed in milliseconds */
> ++ OMX_BOOL bAutoShutterSpeed; /**< Whether shutter speed is defined automatically */
> ++ OMX_U32 nSensitivity; /**< e.g. nSensitivity = 100 implies "ISO 100" */
> ++ OMX_BOOL bAutoSensitivity; /**< Whether sensitivity is defined automatically */
> ++} OMX_CONFIG_EXPOSUREVALUETYPE;
> ++
> ++/**
> ++ * Focus region configuration
> ++ *
> ++ * STRUCT MEMBERS:
> ++ * nSize : Size of the structure in bytes
> ++ * nVersion : OMX specification version information
> ++ * nPortIndex : Port that this structure applies to
> ++ * bCenter : Use center region as focus region of interest
> ++ * bLeft : Use left region as focus region of interest
> ++ * bRight : Use right region as focus region of interest
> ++ * bTop : Use top region as focus region of interest
> ++ * bBottom : Use bottom region as focus region of interest
> ++ * bTopLeft : Use top left region as focus region of interest
> ++ * bTopRight : Use top right region as focus region of interest
> ++ * bBottomLeft : Use bottom left region as focus region of interest
> ++ * bBottomRight : Use bottom right region as focus region of interest
> ++ */
> ++typedef struct OMX_CONFIG_FOCUSREGIONTYPE {
> ++ OMX_U32 nSize;
> ++ OMX_VERSIONTYPE nVersion;
> ++ OMX_U32 nPortIndex;
> ++ OMX_BOOL bCenter;
> ++ OMX_BOOL bLeft;
> ++ OMX_BOOL bRight;
> ++ OMX_BOOL bTop;
> ++ OMX_BOOL bBottom;
> ++ OMX_BOOL bTopLeft;
> ++ OMX_BOOL bTopRight;
> ++ OMX_BOOL bBottomLeft;
> ++ OMX_BOOL bBottomRight;
> ++} OMX_CONFIG_FOCUSREGIONTYPE;
> ++
> ++/**
> ++ * Focus Status type
> ++ */
> ++typedef enum OMX_FOCUSSTATUSTYPE {
> ++ OMX_FocusStatusOff = 0,
> ++ OMX_FocusStatusRequest,
> ++ OMX_FocusStatusReached,
> ++ OMX_FocusStatusUnableToReach,
> ++ OMX_FocusStatusLost,
> ++ OMX_FocusStatusKhronosExtensions = 0x6F000000, /**< Reserved region for introducing Khronos Standard Extensions */
> ++ OMX_FocusStatusVendorStartUnused = 0x7F000000, /**< Reserved region for introducing Vendor Extensions */
> ++ OMX_FocusStatusMax = 0x7FFFFFFF
> ++} OMX_FOCUSSTATUSTYPE;
> ++
> ++/**
> ++ * Focus status configuration
> ++ *
> ++ * STRUCT MEMBERS:
> ++ * nSize : Size of the structure in bytes
> ++ * nVersion : OMX specification version information
> ++ * nPortIndex : Port that this structure applies to
> ++ * eFocusStatus : Specifies the focus status
> ++ * bCenterStatus : Use center region as focus region of interest
> ++ * bLeftStatus : Use left region as focus region of interest
> ++ * bRightStatus : Use right region as focus region of interest
> ++ * bTopStatus : Use top region as focus region of interest
> ++ * bBottomStatus : Use bottom region as focus region of interest
> ++ * bTopLeftStatus : Use top left region as focus region of interest
> ++ * bTopRightStatus : Use top right region as focus region of interest
> ++ * bBottomLeftStatus : Use bottom left region as focus region of interest
> ++ * bBottomRightStatus : Use bottom right region as focus region of interest
> ++ */
> ++typedef struct OMX_PARAM_FOCUSSTATUSTYPE {
> ++ OMX_U32 nSize;
> ++ OMX_VERSIONTYPE nVersion;
> ++ OMX_U32 nPortIndex;
> ++ OMX_FOCUSSTATUSTYPE eFocusStatus;
> ++ OMX_BOOL bCenterStatus;
> ++ OMX_BOOL bLeftStatus;
> ++ OMX_BOOL bRightStatus;
> ++ OMX_BOOL bTopStatus;
> ++ OMX_BOOL bBottomStatus;
> ++ OMX_BOOL bTopLeftStatus;
> ++ OMX_BOOL bTopRightStatus;
> ++ OMX_BOOL bBottomLeftStatus;
> ++ OMX_BOOL bBottomRightStatus;
> ++} OMX_PARAM_FOCUSSTATUSTYPE;
> ++
> ++/** @} */
> ++
> ++#ifdef __cplusplus
> ++}
> ++#endif /* __cplusplus */
> ++
> ++#endif
> ++/* File EOF */
> +diff -rupN a/usr/include/OpenMAX/il/OMX_Other.h b/usr/include/OpenMAX/il/OMX_Other.h
> +--- a/usr/include/OpenMAX/il/OMX_Other.h 1970-01-01 01:00:00.000000000 +0100
> ++++ b/usr/include/OpenMAX/il/OMX_Other.h 2011-08-09 09:08:06.000000000 +0200
> +@@ -0,0 +1,337 @@
> ++/*
> ++ * Copyright (c) 2008 The Khronos Group Inc.
> ++ *
> ++ * Permission is hereby granted, free of charge, to any person obtaining
> ++ * a copy of this software and associated documentation files (the
> ++ * "Software"), to deal in the Software without restriction, including
> ++ * without limitation the rights to use, copy, modify, merge, publish,
> ++ * distribute, sublicense, and/or sell copies of the Software, and to
> ++ * permit persons to whom the Software is furnished to do so, subject
> ++ * to the following conditions:
> ++ * The above copyright notice and this permission notice shall be included
> ++ * in all copies or substantial portions of the Software.
> ++ *
> ++ * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
> ++ * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
> ++ * MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.
> ++ * IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY
> ++ * CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT,
> ++ * TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE
> ++ * SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
> ++ *
> ++ */
> ++
> ++/** @file OMX_Other.h - OpenMax IL version 1.1.2
> ++ * The structures needed by Other components to exchange
> ++ * parameters and configuration data with the components.
> ++ */
> ++
> ++#ifndef OMX_Other_h
> ++#define OMX_Other_h
> ++
> ++#ifdef __cplusplus
> ++extern "C" {
> ++#endif /* __cplusplus */
> ++
> ++
> ++/* Each OMX header must include all required header files to allow the
> ++ * header to compile without errors. The includes below are required
> ++ * for this header file to compile successfully
> ++ */
> ++
> ++#include <OMX_Core.h>
> ++
> ++
> ++/**
> ++ * Enumeration of possible data types which match to multiple domains or no
> ++ * domain at all. For types which are vendor specific, a value above
> ++ * OMX_OTHER_VENDORTSTART should be used.
> ++ */
> ++typedef enum OMX_OTHER_FORMATTYPE {
> ++ OMX_OTHER_FormatTime = 0, /**< Transmission of various timestamps, elapsed time,
> ++ time deltas, etc */
> ++ OMX_OTHER_FormatPower, /**< Perhaps used for enabling/disabling power
> ++ management, setting clocks? */
> ++ OMX_OTHER_FormatStats, /**< Could be things such as frame rate, frames
> ++ dropped, etc */
> ++ OMX_OTHER_FormatBinary, /**< Arbitrary binary data */
> ++ OMX_OTHER_FormatVendorReserved = 1000, /**< Starting value for vendor specific
> ++ formats */
> ++
> ++ OMX_OTHER_FormatKhronosExtensions = 0x6F000000, /**< Reserved region for introducing Khronos Standard Extensions */
> ++ OMX_OTHER_FormatVendorStartUnused = 0x7F000000, /**< Reserved region for introducing Vendor Extensions */
> ++ OMX_OTHER_FormatMax = 0x7FFFFFFF
> ++} OMX_OTHER_FORMATTYPE;
> ++
> ++/**
> ++ * Enumeration of seek modes.
> ++ */
> ++typedef enum OMX_TIME_SEEKMODETYPE {
> ++ OMX_TIME_SeekModeFast = 0, /**< Prefer seeking to an approximation
> ++ * of the requested seek position over
> ++ * the actual seek position if it
> ++ * results in a faster seek. */
> ++ OMX_TIME_SeekModeAccurate, /**< Prefer seeking to the actual seek
> ++ * position over an approximation
> ++ * of the requested seek position even
> ++ * if it results in a slower seek. */
> ++ OMX_TIME_SeekModeKhronosExtensions = 0x6F000000, /**< Reserved region for introducing Khronos Standard Extensions */
> ++ OMX_TIME_SeekModeVendorStartUnused = 0x7F000000, /**< Reserved region for introducing Vendor Extensions */
> ++ OMX_TIME_SeekModeMax = 0x7FFFFFFF
> ++} OMX_TIME_SEEKMODETYPE;
> ++
> ++/* Structure representing the seekmode of the component */
> ++typedef struct OMX_TIME_CONFIG_SEEKMODETYPE {
> ++ OMX_U32 nSize; /**< size of the structure in bytes */
> ++ OMX_VERSIONTYPE nVersion; /**< OMX specification version information */
> ++ OMX_TIME_SEEKMODETYPE eType; /**< The seek mode */
> ++} OMX_TIME_CONFIG_SEEKMODETYPE;
> ++
> ++/** Structure representing a time stamp used with the following configs
> ++ * on the Clock Component (CC):
> ++ *
> ++ * OMX_IndexConfigTimeCurrentWallTime: query of the CC?s current wall
> ++ * time
> ++ * OMX_IndexConfigTimeCurrentMediaTime: query of the CC?s current media
> ++ * time
> ++ * OMX_IndexConfigTimeCurrentAudioReference and
> ++ * OMX_IndexConfigTimeCurrentVideoReference: audio/video reference
> ++ * clock sending SC its reference time
> ++ * OMX_IndexConfigTimeClientStartTime: a Clock Component client sends
> ++ * this structure to the Clock Component via a SetConfig on its
> ++ * client port when it receives a buffer with
> ++ * OMX_BUFFERFLAG_STARTTIME set. It must use the timestamp
> ++ * specified by that buffer for nStartTimestamp.
> ++ *
> ++ * It?s also used with the following config on components in general:
> ++ *
> ++ * OMX_IndexConfigTimePosition: IL client querying component position
> ++ * (GetConfig) or commanding a component to seek to the given location
> ++ * (SetConfig)
> ++ */
> ++typedef struct OMX_TIME_CONFIG_TIMESTAMPTYPE {
> ++ OMX_U32 nSize; /**< size of the structure in bytes */
> ++ OMX_VERSIONTYPE nVersion; /**< OMX specification version
> ++ * information */
> ++ OMX_U32 nPortIndex; /**< port that this structure applies to */
> ++ OMX_TICKS nTimestamp; /**< timestamp .*/
> ++} OMX_TIME_CONFIG_TIMESTAMPTYPE;
> ++
> ++/** Enumeration of possible reference clocks to the media time. */
> ++typedef enum OMX_TIME_UPDATETYPE {
> ++ OMX_TIME_UpdateRequestFulfillment, /**< Update is the fulfillment of a media time request. */
> ++ OMX_TIME_UpdateScaleChanged, /**< Update was generated because the scale chagned. */
> ++ OMX_TIME_UpdateClockStateChanged, /**< Update was generated because the clock state changed. */
> ++ OMX_TIME_UpdateKhronosExtensions = 0x6F000000, /**< Reserved region for introducing Khronos Standard Extensions */
> ++ OMX_TIME_UpdateVendorStartUnused = 0x7F000000, /**< Reserved region for introducing Vendor Extensions */
> ++ OMX_TIME_UpdateMax = 0x7FFFFFFF
> ++} OMX_TIME_UPDATETYPE;
> ++
> ++/** Enumeration of possible reference clocks to the media time. */
> ++typedef enum OMX_TIME_REFCLOCKTYPE {
> ++ OMX_TIME_RefClockNone, /**< Use no references. */
> ++ OMX_TIME_RefClockAudio, /**< Use references sent through OMX_IndexConfigTimeCurrentAudioReference */
> ++ OMX_TIME_RefClockVideo, /**< Use references sent through OMX_IndexConfigTimeCurrentVideoReference */
> ++ OMX_TIME_RefClockKhronosExtensions = 0x6F000000, /**< Reserved region for introducing Khronos Standard Extensions */
> ++ OMX_TIME_RefClockVendorStartUnused = 0x7F000000, /**< Reserved region for introducing Vendor Extensions */
> ++ OMX_TIME_RefClockMax = 0x7FFFFFFF
> ++} OMX_TIME_REFCLOCKTYPE;
> ++
> ++/** Enumeration of clock states. */
> ++typedef enum OMX_TIME_CLOCKSTATE {
> ++ OMX_TIME_ClockStateRunning, /**< Clock running. */
> ++ OMX_TIME_ClockStateWaitingForStartTime, /**< Clock waiting until the
> ++ * prescribed clients emit their
> ++ * start time. */
> ++ OMX_TIME_ClockStateStopped, /**< Clock stopped. */
> ++ OMX_TIME_ClockStateKhronosExtensions = 0x6F000000, /**< Reserved region for introducing Khronos Standard Extensions */
> ++ OMX_TIME_ClockStateVendorStartUnused = 0x7F000000, /**< Reserved region for introducing Vendor Extensions */
> ++ OMX_TIME_ClockStateMax = 0x7FFFFFFF
> ++} OMX_TIME_CLOCKSTATE;
> ++
> ++/** Structure representing a media time request to the clock component.
> ++ *
> ++ * A client component sends this structure to the Clock Component via a SetConfig
> ++ * on its client port to specify a media timestamp the Clock Component
> ++ * should emit. The Clock Component should fulfill the request by sending a
> ++ * OMX_TIME_MEDIATIMETYPE when its media clock matches the requested
> ++ * timestamp.
> ++ *
> ++ * The client may require a media time request be fulfilled slightly
> ++ * earlier than the media time specified. In this case the client specifies
> ++ * an offset which is equal to the difference between wall time corresponding
> ++ * to the requested media time and the wall time when it will be
> ++ * fulfilled.
> ++ *
> ++ * A client component may uses these requests and the OMX_TIME_MEDIATIMETYPE to
> ++ * time events according to timestamps. If a client must perform an operation O at
> ++ * a time T (e.g. deliver a video frame at its corresponding timestamp), it makes a
> ++ * media time request at T (perhaps specifying an offset to ensure the request fulfillment
> ++ * is a little early). When the clock component passes the resulting OMX_TIME_MEDIATIMETYPE
> ++ * structure back to the client component, the client may perform operation O (perhaps having
> ++ * to wait a slight amount more time itself as specified by the return values).
> ++ */
> ++
> ++typedef struct OMX_TIME_CONFIG_MEDIATIMEREQUESTTYPE {
> ++ OMX_U32 nSize; /**< size of the structure in bytes */
> ++ OMX_VERSIONTYPE nVersion; /**< OMX specification version information */
> ++ OMX_U32 nPortIndex; /**< port that this structure applies to */
> ++ OMX_PTR pClientPrivate; /**< Client private data to disabiguate this media time
> ++ * from others (e.g. the number of the frame to deliver).
> ++ * Duplicated in the media time structure that fulfills
> ++ * this request. A value of zero is reserved for time scale
> ++ * updates. */
> ++ OMX_TICKS nMediaTimestamp; /**< Media timestamp requested.*/
> ++ OMX_TICKS nOffset; /**< Amount of wall clock time by which this
> ++ * request should be fulfilled early */
> ++} OMX_TIME_CONFIG_MEDIATIMEREQUESTTYPE;
> ++
> ++/**< Structure sent from the clock component client either when fulfilling
> ++ * a media time request or when the time scale has changed.
> ++ *
> ++ * In the former case the Clock Component fills this structure and times its emission
> ++ * to a client component (via the client port) according to the corresponding media
> ++ * time request sent by the client. The Clock Component should time the emission to occur
> ++ * when the requested timestamp matches the Clock Component's media time but also the
> ++ * prescribed offset early.
