[Buildroot] [PATCH 1/1] package/gstreamer1/gst1-plugins-base: gl needs api, platform and window
Peter Korsgaard
peter at korsgaard.com
Fri Sep 25 13:31:33 UTC 2020
>>>>> "Thomas" == Thomas Petazzoni <thomas.petazzoni at bootlin.com> writes:
> On Tue, 12 Nov 2019 20:37:56 +0100
> Fabrice Fontaine <fontaine.fabrice at gmail.com> wrote:
>> Build will fail if gl is enabled without an api, a platform and a
>> window:
>>
>> Message: No OpenGL Platforms found or requested
>> Message: No OpenGL Window systems found or requested
>>
>> gst-libs/gst/gl/meson.build:948:2: ERROR: Problem encountered: GStreamer OpenGL integration required via options, but needed dependencies not found.
>>
>> This requirement is already specified in Config.in through a simple
>> comment:
>>
>> comment "The opengl library needs an API, a platform and a window system"
>> depends on !BR2_PACKAGE_GST1_PLUGINS_BASE_HAS_LIB_OPENGL
>>
>> Fixes:
>> - http://autobuild.buildroot.org/results/d171059801adf8dea1a2116d7c729a2aa5767ac8
>> - http://autobuild.buildroot.org/results/b1bfa505bba534440d331c4948eea5eb2d165c97
>>
>> Signed-off-by: Fabrice Fontaine <fontaine.fabrice at gmail.com>
>> ---
>> .../gstreamer1/gst1-plugins-base/gst1-plugins-base.mk | 11 +++++++----
>> 1 file changed, 7 insertions(+), 4 deletions(-)
> Thanks, I've applied to master, but I still think that the Config.in
> file of this package needs some review/improvement of the OpenGL
> handling. However, in the current situation, your patch indeed seemed
> like the most immediate solution.
Committed to 2020.02.x, 2020.05.x and 2020.08.x, thanks.
--
Bye, Peter Korsgaard
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