[Buildroot] [PATCH v2] libepoxy: OpenGL EGL and OpenGL ES dependencies are mandatory

Gustavo Zacarias gustavo at zacarias.com.ar
Tue Apr 4 03:23:05 UTC 2017


On 03/04/17 17:46, Thomas Petazzoni wrote:

> Hello,
>
> On Thu, 23 Mar 2017 10:31:58 -0300, Gustavo Zacarias wrote:
>
>> Hi Thomas.
>> The patch is mixing two different "issues":
>> 1) It "fixes" that EGL support, without GLX, requires GLES, which isn't
>> true.
>> 2) It fixes the autobuilder failures that GLX requires EGL - which
>> wasn't the case before (1.3.x versions). I need to consult upstream
>> about this, my guess is that it's probably wrong since EGL isn't a hard
>> requirement for GLX - GLX existed long before EGL did.
>
> Has upstream spoken about this?
>
> The build issue has been there for a long time, so I would really like
> to see it fixed.
>
> Thanks,
>
> Thomas

Hi Thomas.
I haven't heard back from upstream on both pending points for libepoxy 
(clean solution for epoxy with mesa without x11) nor forcing EGL.
IMO EGL isn't a hard requirement for X11 (GLX), i can rework the old 
patch for the new libepoxy and send another pull request to see what's 
up, though i was hoping upstream to clarify before being too annoying 
with pulls.
Regards.




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