> ++ *
> ++ * Upon scale changes the clock component clears the nClientPrivate data, sends the current
> ++ * media time and sets the nScale to the new scale via the client port. It emits a
> ++ * OMX_TIME_MEDIATIMETYPE to all clients independent of any requests. This allows clients to
> ++ * alter processing to accomodate scaling. For instance a video component might skip inter-frames
> ++ * in the case of extreme fastforward. Likewise an audio component might add or remove samples
> ++ * from an audio frame to scale audio data.
> ++ *
> ++ * It is expected that some clock components may not be able to fulfill requests
> ++ * at exactly the prescribed time. This is acceptable so long as the request is
> ++ * fulfilled at least as early as described and not later. This structure provides
> ++ * fields the client may use to wait for the remaining time.
> ++ *
> ++ * The client may use either the nOffset or nWallTimeAtMedia fields to determine the
> ++ * wall time until the nMediaTimestamp actually occurs. In the latter case the
> ++ * client can get a more accurate value for offset by getting the current wall
> ++ * from the cloc component and subtracting it from nWallTimeAtMedia.
> ++ */
> ++
> ++typedef struct OMX_TIME_MEDIATIMETYPE {
> ++ OMX_U32 nSize; /**< size of the structure in bytes */
> ++ OMX_VERSIONTYPE nVersion; /**< OMX specification version information */
> ++ OMX_U32 nClientPrivate; /**< Client private data to disabiguate this media time
> ++ * from others. Copied from the media time request.
> ++ * A value of zero is reserved for time scale updates. */
> ++ OMX_TIME_UPDATETYPE eUpdateType; /**< Reason for the update */
> ++ OMX_TICKS nMediaTimestamp; /**< Media time requested. If no media time was
> ++ * requested then this is the current media time. */
> ++ OMX_TICKS nOffset; /**< Amount of wall clock time by which this
> ++ * request was actually fulfilled early */
> ++
> ++ OMX_TICKS nWallTimeAtMediaTime; /**< Wall time corresponding to nMediaTimeStamp.
> ++ * A client may compare this value to current
> ++ * media time obtained from the Clock Component to determine
> ++ * the wall time until the media timestamp is really
> ++ * current. */
> ++ OMX_S32 xScale; /**< Current media time scale in Q16 format. */
> ++ OMX_TIME_CLOCKSTATE eState; /* Seeking Change. Added 7/12.*/
> ++ /**< State of the media time. */
> ++} OMX_TIME_MEDIATIMETYPE;
> ++
> ++/** Structure representing the current media time scale factor. Applicable only to clock
> ++ * component, other components see scale changes via OMX_TIME_MEDIATIMETYPE buffers sent via
> ++ * the clock component client ports. Upon recieving this config the clock component changes
> ++ * the rate by which the media time increases or decreases effectively implementing trick modes.
> ++ */
> ++typedef struct OMX_TIME_CONFIG_SCALETYPE {
> ++ OMX_U32 nSize; /**< size of the structure in bytes */
> ++ OMX_VERSIONTYPE nVersion; /**< OMX specification version information */
> ++ OMX_S32 xScale; /**< This is a value in Q16 format which is used for
> ++ * scaling the media time */
> ++} OMX_TIME_CONFIG_SCALETYPE;
> ++
> ++/** Bits used to identify a clock port. Used in OMX_TIME_CONFIG_CLOCKSTATETYPE?s nWaitMask field */
> ++#define OMX_CLOCKPORT0 0x00000001
> ++#define OMX_CLOCKPORT1 0x00000002
> ++#define OMX_CLOCKPORT2 0x00000004
> ++#define OMX_CLOCKPORT3 0x00000008
> ++#define OMX_CLOCKPORT4 0x00000010
> ++#define OMX_CLOCKPORT5 0x00000020
> ++#define OMX_CLOCKPORT6 0x00000040
> ++#define OMX_CLOCKPORT7 0x00000080
> ++
> ++/** Structure representing the current mode of the media clock.
> ++ * IL Client uses this config to change or query the mode of the
> ++ * media clock of the clock component. Applicable only to clock
> ++ * component.
> ++ *
> ++ * On a SetConfig if eState is OMX_TIME_ClockStateRunning media time
> ++ * starts immediately at the prescribed start time. If
> ++ * OMX_TIME_ClockStateWaitingForStartTime the Clock Component ignores
> ++ * the given nStartTime and waits for all clients specified in the
> ++ * nWaitMask to send starttimes (via
> ++ * OMX_IndexConfigTimeClientStartTime). The Clock Component then starts
> ++ * the media clock using the earliest start time supplied. */
> ++typedef struct OMX_TIME_CONFIG_CLOCKSTATETYPE {
> ++ OMX_U32 nSize; /**< size of the structure in bytes */
> ++ OMX_VERSIONTYPE nVersion; /**< OMX specification version
> ++ * information */
> ++ OMX_TIME_CLOCKSTATE eState; /**< State of the media time. */
> ++ OMX_TICKS nStartTime; /**< Start time of the media time. */
> ++ OMX_TICKS nOffset; /**< Time to offset the media time by
> ++ * (e.g. preroll). Media time will be
> ++ * reported to be nOffset ticks earlier.
> ++ */
> ++ OMX_U32 nWaitMask; /**< Mask of OMX_CLOCKPORT values. */
> ++} OMX_TIME_CONFIG_CLOCKSTATETYPE;
> ++
> ++/** Structure representing the reference clock currently being used to
> ++ * compute media time. IL client uses this config to change or query the
> ++ * clock component's active reference clock */
> ++typedef struct OMX_TIME_CONFIG_ACTIVEREFCLOCKTYPE {
> ++ OMX_U32 nSize; /**< size of the structure in bytes */
> ++ OMX_VERSIONTYPE nVersion; /**< OMX specification version information */
> ++ OMX_TIME_REFCLOCKTYPE eClock; /**< Reference clock used to compute media time */
> ++} OMX_TIME_CONFIG_ACTIVEREFCLOCKTYPE;
> ++
> ++/** Descriptor for setting specifics of power type.
> ++ * Note: this structure is listed for backwards compatibility. */
> ++typedef struct OMX_OTHER_CONFIG_POWERTYPE {
> ++ OMX_U32 nSize; /**< size of the structure in bytes */
> ++ OMX_VERSIONTYPE nVersion; /**< OMX specification version information */
> ++ OMX_BOOL bEnablePM; /**< Flag to enable Power Management */
> ++} OMX_OTHER_CONFIG_POWERTYPE;
> ++
> ++
> ++/** Descriptor for setting specifics of stats type.
> ++ * Note: this structure is listed for backwards compatibility. */
> ++typedef struct OMX_OTHER_CONFIG_STATSTYPE {
> ++ OMX_U32 nSize; /**< size of the structure in bytes */
> ++ OMX_VERSIONTYPE nVersion; /**< OMX specification version information */
> ++ /* what goes here */
> ++} OMX_OTHER_CONFIG_STATSTYPE;
> ++
> ++
> ++/**
> ++ * The PortDefinition structure is used to define all of the parameters
> ++ * necessary for the compliant component to setup an input or an output other
> ++ * path.
> ++ */
> ++typedef struct OMX_OTHER_PORTDEFINITIONTYPE {
> ++ OMX_OTHER_FORMATTYPE eFormat; /**< Type of data expected for this channel */
> ++} OMX_OTHER_PORTDEFINITIONTYPE;
> ++
> ++/** Port format parameter. This structure is used to enumerate
> ++ * the various data input/output format supported by the port.
> ++ */
> ++typedef struct OMX_OTHER_PARAM_PORTFORMATTYPE {
> ++ OMX_U32 nSize; /**< size of the structure in bytes */
> ++ OMX_VERSIONTYPE nVersion; /**< OMX specification version information */
> ++ OMX_U32 nPortIndex; /**< Indicates which port to set */
> ++ OMX_U32 nIndex; /**< Indicates the enumeration index for the format from 0x0 to N-1 */
> ++ OMX_OTHER_FORMATTYPE eFormat; /**< Type of data expected for this channel */
> ++} OMX_OTHER_PARAM_PORTFORMATTYPE;
> ++
> ++#ifdef __cplusplus
> ++}
> ++#endif /* __cplusplus */
> ++
> ++#endif
> ++/* File EOF */
> +diff -rupN a/usr/include/OpenMAX/il/OMX_Types.h b/usr/include/OpenMAX/il/OMX_Types.h
> +--- a/usr/include/OpenMAX/il/OMX_Types.h 1970-01-01 01:00:00.000000000 +0100
> ++++ b/usr/include/OpenMAX/il/OMX_Types.h 2011-08-09 09:08:06.000000000 +0200
> +@@ -0,0 +1,359 @@
> ++/*
> ++ * Copyright (c) 2008 The Khronos Group Inc.
> ++ *
> ++ * Permission is hereby granted, free of charge, to any person obtaining
> ++ * a copy of this software and associated documentation files (the
> ++ * "Software"), to deal in the Software without restriction, including
> ++ * without limitation the rights to use, copy, modify, merge, publish,
> ++ * distribute, sublicense, and/or sell copies of the Software, and to
> ++ * permit persons to whom the Software is furnished to do so, subject
> ++ * to the following conditions:
> ++ * The above copyright notice and this permission notice shall be included
> ++ * in all copies or substantial portions of the Software.
> ++ *
> ++ * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
> ++ * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
> ++ * MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.
> ++ * IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY
> ++ * CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT,
> ++ * TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE
> ++ * SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
> ++ *
> ++ */
> ++
> ++/** OMX_Types.h - OpenMax IL version 1.1.2
> ++ * The OMX_Types header file contains the primitive type definitions used by
> ++ * the core, the application and the component. This file may need to be
> ++ * modified to be used on systems that do not have "char" set to 8 bits,
> ++ * "short" set to 16 bits and "long" set to 32 bits.
> ++ */
> ++
> ++#ifndef OMX_Types_h
> ++#define OMX_Types_h
> ++
> ++#ifdef __cplusplus
> ++extern "C" {
> ++#endif /* __cplusplus */
> ++
> ++/** The OMX_API and OMX_APIENTRY are platform specific definitions used
> ++ * to declare OMX function prototypes. They are modified to meet the
> ++ * requirements for a particular platform */
> ++#ifdef __SYMBIAN32__
> ++# ifdef __OMX_EXPORTS
> ++# define OMX_API __declspec(dllexport)
> ++# else
> ++# ifdef _WIN32
> ++# define OMX_API __declspec(dllexport)
> ++# else
> ++# define OMX_API __declspec(dllimport)
> ++# endif
> ++# endif
> ++#else
> ++# ifdef _WIN32
> ++# ifdef __OMX_EXPORTS
> ++# define OMX_API __declspec(dllexport)
> ++# else
> ++# define OMX_API __declspec(dllimport)
> ++# endif
> ++# else
> ++# ifdef __OMX_EXPORTS
> ++# define OMX_API
> ++# else
> ++# define OMX_API extern
> ++# endif
> ++# endif
> ++#endif
> ++
> ++#ifndef OMX_APIENTRY
> ++#define OMX_APIENTRY
> ++#endif
> ++
> ++/** OMX_IN is used to identify inputs to an OMX function. This designation
> ++ will also be used in the case of a pointer that points to a parameter
> ++ that is used as an output. */
> ++#ifndef OMX_IN
> ++#define OMX_IN
> ++#endif
> ++
> ++/** OMX_OUT is used to identify outputs from an OMX function. This
> ++ designation will also be used in the case of a pointer that points
> ++ to a parameter that is used as an input. */
> ++#ifndef OMX_OUT
> ++#define OMX_OUT
> ++#endif
> ++
> ++
> ++/** OMX_INOUT is used to identify parameters that may be either inputs or
> ++ outputs from an OMX function at the same time. This designation will
> ++ also be used in the case of a pointer that points to a parameter that
> ++ is used both as an input and an output. */
> ++#ifndef OMX_INOUT
> ++#define OMX_INOUT
> ++#endif
> ++
> ++/** OMX_ALL is used to as a wildcard to select all entities of the same type
> ++ * when specifying the index, or referring to a object by an index. (i.e.
> ++ * use OMX_ALL to indicate all N channels). When used as a port index
> ++ * for a config or parameter this OMX_ALL denotes that the config or
> ++ * parameter applies to the entire component not just one port. */
> ++#define OMX_ALL 0xFFFFFFFF
> ++
> ++/** In the following we define groups that help building doxygen documentation */
> ++
> ++/** @defgroup core OpenMAX IL core
> ++ * Functions and structure related to the OMX IL core
> ++ */
> ++
> ++ /** @defgroup comp OpenMAX IL component
> ++ * Functions and structure related to the OMX IL component
> ++ */
> ++
> ++/** @defgroup rpm Resource and Policy Management
> ++ * Structures for resource and policy management of components
> ++ */
> ++
> ++/** @defgroup buf Buffer Management
> ++ * Buffer handling functions and structures
> ++ */
> ++
> ++/** @defgroup tun Tunneling
> ++ * @ingroup core comp
> ++ * Structures and functions to manage tunnels among component ports
> ++ */
> ++
> ++/** @defgroup cp Content Pipes
> ++ * @ingroup core
> ++ */
> ++
> ++ /** @defgroup metadata Metadata handling
> ++ *
> ++ */
> ++
> ++/** OMX_U8 is an 8 bit unsigned quantity that is byte aligned */
> ++typedef unsigned char OMX_U8;
> ++
> ++/** OMX_S8 is an 8 bit signed quantity that is byte aligned */
> ++typedef signed char OMX_S8;
> ++
> ++/** OMX_U16 is a 16 bit unsigned quantity that is 16 bit word aligned */
> ++typedef unsigned short OMX_U16;
> ++
> ++/** OMX_S16 is a 16 bit signed quantity that is 16 bit word aligned */
> ++typedef signed short OMX_S16;
> ++
> ++/** OMX_U32 is a 32 bit unsigned quantity that is 32 bit word aligned */
> ++typedef unsigned long OMX_U32;
> ++
> ++/** OMX_S32 is a 32 bit signed quantity that is 32 bit word aligned */
> ++typedef signed long OMX_S32;
> ++
> ++
> ++/* Users with compilers that cannot accept the "long long" designation should
> ++ define the OMX_SKIP64BIT macro. It should be noted that this may cause
> ++ some components to fail to compile if the component was written to require
> ++ 64 bit integral types. However, these components would NOT compile anyway
> ++ since the compiler does not support the way the component was written.
> ++*/
> ++#ifndef OMX_SKIP64BIT
> ++#ifdef __SYMBIAN32__
> ++/** OMX_U64 is a 64 bit unsigned quantity that is 64 bit word aligned */
> ++typedef unsigned long long OMX_U64;
> ++
> ++/** OMX_S64 is a 64 bit signed quantity that is 64 bit word aligned */
> ++typedef signed long long OMX_S64;
> ++
> ++#elif defined(WIN32)
> ++
> ++/** OMX_U64 is a 64 bit unsigned quantity that is 64 bit word aligned */
> ++typedef unsigned __int64 OMX_U64;
> ++
> ++/** OMX_S64 is a 64 bit signed quantity that is 64 bit word aligned */
> ++typedef signed __int64 OMX_S64;
> ++
> ++#else /* WIN32 */
> ++
> ++/** OMX_U64 is a 64 bit unsigned quantity that is 64 bit word aligned */
> ++typedef unsigned long long OMX_U64;
> ++
> ++/** OMX_S64 is a 64 bit signed quantity that is 64 bit word aligned */
> ++typedef signed long long OMX_S64;
> ++
> ++#endif /* WIN32 */
> ++#endif
> ++
> ++
> ++/** The OMX_BOOL type is intended to be used to represent a true or a false
> ++ value when passing parameters to and from the OMX core and components. The
> ++ OMX_BOOL is a 32 bit quantity and is aligned on a 32 bit word boundary.
> ++ */
> ++typedef enum OMX_BOOL {
> ++ OMX_FALSE = 0,
> ++ OMX_TRUE = !OMX_FALSE,
> ++ OMX_BOOL_MAX = 0x7FFFFFFF
> ++} OMX_BOOL;
> ++
> ++/** The OMX_PTR type is intended to be used to pass pointers between the OMX
> ++ applications and the OMX Core and components. This is a 32 bit pointer and
> ++ is aligned on a 32 bit boundary.
> ++ */
> ++typedef void* OMX_PTR;
> ++
> ++/** The OMX_STRING type is intended to be used to pass "C" type strings between
> ++ the application and the core and component. The OMX_STRING type is a 32
> ++ bit pointer to a zero terminated string. The pointer is word aligned and
> ++ the string is byte aligned.
> ++ */
> ++typedef char* OMX_STRING;
> ++
> ++/** The OMX_BYTE type is intended to be used to pass arrays of bytes such as
> ++ buffers between the application and the component and core. The OMX_BYTE
> ++ type is a 32 bit pointer to a zero terminated string. The pointer is word
> ++ aligned and the string is byte aligned.
> ++ */
> ++typedef unsigned char* OMX_BYTE;
> ++
> ++/** OMX_UUIDTYPE is a very long unique identifier to uniquely identify
> ++ at runtime. This identifier should be generated by a component in a way
> ++ that guarantees that every instance of the identifier running on the system
> ++ is unique. */
> ++typedef unsigned char OMX_UUIDTYPE[128];
> ++
> ++/** The OMX_DIRTYPE enumeration is used to indicate if a port is an input or
> ++ an output port. This enumeration is common across all component types.
> ++ */
> ++typedef enum OMX_DIRTYPE
> ++{
> ++ OMX_DirInput, /**< Port is an input port */
> ++ OMX_DirOutput, /**< Port is an output port */
> ++ OMX_DirMax = 0x7FFFFFFF
> ++} OMX_DIRTYPE;
> ++
> ++/** The OMX_ENDIANTYPE enumeration is used to indicate the bit ordering
> ++ for numerical data (i.e. big endian, or little endian).
> ++ */
> ++typedef enum OMX_ENDIANTYPE
> ++{
> ++ OMX_EndianBig, /**< big endian */
> ++ OMX_EndianLittle, /**< little endian */
> ++ OMX_EndianMax = 0x7FFFFFFF
> ++} OMX_ENDIANTYPE;
> ++
> ++
> ++/** The OMX_NUMERICALDATATYPE enumeration is used to indicate if data
> ++ is signed or unsigned
> ++ */
> ++typedef enum OMX_NUMERICALDATATYPE
> ++{
> ++ OMX_NumericalDataSigned, /**< signed data */
> ++ OMX_NumericalDataUnsigned, /**< unsigned data */
> ++ OMX_NumercialDataMax = 0x7FFFFFFF
> ++} OMX_NUMERICALDATATYPE;
> ++
> ++
> ++/** Unsigned bounded value type */
> ++typedef struct OMX_BU32 {
> ++ OMX_U32 nValue; /**< actual value */
> ++ OMX_U32 nMin; /**< minimum for value (i.e. nValue >= nMin) */
> ++ OMX_U32 nMax; /**< maximum for value (i.e. nValue <= nMax) */
> ++} OMX_BU32;
> ++
> ++
> ++/** Signed bounded value type */
> ++typedef struct OMX_BS32 {
> ++ OMX_S32 nValue; /**< actual value */
> ++ OMX_S32 nMin; /**< minimum for value (i.e. nValue >= nMin) */
> ++ OMX_S32 nMax; /**< maximum for value (i.e. nValue <= nMax) */
> ++} OMX_BS32;
> ++
> ++
> ++/** Structure representing some time or duration in microseconds. This structure
> ++ * must be interpreted as a signed 64 bit value. The quantity is signed to accommodate
> ++ * negative deltas and preroll scenarios. The quantity is represented in microseconds
> ++ * to accomodate high resolution timestamps (e.g. DVD presentation timestamps based
> ++ * on a 90kHz clock) and to allow more accurate and synchronized delivery (e.g.
> ++ * individual audio samples delivered at 192 kHz). The quantity is 64 bit to
> ++ * accommodate a large dynamic range (signed 32 bit values would allow only for plus
> ++ * or minus 35 minutes).
> ++ *
> ++ * Implementations with limited precision may convert the signed 64 bit value to
> ++ * a signed 32 bit value internally but risk loss of precision.
> ++ */
> ++#ifndef OMX_SKIP64BIT
> ++typedef OMX_S64 OMX_TICKS;
> ++#else
> ++typedef struct OMX_TICKS
> ++{
> ++ OMX_U32 nLowPart; /** low bits of the signed 64 bit tick value */
> ++ OMX_U32 nHighPart; /** high bits of the signed 64 bit tick value */
> ++} OMX_TICKS;
> ++#endif
> ++#define OMX_TICKS_PER_SECOND 1000000
> ++
> ++/** Define the public interface for the OMX Handle. The core will not use
> ++ this value internally, but the application should only use this value.
> ++ */
> ++typedef void* OMX_HANDLETYPE;
> ++
> ++typedef struct OMX_MARKTYPE
> ++{
> ++ OMX_HANDLETYPE hMarkTargetComponent; /**< The component that will
> ++ generate a mark event upon
> ++ processing the mark. */
> ++ OMX_PTR pMarkData; /**< Application specific data associated with
> ++ the mark sent on a mark event to disambiguate
> ++ this mark from others. */
> ++} OMX_MARKTYPE;
> ++
> ++
> ++/** OMX_NATIVE_DEVICETYPE is used to map a OMX video port to the
> ++ * platform & operating specific object used to reference the display
> ++ * or can be used by a audio port for native audio rendering */
> ++typedef void* OMX_NATIVE_DEVICETYPE;
> ++
> ++/** OMX_NATIVE_WINDOWTYPE is used to map a OMX video port to the
> ++ * platform & operating specific object used to reference the window */
> ++typedef void* OMX_NATIVE_WINDOWTYPE;
> ++
> ++
> ++/** Define the OMX IL version that corresponds to this set of header files.
> ++ * We also define a combined version that can be used to write or compare
> ++ * values of the 32bit nVersion field, assuming a little endian architecture */
> ++#define OMX_VERSION_MAJOR 1
> ++#define OMX_VERSION_MINOR 1
> ++#define OMX_VERSION_REVISION 2
> ++#define OMX_VERSION_STEP 0
> ++
> ++#define OMX_VERSION ((OMX_VERSION_STEP<<24) | (OMX_VERSION_REVISION<<16) | (OMX_VERSION_MINOR<<8) | OMX_VERSION_MAJOR)
> ++
> ++
> ++/** The OMX_VERSIONTYPE union is used to specify the version for
> ++ a structure or component. For a component, the version is entirely
> ++ specified by the component vendor. Components doing the same function
> ++ from different vendors may or may not have the same version. For
> ++ structures, the version shall be set by the entity that allocates the
> ++ structure. For structures specified in the OMX 1.1 specification, the
> ++ value of the version shall be set to 1.1.0.0 in all cases. Access to the
> ++ OMX_VERSIONTYPE can be by a single 32 bit access (e.g. by nVersion) or
> ++ by accessing one of the structure elements to, for example, check only
> ++ the Major revision.
> ++ */
> ++typedef union OMX_VERSIONTYPE
> ++{
> ++ struct
> ++ {
> ++ OMX_U8 nVersionMajor; /**< Major version accessor element */
> ++ OMX_U8 nVersionMinor; /**< Minor version accessor element */
> ++ OMX_U8 nRevision; /**< Revision version accessor element */
> ++ OMX_U8 nStep; /**< Step version accessor element */
> ++ } s;
> ++ OMX_U32 nVersion; /**< 32 bit value to make accessing the
> ++ version easily done in a single word
> ++ size copy/compare operation */
> ++} OMX_VERSIONTYPE;
> ++
> ++#ifdef __cplusplus
> ++}
> ++#endif /* __cplusplus */
> ++
> ++#endif
> ++/* File EOF */
> +diff -rupN a/usr/include/OpenMAX/il/OMX_VideoExt.h b/usr/include/OpenMAX/il/OMX_VideoExt.h
> +--- a/usr/include/OpenMAX/il/OMX_VideoExt.h 1970-01-01 01:00:00.000000000 +0100
> ++++ b/usr/include/OpenMAX/il/OMX_VideoExt.h 2011-08-18 13:29:40.000000000 +0200
> +@@ -0,0 +1,123 @@
> ++/*
> ++ * Copyright (c) 2010 The Khronos Group Inc.
> ++ *
> ++ * Permission is hereby granted, free of charge, to any person obtaining
> ++ * a copy of this software and associated documentation files (the
> ++ * "Software"), to deal in the Software without restriction, including
> ++ * without limitation the rights to use, copy, modify, merge, publish,
> ++ * distribute, sublicense, and/or sell copies of the Software, and to
> ++ * permit persons to whom the Software is furnished to do so, subject
> ++ * to the following conditions:
> ++ * The above copyright notice and this permission notice shall be included
> ++ * in all copies or substantial portions of the Software.
> ++ *
> ++ * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
> ++ * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
> ++ * MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.
> ++ * IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY
> ++ * CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT,
> ++ * TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE
> ++ * SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
> ++ *
> ++ */
> ++
> ++/** OMX_VideoExt.h - OpenMax IL version 1.1.2
> ++ * The OMX_VideoExt header file contains extensions to the
> ++ * definitions used by both the application and the component to
> ++ * access video items.
> ++ */
> ++
> ++#ifndef OMX_VideoExt_h
> ++#define OMX_VideoExt_h
> ++
> ++#ifdef __cplusplus
> ++extern "C" {
> ++#endif /* __cplusplus */
> ++
> ++/* Each OMX header shall include all required header files to allow the
> ++ * header to compile without errors. The includes below are required
> ++ * for this header file to compile successfully
> ++ */
> ++#include <OMX_Core.h>
> ++
> ++/** NALU Formats */
> ++typedef enum OMX_NALUFORMATSTYPE {
> ++ OMX_NaluFormatStartCodes = 1,
> ++ OMX_NaluFormatOneNaluPerBuffer = 2,
> ++ OMX_NaluFormatOneByteInterleaveLength = 4,
> ++ OMX_NaluFormatTwoByteInterleaveLength = 8,
> ++ OMX_NaluFormatFourByteInterleaveLength = 16,
> ++ OMX_NaluFormatCodingMax = 0x7FFFFFFF
> ++} OMX_NALUFORMATSTYPE;
> ++
> ++/** NAL Stream Format */
> ++typedef struct OMX_NALSTREAMFORMATTYPE{
> ++ OMX_U32 nSize;
> ++ OMX_VERSIONTYPE nVersion;
> ++ OMX_U32 nPortIndex;
> ++ OMX_NALUFORMATSTYPE eNaluFormat;
> ++} OMX_NALSTREAMFORMATTYPE;
> ++
> ++/** Enum for standard video codingtype extensions */
> ++typedef enum OMX_VIDEO_CODINGEXTTYPE {
> ++ OMX_VIDEO_ExtCodingUnused = OMX_VIDEO_CodingKhronosExtensions,
> ++ OMX_VIDEO_CodingVP8, /**< VP8/WebM */
> ++} OMX_VIDEO_CODINGEXTTYPE;
> ++
> ++/** VP8 profiles */
> ++typedef enum OMX_VIDEO_VP8PROFILETYPE {
> ++ OMX_VIDEO_VP8ProfileMain = 0x01,
> ++ OMX_VIDEO_VP8ProfileUnknown = 0x6EFFFFFF,
> ++ OMX_VIDEO_VP8ProfileMax = 0x7FFFFFFF
> ++} OMX_VIDEO_VP8PROFILETYPE;
> ++
> ++/** VP8 levels */
> ++typedef enum OMX_VIDEO_VP8LEVELTYPE {
> ++ OMX_VIDEO_VP8Level_Version0 = 0x01,
> ++ OMX_VIDEO_VP8Level_Version1 = 0x02,
> ++ OMX_VIDEO_VP8Level_Version2 = 0x04,
> ++ OMX_VIDEO_VP8Level_Version3 = 0x08,
> ++ OMX_VIDEO_VP8LevelUnknown = 0x6EFFFFFF,
> ++ OMX_VIDEO_VP8LevelMax = 0x7FFFFFFF
> ++} OMX_VIDEO_VP8LEVELTYPE;
> ++
> ++/** VP8 Param */
> ++typedef struct OMX_VIDEO_PARAM_VP8TYPE {
> ++ OMX_U32 nSize;
> ++ OMX_VERSIONTYPE nVersion;
> ++ OMX_U32 nPortIndex;
> ++ OMX_VIDEO_VP8PROFILETYPE eProfile;
> ++ OMX_VIDEO_VP8LEVELTYPE eLevel;
> ++ OMX_U32 nDCTPartitions;
> ++ OMX_BOOL bErrorResilientMode;
> ++} OMX_VIDEO_PARAM_VP8TYPE;
> ++
> ++/** Structure for configuring VP8 reference frames */
> ++typedef struct OMX_VIDEO_VP8REFERENCEFRAMETYPE {
> ++ OMX_U32 nSize;
> ++ OMX_VERSIONTYPE nVersion;
> ++ OMX_U32 nPortIndex;
> ++ OMX_BOOL bPreviousFrameRefresh;
> ++ OMX_BOOL bGoldenFrameRefresh;
> ++ OMX_BOOL bAlternateFrameRefresh;
> ++ OMX_BOOL bUsePreviousFrame;
> ++ OMX_BOOL bUseGoldenFrame;
> ++ OMX_BOOL bUseAlternateFrame;
> ++} OMX_VIDEO_VP8REFERENCEFRAMETYPE;
> ++
> ++/** Structure for querying VP8 reference frame type */
> ++typedef struct OMX_VIDEO_VP8REFERENCEFRAMEINFOTYPE {
> ++ OMX_U32 nSize;
> ++ OMX_VERSIONTYPE nVersion;
> ++ OMX_U32 nPortIndex;
> ++ OMX_BOOL bIsIntraFrame;
> ++ OMX_BOOL bIsGoldenOrAlternateFrame;
> ++} OMX_VIDEO_VP8REFERENCEFRAMEINFOTYPE;
> ++
> ++
> ++#ifdef __cplusplus
> ++}
> ++#endif /* __cplusplus */
> ++
> ++#endif /* OMX_VideoExt_h */
> ++/* File EOF */
> +diff -rupN a/usr/include/OpenMAX/il/OMX_Video.h b/usr/include/OpenMAX/il/OMX_Video.h
> +--- a/usr/include/OpenMAX/il/OMX_Video.h 1970-01-01 01:00:00.000000000 +0100
> ++++ b/usr/include/OpenMAX/il/OMX_Video.h 2011-08-09 09:08:06.000000000 +0200
> +@@ -0,0 +1,1060 @@
> ++/**
> ++ * Copyright (c) 2008 The Khronos Group Inc.
> ++ *
> ++ * Permission is hereby granted, free of charge, to any person obtaining
> ++ * a copy of this software and associated documentation files (the
> ++ * "Software"), to deal in the Software without restriction, including
> ++ * without limitation the rights to use, copy, modify, merge, publish,
> ++ * distribute, sublicense, and/or sell copies of the Software, and to
> ++ * permit persons to whom the Software is furnished to do so, subject
> ++ * to the following conditions:
> ++ * The above copyright notice and this permission notice shall be included
> ++ * in all copies or substantial portions of the Software.
> ++ *
> ++ * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
> ++ * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
> ++ * MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.
> ++ * IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY
> ++ * CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT,
> ++ * TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE
> ++ * SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
> ++ *
> ++ */
> ++
> ++/**
> ++ * @file OMX_Video.h - OpenMax IL version 1.1.2
> ++ * The structures is needed by Video components to exchange parameters
> ++ * and configuration data with OMX components.
> ++ */
> ++#ifndef OMX_Video_h
> ++#define OMX_Video_h
> ++
> ++/** @defgroup video OpenMAX IL Video Domain
> ++ * @ingroup iv
> ++ * Structures for OpenMAX IL Video domain
> ++ * @{
> ++ */
> ++
> ++#ifdef __cplusplus
> ++extern "C" {
> ++#endif /* __cplusplus */
> ++
> ++
> ++/**
> ++ * Each OMX header must include all required header files to allow the
> ++ * header to compile without errors. The includes below are required
> ++ * for this header file to compile successfully
> ++ */
> ++
> ++#include <OMX_IVCommon.h>
> ++
> ++
> ++/**
> ++ * Enumeration used to define the possible video compression codings.
> ++ * NOTE: This essentially refers to file extensions. If the coding is
> ++ * being used to specify the ENCODE type, then additional work
> ++ * must be done to configure the exact flavor of the compression
> ++ * to be used. For decode cases where the user application can
> ++ * not differentiate between MPEG-4 and H.264 bit streams, it is
> ++ * up to the codec to handle this.
> ++ */
> ++typedef enum OMX_VIDEO_CODINGTYPE {
> ++ OMX_VIDEO_CodingUnused, /**< Value when coding is N/A */
> ++ OMX_VIDEO_CodingAutoDetect, /**< Autodetection of coding type */
> ++ OMX_VIDEO_CodingMPEG2, /**< AKA: H.262 */
> ++ OMX_VIDEO_CodingH263, /**< H.263 */
> ++ OMX_VIDEO_CodingMPEG4, /**< MPEG-4 */
> ++ OMX_VIDEO_CodingWMV, /**< all versions of Windows Media Video */
> ++ OMX_VIDEO_CodingRV, /**< all versions of Real Video */
> ++ OMX_VIDEO_CodingAVC, /**< H.264/AVC */
> ++ OMX_VIDEO_CodingMJPEG, /**< Motion JPEG */
> ++ OMX_VIDEO_CodingKhronosExtensions = 0x6F000000, /**< Reserved region for introducing Khronos Standard Extensions */
> ++ OMX_VIDEO_CodingVendorStartUnused = 0x7F000000, /**< Reserved region for introducing Vendor Extensions */
> ++ OMX_VIDEO_CodingMax = 0x7FFFFFFF
> ++} OMX_VIDEO_CODINGTYPE;
> ++
> ++
> ++/**
> ++ * Data structure used to define a video path. The number of Video paths for
> ++ * input and output will vary by type of the Video component.
> ++ *
> ++ * Input (aka Source) : zero Inputs, one Output,
> ++ * Splitter : one Input, 2 or more Outputs,
> ++ * Processing Element : one Input, one output,
> ++ * Mixer : 2 or more inputs, one output,
> ++ * Output (aka Sink) : one Input, zero outputs.
> ++ *
> ++ * The PortDefinition structure is used to define all of the parameters
> ++ * necessary for the compliant component to setup an input or an output video
> ++ * path. If additional vendor specific data is required, it should be
> ++ * transmitted to the component using the CustomCommand function. Compliant
> ++ * components will prepopulate this structure with optimal values during the
> ++ * GetDefaultInitParams command.
> ++ *
> ++ * STRUCT MEMBERS:
> ++ * cMIMEType : MIME type of data for the port
> ++ * pNativeRender : Platform specific reference for a display if a
> ++ * sync, otherwise this field is 0
> ++ * nFrameWidth : Width of frame to be used on channel if
> ++ * uncompressed format is used. Use 0 for unknown,
> ++ * don't care or variable
> ++ * nFrameHeight : Height of frame to be used on channel if
> ++ * uncompressed format is used. Use 0 for unknown,
> ++ * don't care or variable
> ++ * nStride : Number of bytes per span of an image
> ++ * (i.e. indicates the number of bytes to get
> ++ * from span N to span N+1, where negative stride
> ++ * indicates the image is bottom up
> ++ * nSliceHeight : Height used when encoding in slices
> ++ * nBitrate : Bit rate of frame to be used on channel if
> ++ * compressed format is used. Use 0 for unknown,
> ++ * don't care or variable
> ++ * xFramerate : Frame rate to be used on channel if uncompressed
> ++ * format is used. Use 0 for unknown, don't care or
> ++ * variable. Units are Q16 frames per second.
> ++ * bFlagErrorConcealment : Turns on error concealment if it is supported by
> ++ * the OMX component
> ++ * eCompressionFormat : Compression format used in this instance of the
> ++ * component. When OMX_VIDEO_CodingUnused is
> ++ * specified, eColorFormat is used
> ++ * eColorFormat : Decompressed format used by this component
> ++ * pNativeWindow : Platform specific reference for a window object if a
> ++ * display sink , otherwise this field is 0x0.
> ++ */
> ++typedef struct OMX_VIDEO_PORTDEFINITIONTYPE {
> ++ OMX_STRING cMIMEType;
> ++ OMX_NATIVE_DEVICETYPE pNativeRender;
> ++ OMX_U32 nFrameWidth;
> ++ OMX_U32 nFrameHeight;
> ++ OMX_S32 nStride;
> ++ OMX_U32 nSliceHeight;
> ++ OMX_U32 nBitrate;
> ++ OMX_U32 xFramerate;
> ++ OMX_BOOL bFlagErrorConcealment;
> ++ OMX_VIDEO_CODINGTYPE eCompressionFormat;
> ++ OMX_COLOR_FORMATTYPE eColorFormat;
> ++ OMX_NATIVE_WINDOWTYPE pNativeWindow;
> ++} OMX_VIDEO_PORTDEFINITIONTYPE;
> ++
> ++/**
> ++ * Port format parameter. This structure is used to enumerate the various
> ++ * data input/output format supported by the port.
> ++ *
> ++ * STRUCT MEMBERS:
> ++ * nSize : Size of the structure in bytes
> ++ * nVersion : OMX specification version information
> ++ * nPortIndex : Indicates which port to set
> ++ * nIndex : Indicates the enumeration index for the format from
> ++ * 0x0 to N-1
> ++ * eCompressionFormat : Compression format used in this instance of the
> ++ * component. When OMX_VIDEO_CodingUnused is specified,
> ++ * eColorFormat is used
> ++ * eColorFormat : Decompressed format used by this component
> ++ * xFrameRate : Indicates the video frame rate in Q16 format
> ++ */
> ++typedef struct OMX_VIDEO_PARAM_PORTFORMATTYPE {
> ++ OMX_U32 nSize;
> ++ OMX_VERSIONTYPE nVersion;
> ++ OMX_U32 nPortIndex;
> ++ OMX_U32 nIndex;
> ++ OMX_VIDEO_CODINGTYPE eCompressionFormat;
> ++ OMX_COLOR_FORMATTYPE eColorFormat;
> ++ OMX_U32 xFramerate;
> ++} OMX_VIDEO_PARAM_PORTFORMATTYPE;
> ++
> ++
> ++/**
> ++ * This is a structure for configuring video compression quantization
> ++ * parameter values. Codecs may support different QP values for different
> ++ * frame types.
> ++ *
> ++ * STRUCT MEMBERS:
> ++ * nSize : Size of the structure in bytes
> ++ * nVersion : OMX specification version info
> ++ * nPortIndex : Port that this structure applies to
> ++ * nQpI : QP value to use for index frames
> ++ * nQpP : QP value to use for P frames
> ++ * nQpB : QP values to use for bidirectional frames
> ++ */
> ++typedef struct OMX_VIDEO_PARAM_QUANTIZATIONTYPE {
> ++ OMX_U32 nSize;
> ++ OMX_VERSIONTYPE nVersion;
> ++ OMX_U32 nPortIndex;
> ++ OMX_U32 nQpI;
> ++ OMX_U32 nQpP;
> ++ OMX_U32 nQpB;
> ++} OMX_VIDEO_PARAM_QUANTIZATIONTYPE;
> ++
> ++
> ++/**
> ++ * Structure for configuration of video fast update parameters.
> ++ *
> ++ * STRUCT MEMBERS:
> ++ * nSize : Size of the structure in bytes
> ++ * nVersion : OMX specification version info
> ++ * nPortIndex : Port that this structure applies to
> ++ * bEnableVFU : Enable/Disable video fast update
> ++ * nFirstGOB : Specifies the number of the first macroblock row
> ++ * nFirstMB : specifies the first MB relative to the specified first GOB
> ++ * nNumMBs : Specifies the number of MBs to be refreshed from nFirstGOB
> ++ * and nFirstMB
> ++ */
> ++typedef struct OMX_VIDEO_PARAM_VIDEOFASTUPDATETYPE {
> ++ OMX_U32 nSize;
> ++ OMX_VERSIONTYPE nVersion;
> ++ OMX_U32 nPortIndex;
> ++ OMX_BOOL bEnableVFU;
> ++ OMX_U32 nFirstGOB;
> ++ OMX_U32 nFirstMB;
> ++ OMX_U32 nNumMBs;
> ++} OMX_VIDEO_PARAM_VIDEOFASTUPDATETYPE;
> ++
> ++
> ++/**
> ++ * Enumeration of possible bitrate control types
> ++ */
> ++typedef enum OMX_VIDEO_CONTROLRATETYPE {
> ++ OMX_Video_ControlRateDisable,
> ++ OMX_Video_ControlRateVariable,
> ++ OMX_Video_ControlRateConstant,
> ++ OMX_Video_ControlRateVariableSkipFrames,
> ++ OMX_Video_ControlRateConstantSkipFrames,
> ++ OMX_Video_ControlRateKhronosExtensions = 0x6F000000, /**< Reserved region for introducing Khronos Standard Extensions */
> ++ OMX_Video_ControlRateVendorStartUnused = 0x7F000000, /**< Reserved region for introducing Vendor Extensions */
> ++ OMX_Video_ControlRateMax = 0x7FFFFFFF
> ++} OMX_VIDEO_CONTROLRATETYPE;
> ++
> ++
> ++/**
> ++ * Structure for configuring bitrate mode of a codec.
> ++ *
> ++ * STRUCT MEMBERS:
> ++ * nSize : Size of the struct in bytes
> ++ * nVersion : OMX spec version info
> ++ * nPortIndex : Port that this struct applies to
> ++ * eControlRate : Control rate type enum
> ++ * nTargetBitrate : Target bitrate to encode with
> ++ */
> ++typedef struct OMX_VIDEO_PARAM_BITRATETYPE {
> ++ OMX_U32 nSize;
> ++ OMX_VERSIONTYPE nVersion;
> ++ OMX_U32 nPortIndex;
> ++ OMX_VIDEO_CONTROLRATETYPE eControlRate;
> ++ OMX_U32 nTargetBitrate;
> ++} OMX_VIDEO_PARAM_BITRATETYPE;
> ++
> ++
> ++/**
> ++ * Enumeration of possible motion vector (MV) types
> ++ */
> ++typedef enum OMX_VIDEO_MOTIONVECTORTYPE {
> ++ OMX_Video_MotionVectorPixel,
> ++ OMX_Video_MotionVectorHalfPel,
> ++ OMX_Video_MotionVectorQuarterPel,
> ++ OMX_Video_MotionVectorEighthPel,
> ++ OMX_Video_MotionVectorKhronosExtensions = 0x6F000000, /**< Reserved region for introducing Khronos Standard Extensions */
> ++ OMX_Video_MotionVectorVendorStartUnused = 0x7F000000, /**< Reserved region for introducing Vendor Extensions */
> ++ OMX_Video_MotionVectorMax = 0x7FFFFFFF
> ++} OMX_VIDEO_MOTIONVECTORTYPE;
> ++
> ++
> ++/**
> ++ * Structure for configuring the number of motion vectors used as well
> ++ * as their accuracy.
> ++ *
> ++ * STRUCT MEMBERS:
> ++ * nSize : Size of the struct in bytes
> ++ * nVersion : OMX spec version info
> ++ * nPortIndex : port that this structure applies to
> ++ * eAccuracy : Enumerated MV accuracy
> ++ * bUnrestrictedMVs : Allow unrestricted MVs
> ++ * bFourMV : Allow use of 4 MVs
> ++ * sXSearchRange : Search range in horizontal direction for MVs
> ++ * sYSearchRange : Search range in vertical direction for MVs
> ++ */
> ++typedef struct OMX_VIDEO_PARAM_MOTIONVECTORTYPE {
> ++ OMX_U32 nSize;
> ++ OMX_VERSIONTYPE nVersion;
> ++ OMX_U32 nPortIndex;
> ++ OMX_VIDEO_MOTIONVECTORTYPE eAccuracy;
> ++ OMX_BOOL bUnrestrictedMVs;
> ++ OMX_BOOL bFourMV;
> ++ OMX_S32 sXSearchRange;
> ++ OMX_S32 sYSearchRange;
> ++} OMX_VIDEO_PARAM_MOTIONVECTORTYPE;
> ++
> ++
> ++/**
> ++ * Enumeration of possible methods to use for Intra Refresh
> ++ */
> ++typedef enum OMX_VIDEO_INTRAREFRESHTYPE {
> ++ OMX_VIDEO_IntraRefreshCyclic,
> ++ OMX_VIDEO_IntraRefreshAdaptive,
> ++ OMX_VIDEO_IntraRefreshBoth,
> ++ OMX_VIDEO_IntraRefreshKhronosExtensions = 0x6F000000, /**< Reserved region for introducing Khronos Standard Extensions */
> ++ OMX_VIDEO_IntraRefreshVendorStartUnused = 0x7F000000, /**< Reserved region for introducing Vendor Extensions */
> ++ OMX_VIDEO_IntraRefreshMax = 0x7FFFFFFF
> ++} OMX_VIDEO_INTRAREFRESHTYPE;
> ++
> ++
> ++/**
> ++ * Structure for configuring intra refresh mode
> ++ *
> ++ * STRUCT MEMBERS:
> ++ * nSize : Size of the structure in bytes
> ++ * nVersion : OMX specification version information
> ++ * nPortIndex : Port that this structure applies to
> ++ * eRefreshMode : Cyclic, Adaptive, or Both
> ++ * nAirMBs : Number of intra macroblocks to refresh in a frame when
> ++ * AIR is enabled
> ++ * nAirRef : Number of times a motion marked macroblock has to be
> ++ * intra coded
> ++ * nCirMBs : Number of consecutive macroblocks to be coded as "intra"
> ++ * when CIR is enabled
> ++ */
> ++typedef struct OMX_VIDEO_PARAM_INTRAREFRESHTYPE {
> ++ OMX_U32 nSize;
> ++ OMX_VERSIONTYPE nVersion;
> ++ OMX_U32 nPortIndex;
> ++ OMX_VIDEO_INTRAREFRESHTYPE eRefreshMode;
> ++ OMX_U32 nAirMBs;
> ++ OMX_U32 nAirRef;
> ++ OMX_U32 nCirMBs;
> ++} OMX_VIDEO_PARAM_INTRAREFRESHTYPE;
> ++
> ++
> ++/**
> ++ * Structure for enabling various error correction methods for video
> ++ * compression.
> ++ *
> ++ * STRUCT MEMBERS:
> ++ * nSize : Size of the structure in bytes
> ++ * nVersion : OMX specification version information
> ++ * nPortIndex : Port that this structure applies to
> ++ * bEnableHEC : Enable/disable header extension codes (HEC)
> ++ * bEnableResync : Enable/disable resynchronization markers
> ++ * nResynchMarkerSpacing : Resynch markers interval (in bits) to be
> ++ * applied in the stream
> ++ * bEnableDataPartitioning : Enable/disable data partitioning
> ++ * bEnableRVLC : Enable/disable reversible variable length
> ++ * coding
> ++ */
> ++typedef struct OMX_VIDEO_PARAM_ERRORCORRECTIONTYPE {
> ++ OMX_U32 nSize;
> ++ OMX_VERSIONTYPE nVersion;
> ++ OMX_U32 nPortIndex;
> ++ OMX_BOOL bEnableHEC;
> ++ OMX_BOOL bEnableResync;
> ++ OMX_U32 nResynchMarkerSpacing;
> ++ OMX_BOOL bEnableDataPartitioning;
> ++ OMX_BOOL bEnableRVLC;
> ++} OMX_VIDEO_PARAM_ERRORCORRECTIONTYPE;
> ++
> ++
> ++/**
> ++ * Configuration of variable block-size motion compensation (VBSMC)
> ++ *
> ++ * STRUCT MEMBERS:
> ++ * nSize : Size of the structure in bytes
> ++ * nVersion : OMX specification version information
> ++ * nPortIndex : Port that this structure applies to
> ++ * b16x16 : Enable inter block search 16x16
> ++ * b16x8 : Enable inter block search 16x8
> ++ * b8x16 : Enable inter block search 8x16
> ++ * b8x8 : Enable inter block search 8x8
> ++ * b8x4 : Enable inter block search 8x4
> ++ * b4x8 : Enable inter block search 4x8
> ++ * b4x4 : Enable inter block search 4x4
> ++ */
> ++typedef struct OMX_VIDEO_PARAM_VBSMCTYPE {
> ++ OMX_U32 nSize;
> ++ OMX_VERSIONTYPE nVersion;
> ++ OMX_U32 nPortIndex;
> ++ OMX_BOOL b16x16;
> ++ OMX_BOOL b16x8;
> ++ OMX_BOOL b8x16;
> ++ OMX_BOOL b8x8;
> ++ OMX_BOOL b8x4;
> ++ OMX_BOOL b4x8;
> ++ OMX_BOOL b4x4;
> ++} OMX_VIDEO_PARAM_VBSMCTYPE;
> ++
> ++
> ++/**
> ++ * H.263 profile types, each profile indicates support for various
> ++ * performance bounds and different annexes.
> ++ *
> ++ * ENUMS:
> ++ * Baseline : Baseline Profile: H.263 (V1), no optional modes
> ++ * H320 Coding : H.320 Coding Efficiency Backward Compatibility
> ++ * Profile: H.263+ (V2), includes annexes I, J, L.4
> ++ * and T
> ++ * BackwardCompatible : Backward Compatibility Profile: H.263 (V1),
> ++ * includes annex F
> ++ * ISWV2 : Interactive Streaming Wireless Profile: H.263+
> ++ * (V2), includes annexes I, J, K and T
> ++ * ISWV3 : Interactive Streaming Wireless Profile: H.263++
> ++ * (V3), includes profile 3 and annexes V and W.6.3.8
> ++ * HighCompression : Conversational High Compression Profile: H.263++
> ++ * (V3), includes profiles 1 & 2 and annexes D and U
> ++ * Internet : Conversational Internet Profile: H.263++ (V3),
> ++ * includes profile 5 and annex K
> ++ * Interlace : Conversational Interlace Profile: H.263++ (V3),
> ++ * includes profile 5 and annex W.6.3.11
> ++ * HighLatency : High Latency Profile: H.263++ (V3), includes
> ++ * profile 6 and annexes O.1 and P.5
> ++ */
> ++typedef enum OMX_VIDEO_H263PROFILETYPE {
> ++ OMX_VIDEO_H263ProfileBaseline = 0x01,
> ++ OMX_VIDEO_H263ProfileH320Coding = 0x02,
> ++ OMX_VIDEO_H263ProfileBackwardCompatible = 0x04,
> ++ OMX_VIDEO_H263ProfileISWV2 = 0x08,
> ++ OMX_VIDEO_H263ProfileISWV3 = 0x10,
> ++ OMX_VIDEO_H263ProfileHighCompression = 0x20,
> ++ OMX_VIDEO_H263ProfileInternet = 0x40,
> ++ OMX_VIDEO_H263ProfileInterlace = 0x80,
> ++ OMX_VIDEO_H263ProfileHighLatency = 0x100,
> ++ OMX_VIDEO_H263ProfileKhronosExtensions = 0x6F000000, /**< Reserved region for introducing Khronos Standard Extensions */
> ++ OMX_VIDEO_H263ProfileVendorStartUnused = 0x7F000000, /**< Reserved region for introducing Vendor Extensions */
> ++ OMX_VIDEO_H263ProfileMax = 0x7FFFFFFF
> ++} OMX_VIDEO_H263PROFILETYPE;
> ++
> ++
> ++/**
> ++ * H.263 level types, each level indicates support for various frame sizes,
> ++ * bit rates, decoder frame rates.
> ++ */
> ++typedef enum OMX_VIDEO_H263LEVELTYPE {
> ++ OMX_VIDEO_H263Level10 = 0x01,
> ++ OMX_VIDEO_H263Level20 = 0x02,
> ++ OMX_VIDEO_H263Level30 = 0x04,
> ++ OMX_VIDEO_H263Level40 = 0x08,
> ++ OMX_VIDEO_H263Level45 = 0x10,
> ++ OMX_VIDEO_H263Level50 = 0x20,
> ++ OMX_VIDEO_H263Level60 = 0x40,
> ++ OMX_VIDEO_H263Level70 = 0x80,
> ++ OMX_VIDEO_H263LevelKhronosExtensions = 0x6F000000, /**< Reserved region for introducing Khronos Standard Extensions */
> ++ OMX_VIDEO_H263LevelVendorStartUnused = 0x7F000000, /**< Reserved region for introducing Vendor Extensions */
> ++ OMX_VIDEO_H263LevelMax = 0x7FFFFFFF
> ++} OMX_VIDEO_H263LEVELTYPE;
> ++
> ++
> ++/**
> ++ * Specifies the picture type. These values should be OR'd to signal all
> ++ * pictures types which are allowed.
> ++ *
> ++ * ENUMS:
> ++ * Generic Picture Types: I, P and B
> ++ * H.263 Specific Picture Types: SI and SP
> ++ * H.264 Specific Picture Types: EI and EP
> ++ * MPEG-4 Specific Picture Types: S
> ++ */
> ++typedef enum OMX_VIDEO_PICTURETYPE {
> ++ OMX_VIDEO_PictureTypeI = 0x01,
> ++ OMX_VIDEO_PictureTypeP = 0x02,
> ++ OMX_VIDEO_PictureTypeB = 0x04,
> ++ OMX_VIDEO_PictureTypeSI = 0x08,
> ++ OMX_VIDEO_PictureTypeSP = 0x10,
> ++ OMX_VIDEO_PictureTypeEI = 0x11,
> ++ OMX_VIDEO_PictureTypeEP = 0x12,
> ++ OMX_VIDEO_PictureTypeS = 0x14,
> ++ OMX_VIDEO_PictureTypeKhronosExtensions = 0x6F000000, /**< Reserved region for introducing Khronos Standard Extensions */
> ++ OMX_VIDEO_PictureTypeVendorStartUnused = 0x7F000000, /**< Reserved region for introducing Vendor Extensions */
> ++ OMX_VIDEO_PictureTypeMax = 0x7FFFFFFF
> ++} OMX_VIDEO_PICTURETYPE;
> ++
> ++
> ++/**
> ++ * H.263 Params
> ++ *
> ++ * STRUCT MEMBERS:
> ++ * nSize : Size of the structure in bytes
> ++ * nVersion : OMX specification version information
> ++ * nPortIndex : Port that this structure applies to
> ++ * nPFrames : Number of P frames between each I frame
> ++ * nBFrames : Number of B frames between each I frame
> ++ * eProfile : H.263 profile(s) to use
> ++ * eLevel : H.263 level(s) to use
> ++ * bPLUSPTYPEAllowed : Indicating that it is allowed to use PLUSPTYPE
> ++ * (specified in the 1998 version of H.263) to
> ++ * indicate custom picture sizes or clock
> ++ * frequencies
> ++ * nAllowedPictureTypes : Specifies the picture types allowed in the
> ++ * bitstream
> ++ * bForceRoundingTypeToZero : value of the RTYPE bit (bit 6 of MPPTYPE) is
> ++ * not constrained. It is recommended to change
> ++ * the value of the RTYPE bit for each reference
> ++ * picture in error-free communication
> ++ * nPictureHeaderRepetition : Specifies the frequency of picture header
> ++ * repetition
> ++ * nGOBHeaderInterval : Specifies the interval of non-empty GOB
> ++ * headers in units of GOBs
> ++ */
> ++typedef struct OMX_VIDEO_PARAM_H263TYPE {
> ++ OMX_U32 nSize;
> ++ OMX_VERSIONTYPE nVersion;
> ++ OMX_U32 nPortIndex;
> ++ OMX_U32 nPFrames;
> ++ OMX_U32 nBFrames;
> ++ OMX_VIDEO_H263PROFILETYPE eProfile;
> ++ OMX_VIDEO_H263LEVELTYPE eLevel;
> ++ OMX_BOOL bPLUSPTYPEAllowed;
> ++ OMX_U32 nAllowedPictureTypes;
> ++ OMX_BOOL bForceRoundingTypeToZero;
> ++ OMX_U32 nPictureHeaderRepetition;
> ++ OMX_U32 nGOBHeaderInterval;
> ++} OMX_VIDEO_PARAM_H263TYPE;
> ++
> ++
> ++/**
> ++ * MPEG-2 profile types, each profile indicates support for various
> ++ * performance bounds and different annexes.
> ++ */
> ++typedef enum OMX_VIDEO_MPEG2PROFILETYPE {
> ++ OMX_VIDEO_MPEG2ProfileSimple = 0, /**< Simple Profile */
> ++ OMX_VIDEO_MPEG2ProfileMain, /**< Main Profile */
> ++ OMX_VIDEO_MPEG2Profile422, /**< 4:2:2 Profile */
> ++ OMX_VIDEO_MPEG2ProfileSNR, /**< SNR Profile */
> ++ OMX_VIDEO_MPEG2ProfileSpatial, /**< Spatial Profile */
> ++ OMX_VIDEO_MPEG2ProfileHigh, /**< High Profile */
> ++ OMX_VIDEO_MPEG2ProfileKhronosExtensions = 0x6F000000, /**< Reserved region for introducing Khronos Standard Extensions */
> ++ OMX_VIDEO_MPEG2ProfileVendorStartUnused = 0x7F000000, /**< Reserved region for introducing Vendor Extensions */
> ++ OMX_VIDEO_MPEG2ProfileMax = 0x7FFFFFFF
> ++} OMX_VIDEO_MPEG2PROFILETYPE;
> ++
> ++
> ++/**
> ++ * MPEG-2 level types, each level indicates support for various frame
> ++ * sizes, bit rates, decoder frame rates. No need
> ++ */
> ++typedef enum OMX_VIDEO_MPEG2LEVELTYPE {
> ++ OMX_VIDEO_MPEG2LevelLL = 0, /**< Low Level */
> ++ OMX_VIDEO_MPEG2LevelML, /**< Main Level */
> ++ OMX_VIDEO_MPEG2LevelH14, /**< High 1440 */
> ++ OMX_VIDEO_MPEG2LevelHL, /**< High Level */
> ++ OMX_VIDEO_MPEG2LevelKhronosExtensions = 0x6F000000, /**< Reserved region for introducing Khronos Standard Extensions */
> ++ OMX_VIDEO_MPEG2LevelVendorStartUnused = 0x7F000000, /**< Reserved region for introducing Vendor Extensions */
> ++ OMX_VIDEO_MPEG2LevelMax = 0x7FFFFFFF
> ++} OMX_VIDEO_MPEG2LEVELTYPE;
> ++
> ++
> ++/**
> ++ * MPEG-2 params
> ++ *
> ++ * STRUCT MEMBERS:
> ++ * nSize : Size of the structure in bytes
> ++ * nVersion : OMX specification version information
> ++ * nPortIndex : Port that this structure applies to
> ++ * nPFrames : Number of P frames between each I frame
> ++ * nBFrames : Number of B frames between each I frame
> ++ * eProfile : MPEG-2 profile(s) to use
> ++ * eLevel : MPEG-2 levels(s) to use
> ++ */
> ++typedef struct OMX_VIDEO_PARAM_MPEG2TYPE {
> ++ OMX_U32 nSize;
> ++ OMX_VERSIONTYPE nVersion;
> ++ OMX_U32 nPortIndex;
> ++ OMX_U32 nPFrames;
> ++ OMX_U32 nBFrames;
> ++ OMX_VIDEO_MPEG2PROFILETYPE eProfile;
> ++ OMX_VIDEO_MPEG2LEVELTYPE eLevel;
> ++} OMX_VIDEO_PARAM_MPEG2TYPE;
> ++
> ++
> ++/**
> ++ * MPEG-4 profile types, each profile indicates support for various
> ++ * performance bounds and different annexes.
> ++ *
> ++ * ENUMS:
> ++ * - Simple Profile, Levels 1-3
> ++ * - Simple Scalable Profile, Levels 1-2
> ++ * - Core Profile, Levels 1-2
> ++ * - Main Profile, Levels 2-4
> ++ * - N-bit Profile, Level 2
> ++ * - Scalable Texture Profile, Level 1
> ++ * - Simple Face Animation Profile, Levels 1-2
> ++ * - Simple Face and Body Animation (FBA) Profile, Levels 1-2
> ++ * - Basic Animated Texture Profile, Levels 1-2
> ++ * - Hybrid Profile, Levels 1-2
> ++ * - Advanced Real Time Simple Profiles, Levels 1-4
> ++ * - Core Scalable Profile, Levels 1-3
> ++ * - Advanced Coding Efficiency Profile, Levels 1-4
> ++ * - Advanced Core Profile, Levels 1-2
> ++ * - Advanced Scalable Texture, Levels 2-3
> ++ */
> ++typedef enum OMX_VIDEO_MPEG4PROFILETYPE {
> ++ OMX_VIDEO_MPEG4ProfileSimple = 0x01,
> ++ OMX_VIDEO_MPEG4ProfileSimpleScalable = 0x02,
> ++ OMX_VIDEO_MPEG4ProfileCore = 0x04,
> ++ OMX_VIDEO_MPEG4ProfileMain = 0x08,
> ++ OMX_VIDEO_MPEG4ProfileNbit = 0x10,
> ++ OMX_VIDEO_MPEG4ProfileScalableTexture = 0x20,
> ++ OMX_VIDEO_MPEG4ProfileSimpleFace = 0x40,
> ++ OMX_VIDEO_MPEG4ProfileSimpleFBA = 0x80,
> ++ OMX_VIDEO_MPEG4ProfileBasicAnimated = 0x100,
> ++ OMX_VIDEO_MPEG4ProfileHybrid = 0x200,
> ++ OMX_VIDEO_MPEG4ProfileAdvancedRealTime = 0x400,
> ++ OMX_VIDEO_MPEG4ProfileCoreScalable = 0x800,
> ++ OMX_VIDEO_MPEG4ProfileAdvancedCoding = 0x1000,
> ++ OMX_VIDEO_MPEG4ProfileAdvancedCore = 0x2000,
> ++ OMX_VIDEO_MPEG4ProfileAdvancedScalable = 0x4000,
> ++ OMX_VIDEO_MPEG4ProfileAdvancedSimple = 0x8000,
> ++ OMX_VIDEO_MPEG4ProfileKhronosExtensions = 0x6F000000, /**< Reserved region for introducing Khronos Standard Extensions */
> ++ OMX_VIDEO_MPEG4ProfileVendorStartUnused = 0x7F000000, /**< Reserved region for introducing Vendor Extensions */
> ++ OMX_VIDEO_MPEG4ProfileMax = 0x7FFFFFFF
> ++} OMX_VIDEO_MPEG4PROFILETYPE;
> ++
> ++
> ++/**
> ++ * MPEG-4 level types, each level indicates support for various frame
> ++ * sizes, bit rates, decoder frame rates. No need
> ++ */
> ++typedef enum OMX_VIDEO_MPEG4LEVELTYPE {
> ++ OMX_VIDEO_MPEG4Level0 = 0x01, /**< Level 0 */
> ++ OMX_VIDEO_MPEG4Level0b = 0x02, /**< Level 0b */
> ++ OMX_VIDEO_MPEG4Level1 = 0x04, /**< Level 1 */
> ++ OMX_VIDEO_MPEG4Level2 = 0x08, /**< Level 2 */
> ++ OMX_VIDEO_MPEG4Level3 = 0x10, /**< Level 3 */
> ++ OMX_VIDEO_MPEG4Level4 = 0x20, /**< Level 4 */
> ++ OMX_VIDEO_MPEG4Level4a = 0x40, /**< Level 4a */
> ++ OMX_VIDEO_MPEG4Level5 = 0x80, /**< Level 5 */
> ++ OMX_VIDEO_MPEG4LevelKhronosExtensions = 0x6F000000, /**< Reserved region for introducing Khronos Standard Extensions */
> ++ OMX_VIDEO_MPEG4LevelVendorStartUnused = 0x7F000000, /**< Reserved region for introducing Vendor Extensions */
> ++ OMX_VIDEO_MPEG4LevelMax = 0x7FFFFFFF
> ++} OMX_VIDEO_MPEG4LEVELTYPE;
> ++
> ++
> ++/**
> ++ * MPEG-4 configuration. This structure handles configuration options
> ++ * which are specific to MPEG4 algorithms
> ++ *
> ++ * STRUCT MEMBERS:
> ++ * nSize : Size of the structure in bytes
> ++ * nVersion : OMX specification version information
> ++ * nPortIndex : Port that this structure applies to
> ++ * nSliceHeaderSpacing : Number of macroblocks between slice header (H263+
> ++ * Annex K). Put zero if not used
> ++ * bSVH : Enable Short Video Header mode
> ++ * bGov : Flag to enable GOV
> ++ * nPFrames : Number of P frames between each I frame (also called
> ++ * GOV period)
> ++ * nBFrames : Number of B frames between each I frame
> ++ * nIDCVLCThreshold : Value of intra DC VLC threshold
> ++ * bACPred : Flag to use ac prediction
> ++ * nMaxPacketSize : Maximum size of packet in bytes.
> ++ * nTimeIncRes : Used to pass VOP time increment resolution for MPEG4.
> ++ * Interpreted as described in MPEG4 standard.
> ++ * eProfile : MPEG-4 profile(s) to use.
> ++ * eLevel : MPEG-4 level(s) to use.
> ++ * nAllowedPictureTypes : Specifies the picture types allowed in the bitstream
> ++ * nHeaderExtension : Specifies the number of consecutive video packet
> ++ * headers within a VOP
> ++ * bReversibleVLC : Specifies whether reversible variable length coding
> ++ * is in use
> ++ */
> ++typedef struct OMX_VIDEO_PARAM_MPEG4TYPE {
> ++ OMX_U32 nSize;
> ++ OMX_VERSIONTYPE nVersion;
> ++ OMX_U32 nPortIndex;
> ++ OMX_U32 nSliceHeaderSpacing;
> ++ OMX_BOOL bSVH;
> ++ OMX_BOOL bGov;
> ++ OMX_U32 nPFrames;
> ++ OMX_U32 nBFrames;
> ++ OMX_U32 nIDCVLCThreshold;
> ++ OMX_BOOL bACPred;
> ++ OMX_U32 nMaxPacketSize;
> ++ OMX_U32 nTimeIncRes;
> ++ OMX_VIDEO_MPEG4PROFILETYPE eProfile;
> ++ OMX_VIDEO_MPEG4LEVELTYPE eLevel;
> ++ OMX_U32 nAllowedPictureTypes;
> ++ OMX_U32 nHeaderExtension;
> ++ OMX_BOOL bReversibleVLC;
> ++} OMX_VIDEO_PARAM_MPEG4TYPE;
> ++
> ++
> ++/**
> ++ * WMV Versions
> ++ */
> ++typedef enum OMX_VIDEO_WMVFORMATTYPE {
> ++ OMX_VIDEO_WMVFormatUnused = 0x01, /**< Format unused or unknown */
> ++ OMX_VIDEO_WMVFormat7 = 0x02, /**< Windows Media Video format 7 */
> ++ OMX_VIDEO_WMVFormat8 = 0x04, /**< Windows Media Video format 8 */
> ++ OMX_VIDEO_WMVFormat9 = 0x08, /**< Windows Media Video format 9 */
> ++ OMX_VIDEO_WMFFormatKhronosExtensions = 0x6F000000, /**< Reserved region for introducing Khronos Standard Extensions */
> ++ OMX_VIDEO_WMFFormatVendorStartUnused = 0x7F000000, /**< Reserved region for introducing Vendor Extensions */
> ++ OMX_VIDEO_WMVFormatMax = 0x7FFFFFFF
> ++} OMX_VIDEO_WMVFORMATTYPE;
> ++
> ++
> ++/**
> ++ * WMV Params
> ++ *
> ++ * STRUCT MEMBERS:
> ++ * nSize : Size of the structure in bytes
> ++ * nVersion : OMX specification version information
> ++ * nPortIndex : Port that this structure applies to
> ++ * eFormat : Version of WMV stream / data
> ++ */
> ++typedef struct OMX_VIDEO_PARAM_WMVTYPE {
> ++ OMX_U32 nSize;
> ++ OMX_VERSIONTYPE nVersion;
> ++ OMX_U32 nPortIndex;
> ++ OMX_VIDEO_WMVFORMATTYPE eFormat;
> ++} OMX_VIDEO_PARAM_WMVTYPE;
> ++
> ++
> ++/**
> ++ * Real Video Version
> ++ */
> ++typedef enum OMX_VIDEO_RVFORMATTYPE {
> ++ OMX_VIDEO_RVFormatUnused = 0, /**< Format unused or unknown */
> ++ OMX_VIDEO_RVFormat8, /**< Real Video format 8 */
> ++ OMX_VIDEO_RVFormat9, /**< Real Video format 9 */
> ++ OMX_VIDEO_RVFormatG2, /**< Real Video Format G2 */
> ++ OMX_VIDEO_RVFormatKhronosExtensions = 0x6F000000, /**< Reserved region for introducing Khronos Standard Extensions */
> ++ OMX_VIDEO_RVFormatVendorStartUnused = 0x7F000000, /**< Reserved region for introducing Vendor Extensions */
> ++ OMX_VIDEO_RVFormatMax = 0x7FFFFFFF
> ++} OMX_VIDEO_RVFORMATTYPE;
> ++
> ++
> ++/**
> ++ * Real Video Params
> ++ *
> ++ * STUCT MEMBERS:
> ++ * nSize : Size of the structure in bytes
> ++ * nVersion : OMX specification version information
> ++ * nPortIndex : Port that this structure applies to
> ++ * eFormat : Version of RV stream / data
> ++ * nBitsPerPixel : Bits per pixel coded in the frame
> ++ * nPaddedWidth : Padded width in pixel of a video frame
> ++ * nPaddedHeight : Padded Height in pixels of a video frame
> ++ * nFrameRate : Rate of video in frames per second
> ++ * nBitstreamFlags : Flags which internal information about the bitstream
> ++ * nBitstreamVersion : Bitstream version
> ++ * nMaxEncodeFrameSize: Max encoded frame size
> ++ * bEnablePostFilter : Turn on/off post filter
> ++ * bEnableTemporalInterpolation : Turn on/off temporal interpolation
> ++ * bEnableLatencyMode : When enabled, the decoder does not display a decoded
> ++ * frame until it has detected that no enhancement layer
> ++ * frames or dependent B frames will be coming. This
> ++ * detection usually occurs when a subsequent non-B
> ++ * frame is encountered
> ++ */
> ++typedef struct OMX_VIDEO_PARAM_RVTYPE {
> ++ OMX_U32 nSize;
> ++ OMX_VERSIONTYPE nVersion;
> ++ OMX_U32 nPortIndex;
> ++ OMX_VIDEO_RVFORMATTYPE eFormat;
> ++ OMX_U16 nBitsPerPixel;
> ++ OMX_U16 nPaddedWidth;
> ++ OMX_U16 nPaddedHeight;
> ++ OMX_U32 nFrameRate;
> ++ OMX_U32 nBitstreamFlags;
> ++ OMX_U32 nBitstreamVersion;
> ++ OMX_U32 nMaxEncodeFrameSize;
> ++ OMX_BOOL bEnablePostFilter;
> ++ OMX_BOOL bEnableTemporalInterpolation;
> ++ OMX_BOOL bEnableLatencyMode;
> ++} OMX_VIDEO_PARAM_RVTYPE;
> ++
> ++
> ++/**
> ++ * AVC profile types, each profile indicates support for various
> ++ * performance bounds and different annexes.
> ++ */
> ++typedef enum OMX_VIDEO_AVCPROFILETYPE {
> ++ OMX_VIDEO_AVCProfileBaseline = 0x01, /**< Baseline profile */
> ++ OMX_VIDEO_AVCProfileMain = 0x02, /**< Main profile */
> ++ OMX_VIDEO_AVCProfileExtended = 0x04, /**< Extended profile */
> ++ OMX_VIDEO_AVCProfileHigh = 0x08, /**< High profile */
> ++ OMX_VIDEO_AVCProfileHigh10 = 0x10, /**< High 10 profile */
> ++ OMX_VIDEO_AVCProfileHigh422 = 0x20, /**< High 4:2:2 profile */
> ++ OMX_VIDEO_AVCProfileHigh444 = 0x40, /**< High 4:4:4 profile */
> ++ OMX_VIDEO_AVCProfileKhronosExtensions = 0x6F000000, /**< Reserved region for introducing Khronos Standard Extensions */
> ++ OMX_VIDEO_AVCProfileVendorStartUnused = 0x7F000000, /**< Reserved region for introducing Vendor Extensions */
> ++ OMX_VIDEO_AVCProfileMax = 0x7FFFFFFF
> ++} OMX_VIDEO_AVCPROFILETYPE;
> ++
> ++
> ++/**
> ++ * AVC level types, each level indicates support for various frame sizes,
> ++ * bit rates, decoder frame rates. No need
> ++ */
> ++typedef enum OMX_VIDEO_AVCLEVELTYPE {
> ++ OMX_VIDEO_AVCLevel1 = 0x01, /**< Level 1 */
> ++ OMX_VIDEO_AVCLevel1b = 0x02, /**< Level 1b */
> ++ OMX_VIDEO_AVCLevel11 = 0x04, /**< Level 1.1 */
> ++ OMX_VIDEO_AVCLevel12 = 0x08, /**< Level 1.2 */
> ++ OMX_VIDEO_AVCLevel13 = 0x10, /**< Level 1.3 */
> ++ OMX_VIDEO_AVCLevel2 = 0x20, /**< Level 2 */
> ++ OMX_VIDEO_AVCLevel21 = 0x40, /**< Level 2.1 */
> ++ OMX_VIDEO_AVCLevel22 = 0x80, /**< Level 2.2 */
> ++ OMX_VIDEO_AVCLevel3 = 0x100, /**< Level 3 */
> ++ OMX_VIDEO_AVCLevel31 = 0x200, /**< Level 3.1 */
> ++ OMX_VIDEO_AVCLevel32 = 0x400, /**< Level 3.2 */
> ++ OMX_VIDEO_AVCLevel4 = 0x800, /**< Level 4 */
> ++ OMX_VIDEO_AVCLevel41 = 0x1000, /**< Level 4.1 */
> ++ OMX_VIDEO_AVCLevel42 = 0x2000, /**< Level 4.2 */
> ++ OMX_VIDEO_AVCLevel5 = 0x4000, /**< Level 5 */
> ++ OMX_VIDEO_AVCLevel51 = 0x8000, /**< Level 5.1 */
> ++ OMX_VIDEO_AVCLevelKhronosExtensions = 0x6F000000, /**< Reserved region for introducing Khronos Standard Extensions */
> ++ OMX_VIDEO_AVCLevelVendorStartUnused = 0x7F000000, /**< Reserved region for introducing Vendor Extensions */
> ++ OMX_VIDEO_AVCLevelMax = 0x7FFFFFFF
> ++} OMX_VIDEO_AVCLEVELTYPE;
> ++
> ++
> ++/**
> ++ * AVC loop filter modes
> ++ *
> ++ * OMX_VIDEO_AVCLoopFilterEnable : Enable
> ++ * OMX_VIDEO_AVCLoopFilterDisable : Disable
> ++ * OMX_VIDEO_AVCLoopFilterDisableSliceBoundary : Disabled on slice boundaries
> ++ */
> ++typedef enum OMX_VIDEO_AVCLOOPFILTERTYPE {
> ++ OMX_VIDEO_AVCLoopFilterEnable = 0,
> ++ OMX_VIDEO_AVCLoopFilterDisable,
> ++ OMX_VIDEO_AVCLoopFilterDisableSliceBoundary,
> ++ OMX_VIDEO_AVCLoopFilterKhronosExtensions = 0x6F000000, /**< Reserved region for introducing Khronos Standard Extensions */
> ++ OMX_VIDEO_AVCLoopFilterVendorStartUnused = 0x7F000000, /**< Reserved region for introducing Vendor Extensions */
> ++ OMX_VIDEO_AVCLoopFilterMax = 0x7FFFFFFF
> ++} OMX_VIDEO_AVCLOOPFILTERTYPE;
> ++
> ++
> ++/**
> ++ * AVC params
> ++ *
> ++ * STRUCT MEMBERS:
> ++ * nSize : Size of the structure in bytes
> ++ * nVersion : OMX specification version information
> ++ * nPortIndex : Port that this structure applies to
> ++ * nSliceHeaderSpacing : Number of macroblocks between slice header, put
> ++ * zero if not used
> ++ * nPFrames : Number of P frames between each I frame
> ++ * nBFrames : Number of B frames between each I frame
> ++ * bUseHadamard : Enable/disable Hadamard transform
> ++ * nRefFrames : Max number of reference frames to use for inter
> ++ * motion search (1-16)
> ++ * nRefIdxTrailing : Pic param set ref frame index (index into ref
> ++ * frame buffer of trailing frames list), B frame
> ++ * support
> ++ * nRefIdxForward : Pic param set ref frame index (index into ref
> ++ * frame buffer of forward frames list), B frame
> ++ * support
> ++ * bEnableUEP : Enable/disable unequal error protection. This
> ++ * is only valid of data partitioning is enabled.
> ++ * bEnableFMO : Enable/disable flexible macroblock ordering
> ++ * bEnableASO : Enable/disable arbitrary slice ordering
> ++ * bEnableRS : Enable/disable sending of redundant slices
> ++ * eProfile : AVC profile(s) to use
> ++ * eLevel : AVC level(s) to use
> ++ * nAllowedPictureTypes : Specifies the picture types allowed in the
> ++ * bitstream
> ++ * bFrameMBsOnly : specifies that every coded picture of the
> ++ * coded video sequence is a coded frame
> ++ * containing only frame macroblocks
> ++ * bMBAFF : Enable/disable switching between frame and
> ++ * field macroblocks within a picture
> ++ * bEntropyCodingCABAC : Entropy decoding method to be applied for the
> ++ * syntax elements for which two descriptors appear
> ++ * in the syntax tables
> ++ * bWeightedPPrediction : Enable/disable weighted prediction shall not
> ++ * be applied to P and SP slices
> ++ * nWeightedBipredicitonMode : Default weighted prediction is applied to B
> ++ * slices
> ++ * bconstIpred : Enable/disable intra prediction
> ++ * bDirect8x8Inference : Specifies the method used in the derivation
> ++ * process for luma motion vectors for B_Skip,
> ++ * B_Direct_16x16 and B_Direct_8x8 as specified
> ++ * in subclause 8.4.1.2 of the AVC spec
> ++ * bDirectSpatialTemporal : Flag indicating spatial or temporal direct
> ++ * mode used in B slice coding (related to
> ++ * bDirect8x8Inference) . Spatial direct mode is
> ++ * more common and should be the default.
> ++ * nCabacInitIdx : Index used to init CABAC contexts
> ++ * eLoopFilterMode : Enable/disable loop filter
> ++ */
> ++typedef struct OMX_VIDEO_PARAM_AVCTYPE {
> ++ OMX_U32 nSize;
> ++ OMX_VERSIONTYPE nVersion;
> ++ OMX_U32 nPortIndex;
> ++ OMX_U32 nSliceHeaderSpacing;
> ++ OMX_U32 nPFrames;
> ++ OMX_U32 nBFrames;
> ++ OMX_BOOL bUseHadamard;
> ++ OMX_U32 nRefFrames;
> ++ OMX_U32 nRefIdx10ActiveMinus1;
> ++ OMX_U32 nRefIdx11ActiveMinus1;
> ++ OMX_BOOL bEnableUEP;
> ++ OMX_BOOL bEnableFMO;
> ++ OMX_BOOL bEnableASO;
> ++ OMX_BOOL bEnableRS;
> ++ OMX_VIDEO_AVCPROFILETYPE eProfile;
> ++ OMX_VIDEO_AVCLEVELTYPE eLevel;
> ++ OMX_U32 nAllowedPictureTypes;
> ++ OMX_BOOL bFrameMBsOnly;
> ++ OMX_BOOL bMBAFF;
> ++ OMX_BOOL bEntropyCodingCABAC;
> ++ OMX_BOOL bWeightedPPrediction;
> ++ OMX_U32 nWeightedBipredicitonMode;
> ++ OMX_BOOL bconstIpred ;
> ++ OMX_BOOL bDirect8x8Inference;
> ++ OMX_BOOL bDirectSpatialTemporal;
> ++ OMX_U32 nCabacInitIdc;
> ++ OMX_VIDEO_AVCLOOPFILTERTYPE eLoopFilterMode;
> ++} OMX_VIDEO_PARAM_AVCTYPE;
> ++
> ++typedef struct OMX_VIDEO_PARAM_PROFILELEVELTYPE {
> ++ OMX_U32 nSize;
> ++ OMX_VERSIONTYPE nVersion;
> ++ OMX_U32 nPortIndex;
> ++ OMX_U32 eProfile; /**< type is OMX_VIDEO_AVCPROFILETYPE, OMX_VIDEO_H263PROFILETYPE,
> ++ or OMX_VIDEO_MPEG4PROFILETYPE depending on context */
> ++ OMX_U32 eLevel; /**< type is OMX_VIDEO_AVCLEVELTYPE, OMX_VIDEO_H263LEVELTYPE,
> ++ or OMX_VIDEO_MPEG4PROFILETYPE depending on context */
> ++ OMX_U32 nProfileIndex; /**< Used to query for individual profile support information,
> ++ This parameter is valid only for
> ++ OMX_IndexParamVideoProfileLevelQuerySupported index,
> ++ For all other indices this parameter is to be ignored. */
> ++} OMX_VIDEO_PARAM_PROFILELEVELTYPE;
> ++
> ++/**
> ++ * Structure for dynamically configuring bitrate mode of a codec.
> ++ *
> ++ * STRUCT MEMBERS:
> ++ * nSize : Size of the struct in bytes
> ++ * nVersion : OMX spec version info
> ++ * nPortIndex : Port that this struct applies to
> ++ * nEncodeBitrate : Target average bitrate to be generated in bps
> ++ */
> ++typedef struct OMX_VIDEO_CONFIG_BITRATETYPE {
> ++ OMX_U32 nSize;
> ++ OMX_VERSIONTYPE nVersion;
> ++ OMX_U32 nPortIndex;
> ++ OMX_U32 nEncodeBitrate;
> ++} OMX_VIDEO_CONFIG_BITRATETYPE;
> ++
> ++/**
> ++ * Defines Encoder Frame Rate setting
> ++ *
> ++ * STRUCT MEMBERS:
> ++ * nSize : Size of the structure in bytes
> ++ * nVersion : OMX specification version information
> ++ * nPortIndex : Port that this structure applies to
> ++ * xEncodeFramerate : Encoding framerate represented in Q16 format
> ++ */
> ++typedef struct OMX_CONFIG_FRAMERATETYPE {
> ++ OMX_U32 nSize;
> ++ OMX_VERSIONTYPE nVersion;
> ++ OMX_U32 nPortIndex;
> ++ OMX_U32 xEncodeFramerate; /* Q16 format */
> ++} OMX_CONFIG_FRAMERATETYPE;
> ++
> ++typedef struct OMX_CONFIG_INTRAREFRESHVOPTYPE {
> ++ OMX_U32 nSize;
> ++ OMX_VERSIONTYPE nVersion;
> ++ OMX_U32 nPortIndex;
> ++ OMX_BOOL IntraRefreshVOP;
> ++} OMX_CONFIG_INTRAREFRESHVOPTYPE;
> ++
> ++typedef struct OMX_CONFIG_MACROBLOCKERRORMAPTYPE {
> ++ OMX_U32 nSize;
> ++ OMX_VERSIONTYPE nVersion;
> ++ OMX_U32 nPortIndex;
> ++ OMX_U32 nErrMapSize; /* Size of the Error Map in bytes */
> ++ OMX_U8 ErrMap[1]; /* Error map hint */
> ++} OMX_CONFIG_MACROBLOCKERRORMAPTYPE;
> ++
> ++typedef struct OMX_CONFIG_MBERRORREPORTINGTYPE {
> ++ OMX_U32 nSize;
> ++ OMX_VERSIONTYPE nVersion;
> ++ OMX_U32 nPortIndex;
> ++ OMX_BOOL bEnabled;
> ++} OMX_CONFIG_MBERRORREPORTINGTYPE;
> ++
> ++typedef struct OMX_PARAM_MACROBLOCKSTYPE {
> ++ OMX_U32 nSize;
> ++ OMX_VERSIONTYPE nVersion;
> ++ OMX_U32 nPortIndex;
> ++ OMX_U32 nMacroblocks;
> ++} OMX_PARAM_MACROBLOCKSTYPE;
> ++
> ++/**
> ++ * AVC Slice Mode modes
> ++ *
> ++ * OMX_VIDEO_SLICEMODE_AVCDefault : Normal frame encoding, one slice per frame
> ++ * OMX_VIDEO_SLICEMODE_AVCMBSlice : NAL mode, number of MBs per frame
> ++ * OMX_VIDEO_SLICEMODE_AVCByteSlice : NAL mode, number of bytes per frame
> ++ */
> ++typedef enum OMX_VIDEO_AVCSLICEMODETYPE {
> ++ OMX_VIDEO_SLICEMODE_AVCDefault = 0,
> ++ OMX_VIDEO_SLICEMODE_AVCMBSlice,
> ++ OMX_VIDEO_SLICEMODE_AVCByteSlice,
> ++ OMX_VIDEO_SLICEMODE_AVCKhronosExtensions = 0x6F000000, /**< Reserved region for introducing Khronos Standard Extensions */
> ++ OMX_VIDEO_SLICEMODE_AVCVendorStartUnused = 0x7F000000, /**< Reserved region for introducing Vendor Extensions */
> ++ OMX_VIDEO_SLICEMODE_AVCLevelMax = 0x7FFFFFFF
> ++} OMX_VIDEO_AVCSLICEMODETYPE;
> ++
> ++/**
> ++ * AVC FMO Slice Mode Params
> ++ *
> ++ * STRUCT MEMBERS:
> ++ * nSize : Size of the structure in bytes
> ++ * nVersion : OMX specification version information
> ++ * nPortIndex : Port that this structure applies to
> ++ * nNumSliceGroups : Specifies the number of slice groups
> ++ * nSliceGroupMapType : Specifies the type of slice groups
> ++ * eSliceMode : Specifies the type of slice
> ++ */
> ++typedef struct OMX_VIDEO_PARAM_AVCSLICEFMO {
> ++ OMX_U32 nSize;
> ++ OMX_VERSIONTYPE nVersion;
> ++ OMX_U32 nPortIndex;
> ++ OMX_U8 nNumSliceGroups;
> ++ OMX_U8 nSliceGroupMapType;
> ++ OMX_VIDEO_AVCSLICEMODETYPE eSliceMode;
> ++} OMX_VIDEO_PARAM_AVCSLICEFMO;
> ++
> ++/**
> ++ * AVC IDR Period Configs
> ++ *
> ++ * STRUCT MEMBERS:
> ++ * nSize : Size of the structure in bytes
> ++ * nVersion : OMX specification version information
> ++ * nPortIndex : Port that this structure applies to
> ++ * nIDRPeriod : Specifies periodicity of IDR frames
> ++ * nPFrames : Specifies internal of coding Intra frames
> ++ */
> ++typedef struct OMX_VIDEO_CONFIG_AVCINTRAPERIOD {
> ++ OMX_U32 nSize;
> ++ OMX_VERSIONTYPE nVersion;
> ++ OMX_U32 nPortIndex;
> ++ OMX_U32 nIDRPeriod;
> ++ OMX_U32 nPFrames;
> ++} OMX_VIDEO_CONFIG_AVCINTRAPERIOD;
> ++
> ++/**
> ++ * AVC NAL Size Configs
> ++ *
> ++ * STRUCT MEMBERS:
> ++ * nSize : Size of the structure in bytes
> ++ * nVersion : OMX specification version information
> ++ * nPortIndex : Port that this structure applies to
> ++ * nNaluBytes : Specifies the NAL unit size
> ++ */
> ++typedef struct OMX_VIDEO_CONFIG_NALSIZE {
> ++ OMX_U32 nSize;
> ++ OMX_VERSIONTYPE nVersion;
> ++ OMX_U32 nPortIndex;
> ++ OMX_U32 nNaluBytes;
> ++} OMX_VIDEO_CONFIG_NALSIZE;
> ++
> ++/** @} */
> ++
> ++#ifdef __cplusplus
> ++}
> ++#endif /* __cplusplus */
> ++
> ++#endif
> ++/* File EOF */
> ++
> diff --git a/package/nvidia-tegra23/nvidia-tegra23-binaries/nvidia-tegra23-binaries-001-pkgconfig.patch b/package/nvidia-tegra23/nvidia-tegra23-binaries/nvidia-tegra23-binaries-001-pkgconfig.patch
> new file mode 100644
> index 0000000..7743c5c
> --- /dev/null
> +++ b/package/nvidia-tegra23/nvidia-tegra23-binaries/nvidia-tegra23-binaries-001-pkgconfig.patch
> @@ -0,0 +1,42 @@
> +diff -rupN a/usr/lib/pkgconfig/egl.pc b/usr/lib/pkgconfig/egl.pc
> +--- a/usr/lib/pkgconfig/egl.pc 1970-01-01 01:00:00.000000000 +0100
> ++++ b/usr/lib/pkgconfig/egl.pc 2014-11-03 15:57:00.428740000 +0100
> +@@ -0,0 +1,10 @@
> ++prefix=/usr
> ++exec_prefix=${prefix}
> ++libdir=/usr/lib
> ++includedir=/usr/include
> ++
> ++Name: egl
> ++Description: EGL implementation
> ++Version: 1
> ++Cflags: -I${includedir}/EGL
> ++Libs: -L${libdir} -lEGL
> +diff -rupN a/usr/lib/pkgconfig/gles.pc b/usr/lib/pkgconfig/gles.pc
> +--- a/usr/lib/pkgconfig/gles.pc 1970-01-01 01:00:00.000000000 +0100
> ++++ b/usr/lib/pkgconfig/gles.pc 2014-11-03 15:57:06.036740000 +0100
> +@@ -0,0 +1,10 @@
> ++prefix=/usr
> ++exec_prefix=${prefix}
> ++libdir=/usr/lib
> ++includedir=/usr/include
> ++
> ++Name: glesv2
> ++Description: OpenGL ES 1.1 implementation
> ++Version: 1.1
> ++Cflags: -I${includedir}/GLES
> ++Libs: -L${libdir} -lGLESv1_CM
> +diff -rupN a/usr/lib/pkgconfig/glesv2.pc b/usr/lib/pkgconfig/glesv2.pc
> +--- a/usr/lib/pkgconfig/glesv2.pc 1970-01-01 01:00:00.000000000 +0100
> ++++ b/usr/lib/pkgconfig/glesv2.pc 2014-11-03 15:57:13.524740000 +0100
> +@@ -0,0 +1,10 @@
> ++prefix=/usr
> ++exec_prefix=${prefix}
> ++libdir=/usr/lib
> ++includedir=/usr/include
> ++
> ++Name: glesv2
> ++Description: OpenGL ES 2 implementation
> ++Version: 2
> ++Cflags: -I${includedir}/GLESv2
> ++Libs: -L${libdir} -lGLESv2
> diff --git a/package/nvidia-tegra23/nvidia-tegra23-binaries/nvidia-tegra23-binaries.hash b/package/nvidia-tegra23/nvidia-tegra23-binaries/nvidia-tegra23-binaries.hash
> new file mode 100644
> index 0000000..8185593
> --- /dev/null
> +++ b/package/nvidia-tegra23/nvidia-tegra23-binaries/nvidia-tegra23-binaries.hash
> @@ -0,0 +1,3 @@
> +# From https://developer.nvidia.com/linux-tegra-rel-16
> +sha1 6b57b43f8f9c5b76fa3763144e57c0c16047b1a8 Tegra20_Linux_R16.4.0_armhf.tbz2
> +sha1 44e7f84dd6e3b80d37ecddf9cc133031b2653004 Tegra30_Linux_R16.4.0_armhf.tbz2
> diff --git a/package/nvidia-tegra23/nvidia-tegra23-binaries/nvidia-tegra23-binaries.mk b/package/nvidia-tegra23/nvidia-tegra23-binaries/nvidia-tegra23-binaries.mk
> new file mode 100644
> index 0000000..053480a
> --- /dev/null
> +++ b/package/nvidia-tegra23/nvidia-tegra23-binaries/nvidia-tegra23-binaries.mk
> @@ -0,0 +1,187 @@
> +################################################################################
> +#
> +# nvidia-tegra3-binaries
> +#
> +################################################################################
> +
> +NVIDIA_TEGRA23_BINARIES_VERSION = $(NVIDIA_TEGRA23_VERSION)
> +ifeq ($(BR2_PACKAGE_NVIDIA_TEGRA23_BINARIES_TEGRA2),y)
> +NVIDIA_TEGRA23_BINARIES_SOURCE = Tegra20_Linux_R$(NVIDIA_TEGRA23_BINARIES_VERSION)_armhf.tbz2
> +endif
> +ifeq ($(BR2_PACKAGE_NVIDIA_TEGRA23_BINARIES_TEGRA3),y)
> +NVIDIA_TEGRA23_BINARIES_SOURCE = Tegra30_Linux_R$(NVIDIA_TEGRA23_BINARIES_VERSION)_armhf.tbz2
> +endif
> +NVIDIA_TEGRA23_BINARIES_SITE = $(NVIDIA_TEGRA23_SITE)
> +
> +ifeq ($(BR2_PACKAGE_NVIDIA_TEGRA23_BINARIES_GSTREAMER_PLUGINS), y)
> +NVIDIA_TEGRA23_BINARIES_LICENSE = License For Customer Use of NVIDIA Software, LGPLv2.1
> +NVIDIA_TEGRA23_BINARIES_LICENSE_FILES = nv_tegra/LICENSE nv_tegra/nv_sample_apps/LICENSE.gst-openmax
> +else
> +NVIDIA_TEGRA23_BINARIES_LICENSE = License For Customer Use of NVIDIA Software
> +NVIDIA_TEGRA23_BINARIES_LICENSE_FILES = nv_tegra/LICENSE
> +endif
> +
> +NVIDIA_TEGRA23_BINARIES_INSTALL_STAGING = YES
> +NVIDIA_TEGRA23_BINARIES_INSTALL_TARGET = YES
> +
> +NVIDIA_TEGRA23_BINARIES_DEPENDENCIES = xlib_libX11 xlib_libXext xlib_libXv
> +NVIDIA_TEGRA23_BINARIES_PROVIDES = libegl libgles libopenmax
> +
> +NVIDIA_TEGRA23_BINARIES_LIBS_VERSION = nv_tegra_release
> +
> +ifeq ($(BR2_PACKAGE_NVIDIA_TEGRA23_BINARIES_TEGRA2),y)
> +NVIDIA_TEGRA23_BINARIES_FIRMWARE = \
> + nvrm_avp.bin nvavp_vid_ucode_alt.bin nvavp_os_0ff00000.bin \
> + nvavp_os_eff00000.bin
> +endif
> +ifeq ($(BR2_PACKAGE_NVIDIA_TEGRA23_BINARIES_TEGRA3),y)
> +NVIDIA_TEGRA23_BINARIES_FIRMWARE = \
> + nvrm_avp_0ff00000.bin nvrm_avp_8e000000.bin nvrm_avp_9e000000.bin \
> + nvrm_avp_be000000.bin nvrm_avp_eff00000.bin nvavp_vid_ucode_alt.bin \
> + nvavp_os_0ff00000.bin nvavp_os_eff00000.bin
> +endif
> +
> +NVIDIA_TEGRA23_BINARIES_LIBRARIES = \
> + libardrv_dynamic.so libcgdrv.so libEGL.so.1 libGLESv1_CM.so.1 libGLESv2.so.2 \
> + libKD.so libnvapputil.so libnvavp.so libnvcwm.so libnvdc.so \
> + libnvddk_2d.so libnvddk_2d_v2.so libnvddk_disp.so libnvddk_kbc.so \
> + libnvddk_mipihsi.so libnvddk_nand.so libnvddk_se.so libnvddk_snor.so \
> + libnvddk_spif.so libnvddk_usbphy.so libnvdispatch_helper.so libnvglsi.so \
> + libnvmedia_audio.so libnvmm_audio.so libnvmm_camera.so libnvmm_contentpipe.so \
> + libnvmm_image.so libnvmmlite_audio.so libnvmmlite_image.so libnvmmlite.so \
> + libnvmmlite_utils.so libnvmmlite_video.so libnvmm_manager.so libnvmm_parser.so \
> + libnvmm_service.so libnvmm.so libnvmm_utils.so libnvmm_video.so libnvmm_writer.so \
> + libnvodm_disp.so libnvodm_dtvtuner.so libnvodm_imager.so libnvodm_misc.so \
> + libnvodm_query.so libnvomxilclient.so libnvomx.so libnvos.so libnvparser.so \
> + libnvrm_graphics.so libnvrm.so libnvsm.so libnvtestio.so libnvtestresults.so \
> + libnvtvmr.so libnvwinsys.so libnvwsi.so
> +
> +ifeq ($(BR2_PACKAGE_JPEG_TEGRA23),y)
> +NVIDIA_TEGRA23_BINARIES_PROVIDES += jpeg
> +NVIDIA_TEGRA23_BINARIES_LIBRARIES += libjpeg.so
> +endif
> +
> +NVIDIA_TEGRA23_BINARIES_X11ABI_DRIVERS = \
> + tegra_drv.abi5.so tegra_drv.abi6.so tegra_drv.abi7.so tegra_drv.abi8.so \
> + tegra_drv.abi10.so tegra_drv.abi11.so tegra_drv.abi12.so tegra_drv.abi13.so \
> + tegra_drv.abi14.so
> +
> +NVIDIA_TEGRA23_BINARIES_GSTREAMER_PLUGINS = \
> + libgstnv4l2.so libgstnvvidconv.so libgstnvxvimagesink.so libgstomx.so
> +
> +NVIDIA_TEGRA23_BINARIES_MULTIMEDIA_APPS = nvgstplayer nvgstcapture
> +
> +NVIDIA_TEGRA23_BINARIES_PKGCONFIG = egl.pc gles.pc glesv2.pc
> +
> +NVIDIA_TEGRA23_BINARIES_HEADERS = OpenMAX/il KHR KD GLES2 GLES EGL
> +
> +ifeq ($(BR2_PACKAGE_NVIDIA_TEGRA23_BINARIES_X11ABI_V5),y)
> +NVIDIA_TEGRA23_BINARIES_X_ABI_DRIVER = tegra_drv.abi5.so
> +endif
> +
> +ifeq ($(BR2_PACKAGE_NVIDIA_TEGRA23_BINARIES_X11ABI_V6),y)
> +NVIDIA_TEGRA23_BINARIES_X_ABI_DRIVER = tegra_drv.abi6.so
> +endif
> +
> +ifeq ($(BR2_PACKAGE_NVIDIA_TEGRA23_BINARIES_X11ABI_V7),y)
> +NVIDIA_TEGRA23_BINARIES_X_ABI_DRIVER = tegra_drv.abi7.so
> +endif
> +
> +ifeq ($(BR2_PACKAGE_NVIDIA_TEGRA23_BINARIES_X11ABI_V8),y)
> +NVIDIA_TEGRA23_BINARIES_X_ABI_DRIVER = tegra_drv.abi8.so
> +endif
> +
> +ifeq ($(BR2_PACKAGE_NVIDIA_TEGRA23_BINARIES_X11ABI_V10),y)
> +NVIDIA_TEGRA23_BINARIES_X_ABI_DRIVER = tegra_drv.abi10.so
> +endif
> +
> +ifeq ($(BR2_PACKAGE_NVIDIA_TEGRA23_BINARIES_X11ABI_V11),y)
> +NVIDIA_TEGRA23_BINARIES_X_ABI_DRIVER = tegra_drv.abi11.so
> +endif
> +
> +ifeq ($(BR2_PACKAGE_NVIDIA_TEGRA23_BINARIES_X11ABI_V12),y)
> +NVIDIA_TEGRA23_BINARIES_X_ABI_DRIVER = tegra_drv.abi12.so
> +endif
> +
> +ifeq ($(BR2_PACKAGE_NVIDIA_TEGRA23_BINARIES_X11ABI_V13),y)
> +NVIDIA_TEGRA23_BINARIES_X_ABI_DRIVER = tegra_drv.abi13.so
> +endif
> +
> +ifeq ($(BR2_PACKAGE_NVIDIA_TEGRA23_BINARIES_X11ABI_V14),y)
> +NVIDIA_TEGRA23_BINARIES_X_ABI_DRIVER = tegra_drv.abi14.so
> +endif
> +
> +define NVIDIA_TEGRA23_BINARIES_EXTRACT_CMDS
> + bzcat $(DL_DIR)/$(NVIDIA_TEGRA23_BINARIES_SOURCE) | tar --strip-components=1 -C $(@D) -xf -
> + rm -rf $(@D)/nv_tegra/nvidia_drivers
> + mkdir $(@D)/nv_tegra/nvidia_drivers
> + tar -xvf $(@D)/nv_tegra/nvidia_drivers.tbz2 -C $(@D)/nv_tegra/nvidia_drivers/
> + rm -rf $(@D)/nv_tegra/nv_sample_apps/nvgstapps
> + mkdir $(@D)/nv_tegra/nv_sample_apps/nvgstapps
> + tar -xvf $(@D)/nv_tegra/nv_sample_apps/nvgstapps.tbz2 -C $(@D)/nv_tegra/nv_sample_apps/nvgstapps/
> +endef
> +
> +define NVIDIA_TEGRA23_BINARIES_INSTALL_LIBS
> + $(foreach lib,$(NVIDIA_TEGRA23_BINARIES_LIBRARIES),
> + $(INSTALL) -D -m 0644 $(@D)/nv_tegra/nvidia_drivers/usr/lib/$(lib) \
> + $(1)/usr/lib/$(lib); \
> + )
> + (cd $(1)/usr/lib; \
> + ln -sf libGLESv2.so.2 libGLESv2.so; \
> + ln -sf libGLESv1_CM.so.1 libGLESv1_CM.so; \
> + ln -sf libEGL.so.1 libEGL.so \
> + )
> + $(INSTALL) -D -m 0644 $(@D)/nv_tegra/nvidia_drivers/etc/$(NVIDIA_TEGRA23_BINARIES_LIBS_VERSION) \
> + $(1)/etc/$(NVIDIA_TEGRA23_BINARIES_LIBS_VERSION)
> + $(foreach xabi,$(NVIDIA_TEGRA23_BINARIES_X11ABI_DRIVERS),
> + $(INSTALL) -D -m 0644 $(@D)/nv_tegra/nvidia_drivers/usr/lib/xorg/modules/drivers/$(xabi) \
> + $(1)/usr/lib/xorg/modules/drivers/$(xabi); \
> + )
> + (cd $(1)/usr/lib/xorg/modules/drivers; \
> + ln -sf $(NVIDIA_TEGRA23_BINARIES_X_ABI_DRIVER) tegra_drv.so \
> + )
> +endef
> +
> +ifeq ($(BR2_PACKAGE_NVIDIA_TEGRA23_BINARIES_GSTREAMER_PLUGINS),y)
> +define NVIDIA_TEGRA23_BINARIES_INSTALL_GST_PLUGINS
> + $(foreach gst_plug,$(NVIDIA_TEGRA23_BINARIES_GSTREAMER_PLUGINS),
> + $(INSTALL) -D -m 0644 $(@D)/nv_tegra/nv_sample_apps/nvgstapps/usr/lib/gstreamer-0.10/$(gst_plug) \
> + $(1)/usr/lib/gstreamer-0.10/$(gst_plug); \
> + )
> +endef
> +endif
> +
> +ifeq ($(BR2_PACKAGE_NVIDIA_TEGRA23_BINARIES_NV_SAMPLE_APPS),y)
> +define NVIDIA_TEGRA23_BINARIES_INSTALL_APPS
> + $(foreach apps,$(NVIDIA_TEGRA23_BINARIES_MULTIMEDIA_APPS),
> + $(INSTALL) -D -m 0755 $(@D)/nv_tegra/nv_sample_apps/nvgstapps/usr/bin/$(apps) \
> + $(TARGET_DIR)/usr/bin/$(apps); \
> + )
> +endef
> +endif
> +
> +define NVIDIA_TEGRA23_BINARIES_INSTALL_STAGING_CMDS
> + $(call NVIDIA_TEGRA23_BINARIES_INSTALL_LIBS, $(STAGING_DIR))
> + $(foreach pkgconfig,$(NVIDIA_TEGRA23_BINARIES_PKGCONFIG),
> + $(INSTALL) -D -m 0644 $(@D)/usr/lib/pkgconfig/$(pkgconfig) \
> + $(STAGING_DIR)/usr/lib/pkgconfig/$(pkgconfig); \
> + )
> + $(foreach header,$(NVIDIA_TEGRA23_BINARIES_HEADERS),
> + $(INSTALL) -d $(STAGING_DIR)/usr/include/$(header);
> + $(INSTALL) -D -m 0644 $(@D)/usr/include/$(header)/* \
> + $(STAGING_DIR)/usr/include/$(header)/; \
> + )
> + $(call NVIDIA_TEGRA23_BINARIES_INSTALL_GST_PLUGINS, $(STAGING_DIR))
> +endef
> +
> +define NVIDIA_TEGRA23_BINARIES_INSTALL_TARGET_CMDS
> + $(foreach firmware,$(NVIDIA_TEGRA23_BINARIES_FIRMWARE),
> + $(INSTALL) -D -m 0644 $(@D)/nv_tegra/nvidia_drivers/lib/firmware/$(firmware) \
> + $(TARGET_DIR)/lib/firmware/$(firmware); \
> + )
> + $(call NVIDIA_TEGRA23_BINARIES_INSTALL_LIBS, $(TARGET_DIR))
> + $(call NVIDIA_TEGRA23_BINARIES_INSTALL_GST_PLUGINS, $(TARGET_DIR))
> + $(NVIDIA_TEGRA23_BINARIES_INSTALL_APPS)
> +endef
> +
> +$(eval $(generic-package))
> diff --git a/package/nvidia-tegra23/nvidia-tegra23-codecs/Config.in b/package/nvidia-tegra23/nvidia-tegra23-codecs/Config.in
> new file mode 100644
> index 0000000..0ac5599
> --- /dev/null
> +++ b/package/nvidia-tegra23/nvidia-tegra23-codecs/Config.in
> @@ -0,0 +1,9 @@
> +config BR2_PACKAGE_NVIDIA_TEGRA23_CODECS
> + bool "nvidia-tegra23 codecs"
> + depends on BR2_PACKAGE_NVIDIA_TEGRA23_BINARIES
> + help
> + NVIDIA Tegra restricted codecs from Linux For Tegra 16.4.0
> + These codecs are under
> + NVIDIA(r) Tegra(r) Software License Agreement
> +
> + https://developer.nvidia.com/linux-tegra-rel-16
> diff --git a/package/nvidia-tegra23/nvidia-tegra23-codecs/nvidia-tegra23-codecs.hash b/package/nvidia-tegra23/nvidia-tegra23-codecs/nvidia-tegra23-codecs.hash
> new file mode 100644
> index 0000000..de4a461
> --- /dev/null
> +++ b/package/nvidia-tegra23/nvidia-tegra23-codecs/nvidia-tegra23-codecs.hash
> @@ -0,0 +1,3 @@
> +# From https://developer.nvidia.com/linux-tegra-rel-16
> +sha1 d0889bf0ca408583a1e88657c6fd18f3659ef1bb Tegra20_Linux-codecs_R16.4.0_armhf.tbz2
> +sha1 a9f298222d3b6a618ef96a6bed9641929b152c8a Tegra30_Linux-codecs_R16.4.0_armhf.tbz2
> diff --git a/package/nvidia-tegra23/nvidia-tegra23-codecs/nvidia-tegra23-codecs.mk b/package/nvidia-tegra23/nvidia-tegra23-codecs/nvidia-tegra23-codecs.mk
> new file mode 100644
> index 0000000..19bc663
> --- /dev/null
> +++ b/package/nvidia-tegra23/nvidia-tegra23-codecs/nvidia-tegra23-codecs.mk
> @@ -0,0 +1,42 @@
> +################################################################################
> +#
> +# nvidia-tegra23-codecs
> +#
> +################################################################################
> +
> +NVIDIA_TEGRA23_CODECS_VERSION = $(NVIDIA_TEGRA23_VERSION)
> +ifeq ($(BR2_PACKAGE_NVIDIA_TEGRA23_BINARIES_TEGRA2),y)
> +NVIDIA_TEGRA23_CODECS_SOURCE = Tegra20_Linux-codecs_R$(NVIDIA_TEGRA23_CODECS_VERSION)_armhf.tbz2
> +endif
> +ifeq ($(BR2_PACKAGE_NVIDIA_TEGRA23_BINARIES_TEGRA3),y)
> +NVIDIA_TEGRA23_CODECS_SOURCE = Tegra30_Linux-codecs_R$(NVIDIA_TEGRA23_CODECS_VERSION)_armhf.tbz2
> +endif
> +NVIDIA_TEGRA23_CODECS_SITE = $(NVIDIA_TEGRA23_SITE)
> +NVIDIA_TEGRA23_CODECS_LICENSE = NVIDIA(r) Tegra(r) Software License Agreement
> +NVIDIA_TEGRA23_CODECS_LICENSE_FILES = Tegra_Software_License_Agreement-Tegra-Linux-codecs.txt
> +NVIDIA_TEGRA23_CODECS_REDISTRIBUTE = NO
> +NVIDIA_TEGRA23_CODECS_DEPENDENCIES = nvidia-tegra23-binaries
> +NVIDIA_TEGRA23_CODECS_INSTALL_STAGING = NO
> +NVIDIA_TEGRA23_CODECS_INSTALL_TARGET = YES
> +
> +NVIDIA_TEGRA23_CODECS_FIRMWARE = \
> + nvmm_aacdec.axf nvmm_adtsdec.axf nvmm_h264dec.axf nvmm_h264dec2x.axf \
> + nvmm_jpegdec.axf nvmm_jpegenc.axf nvmm_manager.axf nvmm_mp3dec.axf \
> + nvmm_mpeg4dec.axf nvmm_service.axf
> +
> +# The archive contains an archive with the firmware codecs
> +define NVIDIA_TEGRA23_CODECS_EXTRACT_CMDS
> + bzcat $(DL_DIR)/$(NVIDIA_TEGRA23_CODECS_SOURCE) | tar -C $(@D) -xf -
> + rm -rf $(@D)/restricted_codecs
> + mkdir $(@D)/restricted_codecs
> + tar -xvf $(@D)/restricted_codecs.tbz2 -C $(@D)/restricted_codecs/
> +endef
> +
> +define NVIDIA_TEGRA23_CODECS_INSTALL_TARGET_CMDS
> + $(foreach codec,$(NVIDIA_TEGRA23_CODECS_FIRMWARE),
> + $(INSTALL) -D -m 0644 $(@D)/restricted_codecs/lib/firmware/$(codec) \
> + $(TARGET_DIR)/lib/firmware/$(codec); \
> + )
> +endef
> +
> +$(eval $(generic-package))
> diff --git a/package/nvidia-tegra23/nvidia-tegra23.mk b/package/nvidia-tegra23/nvidia-tegra23.mk
> new file mode 100644
> index 0000000..2f645d8
> --- /dev/null
> +++ b/package/nvidia-tegra23/nvidia-tegra23.mk
> @@ -0,0 +1,10 @@
> +################################################################################
> +#
> +# nvidia-tegra23
> +#
> +################################################################################
> +
> +NVIDIA_TEGRA23_SITE = https://developer.nvidia.com/sites/default/files/akamai/mobile/files/L4T
> +NVIDIA_TEGRA23_VERSION = 16.4.0
> +
> +include $(sort $(wildcard package/nvidia-tegra23/*/*.mk))
> --
> 2.1.3
>
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